Moree unarmed fixes (#17192)

* Fixes attacking without arms.

- Makes it so you can attack without hands
- Also removes an unused attack_paw
- Makes the attack_hand code less garbage
- Fixes grabbing a buckled entity to cause you to be perma-slowed

* Fixes your head from bleeding to death with headbutts
This commit is contained in:
Cameron Lennox
2025-02-27 05:06:27 -05:00
committed by GitHub
parent e178b606c3
commit e0c0c45a35
7 changed files with 301 additions and 284 deletions
@@ -59,9 +59,6 @@
/obj/machinery/computer/am_engine/attack_ai(var/mob/user as mob)
return src.attack_hand(user)
/obj/machinery/computer/am_engine/attack_paw(var/mob/user as mob)
return src.attack_hand(user)
/obj/machinery/computer/am_engine/attack_hand(var/mob/user as mob)
if(..())
return
-3
View File
@@ -104,9 +104,6 @@
attack_ai(mob/user as mob)
interact(user)
attack_paw(mob/user as mob)
interact(user)
proc
interact(mob/user)
if (get_dist(src, user) > 1 )