rework access field access

This commit is contained in:
Kashargul
2024-09-11 20:59:57 +02:00
parent 115276e90d
commit dc8c545f65
20 changed files with 39 additions and 40 deletions
+1 -1
View File
@@ -40,7 +40,7 @@
if(istype(W, /obj/item/weapon/card/id))
var/obj/item/weapon/card/id/C = W
if((access_captain in C.access) || (access_security in C.access) || (access_engine in C.access))
if((access_captain in C.GetAccess()) || (access_security in C.GetAccess()) || (access_engine in C.GetAccess()))
src.locked = !src.locked
to_chat(user, "Controls are now [src.locked ? "locked." : "unlocked."]")
updateDialog()
+1 -1
View File
@@ -60,7 +60,7 @@
/obj/machinery/shield_gen/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/weapon/card/id))
var/obj/item/weapon/card/id/C = W
if((access_captain in C.access) || (access_security in C.access) || (access_engine in C.access))
if((access_captain in C.GetAccess()) || (access_security in C.GetAccess()) || (access_engine in C.GetAccess()))
src.locked = !src.locked
to_chat(user, "Controls are now [src.locked ? "locked." : "unlocked."]")
updateDialog()