Flammable Items, Abstractness, and hypnosis (#19267)

* Laser Eyes

* Update dna.dm

* Mecha

* Update positive_genes.dm

* These

* These 2

* yeh

* Rest of these

* Update turf.dm

* Update food.dm

* Some moar

* mooove

* Update vorestation.dme

* Update burning.dm

* firesuit

* flags

* HYPNOCOLOR

* xd

* no filter

* dc

* Update ore_bag.dm

* Update misc.dm

* Update misc.dm
This commit is contained in:
Cameron Lennox
2026-04-13 00:30:02 -04:00
committed by GitHub
parent ee2fd148ae
commit d8c1932cb9
145 changed files with 791 additions and 203 deletions
+3 -3
View File
@@ -64,7 +64,7 @@
/obj/machinery/disposal/singularity_pull(S, current_size)
..()
if(current_size >= STAGE_FIVE)
deconstruct()
atom_deconstruct(TRUE)
// attack by item places it in to disposal
/obj/machinery/disposal/attackby(obj/item/I, mob/user)
@@ -102,7 +102,7 @@
if(do_after(user, 2 SECONDS * W.toolspeed, target = src))
if(!src || !W.isOn()) return
to_chat(user, "You sliced the floorweld off the disposal unit.")
deconstruct()
atom_deconstruct(TRUE)
return
else
to_chat(user, "You need more welding fuel to complete this task.")
@@ -584,7 +584,7 @@
// Ideally, deconstruct would be a proc on /machinery, but you cant have nice things with polaris.
// AKA: FUKKIN CHANGE THIS WHEN THAT HAPPENS!!!!!1!! pls. -Reo
/obj/machinery/disposal/proc/deconstruct(disassembled = TRUE)
/obj/machinery/disposal/atom_deconstruct(disassembled = TRUE)
var/turf/T = loc
/* // More nice things... Someday we'll have flags_1 and then have proper support for anything being a hologram.
if(!(flags_1 & NODECONSTRUCT_1))