From db80e2cef15c8aeb86c029ee45988c8bb5405e3d Mon Sep 17 00:00:00 2001 From: Heroman Date: Thu, 31 Aug 2023 06:47:53 +1000 Subject: [PATCH] Removes random burn chance from cheap lighters --- code/game/objects/items/weapons/cigs_lighters.dm | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm index 3d252a03a6..b2405e9d1b 100644 --- a/code/game/objects/items/weapons/cigs_lighters.dm +++ b/code/game/objects/items/weapons/cigs_lighters.dm @@ -623,15 +623,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM lit = 1 icon_state = "lighteron" playsound(src, activation_sound, 75, 1) - if(prob(95)) - user.visible_message("After a few attempts, [user] manages to light the [src].") - else - to_chat(user, "You burn yourself while lighting the lighter.") - if (user.get_left_hand() == src) - user.apply_damage(2,BURN,"l_hand") - else - user.apply_damage(2,BURN,"r_hand") - user.visible_message("After a few attempts, [user] manages to light the [src], they however burn their finger in the process.") + user.visible_message("After a few attempts, [user] manages to light the [src].") set_light(2, 0.5, "#FF9933") START_PROCESSING(SSobj, src)