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adds in the code for the spirit markings
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@@ -927,4 +927,40 @@
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name = "Teshari small wingfeathers"
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icon_state = "teshi_sf"
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color_blend_mode = ICON_MULTIPLY
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body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_HAND,BP_R_HAND,BP_TORSO)
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body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_HAND,BP_R_HAND,BP_TORSO)
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spirit_lights
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name = "Ward - Spirit FBP Lights"
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icon_state = "lights"
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color_blend_mode = ICON_MULTIPLY
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body_parts = list(BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_HEAD)
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spirit_lights_body
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name = "Ward - Spirit FBP Lights (body)"
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icon_state = "lights"
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color_blend_mode = ICON_MULTIPLY
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body_parts = list(BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO)
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spirit_panels_head
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name = "Ward - Spirit FBP Lights (head)"
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icon_state = "lights"
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color_blend_mode = ICON_MULTIPLY
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body_parts = list(BP_HEAD)
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spirit_panels
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name = "Ward - Spirit FBP Panels"
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icon_state = "panels"
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color_blend_mode = ICON_MULTIPLY
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body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
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spirit_panels_body
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name = "Ward - Spirit FBP Panels (body)"
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icon_state = "panels"
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color_blend_mode = ICON_MULTIPLY
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body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
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spirit_panels_head
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name = "Ward - Spirit FBP Panels (head)"
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icon_state = "panels"
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color_blend_mode = ICON_MULTIPLY
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body_parts = list(BP_HEAD)
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