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Multiple bugfixes (#17432)
* Fixes For downstream: File to remove: modular_chomp/code/modules/mob/living/carbon/human/species/species.dm Upports the vars in that file and fixes traits * whoops * Lightning bugfix * Fixes humans to have the proper skin color
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@@ -361,6 +361,14 @@
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var/lleill_energy = 200
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var/lleill_energy_max = 200
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var/bite_mod = 1 //NYI - Used Downstream
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var/grab_resist_divisor_victims = 1 //NYI - Used Downstream
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var/grab_resist_divisor_self = 1 //NYI - Used Downstream
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var/grab_power_victims = 0 //NYI - Used Downstream
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var/grab_power_self = 0 //NYI - Used Downstream
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var/waking_speed = 1 //NYI - Used Downstream
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var/lightweight_light = 0 //NYI - Used Downstream
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/datum/species/proc/update_attack_types()
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unarmed_attacks = list()
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for(var/u_type in unarmed_types)
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@@ -576,8 +584,10 @@
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/datum/species/proc/handle_death(var/mob/living/carbon/human/H) //Handles any species-specific death events (such as dionaea nymph spawns).
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return
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// Only used for alien plasma weeds atm, but could be used for Dionaea later.
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// Used for traits and species that have special environmental effects.
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/datum/species/proc/handle_environment_special(var/mob/living/carbon/human/H)
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for(var/datum/trait/env_trait in env_traits)
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env_trait.handle_environment_special(H)
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return
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// Used to update alien icons for aliens.
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@@ -30,7 +30,7 @@
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spawn_flags = SPECIES_CAN_JOIN
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appearance_flags = HAS_HAIR_COLOR | HAS_SKIN_TONE | HAS_LIPS | HAS_UNDERWEAR | HAS_EYE_COLOR
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appearance_flags = HAS_HAIR_COLOR | HAS_SKIN_COLOR | HAS_LIPS | HAS_UNDERWEAR | HAS_EYE_COLOR
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has_organ = list(
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O_HEART = /obj/item/organ/internal/heart,
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