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Makes holodeck turn power on/off depending on state
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@@ -332,6 +332,12 @@
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linkedholodeck.sound_env = A.sound_env
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if(prog == powerdown_program)
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linkedholodeck.requires_power = TRUE
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else
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linkedholodeck.requires_power = FALSE
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linkedholodeck.power_change()
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spawn(30)
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for(var/obj/effect/landmark/L in linkedholodeck)
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if(L.name=="Atmospheric Test Start")
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