rid of old span macros

This commit is contained in:
Kashargul
2024-10-01 23:51:48 +02:00
parent ded60639bc
commit e0d694e8ac
205 changed files with 862 additions and 868 deletions
+6 -6
View File
@@ -43,11 +43,11 @@
. += get_harvestable_desc()
if(harvest_tool)
var/obj/item/tool = harvest_tool
. += SPAN_NOTICE("\The [src] can be harvested with \a [initial(tool.name)].")
. += span_notice("\The [src] can be harvested with \a [initial(tool.name)].")
if(removal_tool)
var/obj/item/tool = removal_tool
. += SPAN_NOTICE("\The [src] can be removed with \a [initial(tool.name)].")
. += span_notice("\The [src] can be removed with \a [initial(tool.name)].")
/obj/structure/flora/proc/get_harvestable_desc()
return "<span class='notice'>\The [src] seems to have something hanging from it.</span>"
@@ -58,15 +58,15 @@
var/harvest_spawn = pickweight(harvest_loot)
var/atom/movable/AM = spawn_harvest(harvest_spawn, user)
if(AM)
to_chat(user, SPAN_NOTICE("You harvest \the [AM] from \the [src]."))
to_chat(user, span_notice("You harvest \the [AM] from \the [src]."))
else
to_chat(user, SPAN_NOTICE("You fail to harvest anything from \the [src]."))
to_chat(user, span_notice("You fail to harvest anything from \the [src]."))
return
if(removal_tool && istype(W, removal_tool))
to_chat(user, SPAN_WARNING("You start uprooting \the [src]..."))
to_chat(user, span_warning("You start uprooting \the [src]..."))
if(do_after(user, 30))
visible_message(SPAN_NOTICE("\The [user] uproots and discards \the [src]!"))
visible_message(span_notice("\The [user] uproots and discards \the [src]!"))
qdel(src)
return
+2 -3
View File
@@ -177,9 +177,9 @@
return
if(ckeys_that_took[user.ckey])
to_chat(user, span("warning", "There are no presents with your name on."))
to_chat(user, span_warning("There are no presents with your name on."))
return
to_chat(user, span("notice", "After a bit of rummaging, you locate a gift with your name on it!"))
to_chat(user, span_notice("After a bit of rummaging, you locate a gift with your name on it!"))
ckeys_that_took[user.ckey] = TRUE
var/obj/item/G = new gift_type(src)
user.put_in_hands(G)
@@ -295,4 +295,3 @@
set_light(bulbs, 1, "#33ccff") // 5 variants, missing bulbs. 5th has no bulbs, so no glow.
add_overlay(mutable_appearance(icon, "[base_state][bulbs]_glow"))
add_overlay(emissive_appearance(icon, "[base_state][bulbs]_glow"))