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Makes Alraune variable on only /human. Changes a few 0's to FALSE and a few 1's to TRUE.
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@@ -22,7 +22,6 @@
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var/tail_alt = 0 // Tail layer toggle.
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var/can_be_drop_prey = 0
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var/can_be_drop_pred = 1 // Mobs are pred by default.
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var/fruit_type = "apple" // Not used outside of Alraunes. This is on all /living just in case some other mob gets it or it's being bussed in an event. Mobs with fruit, anyone?
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//
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// Hook for generic creation of stuff on new creatures
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@@ -2023,8 +2023,8 @@
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self_emote_descriptor = list("grab", "pick", "snatch")
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assigned_proc = /mob/living/carbon/human/proc/use_reagent_implant_fruit_implant
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/obj/item/weapon/implant/reagent_generator/fruit_implant/implanted(mob/living/carbon/source)
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if(source.species.name != "Alraune")
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/obj/item/weapon/implant/reagent_generator/fruit_implant/implanted(mob/living/carbon/human/source)
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if(source.species.name != SPECIES_ALRAUNE)
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to_chat(source, "<span class='notice'>Perhaps using this implant as a non Alraune was a bad idea...</span>") //You wasted it. Good job.
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return 1
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processing_objects += src
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