diff --git a/code/game/machinery/frame.dm b/code/game/machinery/frame.dm index b4fa7a68382..f913ba8a2a4 100644 --- a/code/game/machinery/frame.dm +++ b/code/game/machinery/frame.dm @@ -432,6 +432,12 @@ circuit.construct(B) circuit.loc = null B.circuit = circuit + var/obj/machinery/computer/LC = locate() in get_step(B, turn(B.dir, 90)) + var/obj/machinery/computer/RC = locate() in get_step(B, turn(B.dir, -90)) + if(LC) + LC.update_icon() + if(RC) + RC.update_icon() qdel(src) return @@ -445,15 +451,7 @@ circuit.construct(B) circuit.loc = null B.circuit = circuit - B.update_icon() - var/obj/machinery/computer/LC = locate() in get_step(B, turn(B.dir, 90)) - var/obj/machinery/computer/RC = locate() in get_step(B, turn(B.dir, -90)) - if(LC) - LC.update_icon() - if(RC) - RC.update_icon() - qdel(src) return diff --git a/code/modules/projectiles/guns/projectile/shotgun_vr.dm b/code/modules/projectiles/guns/projectile/shotgun_vr.dm index 7d024a9b8f0..17948831870 100644 --- a/code/modules/projectiles/guns/projectile/shotgun_vr.dm +++ b/code/modules/projectiles/guns/projectile/shotgun_vr.dm @@ -84,16 +84,6 @@ else to_chat(usr, span_notice("You cannot do this in your current state.")) - -/obj/item/gun/projectile/shotgun/compact/attack_self(mob/user) - if(issilicon(user)) - return - - if (isliving(user)) - toggle_stock() - else - to_chat(user, span_notice("You cannot do this in your current state.")) - /obj/item/gun/projectile/shotgun/compact/ui_action_click(mob/unused_user, actiontype) var/mob/living/user = loc if(!isliving(user))