From e1f50108202a67dd529cec7e362cb2a2c4ecf273 Mon Sep 17 00:00:00 2001 From: Arokha Sieyes Date: Mon, 6 Mar 2017 16:00:38 -0500 Subject: [PATCH] Nerf Vore Gosh. So robust. Actually fixes vore so that it doesn't teleport people into your stomach even if they move away. When did that become a thing? --- code/modules/vore/eating/living_vr.dm | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/code/modules/vore/eating/living_vr.dm b/code/modules/vore/eating/living_vr.dm index c8eaafd6e8..aff0fb73e2 100644 --- a/code/modules/vore/eating/living_vr.dm +++ b/code/modules/vore/eating/living_vr.dm @@ -339,11 +339,9 @@ // Now give the prey time to escape... return if they did var/swallow_time = istype(prey, /mob/living/carbon/human) ? belly_target.human_prey_swallow_time : belly_target.nonhuman_prey_swallow_time - /* POLARISTODO - Unnecessary? - if (!do_mob(user, prey)) - return 0; // User is not able to act upon prey - */ - if(!do_after(user, swallow_time)) + + //Timer and progress bar + if(!do_after(user, swallow_time, prey)) return 0 // Prey escpaed (or user disabled) before timer expired. // If we got this far, nom successful! Announce it!