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synced 2026-08-24 12:37:50 +01:00
rid of old span macros
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@@ -209,7 +209,7 @@
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/obj/item/gun/magnetic/matfed/phoronbore/process()
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if(generator_state && !mat_storage)
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audible_message(SPAN_NOTICE("\The [src] goes quiet."),SPAN_NOTICE("A motor noise cuts out."), runemessage = "goes quiet")
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audible_message(span_notice("\The [src] goes quiet."),span_notice("A motor noise cuts out."), runemessage = "goes quiet")
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soundloop.stop()
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generator_state = GEN_OFF
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@@ -244,7 +244,7 @@
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/obj/item/gun/magnetic/matfed/phoronbore/proc/toggle_generator(mob/living/user)
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if(!generator_state && !mat_storage)
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to_chat(user, SPAN_NOTICE("\The [src] has no fuel!"))
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to_chat(user, span_notice("\The [src] has no fuel!"))
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return
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else if(!generator_state)
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@@ -259,12 +259,12 @@
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soundloop.start()
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time_started = world.time
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cell?.use(100)
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audible_message(SPAN_NOTICE("\The [src] starts chugging."),SPAN_NOTICE("A motor noise starts up."), runemessage = "whirr")
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audible_message(span_notice("\The [src] starts chugging."),span_notice("A motor noise starts up."), runemessage = "whirr")
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generator_state = GEN_IDLE
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else if(generator_state > GEN_OFF && time_started + 3 SECONDS < world.time)
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soundloop.stop()
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audible_message(SPAN_NOTICE("\The [src] goes quiet."),SPAN_NOTICE("A motor noise cuts out."), runemessage = "goes quiet")
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audible_message(span_notice("\The [src] goes quiet."),span_notice("A motor noise cuts out."), runemessage = "goes quiet")
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generator_state = GEN_OFF
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/obj/item/gun/magnetic/matfed/phoronbore/loaded
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@@ -712,14 +712,14 @@
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//hit messages
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if(silenced)
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playsound(target_mob, hitsound, 5, 1, -1)
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to_chat(target_mob, span("critical", "You've been hit in the [impacted_organ] by \the [src]!"))
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to_chat(target_mob, span_critical("You've been hit in the [impacted_organ] by \the [src]!"))
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else
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var/volume = vol_by_damage()
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playsound(target_mob, hitsound, volume, 1, -1)
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// X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter
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target_mob.visible_message(
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span("danger", "\The [target_mob] was hit in the [impacted_organ] by \the [src]!"),
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span("critical", "You've been hit in the [impacted_organ] by \the [src]!")
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span_danger("\The [target_mob] was hit in the [impacted_organ] by \the [src]!"),
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span_critical("You've been hit in the [impacted_organ] by \the [src]!")
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)
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//admin logs
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