From db7121ab7aefd53a4e04e1f470d5a9d81e22cee8 Mon Sep 17 00:00:00 2001 From: Zuhayr Date: Sat, 21 Nov 2015 10:54:16 +1030 Subject: [PATCH] Made antag indicators layer over darkness. --- code/game/antagonist/antagonist_update.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/antagonist/antagonist_update.dm b/code/game/antagonist/antagonist_update.dm index 4eb81cc709..dbbae8a5e1 100644 --- a/code/game/antagonist/antagonist_update.dm +++ b/code/game/antagonist/antagonist_update.dm @@ -32,7 +32,7 @@ if(!antag_indicator || !other.current || !recipient.current) return var/indicator = (faction_indicator && (other in faction_members)) ? faction_indicator : antag_indicator - return image('icons/mob/mob.dmi', loc = other.current, icon_state = indicator) + return image('icons/mob/mob.dmi', loc = other.current, icon_state = indicator, layer = LIGHTING_LAYER+0.1) /datum/antagonist/proc/update_all_icons() if(!antag_indicator)