From dc61ee2ffeae8291985b46b07d5472affbc5eb05 Mon Sep 17 00:00:00 2001 From: ShadowLarkens Date: Thu, 30 Apr 2020 16:37:41 -0700 Subject: [PATCH] Vore Datums implemented, awaiting integration&testing --- code/_helpers/global_lists.dm | 7 + .../vore/eating/bellymodes_datum_vr.dm | 249 ++++++++++++++++++ code/modules/vore/eating/bellymodes_tf_vr.dm | 92 ------- code/modules/vore/eating/bellymodes_vr.dm | 181 +++++++------ 4 files changed, 346 insertions(+), 183 deletions(-) create mode 100644 code/modules/vore/eating/bellymodes_datum_vr.dm delete mode 100644 code/modules/vore/eating/bellymodes_tf_vr.dm diff --git a/code/_helpers/global_lists.dm b/code/_helpers/global_lists.dm index 33b50af54b..31e19b3082 100644 --- a/code/_helpers/global_lists.dm +++ b/code/_helpers/global_lists.dm @@ -203,6 +203,13 @@ var/global/list/string_slot_flags = list( var/datum/poster/P = new T NT_poster_designs += P + // VOREStation Add - Vore Modes! + paths = typesof(/datum/digest_mode) - /datum/digest_mode/transform + for(var/T in paths) + var/datum/digest_mode/DM = new T + GLOB.digest_modes[DM.id] = DM + // VOREStation Add End + return 1 /* // Uncomment to debug chemical reaction list. diff --git a/code/modules/vore/eating/bellymodes_datum_vr.dm b/code/modules/vore/eating/bellymodes_datum_vr.dm new file mode 100644 index 0000000000..591d106db4 --- /dev/null +++ b/code/modules/vore/eating/bellymodes_datum_vr.dm @@ -0,0 +1,249 @@ +GLOBAL_LIST_INIT(digest_modes, list()) + +/datum/digest_mode + var/id = DM_HOLD + var/noise_chance = 0 + +/datum/digest_mode/process_mob(obj/belly/B, mob/living/L) + return + +/datum/digest_mode/digest + id = DM_DIGEST + noise_chance = 50 + +/datum/digest_mode/digest/process_mob(obj/belly/B, mob/living/L) + //Pref protection! + if(!L.digestable || L.absorbed) + return + + //Person just died in guts! + if(L.stat == DEAD) + if(L.is_preference_enabled(/datum/client_preference/digestion_noises)) + if(!B.fancy_vore) + SEND_SOUND(L, sound(get_sfx("classic_death_sounds"))) + else + SEND_SOUND(L, sound(get_sfx("fancy_death_prey"))) + B.handle_digestion_death(L) + to_update = TRUE + if(!B.fancy_vore) + return sound(get_sfx("classic_death_sounds")) + return sound(get_sfx("fancy_death_pred")) + + // Deal digestion damage (and feed the pred) + var/old_brute = L.getBruteLoss() + var/old_burn = L.getFireLoss() + L.adjustBruteLoss(digest_brute) + L.adjustFireLoss(digest_burn) + var/actual_brute = L.getBruteLoss() - old_brute + var/actual_burn = L.getFireLoss() - old_burn + var/damage_gain = actual_brute + actual_burn + + var/offset = (1 + ((L.weight - 137) / 137)) // 130 pounds = .95 140 pounds = 1.02 + var/difference = B.owner.size_multiplier / L.size_multiplier + if(isrobot(B.owner)) + var/mob/living/silicon/robot/R = B.owner + R.cell.charge += 25 * damage_gain + if(offset) // If any different than default weight, multiply the % of offset. + B.owner.adjust_nutrition(offset*((nutrition_percent / 100) * 4.5 * (damage_gain) / difference)) //4.5 nutrition points per health point. Normal same size 100+100 health prey with average weight would give 900 points if the digestion was instant. With all the size/weight offset taxes plus over time oxyloss+hunger taxes deducted with non-instant digestion, this should be enough to not leave the pred starved. + else + B.owner.adjust_nutrition((nutrition_percent / 100) * 4.5 * (damage_gain) / difference) + +/datum/digest_mode/absorb + id = DM_ABSORB + noise_chance = 10 + +/datum/digest_mode/absorb/process_mob(obj/belly/B, mob/living/L) + if(!L.absorbable || L.absorbed) + continue + digestion_noise_chance = 10 + steal_nutrition(L) + if(L.nutrition < 100) + absorb_living(L) + to_update = TRUE + +/datum/digest_mode/unabsorb + id = DM_UNABSORB + +/datum/digest_mode/unabsorb/process_mob(obj/belly/B, mob/living/L) + if(L.absorbed && B.owner.nutrition >= 100) + L.absorbed = FALSE + to_chat(L, "You suddenly feel solid again.") + to_chat(B.owner,"You feel like a part of you is missing.") + B.owner.adjust_nutrition(-100) + to_update = TRUE + +/datum/digest_mode/drain + id = DM_DRAIN + noise_chance = 10 + +/datum/digest_mode/drain/process_mob(obj/belly/B, mob/living/L) + steal_nutrition(L) + +/datum/digest_mode/drain/shrink + id = DM_SHRINK + +/datum/digest_mode/drain/shrink/process_mob(obj/belly/B, mob/living/L) + if(L.size_multiplier > B.shrink_grow_size) + L.resize(L.size_multiplier - 0.01) // Shrink by 1% per tick + . = ..() + +/datum/digest_mode/grow + id = DM_GROW + noise_chance = 10 + +/datum/digest_mode/grow/process_mob(obj/belly/B, mob/living/L) + if(L.size_multiplier < B.shrink_grow_size) + L.resize(L.size_multiplier + 0.01) // Shrink by 1% per tick + +/datum/digest_mode/drain/sizesteal + id = DM_SIZE_STEAL + +/datum/digest_mode/drain/sizesteal/process_mob(obj/belly/B, mob/living/L) + if(L.size_multiplier > B.shrink_grow_size && B.owner.size_multiplier < 2) //Grow until either pred is large or prey is small. + B.owner.resize(B.owner.size_multiplier + 0.01) //Grow by 1% per tick. + L.resize(L.size_multiplier - 0.01) //Shrink by 1% per tick + . = ..() + +/datum/digest_mode/heal + id = DM_HEAL + noise_chance = 50 //Wet heals! The secret is you can leave this on for gurgle noises for fun. + +/datum/digest_mode/heal/process_mob(obj/belly/B, mob/living/L) + if(L.stat == DEAD) + continue // Can't heal the dead with healbelly + if(B.owner.nutrition > 90 && (L.health < L.maxHealth)) + L.adjustBruteLoss(-2.5) + L.adjustFireLoss(-2.5) + L.adjustToxLoss(-5) + L.adjustOxyLoss(-5) + L.adjustCloneLoss(-1.25) + B.owner.adjust_nutrition(-2) + if(L.nutrition <= 400) + L.adjust_nutrition(1) + else if(B.owner.nutrition > 90 && (L.nutrition <= 400)) + B.owner.adjust_nutrition(-1) + L.adjust_nutrition(1) + +// TRANSFORM MODES +/datum/digest_mode/transform + var/stabilize_nutrition = FALSE + var/changes_eyes = FALSE + var/changes_hair_solo = FALSE + var/changes_hairandskin = FALSE + var/changes_gender = FALSE + var/changes_gender_to = null + var/changes_species = FALSE + var/changes_ears_tail_wing_nocolor = FALSE + var/changes_ears_tail_wing_color = FALSE + var/eggs = FALSE + +/datum/digest_mode/transform/process_mob(obj/belly/B, mob/living/carbon/human/H) + if(!istype(H) || H.stat == DEAD) + return + if(stabilize_nutrition) + if(B.owner.nutrition > 400 && H.nutrition < 400) + B.owner.adjust_nutrition(-2) + H.adjust_nutrition(1.5) + if(changes_eyes && B.check_eyes(H)) + B.change_eyes(H, 1) + return + if(changes_hair_solo && B.check_hair(H)) + B.change_hair(H) + return + if(changes_hairandskin && (B.check_hair(H) || B.check_skin(H))) + B.change_hair(H) + B.change_skin(H, 1) + return + if(changes_species) + if(changes_ears_tail_wing_nocolor && (B.check_ears(H) || B.check_tail_nocolor(H) || B.check_wing_nocolor(H) || B.check_species(H))) + B.change_ears(H) + B.change_tail_nocolor(H) + B.change_wing_nocolor(H) + B.change_species(H, 1, 1) // ,1) preserves coloring + return + if(changes_ears_tail_wing_color && (B.check_ears(H) || B.check_tail(H) || B.check_wing(H) || B.check_species(H))) + B.change_ears(H) + B.change_tail(H) + B.change_wing(H) + B.change_species(H, 1, 2) // ,2) does not preserve coloring. + return + if(changes_gender && B.check_gender(H, changes_gender_to)) + B.change_gender(H, changes_gender_to, 1) + return + if(eggs && (!H.absorbed)) + B.put_in_egg(H, 1) + return + +// Regular TF Modes +/datum/digest_mode/transform/hairandeyes + id = DM_TRANSFORM_HAIR_AND_EYES + stabilize_nutrition = TRUE + changes_eyes = TRUE + changes_hair_solo = TRUE + +/datum/digest_mode/transform/gender + id = DM_TRANSFORM_FEMALE + changes_eyes = TRUE + changes_hairandskin = TRUE + changes_gender = TRUE + changes_gender_to = FEMALE + stabilize_nutrition = TRUE + +/datum/digest_mode/transform/gender/male + id = DM_TRANSFORM_FEMALE + changes_gender_to = MALE + +/datum/digest_mode/transform/keepgender + id = DM_TRANSFORM_KEEP_GENDER + changes_eyes = TRUE + changes_hairandskin = TRUE + stabilize_nutrition = TRUE + +/datum/digest_mode/transform/speciesandtaur + id = DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR + changes_species = TRUE + changes_ears_tail_wing_nocolor = TRUE + stabilize_nutrition = TRUE + +/datum/digest_mode/transform/replica + id = DM_TRANSFORM_REPLICA + changes_eyes = TRUE + changes_hairandskin = TRUE + changes_species = TRUE + changes_ears_tail_wing_color = TRUE + +// E G G +/datum/digest_mode/transform/egg + id = DM_EGG + eggs = TRUE + +/datum/digest_mode/transform/egg/gender + id = DM_TRANSFORM_FEMALE_EGG + changes_eyes = TRUE + changes_hairandskin = TRUE + changes_gender = TRUE + changes_gender_to = FEMALE + stabilize_nutrition = TRUE + +/datum/digest_mode/transform/egg/gender/male + id = DM_TRANSFORM_MALE_EGG + changes_gender_to = MALE + +/datum/digest_mode/transform/egg/nogender + id = DM_TRANSFORM_KEEP_GENDER_EGG + changes_eyes = TRUE + changes_hairandskin = TRUE + stabilize_nutrition = TRUE + +/datum/digest_mode/transform/egg/speciesandtaur + id = DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR_EGG + changes_species = TRUE + changes_ears_tail_wing_nocolor = TRUE + stabilize_nutrition = TRUE + +/datum/digest_mode/transform/egg/replica + id = DM_TRANSFORM_REPLICA_EGG + changes_eyes = TRUE + changes_hairandskin = TRUE + changes_species = TRUE + changes_ears_tail_wing_color = TRUE \ No newline at end of file diff --git a/code/modules/vore/eating/bellymodes_tf_vr.dm b/code/modules/vore/eating/bellymodes_tf_vr.dm deleted file mode 100644 index 2120ea78fd..0000000000 --- a/code/modules/vore/eating/bellymodes_tf_vr.dm +++ /dev/null @@ -1,92 +0,0 @@ -/obj/belly/proc/process_tf(mode, list/touchable_mobs) //We pass mode so it's mega-ultra local. - /* May not be necessary... Transform only shows up in the panel for humans. - if(!ishuman(owner)) - return //Need DNA and junk for this. - */ - - //Cast here for reduced duplication - var/mob/living/carbon/human/O = owner - - var/stabilize_nutrition = FALSE - var/changes_eyes = FALSE - var/changes_hair_solo = FALSE - var/changes_hairandskin = FALSE - var/changes_gender = FALSE - var/changes_gender_to = null - var/changes_species = FALSE - var/changes_ears_tail_wing_nocolor = FALSE - var/changes_ears_tail_wing_color = FALSE - var/eggs = FALSE - - switch(mode) - if(DM_TRANSFORM_HAIR_AND_EYES) - stabilize_nutrition = TRUE - changes_eyes = TRUE - changes_hair_solo = TRUE - if(DM_TRANSFORM_MALE, DM_TRANSFORM_FEMALE, DM_TRANSFORM_MALE_EGG, DM_TRANSFORM_FEMALE_EGG) - changes_eyes = TRUE - changes_hairandskin = TRUE - changes_gender = TRUE - changes_gender_to = (mode == DM_TRANSFORM_MALE || mode == DM_TRANSFORM_MALE_EGG) ? MALE : FEMALE - stabilize_nutrition = TRUE - eggs = (mode == DM_TRANSFORM_MALE_EGG || mode == DM_TRANSFORM_FEMALE_EGG) - if(DM_TRANSFORM_KEEP_GENDER, DM_TRANSFORM_KEEP_GENDER_EGG) - changes_eyes = TRUE - changes_hairandskin = TRUE - stabilize_nutrition = TRUE - eggs = (mode == DM_TRANSFORM_KEEP_GENDER_EGG) - if(DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR, DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR_EGG) - changes_species = TRUE - changes_ears_tail_wing_nocolor = TRUE - stabilize_nutrition = TRUE - eggs = (mode == DM_TRANSFORM_CHANGE_SPECIES_AND_TAUR_EGG) - if(DM_TRANSFORM_REPLICA, DM_TRANSFORM_REPLICA_EGG) - changes_eyes = TRUE - changes_hairandskin = TRUE - changes_species = TRUE - changes_ears_tail_wing_color = TRUE - eggs = (mode == DM_TRANSFORM_REPLICA_EGG) - if(DM_EGG) - eggs = TRUE - - /* This is designed to do *gradual* transformations. - * For each human in the TF belly per cycle, they can only have one "stage" of transformation applied to them. - * Some transformation modes have different amounts of stages than others and that's okay. - * All stages in order: Eyes, Hair & Skin, Ears & Tail & Wings & Species, Gender, Egg - */ - for(var/mob/living/carbon/human/H in touchable_mobs) - if(H.stat == DEAD) - continue - if(stabilize_nutrition) - if(O.nutrition > 400 && H.nutrition < 400) - O.adjust_nutrition(-2) - H.adjust_nutrition(1.5) - if(changes_eyes && check_eyes(H)) - change_eyes(H, 1) - continue - if(changes_hair_solo && check_hair(H)) - change_hair(H) - continue - if(changes_hairandskin && (check_hair(H) || check_skin(H))) - change_hair(H) - change_skin(H, 1) - continue - if(changes_species) - if(changes_ears_tail_wing_nocolor && (check_ears(H) || check_tail_nocolor(H) || check_wing_nocolor(H) || check_species(H))) - change_ears(H) - change_tail_nocolor(H) - change_wing_nocolor(H) - change_species(H, 1, 1) // ,1) preserves coloring - continue - if(changes_ears_tail_wing_color && (check_ears(H) || check_tail(H) || check_wing(H) || check_species(H))) - change_ears(H) - change_tail(H) - change_wing(H) - change_species(H, 1, 2) // ,2) does not preserve coloring. - continue - if(changes_gender && check_gender(H, changes_gender_to)) - change_gender(H, changes_gender_to, 1) - continue - if(eggs && (!H.absorbed)) - put_in_egg(H, 1) - continue \ No newline at end of file diff --git a/code/modules/vore/eating/bellymodes_vr.dm b/code/modules/vore/eating/bellymodes_vr.dm index caf75ac3c6..9c2021fac2 100644 --- a/code/modules/vore/eating/bellymodes_vr.dm +++ b/code/modules/vore/eating/bellymodes_vr.dm @@ -17,19 +17,13 @@ /////////////////////////// Sound Selections /////////////////////////// var/sound/prey_digest - var/sound/prey_death var/sound/pred_digest - var/sound/pred_death if(!fancy_vore) prey_digest = sound(get_sfx("classic_digestion_sounds")) - prey_death = sound(get_sfx("classic_death_sounds")) pred_digest = sound(get_sfx("classic_digestion_sounds")) - pred_death = sound(get_sfx("classic_death_sounds")) else prey_digest = sound(get_sfx("fancy_digest_prey")) - prey_death = sound(get_sfx("fancy_death_prey")) pred_digest = sound(get_sfx("fancy_digest_pred")) - pred_death = sound(get_sfx("fancy_death_pred")) /////////////////////////// Exit Early //////////////////////////// var/list/touchable_atoms = contents - items_preserved @@ -99,11 +93,13 @@ else if(istype(A, /obj/effect/decal/cleanable)) qdel(A) - if(digest_mode == DM_HOLD) - //We deliberately do not want any gurgly noises if the belly is in DM_HOLD - if(to_update) - updateVRPanels() - return + var/datum/digest_mode/DM = GLOB.digest_modes["[digest_mode]"] + if(!DM) + log_debug("Digest mode [digest_mode] didn't exist in the digest_modes list!!") + return FALSE + + if(!digestion_noise_chance) + digestion_noise_chance = DM.noise_chance if(digest_mode == DM_TRANSFORM) process_tf(tf_mode, touchable_mobs) @@ -112,89 +108,92 @@ var/mob/living/L = target if(!istype(L)) continue - switch(digest_mode) - if(DM_DIGEST) - digestion_noise_chance = 50 - //Pref protection! - if(!L.digestable || L.absorbed) - continue + var/sound/soundToPlay = DM.process(src, target) + if(soundToPlay && !play_sound) + play_sound = soundToPlay + //switch(digest_mode) + // if(DM_DIGEST) + // digestion_noise_chance = 50 + // //Pref protection! + // if(!L.digestable || L.absorbed) + // continue - //Person just died in guts! - if(L.stat == DEAD) - play_sound = pred_death - if(L.is_preference_enabled(/datum/client_preference/digestion_noises)) - SEND_SOUND(L, prey_death) - handle_digestion_death(L) - to_update = TRUE - continue + // //Person just died in guts! + // if(L.stat == DEAD) + // play_sound = pred_death + // if(L.is_preference_enabled(/datum/client_preference/digestion_noises)) + // SEND_SOUND(L, prey_death) + // handle_digestion_death(L) + // to_update = TRUE + // continue - // Deal digestion damage (and feed the pred) - var/old_brute = L.getBruteLoss() - var/old_burn = L.getFireLoss() - L.adjustBruteLoss(digest_brute) - L.adjustFireLoss(digest_burn) - var/actual_brute = L.getBruteLoss() - old_brute - var/actual_burn = L.getFireLoss() - old_burn - var/damage_gain = actual_brute + actual_burn + // // Deal digestion damage (and feed the pred) + // var/old_brute = L.getBruteLoss() + // var/old_burn = L.getFireLoss() + // L.adjustBruteLoss(digest_brute) + // L.adjustFireLoss(digest_burn) + // var/actual_brute = L.getBruteLoss() - old_brute + // var/actual_burn = L.getFireLoss() - old_burn + // var/damage_gain = actual_brute + actual_burn - var/offset = (1 + ((L.weight - 137) / 137)) // 130 pounds = .95 140 pounds = 1.02 - var/difference = owner.size_multiplier / L.size_multiplier - if(isrobot(owner)) - var/mob/living/silicon/robot/R = owner - R.cell.charge += 25 * damage_gain - if(offset) // If any different than default weight, multiply the % of offset. - owner.adjust_nutrition(offset*((nutrition_percent / 100) * 4.5 * (damage_gain) / difference)) //4.5 nutrition points per health point. Normal same size 100+100 health prey with average weight would give 900 points if the digestion was instant. With all the size/weight offset taxes plus over time oxyloss+hunger taxes deducted with non-instant digestion, this should be enough to not leave the pred starved. - else - owner.adjust_nutrition((nutrition_percent / 100) * 4.5 * (damage_gain) / difference) - if(DM_ABSORB) - if(!L.absorbable || L.absorbed) - continue - digestion_noise_chance = 10 - steal_nutrition(L) - if(L.nutrition < 100) - absorb_living(L) - to_update = TRUE - if(DM_UNABSORB) - if(L.absorbed && owner.nutrition >= 100) - L.absorbed = FALSE - to_chat(L, "You suddenly feel solid again.") - to_chat(owner,"You feel like a part of you is missing.") - owner.adjust_nutrition(-100) - to_update = TRUE - if(DM_DRAIN) - digestion_noise_chance = 10 - steal_nutrition(L) - if(DM_SHRINK) - digestion_noise_chance = 10 - if(L.size_multiplier > shrink_grow_size) - L.resize(L.size_multiplier - 0.01) // Shrink by 1% per tick - steal_nutrition(L) - if(DM_GROW) - digestion_noise_chance = 10 - if(L.size_multiplier < shrink_grow_size) - L.resize(L.size_multiplier - 0.01) // Grow by 1% per tick - if(DM_SIZE_STEAL) - digestion_noise_chance = 10 - if(L.size_multiplier > shrink_grow_size && owner.size_multiplier < 2) //Grow until either pred is large or prey is small. - owner.resize(owner.size_multiplier+0.01) //Grow by 1% per tick. - L.resize(L.size_multiplier-0.01) //Shrink by 1% per tick - steal_nutrition(L) - if(DM_HEAL) - digestion_noise_chance = 50 //Wet heals! The secret is you can leave this on for gurgle noises for fun. - if(L.stat == DEAD) - continue // Can't heal the dead with healbelly - if(owner.nutrition > 90 && (L.health < L.maxHealth)) - L.adjustBruteLoss(-2.5) - L.adjustFireLoss(-2.5) - L.adjustToxLoss(-5) - L.adjustOxyLoss(-5) - L.adjustCloneLoss(-1.25) - owner.adjust_nutrition(-2) - if(L.nutrition <= 400) - L.adjust_nutrition(1) - else if(owner.nutrition > 90 && (L.nutrition <= 400)) - owner.adjust_nutrition(-1) - L.adjust_nutrition(1) + // var/offset = (1 + ((L.weight - 137) / 137)) // 130 pounds = .95 140 pounds = 1.02 + // var/difference = owner.size_multiplier / L.size_multiplier + // if(isrobot(owner)) + // var/mob/living/silicon/robot/R = owner + // R.cell.charge += 25 * damage_gain + // if(offset) // If any different than default weight, multiply the % of offset. + // owner.adjust_nutrition(offset*((nutrition_percent / 100) * 4.5 * (damage_gain) / difference)) //4.5 nutrition points per health point. Normal same size 100+100 health prey with average weight would give 900 points if the digestion was instant. With all the size/weight offset taxes plus over time oxyloss+hunger taxes deducted with non-instant digestion, this should be enough to not leave the pred starved. + // else + // owner.adjust_nutrition((nutrition_percent / 100) * 4.5 * (damage_gain) / difference) + // if(DM_ABSORB) + // if(!L.absorbable || L.absorbed) + // continue + // digestion_noise_chance = 10 + // steal_nutrition(L) + // if(L.nutrition < 100) + // absorb_living(L) + // to_update = TRUE + // if(DM_UNABSORB) + // if(L.absorbed && owner.nutrition >= 100) + // L.absorbed = FALSE + // to_chat(L, "You suddenly feel solid again.") + // to_chat(owner,"You feel like a part of you is missing.") + // owner.adjust_nutrition(-100) + // to_update = TRUE + // if(DM_DRAIN) + // digestion_noise_chance = 10 + // steal_nutrition(L) + // if(DM_SHRINK) + // digestion_noise_chance = 10 + // if(L.size_multiplier > shrink_grow_size) + // L.resize(L.size_multiplier - 0.01) // Shrink by 1% per tick + // steal_nutrition(L) + // if(DM_GROW) + // digestion_noise_chance = 10 + // if(L.size_multiplier < shrink_grow_size) + // L.resize(L.size_multiplier - 0.01) // Grow by 1% per tick + // if(DM_SIZE_STEAL) + // digestion_noise_chance = 10 + // if(L.size_multiplier > shrink_grow_size && owner.size_multiplier < 2) //Grow until either pred is large or prey is small. + // owner.resize(owner.size_multiplier+0.01) //Grow by 1% per tick. + // L.resize(L.size_multiplier-0.01) //Shrink by 1% per tick + // steal_nutrition(L) + // if(DM_HEAL) + // digestion_noise_chance = 50 //Wet heals! The secret is you can leave this on for gurgle noises for fun. + // if(L.stat == DEAD) + // continue // Can't heal the dead with healbelly + // if(owner.nutrition > 90 && (L.health < L.maxHealth)) + // L.adjustBruteLoss(-2.5) + // L.adjustFireLoss(-2.5) + // L.adjustToxLoss(-5) + // L.adjustOxyLoss(-5) + // L.adjustCloneLoss(-1.25) + // owner.adjust_nutrition(-2) + // if(L.nutrition <= 400) + // L.adjust_nutrition(1) + // else if(owner.nutrition > 90 && (L.nutrition <= 400)) + // owner.adjust_nutrition(-1) + // L.adjust_nutrition(1) /////////////////////////// Make any noise /////////////////////////// if(digestion_noise_chance && prob(digestion_noise_chance))