diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm
index 57dd80bde05..f6dc6cc3379 100644
--- a/code/modules/clothing/clothing.dm
+++ b/code/modules/clothing/clothing.dm
@@ -231,7 +231,7 @@ BLIND // can't see anything
user.visible_message("\red [user] cuts the fingertips off of the [src].","\red You cut the fingertips off of the [src].")
clipped = 1
- name = "mangled [name]"
+ name = "modified [name]"
desc = "[desc]
They have had the fingertips cut off of them."
if("exclude" in species_restricted)
species_restricted -= "Unathi"
@@ -535,7 +535,7 @@ BLIND // can't see anything
else
body_parts_covered = initial(body_parts_covered)
item_color = initial(item_color)
-
+
update_clothing_icon()
else
usr << "You cannot roll down the uniform!"
diff --git a/code/modules/clothing/gloves/stungloves.dm b/code/modules/clothing/gloves/stungloves.dm
deleted file mode 100644
index 976b16e7e68..00000000000
--- a/code/modules/clothing/gloves/stungloves.dm
+++ /dev/null
@@ -1,87 +0,0 @@
-/obj/item/clothing/gloves/attackby(obj/item/weapon/W, mob/user)
- if(istype(src, /obj/item/clothing/gloves/boxing)) //quick fix for stunglove overlay not working nicely with boxing gloves.
- user << "That won't work." //i'm not putting my lips on that!
- ..()
- return
-
- //add wires
- if(istype(W, /obj/item/stack/cable_coil))
- var/obj/item/stack/cable_coil/C = W
- if (clipped)
- user << "The [src] are too badly mangled for wiring."
- return
-
- if(wired)
- user << "The [src] are already wired."
- return
-
- if(C.get_amount() < 2)
- user << "There is not enough wire to cover the [src]."
- return
-
- C.use(2)
- wired = 1
- siemens_coefficient = 3.0
- user << "You wrap some wires around the [src]."
- update_icon()
- return
-
- //add cell
- else if(istype(W, /obj/item/weapon/cell))
- if(!wired)
- user << "The [src] need to be wired first."
- else if(!cell)
- user.drop_item()
- W.loc = src
- cell = W
- user << "You attach the [cell] to the [src]."
- update_icon()
- else
- user << "A [cell] is already attached to the [src]."
- return
-
- else if(istype(W, /obj/item/weapon/wirecutters) || istype(W, /obj/item/weapon/scalpel))
-
- //stunglove stuff
- if(cell)
- cell.updateicon()
- user << "You cut the [cell] away from the [src]."
- cell.loc = get_turf(src.loc)
- cell = null
- update_icon()
- return
- if(wired) //wires disappear into the void because fuck that shit
- wired = 0
- siemens_coefficient = initial(siemens_coefficient)
- user << "You cut the wires away from the [src]."
- update_icon()
- return
-
- //clipping fingertips
- if(!clipped)
- playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1)
- user.visible_message("\red [user] cuts the fingertips off of the [src].","\red You cut the fingertips off of the [src].")
-
- clipped = 1
- name = "mangled [name]"
- desc = "[desc]
They have had the fingertips cut off of them."
- if("exclude" in species_restricted)
- species_restricted -= "Unathi"
- species_restricted -= "Tajara"
- return
- else
- user << "The [src] have already been clipped!"
- update_icon()
- return
-
- return
-
- ..()
-
-/obj/item/clothing/gloves/update_icon()
- ..()
- overlays.Cut()
- if(wired)
- overlays += "gloves_wire"
- if(cell)
- overlays += "gloves_cell"