Multiple bugfixes (#17432)

* Fixes

For downstream:
File to remove:
modular_chomp/code/modules/mob/living/carbon/human/species/species.dm

Upports the vars in that file and fixes traits

* whoops

* Lightning bugfix

* Fixes humans to have the proper skin color
This commit is contained in:
Cameron Lennox
2025-03-27 04:13:36 -04:00
committed by GitHub
parent 5d282eebe7
commit da674d2008
5 changed files with 24 additions and 6 deletions
@@ -361,6 +361,14 @@
var/lleill_energy = 200
var/lleill_energy_max = 200
var/bite_mod = 1 //NYI - Used Downstream
var/grab_resist_divisor_victims = 1 //NYI - Used Downstream
var/grab_resist_divisor_self = 1 //NYI - Used Downstream
var/grab_power_victims = 0 //NYI - Used Downstream
var/grab_power_self = 0 //NYI - Used Downstream
var/waking_speed = 1 //NYI - Used Downstream
var/lightweight_light = 0 //NYI - Used Downstream
/datum/species/proc/update_attack_types()
unarmed_attacks = list()
for(var/u_type in unarmed_types)
@@ -576,8 +584,10 @@
/datum/species/proc/handle_death(var/mob/living/carbon/human/H) //Handles any species-specific death events (such as dionaea nymph spawns).
return
// Only used for alien plasma weeds atm, but could be used for Dionaea later.
// Used for traits and species that have special environmental effects.
/datum/species/proc/handle_environment_special(var/mob/living/carbon/human/H)
for(var/datum/trait/env_trait in env_traits)
env_trait.handle_environment_special(H)
return
// Used to update alien icons for aliens.
@@ -30,7 +30,7 @@
spawn_flags = SPECIES_CAN_JOIN
appearance_flags = HAS_HAIR_COLOR | HAS_SKIN_TONE | HAS_LIPS | HAS_UNDERWEAR | HAS_EYE_COLOR
appearance_flags = HAS_HAIR_COLOR | HAS_SKIN_COLOR | HAS_LIPS | HAS_UNDERWEAR | HAS_EYE_COLOR
has_organ = list(
O_HEART = /obj/item/organ/internal/heart,