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https://github.com/VOREStation/VOREStation.git
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TG: Headsets are now modular, and come with encryption keys that correspond to
secure channels. Currently, encryption keys are based around previous groupings (HoS encrpytion key, Captain encrpytion key). Consideration was made to giving an encrpytion key for each channel (Security encryption key, Command encryption key), and might be switched to that. Turns the binary translator into an encryption key and makes it actually work properly. Revision: r3189 Author: VivianFoxfoot
This commit is contained in:
@@ -1,21 +1,125 @@
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/obj/item/device/encryptionkey/
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name = "Standard Encrpytion Key"
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desc = "An encyption key for a radio headset. Has no special codes in it. WHY DOES IT EXIST? ASK NANOTRASEN."
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icon = 'radio.dmi'
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icon_state = "cypherkey"
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item_state = ""
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var/channels = list()
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var/translate_hive = 0
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var/translate_binary = 0
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var/translate_hive = 0
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var/list/channels = list()
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/obj/item/device/encryptionkey/New()
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/obj/item/device/radio/headset/attackby(obj/item/weapon/W as obj, mob/user as mob)
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/obj/item/device/encryptionkey/traitor
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icon_state = "cypherkey"
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channels = list("Syndicate" = 1)
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origin_tech = "syndicate=3"
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/obj/item/device/encryptionkey/binary
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icon_state = "cypherkey"
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translate_binary = 1
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origin_tech = "syndicate=3"
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/obj/item/device/encryptionkey/headset_sec
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name = "Security Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "sec_cypherkey"
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channels = list("Security" = 1)
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/obj/item/device/encryptionkey/headset_eng
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name = "Engineering Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "eng_cypherkey"
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channels = list("Engineering" = 1)
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/obj/item/device/encryptionkey/headset_rob
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name = "Robotics Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "rob_cypherkey"
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channels = list("Engineering" = 1, "Science" = 1)
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/obj/item/device/encryptionkey/headset_med
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name = "Medical Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "med_cypherkey"
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channels = list("Medical" = 1)
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/obj/item/device/encryptionkey/headset_sci
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name = "Science Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "sci_cypherkey"
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channels = list("Science" = 1)
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/obj/item/device/encryptionkey/headset_medsci
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name = "Medical Research Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "medsci_cypherkey"
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channels = list("Medical" = 1, "Science" = 1)
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/obj/item/device/encryptionkey/headset_com
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name = "Command Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "com_cypherkey"
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channels = list("Command" = 1)
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/obj/item/device/encryptionkey/heads/captain
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name = "Captain's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "cap_cypherkey"
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channels = list("Command" = 1, "Science" = 0, "Medical" = 0, "Security" = 1, "Engineering" = 0, "Mining" = 0, "Cargo" = 0)
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/obj/item/device/encryptionkey/heads/rd
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name = "Research Director's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "rd_cypherkey"
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channels = list("Science" = 1, "Command" = 1)
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/obj/item/device/encryptionkey/heads/hos
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name = "Head of Security's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "hos_cypherkey"
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channels = list("Security" = 1, "Command" = 1)
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/obj/item/device/encryptionkey/heads/ce
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name = "Chief Engineer's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "ce_cypherkey"
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channels = list("Engineering" = 1, "Command" = 1)
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/obj/item/device/encryptionkey/heads/cmo
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name = "Chief Medical Officer's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "cmo_cypherkey"
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channels = list("Medical" = 1, "Command" = 1)
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/obj/item/device/encryptionkey/heads/hop
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name = "Head of Personnel's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "hop_cypherkey"
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channels = list("Command" = 1, "Security" = 0, "Cargo" = 1, "Mining" = 0)
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/obj/item/device/encryptionkey/headset_mine
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name = "Mining Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "mine_cypherkey"
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channels = list("Mining" = 1)
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/obj/item/device/encryptionkey/heads/qm
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name = "Quartermaster's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "qm_cypherkey"
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channels = list("Cargo" = 1, "Mining" = 1)
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/obj/item/device/encryptionkey/headset_cargo
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name = "Cargo Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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icon_state = "cargo_cypherkey"
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channels = list("Cargo" = 1)
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/obj/item/device/encryptionkey/nuclear
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channels = list("Nuclear" = 1)
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origin_tech = "syndicate=3"
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@@ -23,88 +127,4 @@
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/obj/item/device/encryptionkey/ert
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name = "NanoTrasen ERT Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Response Team" = 1, "Science" = 1, "Command" = 1, "Medical" = 1, "Engineering" = 1, "Security" = 1, "Mining" = 1, "Cargo" = 1,)
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/obj/item/device/encryptionkey/binary
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translate_binary = 1
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origin_tech = "syndicate=3"
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/obj/item/device/encryptionkey/headset_sec
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name = "Security Radio Encryption Key"
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channels = list("Security" = 1)
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/obj/item/device/encryptionkey/headset_eng
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name = "Engineering Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Engineering" = 1)
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/obj/item/device/encryptionkey/headset_rob
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name = "Robotics Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Engineering" = 1, "Science" = 1)
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/obj/item/device/encryptionkey/headset_med
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name = "Medical Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Medical" = 1)
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/obj/item/device/encryptionkey/headset_sci
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name = "Science Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Science" = 1)
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/obj/item/device/encryptionkey/headset_medsci
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name = "Medical Research Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Medical" = 1, "Science" = 1)
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/obj/item/device/encryptionkey/headset_com
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name = "Command Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Command" = 1)
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/obj/item/device/encryptionkey/heads/captain
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name = "Captain's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Command" = 1, "Science" = 0, "Medical" = 0, "Security" = 1, "Engineering" = 0, "Mining" = 0, "Cargo" = 0)
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/obj/item/device/encryptionkey/heads/rd
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name = "Research Director's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Science" = 1, "Command" = 1)
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/obj/item/device/encryptionkey/heads/hos
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name = "Head of Security's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Security" = 1, "Command" = 1)
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/obj/item/device/encryptionkey/heads/ce
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name = "Chief Engineer's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Engineering" = 1, "Command" = 1)
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/obj/item/device/encryptionkey/heads/cmo
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name = "Chief Medical Officer's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Medical" = 1, "Command" = 1)
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/obj/item/device/encryptionkey/heads/hop
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name = "Head of Personnel's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Command" = 1, "Security" = 0, "Cargo" = 1, "Mining" = 0)
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/obj/item/device/encryptionkey/headset_mine
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name = "Mining Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Mining" = 1)
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/obj/item/device/encryptionkey/heads/qm
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name = "Quartermaster's Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Cargo" = 1, "Mining" = 1)
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/obj/item/device/encryptionkey/headset_cargo
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name = "Cargo Radio Encryption Key"
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desc = "An encyption key for a radio headset. Contains cypherkeys."
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channels = list("Cargo" = 1)
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channels = list("Response Team" = 1, "Science" = 1, "Command" = 1, "Medical" = 1, "Engineering" = 1, "Security" = 1, "Mining" = 1, "Cargo" = 1,)
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@@ -1,13 +1,13 @@
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/obj/item/device/radio/headset
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name = "Radio Headset"
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desc = "An intercom that fits over the head."
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name = "radio headset"
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desc = "An updated, modular intercom that fits over the head. Takes encryption keys"
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icon_state = "headset"
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item_state = "headset"
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g_amt = 0
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m_amt = 75
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subspace_transmission = 1
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protective_temperature = 0
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canhear_range = 1
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canhear_range = 1 // can't hear headsets from very far away
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var
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translate_binary = 0
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translate_hive = 0
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@@ -16,132 +16,139 @@
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/obj/item/device/radio/headset/New()
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..()
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keyslot1 = new /obj/item/device/encryptionkey
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keyslot1 = new /obj/item/device/encryptionkey/
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recalculateChannels()
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/obj/item/device/radio/headset/traitor
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origin_tech = "syndicate=3"
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canhear_range = 0
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New()
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..()
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del(keyslot1)
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keyslot1 = new /obj/item/device/encryptionkey/traitor
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/obj/item/device/radio/headset/traitor/New()
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..()
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del(keyslot1)
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keyslot1 = new /obj/item/device/encryptionkey/traitor
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recalculateChannels()
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/obj/item/device/radio/headset/binary
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origin_tech = "syndicate=3"
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canhear_range = 0
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New()
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..()
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del(keyslot1)
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keyslot1 = new /obj/item/device/encryptionkey/binary
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/obj/item/device/radio/headset/binary/New()
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..()
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del(keyslot1)
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keyslot1 = new /obj/item/device/encryptionkey/binary
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recalculateChannels()
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/obj/item/device/radio/headset/headset_sec
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name = "Security Radio Headset"
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name = "security radio headset"
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desc = "This is used by your elite security force. To access the security channel, use :s."
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icon_state = "sec_headset"
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item_state = "headset"
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keyslot2 = new /obj/item/device/encryptionkey/headset_sec
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/obj/item/device/radio/headset/headset_eng
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name = "Engineering Radio Headset"
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name = "engineering radio headset"
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desc = "When the engineers wish to chat like girls. To access the engineering channel, use :e. "
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icon_state = "eng_headset"
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item_state = "headset"
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keyslot2 = new /obj/item/device/encryptionkey/headset_eng
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/obj/item/device/radio/headset/headset_rob
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name = "Robotics Radio Headset"
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name = "robotics radio headset"
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desc = "Made specifically for the roboticists who cannot decide between departments. To access the engineering channel, use :e. For research, use :n."
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icon_state = "rob_headset"
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item_state = "headset"
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keyslot2 = new /obj/item/device/encryptionkey/headset_rob
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/obj/item/device/radio/headset/headset_med
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name = "Medical Radio Headset"
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name = "medical radio headset"
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desc = "A headset for the trained staff of the medbay. To access the medical channel, use :m."
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icon_state = "med_headset"
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item_state = "headset"
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keyslot2 = new /obj/item/device/encryptionkey/headset_med
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/obj/item/device/radio/headset/headset_sci
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name = "Science Radio Headset"
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name = "science radio headset"
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desc = "A sciency headset. Like usual. To access the science channel, use :n."
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icon_state = "com_headset"
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item_state = "headset"
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keyslot2 = new /obj/item/device/encryptionkey/headset_sci
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/obj/item/device/radio/headset/headset_medsci
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name = "Medical Research Radio Headset"
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name = "medical research radio headset"
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desc = "A headset that is a result of the mating between medical and science. To access the medical channel, use :m. For science, use :n."
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icon_state = "med_headset"
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item_state = "headset"
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keyslot2 = new /obj/item/device/encryptionkey/headset_medsci
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/obj/item/device/radio/headset/headset_com
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name = "Command Radio Headset"
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name = "command radio headset"
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desc = "A headset with a commanding channel. To access the command channel, use :c."
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icon_state = "com_headset"
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item_state = "headset"
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keyslot2 = new /obj/item/device/encryptionkey/headset_com
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/obj/item/device/radio/headset/heads/captain
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name = "Captain's Headset"
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name = "captain's headset"
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desc = "The headset of the boss. Channels are as follows: :c - command, :s - security, :e - engineering, :d - mining, :q - cargo, :m - medical, :n - science."
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icon_state = "com_headset"
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item_state = "headset"
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keyslot2 = new /obj/item/device/encryptionkey/heads/captain
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/obj/item/device/radio/headset/heads/rd
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name = "Research Director's Headset"
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name = "Research Director's headset"
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desc = "Headset of the researching God. To access the science channel, use :n. For command, use :c."
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icon_state = "com_headset"
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item_state = "headset"
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keyslot2 = new /obj/item/device/encryptionkey/heads/rd
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/obj/item/device/radio/headset/heads/hos
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name = "Head of Security's Headset"
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name = "head of security's headset"
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desc = "The headset of the man who protects your worthless lifes. To access the security channel, use :s. For command, use :c."
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icon_state = "com_headset"
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item_state = "headset"
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keyslot2 = new /obj/item/device/encryptionkey/heads/hos
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/obj/item/device/radio/headset/heads/ce
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name = "Chief Engineer's Headset"
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name = "chief engineer's headset"
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desc = "The headset of the guy who is in charge of morons. To access the engineering channel, use :e. For command, use :c."
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icon_state = "com_headset"
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item_state = "headset"
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keyslot2 = new /obj/item/device/encryptionkey/heads/ce
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/obj/item/device/radio/headset/heads/cmo
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name = "Chief Medical Officer's Headset"
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name = "chief medical officer's headset"
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desc = "The headset of the highly trained medical chief. To access the medical channel, use :m. For command, use :c."
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icon_state = "com_headset"
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item_state = "headset"
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||||
keyslot2 = new /obj/item/device/encryptionkey/heads/cmo
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||||
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/obj/item/device/radio/headset/heads/hop
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name = "Head of Personnel's Headset"
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name = "head of personnel's headset"
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desc = "The headset of the guy who will one day be captain. Channels are as follows: :c - command, :s - security, :q - cargo, :d - mining."
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||||
icon_state = "com_headset"
|
||||
item_state = "headset"
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||||
keyslot2 = new /obj/item/device/encryptionkey/heads/hop
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||||
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/obj/item/device/radio/headset/headset_mine
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name = "Mining Radio Headset"
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name = "mining radio headset"
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desc = "Headset used by miners. How useless. To access the mining channel, use :d."
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icon_state = "mine_headset"
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item_state = "headset"
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keyslot2 = new /obj/item/device/encryptionkey/headset_mine
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/obj/item/device/radio/headset/heads/qm
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name = "Quartermaster's Headset"
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name = "quartermaster's headset"
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desc = "The headset of the man who control your toiletpaper supply. To access the cargo channel, use :q. For mining, use :d."
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||||
icon_state = "cargo_headset"
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||||
item_state = "headset"
|
||||
keyslot2 = new /obj/item/device/encryptionkey/heads/qm
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||||
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||||
/obj/item/device/radio/headset/headset_cargo
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||||
name = "cargo radio headset"
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desc = "Headset used by the QM's slaves. To access the cargo channel, use :q."
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||||
icon_state = "cargo_headset"
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||||
item_state = "headset"
|
||||
keyslot2 = new /obj/item/device/encryptionkey/headset_cargo
|
||||
|
||||
/obj/item/device/radio/headset/nuclear
|
||||
freerange = 1
|
||||
listening = 0
|
||||
@@ -155,22 +162,21 @@
|
||||
freerange = 1
|
||||
keyslot2 = new /obj/item/device/encryptionkey/ert
|
||||
|
||||
/obj/item/device/radio/headset/headset_cargo
|
||||
name = "Cargo Radio Headset"
|
||||
desc = "Headset used by the QM's slaves. To access the cargo channel, use :q."
|
||||
icon_state = "cargo_headset"
|
||||
item_state = "headset"
|
||||
keyslot2 = new /obj/item/device/encryptionkey/headset_cargo
|
||||
|
||||
/obj/item/device/radio/headset/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
// ..()
|
||||
user.machine = src
|
||||
if (!istype(W, /obj/item/weapon/screwdriver) && !istype(W, /obj/item/device/encryptionkey/))
|
||||
if (!( istype(W, /obj/item/weapon/screwdriver) || (istype(W, /obj/item/device/encryptionkey/ ))))
|
||||
return
|
||||
|
||||
if(istype(W, /obj/item/weapon/screwdriver))
|
||||
if(keyslot1 || keyslot2)
|
||||
|
||||
|
||||
for(var/ch_name in channels)
|
||||
radio_controller.remove_object(src, radiochannels[ch_name])
|
||||
secure_radio_connections[ch_name] = null
|
||||
|
||||
|
||||
if(keyslot1)
|
||||
user.put_in_hands(keyslot1)
|
||||
keyslot1 = null
|
||||
@@ -200,7 +206,9 @@
|
||||
W.loc = src
|
||||
keyslot2 = W
|
||||
|
||||
|
||||
recalculateChannels()
|
||||
|
||||
return
|
||||
|
||||
|
||||
@@ -208,10 +216,13 @@
|
||||
src.channels = list()
|
||||
src.translate_binary = 0
|
||||
src.translate_hive = 0
|
||||
var/temp_channels = list()
|
||||
|
||||
if(keyslot1)
|
||||
temp_channels += keyslot1.channels
|
||||
for(var/ch_name in keyslot1.channels)
|
||||
if(ch_name in src.channels)
|
||||
continue
|
||||
src.channels += ch_name
|
||||
src.channels[ch_name] = keyslot1.channels[ch_name]
|
||||
|
||||
if(keyslot1.translate_binary)
|
||||
src.translate_binary = 1
|
||||
@@ -220,7 +231,11 @@
|
||||
src.translate_hive = 1
|
||||
|
||||
if(keyslot2)
|
||||
temp_channels += keyslot2.channels
|
||||
for(var/ch_name in keyslot2.channels)
|
||||
if(ch_name in src.channels)
|
||||
continue
|
||||
src.channels += ch_name
|
||||
src.channels[ch_name] = keyslot2.channels[ch_name]
|
||||
|
||||
if(keyslot2.translate_binary)
|
||||
src.translate_binary = 1
|
||||
@@ -228,13 +243,14 @@
|
||||
if(keyslot2.translate_hive)
|
||||
src.translate_hive = 1
|
||||
|
||||
config(temp_channels)
|
||||
|
||||
for (var/ch_name in channels)
|
||||
if(!radio_controller)
|
||||
sleep(30) // Waiting for the radio_controller to be created.
|
||||
if(!radio_controller)
|
||||
src.name = "Broken Radio Headset"
|
||||
src.name = "broken radio headset"
|
||||
return
|
||||
|
||||
secure_radio_connections[ch_name] = radio_controller.add_object(src, radiochannels[ch_name], RADIO_CHAT)
|
||||
|
||||
return
|
||||
Reference in New Issue
Block a user