diff --git a/code/game/mecha/micro/micro.dm b/code/game/mecha/micro/micro.dm index 97d6728f54e..d1e5aedf592 100644 --- a/code/game/mecha/micro/micro.dm +++ b/code/game/mecha/micro/micro.dm @@ -26,7 +26,6 @@ max_micro_weapon_equip = 1 //add_req_access = 0 //operation_req_access = list(access_hos) - damage_absorption = list("brute"=1,"fire"=1,"bullet"=1,"laser"=1,"energy"=1,"bomb"=1) var/am = "d3c2fbcadca903a41161ccc9df9cf948" damage_minimum = 0 //Incoming damage lower than this won't actually deal damage. Scrapes shouldn't be a real thing. minimum_penetration = 0 //Incoming damage won't be fully applied if you don't have at least 20. Almost all AP clears this.