Fixed issue 287, 290, 291

-Cutting/restoring cameras now leaves a print
-building certain overly-abused griff items leaves prints
-grenade launcher no longer shoots your face if you try to backpack it

Chameleon projector movement speed is now based on temperature
Added add_hiddenprint(mob) proc
it's like add_fingerprint but only adds to fingerprintshidden isn't that neat?

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2898 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
quartz235@gmail.com
2012-01-02 07:57:37 +00:00
parent c4b181ad98
commit e0b19c9ce3
7 changed files with 44 additions and 5 deletions
@@ -18,7 +18,8 @@ RACK PARTS
del(src)
/obj/item/weapon/table_parts/attack_self(mob/user as mob)
new /obj/structure/table( user.loc )
var/obj/structure/table/T = new /obj/structure/table( user.loc )
T.add_fingerprint(usr)
del(src)
return