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Compilation fixes.
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@@ -144,13 +144,11 @@
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var/obj/structure/window/W = A
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W.shatter()
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else if(istype(A,/obj/structure/grille))
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del(A)
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qdel(A)
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else if(istype(A,/obj/effect/plant))
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var/obj/effect/plant/P = A
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P.die_off()
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if(W.reinf) PoolOrNew(/obj/item/stack/rods, W.loc)
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if(W.reinf) PoolOrNew(/obj/item/stack/rods, W.loc)
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qdel(A)
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/*
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* Double-Bladed Energy Swords - Cheridan
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