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Fixed issue 287, 290, 291
-Cutting/restoring cameras now leaves a print -building certain overly-abused griff items leaves prints -grenade launcher no longer shoots your face if you try to backpack it Chameleon projector movement speed is now based on temperature Added add_hiddenprint(mob) proc it's like add_fingerprint but only adds to fingerprintshidden isn't that neat? git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2898 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -18,7 +18,8 @@ RACK PARTS
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del(src)
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/obj/item/weapon/table_parts/attack_self(mob/user as mob)
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new /obj/structure/table( user.loc )
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var/obj/structure/table/T = new /obj/structure/table( user.loc )
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T.add_fingerprint(usr)
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del(src)
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return
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