diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index d68139f0559..937b45d18bf 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -541,13 +541,9 @@ Traitors and the like can also be revived with the previous role mostly intact. chosen = input("Select a mob type", "Select Mob", matches[1]) as null|anything in matches if(!chosen) return - src << "[chosen]" - - src << "YEET 1" var/char_name = alert(src, "Spawn mob with their character name?", "Mob name", "Yes", "No", "Cancel") var/name = 0 - src << "YEET 2" if(char_name == "Cancel") return if(char_name == "Yes") @@ -561,8 +557,6 @@ Traitors and the like can also be revived with the previous role mostly intact. if(vorgans == "No") organs = 0 - src << "YEET 3" - var/spawnloc if(!src.mob) src << "Can't spawn them in unless you're in a valid spawn location!" @@ -570,7 +564,6 @@ Traitors and the like can also be revived with the previous role mostly intact. spawnloc = get_turf(src.mob) var/mob/living/new_mob = new chosen(spawnloc) - src << "[new_mob]" if(!new_mob) src << "Spawning failed, try again or bully coders"