From d991c360d394bc6976140fc1285b3bbbb1a1827d Mon Sep 17 00:00:00 2001 From: Anewbe Date: Wed, 13 Jul 2016 18:58:39 -0500 Subject: [PATCH] Increases the amount of damage limbs can take --- code/modules/organs/subtypes/diona.dm | 8 ++++---- code/modules/organs/subtypes/standard.dm | 8 ++++---- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/code/modules/organs/subtypes/diona.dm b/code/modules/organs/subtypes/diona.dm index 0776e318b4e..7f371066bbd 100644 --- a/code/modules/organs/subtypes/diona.dm +++ b/code/modules/organs/subtypes/diona.dm @@ -52,7 +52,7 @@ name = "left upper tendril" organ_tag = "l_arm" icon_name = "l_arm" - max_damage = 35 + max_damage = 50 min_broken_damage = 20 w_class = 3 body_part = ARM_LEFT @@ -69,7 +69,7 @@ name = "left lower tendril" organ_tag = "l_leg" icon_name = "l_leg" - max_damage = 35 + max_damage = 50 min_broken_damage = 20 w_class = 3 body_part = LEG_LEFT @@ -88,7 +88,7 @@ name = "left foot" organ_tag = "l_foot" icon_name = "l_foot" - max_damage = 20 + max_damage = 35 min_broken_damage = 10 w_class = 2 body_part = FOOT_LEFT @@ -110,7 +110,7 @@ name = "left grasper" organ_tag = "l_hand" icon_name = "l_hand" - max_damage = 30 + max_damage = 40 min_broken_damage = 15 w_class = 2 body_part = HAND_LEFT diff --git a/code/modules/organs/subtypes/standard.dm b/code/modules/organs/subtypes/standard.dm index e33a319f69d..f54945b51d3 100644 --- a/code/modules/organs/subtypes/standard.dm +++ b/code/modules/organs/subtypes/standard.dm @@ -48,7 +48,7 @@ organ_tag = "l_arm" name = "left arm" icon_name = "l_arm" - max_damage = 50 + max_damage = 80 min_broken_damage = 30 w_class = 3 body_part = ARM_LEFT @@ -69,7 +69,7 @@ organ_tag = "l_leg" name = "left leg" icon_name = "l_leg" - max_damage = 50 + max_damage = 80 min_broken_damage = 30 w_class = 3 body_part = LEG_LEFT @@ -92,7 +92,7 @@ organ_tag = "l_foot" name = "left foot" icon_name = "l_foot" - max_damage = 30 + max_damage = 50 min_broken_damage = 15 w_class = 2 body_part = FOOT_LEFT @@ -121,7 +121,7 @@ organ_tag = "l_hand" name = "left hand" icon_name = "l_hand" - max_damage = 30 + max_damage = 50 min_broken_damage = 15 w_class = 2 body_part = HAND_LEFT