remove static chat colour tags

This commit is contained in:
Kashargul
2024-01-21 12:34:53 +01:00
parent 956acefc4d
commit e4b62dfa35
242 changed files with 1178 additions and 996 deletions
+4 -4
View File
@@ -154,7 +154,7 @@
var/damage = rand(0, 9)
if(!damage)
playsound(target, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
target.visible_message("<font color='red'><B>[user] has attempted to punch [target]!</B></font>")
target.visible_message(span_red("<B>[user] has attempted to punch [target]!</B>"))
return TRUE
var/obj/item/organ/external/affecting = target.get_organ(ran_zone(user.zone_sel.selecting))
var/armor_block = target.run_armor_check(affecting, "melee")
@@ -165,14 +165,14 @@
playsound(target, "punch", 25, 1, -1)
target.visible_message("<font color='red'><B>[user] has punched [target]!</B></font>")
target.visible_message(span_red("<B>[user] has punched [target]!</B>"))
if(armor_soak >= damage)
return TRUE
target.apply_damage(damage, HALLOSS, affecting, armor_block, armor_soak)
if(damage >= 9)
target.visible_message("<font color='red'><B>[user] has weakened [target]!</B></font>")
target.visible_message(span_red("<B>[user] has weakened [target]!</B>"))
target.apply_effect(4, WEAKEN, armor_block)
return TRUE
@@ -239,7 +239,7 @@
if(src.density && istype(I, /obj/item/weapon) && !istype(I, /obj/item/weapon/card))
var/aforce = I.force
playsound(src, 'sound/effects/Glasshit.ogg', 75, 1)
visible_message("<font color='red'><B>[src] was hit by [I].</B></font>")
visible_message(span_red("<B>[src] was hit by [I].</B>"))
if(I.damtype == BRUTE || I.damtype == BURN)
take_damage(aforce)
return