diff --git a/code/modules/awaymissions/gateway.dm b/code/modules/awaymissions/gateway.dm index c133fbeba89..25a7fce5559 100644 --- a/code/modules/awaymissions/gateway.dm +++ b/code/modules/awaymissions/gateway.dm @@ -145,7 +145,6 @@ obj/machinery/gateway/centerstation/process() if(dest) M.forceMove(dest.loc) M.set_dir(SOUTH) - sleep(100) //VOREStation Addition Start: Abduction! if(istype(M, /mob/living) && dest.abductor) var/mob/living/L = M @@ -181,7 +180,7 @@ obj/machinery/gateway/centerstation/process() MI.forceMove(finaldest.loc) MI << 'sound/effects/bamf.ogg' to_chat(MI,"You're starting to come to. You feel like you've been out for a few minutes, at least...") - L.drop_from_inventory(I, loc) + L.drop_from_inventory(I, dest.loc) var/obj/effect/landmark/finaldest = pick(awayabductors) L.forceMove(finaldest.loc) L << 'sound/effects/bamf.ogg'