From e4361a6688f7d9e79e295be8240e48813f52eb52 Mon Sep 17 00:00:00 2001 From: "C.L" Date: Fri, 16 Sep 2022 23:36:14 -0400 Subject: [PATCH] 1 in 100 chance of mining crates having mining shield. Makes it so abandoned mining crates have a 1 in 100 chance of having a mining shield. Throw them a bone if they're ultra lucky. --- code/modules/mining/abandonedcrates.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/modules/mining/abandonedcrates.dm b/code/modules/mining/abandonedcrates.dm index d6e72e4e331..cf595a08216 100644 --- a/code/modules/mining/abandonedcrates.dm +++ b/code/modules/mining/abandonedcrates.dm @@ -19,7 +19,7 @@ generate_loot() /obj/structure/closet/crate/secure/loot/proc/generate_loot() - var/loot = rand(1, 99) + var/loot = rand(1, 100) switch(loot) if(1 to 5) // Common things go, 5% new/obj/item/weapon/reagent_containers/food/drinks/bottle/rum(src) @@ -140,6 +140,8 @@ if(99) new/obj/item/weapon/storage/belt/champion(src) new/obj/item/clothing/mask/luchador(src) + if(100) + new/obj/item/device/personal_shield_generator/belt/mining/loaded(src) /obj/structure/closet/crate/secure/loot/togglelock(mob/user as mob) if(!locked)