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Pipe rendering rewrite
- Complete rewrite of pipe rendering code. It now selects icons from a shared cache. - Manifolds and other devices (pumps, filters, etc.) now match the color of the connected pipes. - Updated omni devices to use the shared cache. - Set separate pipe color definitions. - Cleaned up a lot of pipe code, converting it to absolute paths and removing old commented out code. - Tweaked t-ray rendering code. - Tweaked pipe painter. - Enhanced pipe checking debug command. - Expanded tank capacity and resprited them.
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Mloc-Hibernia
parent
51d2451c01
commit
e05b5c0bfb
@@ -76,6 +76,7 @@ obj/machinery/atmospherics/binary
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break
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update_icon()
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update_underlays()
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build_network()
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if(!network1 && node1)
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@@ -127,4 +128,7 @@ obj/machinery/atmospherics/binary
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del(network2)
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node2 = null
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update_icon()
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update_underlays()
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return null
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