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https://github.com/VOREStation/VOREStation.git
synced 2026-07-18 18:46:24 +01:00
rid of old span macros
This commit is contained in:
@@ -877,7 +877,7 @@
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if(!reason)
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return
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to_chat(M, span("filter_system critical", "You have been kicked from the server: [reason]"))
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to_chat(M, span_filter_system(span_critical("You have been kicked from the server: [reason]")))
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log_admin("[key_name(usr)] booted [key_name(M)] for reason: '[reason]'.")
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message_admins(span_blue("[key_name_admin(usr)] booted [key_name_admin(M)] for reason '[reason]'."), 1)
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//M.client = null
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@@ -521,13 +521,13 @@
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var/datum/ai_holder/AI = L.ai_holder
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if(stance == STANCE_SLEEP)
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AI.go_wake()
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to_chat(user, span("notice", "\The [L]'s AI has been enabled."))
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to_chat(user, span_notice("\The [L]'s AI has been enabled."))
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else
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AI.go_sleep()
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to_chat(user, span("notice", "\The [L]'s AI has been disabled."))
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to_chat(user, span_notice("\The [L]'s AI has been disabled."))
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return
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else
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to_chat(user, span("warning", "\The [L] is not AI controlled."))
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to_chat(user, span_warning("\The [L] is not AI controlled."))
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return
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// Toggle hostility
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@@ -535,28 +535,28 @@
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if(!isnull(L.get_AI_stance()))
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var/datum/ai_holder/AI = L.ai_holder
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AI.hostile = !AI.hostile
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to_chat(user, span("notice", "\The [L] is now [AI.hostile ? "hostile" : "passive"]."))
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to_chat(user, span_notice("\The [L] is now [AI.hostile ? "hostile" : "passive"]."))
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else
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to_chat(user, span("warning", "\The [L] is not AI controlled."))
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to_chat(user, span_warning("\The [L] is not AI controlled."))
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return
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// Copy faction
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if(pa.Find("ctrl"))
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holder.copied_faction = L.faction
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to_chat(user, span("notice", "Copied faction '[holder.copied_faction]'."))
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to_chat(user, span_notice("Copied faction '[holder.copied_faction]'."))
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return
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// Select/Deselect
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if(!isnull(L.get_AI_stance()))
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if(L in holder.selected_mobs)
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holder.deselect_AI_mob(user.client, L)
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to_chat(user, span("notice", "Deselected \the [L]."))
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to_chat(user, span_notice("Deselected \the [L]."))
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else
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holder.select_AI_mob(user.client, L)
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to_chat(user, span("notice", "Selected \the [L]."))
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to_chat(user, span_notice("Selected \the [L]."))
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return
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else
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to_chat(user, span("warning", "\The [L] is not AI controlled."))
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to_chat(user, span_warning("\The [L] is not AI controlled."))
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return
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else //Not living
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for(var/mob/living/unit in holder.selected_mobs)
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@@ -564,17 +564,17 @@
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if(pa.Find("middle"))
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if(pa.Find("shift"))
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to_chat(user, SPAN_NOTICE("All selected mobs set to wander"))
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to_chat(user, span_notice("All selected mobs set to wander"))
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for(var/mob/living/unit in holder.selected_mobs)
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var/datum/ai_holder/AI = unit.ai_holder
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AI.wander = TRUE
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if(pa.Find("ctrl"))
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to_chat(user, SPAN_NOTICE("Setting mobs set to NOT wander"))
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to_chat(user, span_notice("Setting mobs set to NOT wander"))
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for(var/mob/living/unit in holder.selected_mobs)
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var/datum/ai_holder/AI = unit.ai_holder
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AI.wander = FALSE
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if(pa.Find("alt") && isatom(object))
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to_chat(user, SPAN_NOTICE("Adding [object] to Entity Narrate List!"))
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to_chat(user, span_notice("Adding [object] to Entity Narrate List!"))
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user.client.add_mob_for_narration(object)
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@@ -582,12 +582,12 @@
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// Paste faction
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if(pa.Find("ctrl") && isliving(object))
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if(!holder.copied_faction)
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to_chat(user, span("warning", "LMB+Shift a mob to copy their faction before pasting."))
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to_chat(user, span_warning("LMB+Shift a mob to copy their faction before pasting."))
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return
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else
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var/mob/living/L = object
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L.faction = holder.copied_faction
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to_chat(user, span("notice", "Pasted faction '[holder.copied_faction]'."))
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to_chat(user, span_notice("Pasted faction '[holder.copied_faction]'."))
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return
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if(istype(object, /atom)) // Force attack.
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@@ -599,7 +599,7 @@
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var/datum/ai_holder/AI = unit.ai_holder
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AI.give_target(A)
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i++
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to_chat(user, span("notice", "Commanded [i] mob\s to attack \the [A]."))
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to_chat(user, span_notice("Commanded [i] mob\s to attack \the [A]."))
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var/image/orderimage = image(buildmode_hud,A,"ai_targetorder")
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orderimage.plane = PLANE_BUILDMODE
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flick_overlay(orderimage, list(user.client), 8, TRUE)
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@@ -626,7 +626,7 @@
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message += "."
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if(j)
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message += "[j] mob\s to follow \the [L]."
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to_chat(user, span("notice", message))
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to_chat(user, span_notice(message))
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var/image/orderimage = image(buildmode_hud,L,"ai_targetorder")
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orderimage.plane = PLANE_BUILDMODE
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flick_overlay(orderimage, list(user.client), 8, TRUE)
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@@ -645,7 +645,7 @@
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else
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AI.give_destination(T, 1, pa.Find("shift")) // If shift is held, the mobs will not stop moving to attack a visible enemy.
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told++
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to_chat(user, span("notice", "Commanded [told] mob\s to move to \the [T], and manually placed [forced] of them."))
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to_chat(user, span_notice("Commanded [told] mob\s to move to \the [T], and manually placed [forced] of them."))
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var/image/orderimage = image(buildmode_hud,T,"ai_turforder")
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orderimage.plane = PLANE_BUILDMODE
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flick_overlay(orderimage, list(user.client), 8, TRUE)
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@@ -708,7 +708,7 @@
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holder.select_AI_mob(user, L)
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i++
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to_chat(user, span("notice", "Band-selected [i] mobs."))
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to_chat(user, span_notice("Band-selected [i] mobs."))
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return
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/obj/effect/bmode/buildmode/proc/get_path_from_partial_text(default_path)
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@@ -587,17 +587,17 @@
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switch(tgui_input_list(usr, "Which list?", "List Choice", list("Players","Admins","Mobs","Living Mobs","Dead Mobs", "Clients")))
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if("Players")
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to_chat(usr, span("filter_debuglogs", jointext(player_list,",")))
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to_chat(usr, span_filter_debuglogs(jointext(player_list,",")))
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if("Admins")
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to_chat(usr, span("filter_debuglogs", jointext(GLOB.admins,",")))
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to_chat(usr, span_filter_debuglogs(jointext(GLOB.admins,",")))
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if("Mobs")
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to_chat(usr, span("filter_debuglogs", jointext(mob_list,",")))
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to_chat(usr, span_filter_debuglogs(jointext(mob_list,",")))
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if("Living Mobs")
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to_chat(usr, span("filter_debuglogs", jointext(living_mob_list,",")))
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to_chat(usr, span_filter_debuglogs(jointext(living_mob_list,",")))
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if("Dead Mobs")
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to_chat(usr, span("filter_debuglogs", jointext(dead_mob_list,",")))
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to_chat(usr, span_filter_debuglogs(jointext(dead_mob_list,",")))
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if("Clients")
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to_chat(usr, span("filter_debuglogs", jointext(GLOB.clients,",")))
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to_chat(usr, span_filter_debuglogs(jointext(GLOB.clients,",")))
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/client/proc/cmd_debug_using_map()
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set category = "Debug"
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@@ -40,20 +40,20 @@
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//Since we extended to include all atoms, we're shutting things down with a guard clause for ghosts
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if(istype(E, /mob/observer))
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to_chat(usr, SPAN_NOTICE("Ghosts shouldn't be narrated! If you want a ghost, make it a subtype of mob/living!"))
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to_chat(usr, span_notice("Ghosts shouldn't be narrated! If you want a ghost, make it a subtype of mob/living!"))
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return
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//We require a static mob/living type to check for .client and also later on, to use the unique .say mechanics for stuttering and language
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if(istype(E, /mob/living))
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var/mob/living/L = E
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if(L.client)
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to_chat(usr, SPAN_NOTICE("[L.name] is a player. All attempts to speak through them \
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to_chat(usr, span_notice("[L.name] is a player. All attempts to speak through them \
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gets logged in case of abuse."))
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log_and_message_admins("has added [L.ckey]'s mob to their entity narrate list", usr)
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return
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var/unique_name = sanitize(tgui_input_text(usr, "Please give the entity a unique name to track internally. \
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This doesn't override how it appears in game", "tracker", L.name))
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if(unique_name in holder.entity_names)
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to_chat(usr, SPAN_NOTICE("[unique_name] is not unique! Pick another!"))
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to_chat(usr, span_notice("[unique_name] is not unique! Pick another!"))
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add_mob_for_narration(L) //Recursively calling ourselves until cancelled or a unique name is given.
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return
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holder.entity_names += unique_name
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@@ -66,7 +66,7 @@
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var/unique_name = sanitize(tgui_input_text(usr, "Please give the entity a unique name to track internally. \
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This doesn't override how it appears in game", "tracker", A.name))
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if(unique_name in holder.entity_names)
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to_chat(usr, SPAN_NOTICE("[unique_name] is not unique! Pick another!"))
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to_chat(usr, span_notice("[unique_name] is not unique! Pick another!"))
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add_mob_for_narration(A)
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return
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holder.entity_names += unique_name
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@@ -157,17 +157,17 @@
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mode = sanitize(mode)
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if(!(mode in list("Speak", "Emote")))
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to_chat(usr, SPAN_NOTICE("Valid modes are 'Speak' and 'Emote'."))
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to_chat(usr, span_notice("Valid modes are 'Speak' and 'Emote'."))
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return
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if(!holder.entity_refs[name])
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to_chat(usr, SPAN_NOTICE("[name] not in saved references!"))
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to_chat(usr, span_notice("[name] not in saved references!"))
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//Separate definition for mob/living and /obj due to .say() code allowing us to engage with languages, stuttering etc
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//We also need this so we can check for .client
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var/datum/weakref/wref = holder.entity_refs[name]
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var/selection = wref.resolve()
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if(!selection)
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to_chat(usr, SPAN_NOTICE("[name] has invalid reference, deleting"))
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to_chat(usr, span_notice("[name] has invalid reference, deleting"))
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holder.entity_names -= name
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holder.entity_refs -= name
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if(istype(selection, /mob/living))
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@@ -260,7 +260,7 @@
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var/datum/weakref/wref = entity_refs[tgui_selected_id]
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tgui_selected_refs = wref.resolve()
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if(!tgui_selected_refs)
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to_chat(usr, SPAN_NOTICE("[tgui_selected_id] has invalid reference, deleting"))
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to_chat(usr, span_notice("[tgui_selected_id] has invalid reference, deleting"))
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entity_names -= tgui_selected_id
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entity_refs -= tgui_selected_id
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tgui_selected_id = ""
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@@ -281,9 +281,9 @@
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tgui_selected_name = A.name
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if("narrate")
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if(world.time < (tgui_last_message + 0.5 SECONDS))
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to_chat(usr, SPAN_NOTICE("You can't messages that quickly! Wait at least half a second"))
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to_chat(usr, span_notice("You can't messages that quickly! Wait at least half a second"))
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else
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to_chat(usr, SPAN_NOTICE("Message successfully sent!"))
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to_chat(usr, span_notice("Message successfully sent!"))
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tgui_last_message = world.time
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var/message = params["message"] //Sanitizing before speaking it
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if(tgui_selection_mode)
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@@ -291,7 +291,7 @@
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var/datum/weakref/wref = entity_refs[entity]
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var/ref = wref.resolve()
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if(!ref)
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to_chat(usr, SPAN_NOTICE("[entity] has invalid reference, deleting"))
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to_chat(usr, span_notice("[entity] has invalid reference, deleting"))
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entity_names -= entity
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entity_refs -= entity
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tgui_selected_id_multi -= entity
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@@ -308,7 +308,7 @@
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var/datum/weakref/wref = entity_refs[tgui_selected_id]
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var/ref = wref.resolve()
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if(!ref)
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to_chat(usr, SPAN_NOTICE("[tgui_selected_id] has invalid reference, deleting"))
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to_chat(usr, span_notice("[tgui_selected_id] has invalid reference, deleting"))
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entity_names -= tgui_selected_id
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entity_refs -= tgui_selected_id
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tgui_selected_id = ""
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@@ -35,7 +35,7 @@ Eventkit verb to be used to spawn the obj/effect/landmarks defined under code\ga
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if("Manage Personal Triggers")
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var/personal_list = event_triggers[src.ckey]
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if(!LAZYLEN(personal_list))
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to_chat(src, SPAN_NOTICE("You don't have any landmarks to manage!"))
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to_chat(src, span_notice("You don't have any landmarks to manage!"))
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return
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personal_list |= list("Cancel", "Delete All")
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var/choice = tgui_input_list(src, "Select a landmark to choose between teleporting to it or deleting it, select delete all to clear them.", \
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@@ -70,7 +70,7 @@ Eventkit verb to be used to spawn the obj/effect/landmarks defined under code\ga
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var/other_ckey = sanitize(tgui_input_text(src, "input trigger owner's ckey", "CKEY", ""))
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var/others_list = event_triggers[other_ckey]
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if(!LAZYLEN(others_list))
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to_chat(src, SPAN_NOTICE("[other_ckey] doesn't have any landmarks to manage!"))
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to_chat(src, span_notice("[other_ckey] doesn't have any landmarks to manage!"))
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return
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others_list |= list("Cancel", "Delete All")
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var/choice = tgui_input_list(src, "Select a landmark to choose between teleporting to it or deleting it, select delete all to clear them.", \
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@@ -41,6 +41,6 @@
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message += "#### Over all, there are [players] eligible players, of which [inactives] were hidden due to inactivity. ####"
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to_chat(usr, SPAN_NOTICE(message))
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to_chat(usr, span_notice(message))
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#undef INACTIVITY_CAP
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@@ -93,7 +93,7 @@
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if(iscarbon(L))
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var/mob/living/carbon/C = L
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C.ear_deaf += 10
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to_chat(L, span("danger", "Lightning struck nearby, and the thunderclap is deafening!"))
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to_chat(L, span_danger("Lightning struck nearby, and the thunderclap is deafening!"))
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#undef LIGHTNING_REDIRECT_RANGE
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#undef LIGHTNING_ZAP_RANGE
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