From d95709b4642b64bcf011f78678bb0adb697fddf3 Mon Sep 17 00:00:00 2001 From: Verkister Date: Sun, 15 Nov 2020 20:49:54 +0200 Subject: [PATCH] Fixes pixel shifting breaking offsets Fixes pixel shifting breaking offsets for wide mobs by resetting into hard 0 rather than the mob's defined default offset. --- code/modules/mob/living/living.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 75179e2a3a6..c4b6ad2f584 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -943,8 +943,8 @@ default behaviour is: // Begin VOREstation edit if(is_shifted) is_shifted = FALSE - pixel_x = 0 - pixel_y = 0 + pixel_x = default_pixel_x + pixel_y = default_pixel_y // End VOREstation edit if(pulling) // we were pulling a thing and didn't lose it during our move.