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Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
Conflicts: code/game/machinery/newscaster.dm code/modules/admin/admin.dm
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@@ -28,9 +28,9 @@
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emergency_shuttle.departed = 1
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if (emergency_shuttle.evac)
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priority_announcement.Announce("The Emergency Shuttle has left the station. Estimate [round(emergency_shuttle.estimate_arrival_time()/60,1)] minutes until the shuttle docks at Central Command.")
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priority_announcement.Announce("The Emergency Shuttle has left the station. Estimate [round(emergency_shuttle.estimate_arrival_time()/60,1)] minutes until the shuttle docks at [boss_name].")
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else
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priority_announcement.Announce("The Crew Transfer Shuttle has left the station. Estimate [round(emergency_shuttle.estimate_arrival_time()/60,1)] minutes until the shuttle docks at Central Command.")
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priority_announcement.Announce("The Crew Transfer Shuttle has left the station. Estimate [round(emergency_shuttle.estimate_arrival_time()/60,1)] minutes until the shuttle docks at [boss_name].")
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/datum/shuttle/ferry/emergency/can_launch(var/user)
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if (istype(user, /obj/machinery/computer/shuttle_control/emergency))
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@@ -185,7 +185,7 @@
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else if (!shuttle.location)
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shuttle_status = "Standing-by at [station_name]."
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else
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shuttle_status = "Standing-by at Central Command."
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shuttle_status = "Standing-by at [boss_name]."
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if(WAIT_LAUNCH, FORCE_LAUNCH)
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shuttle_status = "Shuttle has recieved command and will depart shortly."
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if(WAIT_ARRIVE)
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@@ -62,7 +62,7 @@
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var/obj/machinery/computer/C = user
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if(world.time <= reset_time)
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C.visible_message("\blue Central Command will not allow the Special Operations shuttle to launch yet.")
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C.visible_message("\blue [boss_name] will not allow the Special Operations shuttle to launch yet.")
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if (((world.time - reset_time)/10) > 60)
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C.visible_message("\blue [-((world.time - reset_time)/10)/60] minutes remain!")
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else
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@@ -93,12 +93,12 @@
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if (!location) //just arrived home
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for(var/turf/T in get_area_turfs(destination))
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var/mob/M = locate(/mob) in T
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M << "\red You have arrived at Central Command. Operation has ended!"
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M << "<span class='danger'>You have arrived at [boss_name]. Operation has ended!</span>"
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else //just left for the station
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launch_mauraders()
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for(var/turf/T in get_area_turfs(destination))
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var/mob/M = locate(/mob) in T
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M << "\red You have arrived at [station_name]. Commence operation!"
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M << "<span class='danger'>You have arrived at [station_name]. Commence operation!</span>"
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var/obj/machinery/light/small/readylight/light = locate() in T
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if(light) light.set_state(1)
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@@ -59,14 +59,14 @@
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if(cloaked || isnull(departure_message))
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return
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command_announcement.Announce(departure_message,(announcer ? announcer : "Central Command"))
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command_announcement.Announce(departure_message,(announcer ? announcer : "[boss_name]"))
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/datum/shuttle/multi_shuttle/proc/announce_arrival()
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if(cloaked || isnull(arrival_message))
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return
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command_announcement.Announce(arrival_message,(announcer ? announcer : "Central Command"))
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command_announcement.Announce(arrival_message,(announcer ? announcer : "[boss_name]"))
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/obj/machinery/computer/shuttle_control/multi
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