diff --git a/baystation12.dme b/baystation12.dme index 1c47249d9b..f8c6e71b34 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -1443,11 +1443,16 @@ #include "code\modules\reagents\Chemistry-Holder.dm" #include "code\modules\reagents\Chemistry-Machinery.dm" #include "code\modules\reagents\Chemistry-Readme.dm" -#include "code\modules\reagents\Chemistry-Reagents-Antidepressants.dm" #include "code\modules\reagents\Chemistry-Reagents.dm" #include "code\modules\reagents\Chemistry-Recipes.dm" #include "code\modules\reagents\reagent_containers.dm" #include "code\modules\reagents\reagent_dispenser.dm" +#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Core.dm" +#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Dispenser.dm" +#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Food-Drinks.dm" +#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Medicine.dm" +#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Other.dm" +#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Toxins.dm" #include "code\modules\reagents\dispenser\_defines.dm" #include "code\modules\reagents\dispenser\cartridge.dm" #include "code\modules\reagents\dispenser\cartridge_presets.dm" diff --git a/code/modules/reagents/Chemistry-Reagents-Antidepressants.dm b/code/modules/reagents/Chemistry-Reagents-Antidepressants.dm deleted file mode 100644 index 12ecf3a817..0000000000 --- a/code/modules/reagents/Chemistry-Reagents-Antidepressants.dm +++ /dev/null @@ -1,90 +0,0 @@ -#define ANTIDEPRESSANT_MESSAGE_DELAY 5*60*10 - -/datum/reagent/antidepressant/methylphenidate - name = "Methylphenidate" - id = "methylphenidate" - description = "Improves the ability to concentrate." - reagent_state = LIQUID - color = "#BF80BF" - custom_metabolism = 0.01 - data = 0 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(src.volume <= 0.1) if(data != -1) - data = -1 - M << "\red You lose focus.." - else - if(world.time > data + ANTIDEPRESSANT_MESSAGE_DELAY) - data = world.time - M << "\blue Your mind feels focused and undivided." - ..() - return - -/datum/chemical_reaction/methylphenidate - name = "Methylphenidate" - id = "methylphenidate" - result = "methylphenidate" - required_reagents = list("mindbreaker" = 1, "hydrogen" = 1) - result_amount = 3 - -/datum/reagent/antidepressant/citalopram - name = "Citalopram" - id = "citalopram" - description = "Stabilizes the mind a little." - reagent_state = LIQUID - color = "#FF80FF" - custom_metabolism = 0.01 - data = 0 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(src.volume <= 0.1) if(data != -1) - data = -1 - M << "\red Your mind feels a little less stable.." - else - if(world.time > data + ANTIDEPRESSANT_MESSAGE_DELAY) - data = world.time - M << "\blue Your mind feels stable.. a little stable." - ..() - return - -/datum/chemical_reaction/citalopram - name = "Citalopram" - id = "citalopram" - result = "citalopram" - required_reagents = list("mindbreaker" = 1, "carbon" = 1) - result_amount = 3 - - -/datum/reagent/antidepressant/paroxetine - name = "Paroxetine" - id = "paroxetine" - description = "Stabilizes the mind greatly, but has a chance of adverse effects." - reagent_state = LIQUID - color = "#FF80BF" - custom_metabolism = 0.01 - data = 0 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(src.volume <= 0.1) if(data != -1) - data = -1 - M << "\red Your mind feels much less stable.." - else - if(world.time > data + ANTIDEPRESSANT_MESSAGE_DELAY) - data = world.time - if(prob(90)) - M << "\blue Your mind feels much more stable." - else - M << "\red Your mind breaks apart.." - M.hallucination += 200 - ..() - return - -/datum/chemical_reaction/paroxetine - name = "Paroxetine" - id = "paroxetine" - result = "paroxetine" - required_reagents = list("mindbreaker" = 1, "oxygen" = 1, "inaprovaline" = 1) - result_amount = 3 diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm index c7c79d5772..b4e6248246 100644 --- a/code/modules/reagents/Chemistry-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents.dm @@ -8,4487 +8,99 @@ //so that it can continue working when the reagent is deleted while the proc is still active. -datum - reagent - var/name = "Reagent" - var/id = "reagent" - var/description = "" - var/datum/reagents/holder = null - var/reagent_state = SOLID - var/list/data = null - var/volume = 0 - var/nutriment_factor = 0 - var/custom_metabolism = REAGENTS_METABOLISM - var/overdose = 0 - var/overdose_dam = 1 - var/scannable = 0 //shows up on health analyzers - var/glass_icon_state = null - var/glass_name = null - var/glass_desc = null - var/glass_center_of_mass = null - //var/list/viruses = list() - var/color = "#000000" // rgb: 0, 0, 0, 0 - supports alpha channels - var/color_weight = 1 - - proc - reaction_mob(var/mob/M, var/method=TOUCH, var/volume) //By default we have a chance to transfer some - if(!istype(M, /mob/living)) return 0 - var/datum/reagent/self = src - src = null //of the reagent to the mob on TOUCHING it. - - if(self.holder) //for catching rare runtimes - if(!istype(self.holder.my_atom, /obj/effect/effect/smoke/chem)) - // If the chemicals are in a smoke cloud, do not try to let the chemicals "penetrate" into the mob's system (balance station 13) -- Doohl - - if(method == TOUCH) - - var/chance = 1 - var/block = 0 - - for(var/obj/item/clothing/C in M.get_equipped_items()) - if(C.permeability_coefficient < chance) chance = C.permeability_coefficient - if(istype(C, /obj/item/clothing/suit/bio_suit)) - // bio suits are just about completely fool-proof - Doohl - // kind of a hacky way of making bio suits more resistant to chemicals but w/e - if(prob(75)) - block = 1 - - if(istype(C, /obj/item/clothing/head/bio_hood)) - if(prob(75)) - block = 1 - - chance = chance * 100 - - if(prob(chance) && !block) - if(M.reagents) - M.reagents.add_reagent(self.id,self.volume/2) - return 1 - - reaction_obj(var/obj/O, var/volume) //By default we transfer a small part of the reagent to the object - src = null //if it can hold reagents. nope! - //if(O.reagents) - // O.reagents.add_reagent(id,volume/3) - return - - reaction_turf(var/turf/T, var/volume) - src = null - return - - on_mob_life(var/mob/living/M as mob, var/alien) - if(!istype(M, /mob/living)) - return //Noticed runtime errors from pacid trying to damage ghosts, this should fix. --NEO - if( (overdose > 0) && (volume >= overdose))//Overdosing, wooo - M.adjustToxLoss(overdose_dam) - holder.remove_reagent(src.id, custom_metabolism) //By default it slowly disappears. - return - - on_move(var/mob/M) - return - - // Called after add_reagents creates a new reagent. - on_new(var/data) - return - - // Called when two reagents of the same are mixing. <-- Blatant lies - on_merge(var/newdata, var/newamount) - return - - on_update(var/atom/A) - return - - - - blood - data = new/list("donor"=null,"viruses"=null,"species"="Human","blood_DNA"=null,"blood_type"=null,"blood_colour"= "#A10808","resistances"=null,"trace_chem"=null, "antibodies" = list()) - name = "Blood" - id = "blood" - reagent_state = LIQUID - color = "#C80000" // rgb: 200, 0, 0 - - glass_icon_state = "glass_red" - glass_name = "glass of tomato juice" - glass_desc = "Are you sure this is tomato juice?" - - reaction_mob(var/mob/M, var/method=TOUCH, var/volume) - var/datum/reagent/blood/self = src - src = null - if(self.data && self.data["viruses"]) - for(var/datum/disease/D in self.data["viruses"]) - //var/datum/disease/virus = new D.type(0, D, 1) - // We don't spread. - if(D.spread_type == SPECIAL || D.spread_type == NON_CONTAGIOUS) continue - - if(method == TOUCH) - M.contract_disease(D) - else //injected - M.contract_disease(D, 1, 0) - if(self.data && self.data["virus2"] && istype(M, /mob/living/carbon))//infecting... - var/list/vlist = self.data["virus2"] - if (vlist.len) - for (var/ID in vlist) - var/datum/disease2/disease/V = vlist[ID] - - if(method == TOUCH) - infect_virus2(M,V.getcopy()) - else - infect_virus2(M,V.getcopy(),1) //injected, force infection! - if(self.data && self.data["antibodies"] && istype(M, /mob/living/carbon))//... and curing - var/mob/living/carbon/C = M - C.antibodies |= self.data["antibodies"] - - on_merge(var/newdata, var/newamount) - if(!data || !newdata) - return - if(newdata["blood_colour"]) - color = newdata["blood_colour"] - if(data && newdata) - if(data["viruses"] || newdata["viruses"]) - - var/list/mix1 = data["viruses"] - var/list/mix2 = newdata["viruses"] - - // Stop issues with the list changing during mixing. - var/list/to_mix = list() - - for(var/datum/disease/advance/AD in mix1) - to_mix += AD - for(var/datum/disease/advance/AD in mix2) - to_mix += AD - - var/datum/disease/advance/AD = Advance_Mix(to_mix) - if(AD) - var/list/preserve = list(AD) - for(var/D in data["viruses"]) - if(!istype(D, /datum/disease/advance)) - preserve += D - data["viruses"] = preserve - return ..() - - on_update(var/atom/A) - if(data["blood_colour"]) - color = data["blood_colour"] - return ..() - - reaction_turf(var/turf/simulated/T, var/volume)//splash the blood all over the place - if(!istype(T)) return - var/datum/reagent/blood/self = src - src = null - if(!(volume >= 3)) return - - if(!self.data["donor"] || istype(self.data["donor"], /mob/living/carbon/human)) - blood_splatter(T,self,1) - else if(istype(self.data["donor"], /mob/living/carbon/alien)) - var/obj/effect/decal/cleanable/blood/B = blood_splatter(T,self,1) - if(B) B.blood_DNA["UNKNOWN DNA STRUCTURE"] = "X*" - if(volume >= 5 && !istype(T.loc, /area/chapel)) //blood desanctifies non-chapel tiles - T.holy = 0 - return - -/* Must check the transfering of reagents and their data first. They all can point to one disease datum. - - Destroy() - if(src.data["virus"]) - var/datum/disease/D = src.data["virus"] - D.cure(0) - ..() -*/ - vaccine - //data must contain virus type - name = "Vaccine" - id = "vaccine" - reagent_state = LIQUID - color = "#C81040" // rgb: 200, 16, 64 - - reaction_mob(var/mob/M, var/method=TOUCH, var/volume) - var/datum/reagent/vaccine/self = src - src = null - if(self.data&&method == INGEST) - for(var/datum/disease/D in M.viruses) - if(istype(D, /datum/disease/advance)) - var/datum/disease/advance/A = D - if(A.GetDiseaseID() == self.data) - D.cure() - else - if(D.type == self.data) - D.cure() - - M.resistances += self.data - return - - woodpulp - name = "Wood Pulp" - id = "woodpulp" - description = "A mass of wood fibers." - reagent_state = LIQUID - color = "#B97A57" - - #define WATER_LATENT_HEAT 19000 // How much heat is removed when applied to a hot turf, in J/unit (19000 makes 120 u of water roughly equivalent to 4L) - water - name = "Water" - id = "water" - description = "A ubiquitous chemical substance that is composed of hydrogen and oxygen." - reagent_state = LIQUID - color = "#0064C877" // rgb: 0, 100, 200 - custom_metabolism = 0.01 - - glass_icon_state = "glass_clear" - glass_name = "glass of water" - glass_desc = "The father of all refreshments." - - reaction_turf(var/turf/simulated/T, var/volume) - if (!istype(T)) return - - //If the turf is hot enough, remove some heat - var/datum/gas_mixture/environment = T.return_air() - var/min_temperature = T0C + 100 //100C, the boiling point of water - - if (environment && environment.temperature > min_temperature) //abstracted as steam or something - var/removed_heat = between(0, volume*WATER_LATENT_HEAT, -environment.get_thermal_energy_change(min_temperature)) - environment.add_thermal_energy(-removed_heat) - if (prob(5)) - T.visible_message("\red The water sizzles as it lands on \the [T]!") - - else //otherwise, the turf gets wet - if(volume >= 3) - if(T.wet >= 1) return - T.wet = 1 - if(T.wet_overlay) - T.overlays -= T.wet_overlay - T.wet_overlay = null - T.wet_overlay = image('icons/effects/water.dmi',T,"wet_floor") - T.overlays += T.wet_overlay - - src = null - spawn(800) - if (!istype(T)) return - if(T.wet >= 2) return - T.wet = 0 - if(T.wet_overlay) - T.overlays -= T.wet_overlay - T.wet_overlay = null - - //Put out fires. - var/hotspot = (locate(/obj/fire) in T) - if(hotspot) - qdel(hotspot) - if(environment) - environment.react() //react at the new temperature - - reaction_obj(var/obj/O, var/volume) - var/turf/T = get_turf(O) - var/hotspot = (locate(/obj/fire) in T) - if(hotspot && !istype(T, /turf/space)) - var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles ) - lowertemp.temperature = max( min(lowertemp.temperature-2000,lowertemp.temperature / 2) ,0) - lowertemp.react() - T.assume_air(lowertemp) - qdel(hotspot) - if(istype(O,/obj/item/weapon/reagent_containers/food/snacks/monkeycube)) - var/obj/item/weapon/reagent_containers/food/snacks/monkeycube/cube = O - if(!cube.wrapped) - cube.Expand() - - reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume) - if (istype(M, /mob/living/carbon/slime)) - var/mob/living/carbon/slime/S = M - S.apply_water(volume) - if(method == TOUCH && isliving(M)) - M.adjust_fire_stacks(-(volume / 10)) - if(M.fire_stacks <= 0) - M.ExtinguishMob() - return - - water/holywater - name = "Holy Water" - id = "holywater" - description = "An ashen-obsidian-water mix, this solution will alter certain sections of the brain's rationality." - color = "#E0E8EF" // rgb: 224, 232, 239 - - glass_icon_state = "glass_clear" - glass_name = "glass of holy water" - glass_desc = "An ashen-obsidian-water mix, this solution will alter certain sections of the brain's rationality." - - on_mob_life(var/mob/living/M as mob) - if(ishuman(M)) - if(M.mind && cult.is_antagonist(M.mind) && prob(10)) - cult.remove_antagonist(M.mind) - holder.remove_reagent(src.id, 10 * REAGENTS_METABOLISM) //high metabolism to prevent extended uncult rolls. - return - - reaction_turf(var/turf/T, var/volume) - src = null - if(volume >= 5) - T.holy = 1 - return - - lube - name = "Space Lube" - id = "lube" - description = "Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them. giggity." - reagent_state = LIQUID - color = "#009CA8" // rgb: 0, 156, 168 - overdose = REAGENTS_OVERDOSE - - reaction_turf(var/turf/simulated/T, var/volume) - if (!istype(T)) return - src = null - if(volume >= 1) - if(T.wet >= 2) return - T.wet = 2 - spawn(800) - if (!istype(T)) return - T.wet = 0 - if(T.wet_overlay) - T.overlays -= T.wet_overlay - T.wet_overlay = null - return - - plasticide - name = "Plasticide" - id = "plasticide" - description = "Liquid plastic, do not eat." - reagent_state = LIQUID - color = "#CF3600" // rgb: 207, 54, 0 - custom_metabolism = 0.01 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - // Toxins are really weak, but without being treated, last very long. - M.adjustToxLoss(0.2) - ..() - return - - slimetoxin - name = "Mutation Toxin" - id = "mutationtoxin" - description = "A corruptive toxin produced by slimes." - reagent_state = LIQUID - color = "#13BC5E" // rgb: 19, 188, 94 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(ishuman(M)) - var/mob/living/carbon/human/human = M - if(human.species.name != "Slime") - M << "Your flesh rapidly mutates!" - human.set_species("Slime") - ..() - return - - aslimetoxin - name = "Advanced Mutation Toxin" - id = "amutationtoxin" - description = "An advanced corruptive toxin produced by slimes." - reagent_state = LIQUID - color = "#13BC5E" // rgb: 19, 188, 94 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(istype(M, /mob/living/carbon) && M.stat != DEAD) - M << "\red Your flesh rapidly mutates!" - if(M.monkeyizing) return - M.monkeyizing = 1 - M.canmove = 0 - M.icon = null - M.overlays.Cut() - M.invisibility = 101 - for(var/obj/item/W in M) - if(istype(W, /obj/item/weapon/implant)) //TODO: Carn. give implants a dropped() or something - qdel(W) - continue - W.layer = initial(W.layer) - W.loc = M.loc - W.dropped(M) - var/mob/living/carbon/slime/new_mob = new /mob/living/carbon/slime(M.loc) - new_mob.a_intent = I_HURT - new_mob.universal_speak = 1 - if(M.mind) - M.mind.transfer_to(new_mob) - else - new_mob.key = M.key - qdel(M) - ..() - return - - inaprovaline - name = "Inaprovaline" - id = "inaprovaline" - description = "Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients." - reagent_state = LIQUID - color = "#00BFFF" // rgb: 200, 165, 220 - overdose = REAGENTS_OVERDOSE*2 - scannable = 1 - - on_mob_life(var/mob/living/M as mob, var/alien) - if(!M) M = holder.my_atom - - if(alien && alien == IS_VOX) - M.adjustToxLoss(REAGENTS_METABOLISM) - else - if(M.losebreath >= 10) - M.losebreath = max(10, M.losebreath-5) - - holder.remove_reagent(src.id, 0.5 * REAGENTS_METABOLISM) - return - - space_drugs - name = "Space drugs" - id = "space_drugs" - description = "An illegal chemical compound used as drug." - reagent_state = LIQUID - color = "#60A584" // rgb: 96, 165, 132 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.druggy = max(M.druggy, 15) - if(isturf(M.loc) && !istype(M.loc, /turf/space)) - if(M.canmove && !M.restrained()) - if(prob(10)) step(M, pick(cardinal)) - if(prob(7)) M.emote(pick("twitch","drool","moan","giggle")) - holder.remove_reagent(src.id, 0.5 * REAGENTS_METABOLISM) - return - - serotrotium - name = "Serotrotium" - id = "serotrotium" - description = "A chemical compound that promotes concentrated production of the serotonin neurotransmitter in humans." - reagent_state = LIQUID - color = "#202040" // rgb: 20, 20, 40 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(ishuman(M)) - if(prob(7)) M.emote(pick("twitch","drool","moan","gasp")) - holder.remove_reagent(src.id, 0.25 * REAGENTS_METABOLISM) - return - - silicate - name = "Silicate" - id = "silicate" - description = "A compound that can be used to reinforce glass." - reagent_state = LIQUID - color = "#C7FFFF" // rgb: 199, 255, 255 - - reaction_obj(var/obj/O, var/volume) - src = null - if(istype(O,/obj/structure/window)) - var/obj/structure/window/W = O - W.apply_silicate(volume) - return - - oxygen - name = "Oxygen" - id = "oxygen" - description = "A colorless, odorless gas." - reagent_state = GAS - color = "#808080" // rgb: 128, 128, 128 - - custom_metabolism = 0.01 - - on_mob_life(var/mob/living/M as mob, var/alien) - if(M.stat == 2) return - if(alien && alien == IS_VOX) - M.adjustToxLoss(REAGENTS_METABOLISM) - holder.remove_reagent(src.id, REAGENTS_METABOLISM) //By default it slowly disappears. - return - ..() - - copper - name = "Copper" - id = "copper" - description = "A highly ductile metal." - color = "#6E3B08" // rgb: 110, 59, 8 - - custom_metabolism = 0.01 - - nitrogen - name = "Nitrogen" - id = "nitrogen" - description = "A colorless, odorless, tasteless gas." - reagent_state = GAS - color = "#808080" // rgb: 128, 128, 128 - - custom_metabolism = 0.01 - - on_mob_life(var/mob/living/M as mob, var/alien) - if(M.stat == 2) return - if(alien && alien == IS_VOX) - M.adjustOxyLoss(-2*REM) - holder.remove_reagent(src.id, REAGENTS_METABOLISM) //By default it slowly disappears. - return - ..() - - hydrogen - name = "Hydrogen" - id = "hydrogen" - description = "A colorless, odorless, nonmetallic, tasteless, highly combustible diatomic gas." - reagent_state = GAS - color = "#808080" // rgb: 128, 128, 128 - - custom_metabolism = 0.01 - - potassium - name = "Potassium" - id = "potassium" - description = "A soft, low-melting solid that can easily be cut with a knife. Reacts violently with water." - reagent_state = SOLID - color = "#A0A0A0" // rgb: 160, 160, 160 - - custom_metabolism = 0.01 - - mercury - name = "Mercury" - id = "mercury" - description = "A chemical element." - reagent_state = LIQUID - color = "#484848" // rgb: 72, 72, 72 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(M.canmove && !M.restrained() && istype(M.loc, /turf/space)) - step(M, pick(cardinal)) - if(prob(5)) M.emote(pick("twitch","drool","moan")) - M.adjustBrainLoss(2) - ..() - return - - sulfur - name = "Sulfur" - id = "sulfur" - description = "A chemical element with a pungent smell." - reagent_state = SOLID - color = "#BF8C00" // rgb: 191, 140, 0 - - custom_metabolism = 0.01 - - carbon - name = "Carbon" - id = "carbon" - description = "A chemical element, the builing block of life." - reagent_state = SOLID - color = "#1C1300" // rgb: 30, 20, 0 - - custom_metabolism = 0.01 - - reaction_turf(var/turf/T, var/volume) - src = null - if(!istype(T, /turf/space)) - var/obj/effect/decal/cleanable/dirt/dirtoverlay = locate(/obj/effect/decal/cleanable/dirt, T) - if (!dirtoverlay) - dirtoverlay = new/obj/effect/decal/cleanable/dirt(T) - dirtoverlay.alpha = volume*30 - else - dirtoverlay.alpha = min(dirtoverlay.alpha+volume*30, 255) - - chlorine - name = "Chlorine" - id = "chlorine" - description = "A chemical element with a characteristic odour." - reagent_state = GAS - color = "#808080" // rgb: 128, 128, 128 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.take_organ_damage(1*REM, 0) - ..() - return - - fluorine - name = "Fluorine" - id = "fluorine" - description = "A highly-reactive chemical element." - reagent_state = GAS - color = "#808080" // rgb: 128, 128, 128 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.adjustToxLoss(1*REM) - ..() - return - - sodium - name = "Sodium" - id = "sodium" - description = "A chemical element, readily reacts with water." - reagent_state = SOLID - color = "#808080" // rgb: 128, 128, 128 - - custom_metabolism = 0.01 - - phosphorus - name = "Phosphorus" - id = "phosphorus" - description = "A chemical element, the backbone of biological energy carriers." - reagent_state = SOLID - color = "#832828" // rgb: 131, 40, 40 - - custom_metabolism = 0.01 - - lithium - name = "Lithium" - id = "lithium" - description = "A chemical element, used as antidepressant." - reagent_state = SOLID - color = "#808080" // rgb: 128, 128, 128 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(M.canmove && !M.restrained() && istype(M.loc, /turf/space)) - step(M, pick(cardinal)) - if(prob(5)) M.emote(pick("twitch","drool","moan")) - ..() - return - - sugar - name = "Sugar" - id = "sugar" - description = "The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste." - reagent_state = SOLID - color = "#FFFFFF" // rgb: 255, 255, 255 - - glass_icon_state = "iceglass" - glass_name = "glass of sugar" - glass_desc = "The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste." - - on_mob_life(var/mob/living/M as mob) - M.nutrition += 1*REM - ..() - return - - - glycerol - name = "Glycerol" - id = "glycerol" - description = "Glycerol is a simple polyol compound. Glycerol is sweet-tasting and of low toxicity." - reagent_state = LIQUID - color = "#808080" // rgb: 128, 128, 128 - - custom_metabolism = 0.01 - - nitroglycerin - name = "Nitroglycerin" - id = "nitroglycerin" - description = "Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol." - reagent_state = LIQUID - color = "#808080" // rgb: 128, 128, 128 - - custom_metabolism = 0.01 - - radium - name = "Radium" - id = "radium" - description = "Radium is an alkaline earth metal. It is extremely radioactive." - reagent_state = SOLID - color = "#C7C7C7" // rgb: 199,199,199 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.apply_effect(2*REM,IRRADIATE,0) - // radium may increase your chances to cure a disease - if(istype(M,/mob/living/carbon)) // make sure to only use it on carbon mobs - var/mob/living/carbon/C = M - if(C.virus2.len) - for (var/ID in C.virus2) - var/datum/disease2/disease/V = C.virus2[ID] - if(prob(5)) - C.antibodies |= V.antigen - if(prob(50)) - M.radiation += 50 // curing it that way may kill you instead - var/absorbed - var/obj/item/organ/diona/nutrients/rad_organ = locate() in C.internal_organs - if(rad_organ && !rad_organ.is_broken()) - absorbed = 1 - if(!absorbed) - M.adjustToxLoss(100) - ..() - return - - reaction_turf(var/turf/T, var/volume) - src = null - if(volume >= 3) - if(!istype(T, /turf/space)) - var/obj/effect/decal/cleanable/greenglow/glow = locate(/obj/effect/decal/cleanable/greenglow, T) - if(!glow) - new /obj/effect/decal/cleanable/greenglow(T) - return - - - ryetalyn - name = "Ryetalyn" - id = "ryetalyn" - description = "Ryetalyn can cure all genetic abnomalities via a catalytic process." - reagent_state = SOLID - color = "#004000" // rgb: 200, 165, 220 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - - var/needs_update = M.mutations.len > 0 - - M.mutations = list() - M.disabilities = 0 - M.sdisabilities = 0 - - // Might need to update appearance for hulk etc. - if(needs_update && ishuman(M)) - var/mob/living/carbon/human/H = M - H.update_mutations() - - ..() - return - - thermite - name = "Thermite" - id = "thermite" - description = "Thermite produces an aluminothermic reaction known as a thermite reaction. Can be used to melt walls." - reagent_state = SOLID - color = "#673910" // rgb: 103, 57, 16 - - reaction_turf(var/turf/T, var/volume) - src = null - if(volume >= 5) - if(istype(T, /turf/simulated/wall)) - var/turf/simulated/wall/W = T - W.thermite = 1 - W.overlays += image('icons/effects/effects.dmi',icon_state = "#673910") - return - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.adjustFireLoss(1) - ..() - return - - paracetamol - name = "Paracetamol" - id = "paracetamol" - description = "Most probably know this as Tylenol, but this chemical is a mild, simple painkiller." - reagent_state = LIQUID - color = "#C8A5DC" - overdose = 60 - scannable = 1 - custom_metabolism = 0.025 // Lasts 10 minutes for 15 units - - on_mob_life(var/mob/living/M as mob) - if (volume > overdose) - M.hallucination = max(M.hallucination, 2) - ..() - return - - tramadol - name = "Tramadol" - id = "tramadol" - description = "A simple, yet effective painkiller." - reagent_state = LIQUID - color = "#CB68FC" - overdose = 30 - scannable = 1 - custom_metabolism = 0.025 // Lasts 10 minutes for 15 units - - on_mob_life(var/mob/living/M as mob) - if (volume > overdose) - M.hallucination = max(M.hallucination, 2) - ..() - return - - oxycodone - name = "Oxycodone" - id = "oxycodone" - description = "An effective and very addictive painkiller." - reagent_state = LIQUID - color = "#800080" - overdose = 20 - custom_metabolism = 0.25 // Lasts 10 minutes for 15 units - - on_mob_life(var/mob/living/M as mob) - if (volume > overdose) - M.druggy = max(M.druggy, 10) - M.hallucination = max(M.hallucination, 3) - ..() - return - - - virus_food - name = "Virus Food" - id = "virusfood" - description = "A mixture of water, milk, and oxygen. Virus cells can use this mixture to reproduce." - reagent_state = LIQUID - nutriment_factor = 2 * REAGENTS_METABOLISM - color = "#899613" // rgb: 137, 150, 19 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.nutrition += nutriment_factor*REM - ..() - return - - sterilizine - name = "Sterilizine" - id = "sterilizine" - description = "Sterilizes wounds in preparation for surgery." - reagent_state = LIQUID - color = "#C8A5DC" // rgb: 200, 165, 220 - - //makes you squeaky clean - reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume) - if (method == TOUCH) - M.germ_level -= min(volume*20, M.germ_level) - - reaction_obj(var/obj/O, var/volume) - O.germ_level -= min(volume*20, O.germ_level) - - reaction_turf(var/turf/T, var/volume) - T.germ_level -= min(volume*20, T.germ_level) - - /* reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume) - src = null - if (method==TOUCH) - if(istype(M, /mob/living/carbon/human)) - if(M.health >= -100 && M.health <= 0) - M.crit_op_stage = 0.0 - if (method==INGEST) - usr << "Well, that was stupid." - M.adjustToxLoss(3) - return - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.radiation += 3 - ..() - return - */ - iron - name = "Iron" - id = "iron" - description = "Pure iron is a metal." - reagent_state = SOLID - color = "#353535" - overdose = REAGENTS_OVERDOSE - - gold - name = "Gold" - id = "gold" - description = "Gold is a dense, soft, shiny metal and the most malleable and ductile metal known." - reagent_state = SOLID - color = "#F7C430" // rgb: 247, 196, 48 - - silver - name = "Silver" - id = "silver" - description = "A soft, white, lustrous transition metal, it has the highest electrical conductivity of any element and the highest thermal conductivity of any metal." - reagent_state = SOLID - color = "#D0D0D0" // rgb: 208, 208, 208 - - uranium - name ="Uranium" - id = "uranium" - description = "A silvery-white metallic chemical element in the actinide series, weakly radioactive." - reagent_state = SOLID - color = "#B8B8C0" // rgb: 184, 184, 192 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.apply_effect(1,IRRADIATE,0) - ..() - return - - reaction_turf(var/turf/T, var/volume) - src = null - if(volume >= 3) - if(!istype(T, /turf/space)) - var/obj/effect/decal/cleanable/greenglow/glow = locate(/obj/effect/decal/cleanable/greenglow, T) - if(!glow) - new /obj/effect/decal/cleanable/greenglow(T) - return - - aluminum - name = "Aluminum" - id = "aluminum" - description = "A silvery white and ductile member of the boron group of chemical elements." - reagent_state = SOLID - color = "#A8A8A8" // rgb: 168, 168, 168 - - silicon - name = "Silicon" - id = "silicon" - description = "A tetravalent metalloid, silicon is less reactive than its chemical analog carbon." - reagent_state = SOLID - color = "#A8A8A8" // rgb: 168, 168, 168 - - fuel - name = "Welding fuel" - id = "fuel" - description = "Required for welders. Flamable." - reagent_state = LIQUID - color = "#660000" // rgb: 102, 0, 0 - overdose = REAGENTS_OVERDOSE - - glass_icon_state = "dr_gibb_glass" - glass_name = "glass of welder fuel" - glass_desc = "Unless you are an industrial tool, this is probably not safe for consumption." - - reaction_obj(var/obj/O, var/volume) - var/turf/the_turf = get_turf(O) - if(!the_turf) - return //No sense trying to start a fire if you don't have a turf to set on fire. --NEO - new /obj/effect/decal/cleanable/liquid_fuel(the_turf, volume) - reaction_turf(var/turf/T, var/volume) - new /obj/effect/decal/cleanable/liquid_fuel(T, volume) - return - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.adjustToxLoss(1) - ..() - return - reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with welding fuel to make them easy to ignite! - if(!istype(M, /mob/living)) - return - if(method == TOUCH) - M.adjust_fire_stacks(volume / 10) - return - - space_cleaner - name = "Space cleaner" - id = "cleaner" - description = "A compound used to clean things. Now with 50% more sodium hypochlorite!" - reagent_state = LIQUID - color = "#A5F0EE" // rgb: 165, 240, 238 - overdose = REAGENTS_OVERDOSE - - reaction_obj(var/obj/O, var/volume) - if(istype(O,/obj/effect/decal/cleanable)) - qdel(O) - else - if(O) - O.clean_blood() - - reaction_turf(var/turf/T, var/volume) - if(volume >= 1) - if(istype(T, /turf/simulated)) - var/turf/simulated/S = T - S.dirt = 0 - T.clean_blood() - for(var/obj/effect/decal/cleanable/C in T.contents) - src.reaction_obj(C, volume) - qdel(C) - - for(var/mob/living/carbon/slime/M in T) - M.adjustToxLoss(rand(5,10)) - - reaction_mob(var/mob/M, var/method=TOUCH, var/volume) - if(iscarbon(M)) - var/mob/living/carbon/C = M - if(C.r_hand) - C.r_hand.clean_blood() - if(C.l_hand) - C.l_hand.clean_blood() - if(C.wear_mask) - if(C.wear_mask.clean_blood()) - C.update_inv_wear_mask(0) - if(ishuman(M)) - var/mob/living/carbon/human/H = C - if(H.head) - if(H.head.clean_blood()) - H.update_inv_head(0) - if(H.wear_suit) - if(H.wear_suit.clean_blood()) - H.update_inv_wear_suit(0) - else if(H.w_uniform) - if(H.w_uniform.clean_blood()) - H.update_inv_w_uniform(0) - if(H.shoes) - if(H.shoes.clean_blood()) - H.update_inv_shoes(0) - else - H.clean_blood(1) - return - M.clean_blood() - - leporazine - name = "Leporazine" - id = "leporazine" - description = "Leporazine can be use to stabilize an individuals body temperature." - reagent_state = LIQUID - color = "#C8A5DC" // rgb: 200, 165, 220 - overdose = REAGENTS_OVERDOSE - scannable = 1 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(M.bodytemperature > 310) - M.bodytemperature = max(310, M.bodytemperature - (40 * TEMPERATURE_DAMAGE_COEFFICIENT)) - else if(M.bodytemperature < 311) - M.bodytemperature = min(310, M.bodytemperature + (40 * TEMPERATURE_DAMAGE_COEFFICIENT)) - ..() - return - - cryptobiolin - name = "Cryptobiolin" - id = "cryptobiolin" - description = "Cryptobiolin causes confusion and dizzyness." - reagent_state = LIQUID - color = "#000055" // rgb: 200, 165, 220 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.make_dizzy(1) - if(!M.confused) M.confused = 1 - M.confused = max(M.confused, 20) - holder.remove_reagent(src.id, 0.5 * REAGENTS_METABOLISM) - ..() - return - - - kelotane - name = "Kelotane" - id = "kelotane" - description = "Kelotane is a drug used to treat burns." - reagent_state = LIQUID - color = "#FFA800" // rgb: 200, 165, 220 - overdose = REAGENTS_OVERDOSE - scannable = 1 - - on_mob_life(var/mob/living/M as mob) - if(M.stat == 2.0) - return - if(!M) M = holder.my_atom - //This needs a diona check but if one is added they won't be able to heal burn damage at all. - M.heal_organ_damage(0,2*REM) - ..() - return - - dermaline - name = "Dermaline" - id = "dermaline" - description = "Dermaline is the next step in burn medication. Works twice as good as kelotane and enables the body to restore even the direst heat-damaged tissue." - reagent_state = LIQUID - color = "#FF8000" // rgb: 200, 165, 220 - overdose = REAGENTS_OVERDOSE/2 - scannable = 1 - - on_mob_life(var/mob/living/M as mob, var/alien) - if(M.stat == 2.0) //THE GUY IS **DEAD**! BEREFT OF ALL LIFE HE RESTS IN PEACE etc etc. He does NOT metabolise shit anymore, god DAMN - return - if(!M) M = holder.my_atom - if(!alien || alien != IS_DIONA) - M.heal_organ_damage(0,3*REM) - ..() - return - - dexalin - name = "Dexalin" - id = "dexalin" - description = "Dexalin is used in the treatment of oxygen deprivation." - reagent_state = LIQUID - color = "#0080FF" // rgb: 200, 165, 220 - overdose = REAGENTS_OVERDOSE - scannable = 1 - - on_mob_life(var/mob/living/M as mob, var/alien) - if(M.stat == 2.0) - return //See above, down and around. --Agouri - if(!M) M = holder.my_atom - - if(alien && alien == IS_VOX) - M.adjustToxLoss(2*REM) - else if(!alien || alien != IS_DIONA) - M.adjustOxyLoss(-2*REM) - - holder.remove_reagent("lexorin", 2*REM) - ..() - return - - dexalinp - name = "Dexalin Plus" - id = "dexalinp" - description = "Dexalin Plus is used in the treatment of oxygen deprivation. It is highly effective." - reagent_state = LIQUID - color = "#0040FF" // rgb: 200, 165, 220 - overdose = REAGENTS_OVERDOSE/2 - scannable = 1 - - on_mob_life(var/mob/living/M as mob, var/alien) - if(M.stat == 2.0) - return - if(!M) M = holder.my_atom - - if(alien && alien == IS_VOX) - M.adjustOxyLoss() - else if(!alien || alien != IS_DIONA) - M.adjustOxyLoss(-M.getOxyLoss()) - - holder.remove_reagent("lexorin", 2*REM) - ..() - return - - tricordrazine - name = "Tricordrazine" - id = "tricordrazine" - description = "Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries." - reagent_state = LIQUID - color = "#8040FF" // rgb: 200, 165, 220 - scannable = 1 - - on_mob_life(var/mob/living/M as mob, var/alien) - if(M.stat == 2.0) - return - if(!M) M = holder.my_atom - if(!alien || alien != IS_DIONA) - if(M.getOxyLoss()) M.adjustOxyLoss(-1*REM) - if(M.getBruteLoss() && prob(80)) M.heal_organ_damage(1*REM,0) - if(M.getFireLoss() && prob(80)) M.heal_organ_damage(0,1*REM) - if(M.getToxLoss() && prob(80)) M.adjustToxLoss(-1*REM) - ..() - return - - anti_toxin - name = "Dylovene" - id = "anti_toxin" - description = "Dylovene is a broad-spectrum antitoxin." - reagent_state = LIQUID - color = "#00A000" // rgb: 200, 165, 220 - scannable = 1 - - on_mob_life(var/mob/living/M as mob, var/alien) - if(!M) M = holder.my_atom - if(!alien || alien != IS_DIONA) - M.reagents.remove_all_type(/datum/reagent/toxin, 1*REM, 0, 1) - M.drowsyness = max(M.drowsyness-2*REM, 0) - M.hallucination = max(0, M.hallucination - 5*REM) - M.adjustToxLoss(-2*REM) - ..() - return - - adminordrazine //An OP chemical for admins - name = "Adminordrazine" - id = "adminordrazine" - description = "It's magic. We don't have to explain it." - reagent_state = LIQUID - color = "#C8A5DC" // rgb: 200, 165, 220 - - glass_icon_state = "golden_cup" - glass_name = "golden cup" - glass_desc = "It's magic. We don't have to explain it." - - on_mob_life(var/mob/living/carbon/M as mob) - if(!M) M = holder.my_atom ///This can even heal dead people. - M.reagents.remove_all_type(/datum/reagent/toxin, 5*REM, 0, 1) - M.setCloneLoss(0) - M.setOxyLoss(0) - M.radiation = 0 - M.heal_organ_damage(5,5) - M.adjustToxLoss(-5) - M.hallucination = 0 - M.setBrainLoss(0) - M.disabilities = 0 - M.sdisabilities = 0 - M.eye_blurry = 0 - M.eye_blind = 0 - M.SetWeakened(0) - M.SetStunned(0) - M.SetParalysis(0) - M.silent = 0 - M.dizziness = 0 - M.drowsyness = 0 - M.stuttering = 0 - M.confused = 0 - M.sleeping = 0 - M.jitteriness = 0 - for(var/datum/disease/D in M.viruses) - D.spread = "Remissive" - D.stage-- - if(D.stage < 1) - D.cure() - ..() - return - synaptizine - - name = "Synaptizine" - id = "synaptizine" - description = "Synaptizine is used to treat various diseases." - reagent_state = LIQUID - color = "#99CCFF" // rgb: 200, 165, 220 - custom_metabolism = 0.01 - overdose = REAGENTS_OVERDOSE - scannable = 1 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.drowsyness = max(M.drowsyness-5, 0) - M.AdjustParalysis(-1) - M.AdjustStunned(-1) - M.AdjustWeakened(-1) - holder.remove_reagent("mindbreaker", 5) - M.hallucination = max(0, M.hallucination - 10) - if(prob(60)) M.adjustToxLoss(1) - ..() - return - - impedrezene - name = "Impedrezene" - id = "impedrezene" - description = "Impedrezene is a narcotic that impedes one's ability by slowing down the higher brain cell functions." - reagent_state = LIQUID - color = "#C8A5DC" // rgb: 200, 165, 220 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.jitteriness = max(M.jitteriness-5,0) - if(prob(80)) M.adjustBrainLoss(1*REM) - if(prob(50)) M.drowsyness = max(M.drowsyness, 3) - if(prob(10)) M.emote("drool") - ..() - return - - hyronalin - name = "Hyronalin" - id = "hyronalin" - description = "Hyronalin is a medicinal drug used to counter the effect of radiation poisoning." - reagent_state = LIQUID - color = "#408000" // rgb: 200, 165, 220 - custom_metabolism = 0.05 - overdose = REAGENTS_OVERDOSE - scannable = 1 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.radiation = max(M.radiation-3*REM,0) - ..() - return - - arithrazine - name = "Arithrazine" - id = "arithrazine" - description = "Arithrazine is an unstable medication used for the most extreme cases of radiation poisoning." - reagent_state = LIQUID - color = "#008000" // rgb: 200, 165, 220 - custom_metabolism = 0.05 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(M.stat == 2.0) - return //See above, down and around. --Agouri - if(!M) M = holder.my_atom - M.radiation = max(M.radiation-7*REM,0) - M.adjustToxLoss(-1*REM) - if(prob(15)) - M.take_organ_damage(1, 0) - ..() - return - - alkysine - name = "Alkysine" - id = "alkysine" - description = "Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Can heal brain tissue." - reagent_state = LIQUID - color = "#FFFF66" // rgb: 200, 165, 220 - custom_metabolism = 0.05 - overdose = REAGENTS_OVERDOSE - scannable = 1 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.adjustBrainLoss(-3*REM) - ..() - return - - imidazoline - name = "Imidazoline" - id = "imidazoline" - description = "Heals eye damage" - reagent_state = LIQUID - color = "#C8A5DC" // rgb: 200, 165, 220 - overdose = REAGENTS_OVERDOSE - scannable = 1 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.eye_blurry = max(M.eye_blurry-5 , 0) - M.eye_blind = max(M.eye_blind-5 , 0) - if(ishuman(M)) - var/mob/living/carbon/human/H = M - var/obj/item/organ/eyes/E = H.internal_organs_by_name["eyes"] - if(E && istype(E)) - if(E.damage > 0) - E.damage = max(E.damage - 1, 0) - ..() - return - - peridaxon - name = "Peridaxon" - id = "peridaxon" - description = "Used to encourage recovery of internal organs and nervous systems. Medicate cautiously." - reagent_state = LIQUID - color = "#561EC3" // rgb: 200, 165, 220 - overdose = 10 - scannable = 1 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(ishuman(M)) - var/mob/living/carbon/human/H = M - - //Peridaxon heals only non-robotic organs - for(var/obj/item/organ/I in H.internal_organs) - if((I.damage > 0) && (I.robotic != 2)) - I.damage = max(I.damage - 0.20, 0) - ..() - return - - bicaridine - name = "Bicaridine" - id = "bicaridine" - description = "Bicaridine is an analgesic medication and can be used to treat blunt trauma." - reagent_state = LIQUID - color = "#BF0000" // rgb: 200, 165, 220 - overdose = REAGENTS_OVERDOSE - scannable = 1 - - on_mob_life(var/mob/living/M as mob, var/alien) - if(M.stat == 2.0) - return - if(!M) M = holder.my_atom - if(alien != IS_DIONA) - M.heal_organ_damage(2*REM,0) - ..() - return - - hyperzine - name = "Hyperzine" - id = "hyperzine" - description = "Hyperzine is a highly effective, long lasting, muscle stimulant." - reagent_state = LIQUID - color = "#FF3300" // rgb: 200, 165, 220 - custom_metabolism = 0.03 - overdose = REAGENTS_OVERDOSE/2 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(prob(5)) M.emote(pick("twitch","blink_r","shiver")) - ..() - return - - adrenaline - name = "Adrenaline" - id = "adrenaline" - description = "Adrenaline is a hormone used as a drug to treat cardiac arrest and other cardiac dysrhythmias resulting in diminished or absent cardiac output." - reagent_state = LIQUID - color = "#C8A5DC" // rgb: 200, 165, 220 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.SetParalysis(0) - M.SetWeakened(0) - M.adjustToxLoss(rand(3)) - ..() - return - - cryoxadone - name = "Cryoxadone" - id = "cryoxadone" - description = "A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly." - reagent_state = LIQUID - color = "#8080FF" // rgb: 200, 165, 220 - scannable = 1 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(M.bodytemperature < 170) - M.adjustCloneLoss(-1) - M.adjustOxyLoss(-1) - M.heal_organ_damage(1,1) - M.adjustToxLoss(-1) - ..() - return - - clonexadone - name = "Clonexadone" - id = "clonexadone" - description = "A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube." - reagent_state = LIQUID - color = "#80BFFF" // rgb: 200, 165, 220 - scannable = 1 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(M.bodytemperature < 170) - M.adjustCloneLoss(-3) - M.adjustOxyLoss(-3) - M.heal_organ_damage(3,3) - M.adjustToxLoss(-3) - ..() - return - - rezadone - name = "Rezadone" - id = "rezadone" - description = "A powder derived from fish toxin, this substance can effectively treat genetic damage in humanoids, though excessive consumption has side effects." - reagent_state = SOLID - color = "#669900" // rgb: 102, 153, 0 - overdose = REAGENTS_OVERDOSE - scannable = 1 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(!data) data = 1 - data++ - switch(data) - if(1 to 15) - M.adjustCloneLoss(-1) - M.heal_organ_damage(1,1) - if(15 to 35) - M.adjustCloneLoss(-2) - M.heal_organ_damage(2,1) - M.status_flags &= ~DISFIGURED - if(35 to INFINITY) - M.adjustToxLoss(1) - M.make_dizzy(5) - M.make_jittery(5) - - ..() - return - - spaceacillin - name = "Spaceacillin" - id = "spaceacillin" - description = "An all-purpose antiviral agent." - reagent_state = LIQUID - color = "#C1C1C1" // rgb: 200, 165, 220 - custom_metabolism = 0.01 - overdose = REAGENTS_OVERDOSE - scannable = 1 - - on_mob_life(var/mob/living/M as mob) - ..() - return - - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////// - - nanites - name = "Nanomachines" - id = "nanites" - description = "Microscopic construction robots." - reagent_state = LIQUID - color = "#535E66" // rgb: 83, 94, 102 - - reaction_mob(var/mob/M, var/method=TOUCH, var/volume) - src = null - if( (prob(10) && method==TOUCH) || method==INGEST) - M.contract_disease(new /datum/disease/robotic_transformation(0),1) - - xenomicrobes - name = "Xenomicrobes" - id = "xenomicrobes" - description = "Microbes with an entirely alien cellular structure." - reagent_state = LIQUID - color = "#535E66" // rgb: 83, 94, 102 - - reaction_mob(var/mob/M, var/method=TOUCH, var/volume) - src = null - if( (prob(10) && method==TOUCH) || method==INGEST) - M.contract_disease(new /datum/disease/xeno_transformation(0),1) - - fluorosurfactant//foam precursor - name = "Fluorosurfactant" - id = "fluorosurfactant" - description = "A perfluoronated sulfonic acid that forms a foam when mixed with water." - reagent_state = LIQUID - color = "#9E6B38" // rgb: 158, 107, 56 - - foaming_agent// Metal foaming agent. This is lithium hydride. Add other recipes (e.g. LiH + H2O -> LiOH + H2) eventually. - name = "Foaming agent" - id = "foaming_agent" - description = "A agent that yields metallic foam when mixed with light metal and a strong acid." - reagent_state = SOLID - color = "#664B63" // rgb: 102, 75, 99 - - nicotine - name = "Nicotine" - id = "nicotine" - description = "A highly addictive stimulant extracted from the tobacco plant." - reagent_state = LIQUID - color = "#181818" // rgb: 24, 24, 24 - - ammonia - name = "Ammonia" - id = "ammonia" - description = "A caustic substance commonly used in fertilizer or household cleaners." - reagent_state = GAS - color = "#404030" // rgb: 64, 64, 48 - - ultraglue - name = "Ultra Glue" - id = "glue" - description = "An extremely powerful bonding agent." - color = "#FFFFCC" // rgb: 255, 255, 204 - - diethylamine - name = "Diethylamine" - id = "diethylamine" - description = "A secondary amine, mildly corrosive." - reagent_state = LIQUID - color = "#604030" // rgb: 96, 64, 48 - - ethylredoxrazine // FUCK YOU, ALCOHOL - name = "Ethylredoxrazine" - id = "ethylredoxrazine" - description = "A powerful oxidizer that reacts with ethanol." - reagent_state = SOLID - color = "#605048" // rgb: 96, 80, 72 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.dizziness = 0 - M.drowsyness = 0 - M.stuttering = 0 - M.confused = 0 - M.reagents.remove_all_type(/datum/reagent/ethanol, 1*REM, 0, 1) - ..() - return - -//////////////////////////Ground crayons///////////////////// - - - crayon_dust - name = "Crayon dust" - id = "crayon_dust" - description = "Intensely coloured powder obtained by grinding crayons." - reagent_state = LIQUID - color = "#888888" - overdose = 5 - - red - name = "Red crayon dust" - id = "crayon_dust_red" - color = "#FE191A" - - orange - name = "Orange crayon dust" - id = "crayon_dust_orange" - color = "#FFBE4F" - - yellow - name = "Yellow crayon dust" - id = "crayon_dust_yellow" - color = "#FDFE7D" - - green - name = "Green crayon dust" - id = "crayon_dust_green" - color = "#18A31A" - - blue - name = "Blue crayon dust" - id = "crayon_dust_blue" - color = "#247CFF" - - purple - name = "Purple crayon dust" - id = "crayon_dust_purple" - color = "#CC0099" - - grey //Mime - name = "Grey crayon dust" - id = "crayon_dust_grey" - color = "#808080" - - brown //Rainbow - name = "Brown crayon dust" - id = "crayon_dust_brown" - color = "#846F35" - -//////////////////////////Paint////////////////////////////// - - paint - name = "Paint" - id = "paint" - description = "This paint will stick to almost any object." - reagent_state = LIQUID - color = "#808080" - overdose = 15 - color_weight = 20 - - New() - ..() - data = color - - reaction_turf(var/turf/T, var/volume) - ..() - if(istype(T) && !istype(T, /turf/space)) - T.color = color - - reaction_obj(var/obj/O, var/volume) - ..() - if(istype(O,/obj)) - O.color = color - - reaction_mob(var/mob/M, var/method=TOUCH, var/volume) - ..() - if(istype(M,/mob) && !istype(M,/mob/dead)) - //painting ghosts: not allowed - M.color = color - - on_merge(var/newdata, var/newamount) - if(!data || !newdata) - return - var/list/colors = list(0, 0, 0, 0) - var/tot_w = 0 - - var/hex1 = uppertext(color) - var/hex2 = uppertext(newdata) - if(length(hex1) == 7) - hex1 += "FF" - if(length(hex2) == 7) - hex2 += "FF" - if(length(hex1) != 9 || length(hex2) != 9) - return - colors[1] += hex2num(copytext(hex1, 2, 4)) * volume - colors[2] += hex2num(copytext(hex1, 4, 6)) * volume - colors[3] += hex2num(copytext(hex1, 6, 8)) * volume - colors[4] += hex2num(copytext(hex1, 8, 10)) * volume - tot_w += volume - colors[1] += hex2num(copytext(hex2, 2, 4)) * newamount - colors[2] += hex2num(copytext(hex2, 4, 6)) * newamount - colors[3] += hex2num(copytext(hex2, 6, 8)) * newamount - colors[4] += hex2num(copytext(hex2, 8, 10)) * newamount - tot_w += newamount - - color = rgb(colors[1] / tot_w, colors[2] / tot_w, colors[3] / tot_w, colors[4] / tot_w) - data = color - return - - -//////////////////////////Poison stuff/////////////////////// - - toxin - name = "Toxin" - id = "toxin" - description = "A toxic chemical." - reagent_state = LIQUID - color = "#CF3600" // rgb: 207, 54, 0 - var/toxpwr = 0.7 // Toxins are really weak, but without being treated, last very long. - custom_metabolism = 0.1 - - on_mob_life(var/mob/living/M as mob,var/alien) - if(!M) M = holder.my_atom - if(toxpwr) - M.adjustToxLoss(toxpwr*REM) - if(alien) ..() // Kind of a catch-all for aliens without the liver. Because this does not metabolize 'naturally', only removed by the liver. - return - - toxin/amatoxin - name = "Amatoxin" - id = "amatoxin" - description = "A powerful poison derived from certain species of mushroom." - reagent_state = LIQUID - color = "#792300" // rgb: 121, 35, 0 - toxpwr = 1 - - toxin/mutagen - name = "Unstable mutagen" - id = "mutagen" - description = "Might cause unpredictable mutations. Keep away from children." - reagent_state = LIQUID - color = "#13BC5E" // rgb: 19, 188, 94 - toxpwr = 0 - - reaction_mob(var/mob/living/carbon/M, var/method=TOUCH, var/volume) - if(!..()) return - if(!istype(M) || !M.dna) return //No robots, AIs, aliens, Ians or other mobs should be affected by this. - src = null - if((method==TOUCH && prob(33)) || method==INGEST) - randmuti(M) - if(prob(98)) randmutb(M) - else randmutg(M) - domutcheck(M, null) - M.UpdateAppearance() - return - on_mob_life(var/mob/living/carbon/M) - if(!istype(M)) return - if(!M) M = holder.my_atom - M.apply_effect(10,IRRADIATE,0) - ..() - return - - toxin/phoron - name = "Phoron" - id = "phoron" - description = "Phoron in its liquid form." - reagent_state = LIQUID - color = "#9D14DB" - toxpwr = 3 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - holder.remove_reagent("inaprovaline", 2*REM) - ..() - return - reaction_obj(var/obj/O, var/volume) - src = null - /*if(istype(O,/obj/item/weapon/reagent_containers/food/snacks/egg/slime)) - var/obj/item/weapon/reagent_containers/food/snacks/egg/slime/egg = O - if (egg.grown) - egg.Hatch()*/ - if((!O) || (!volume)) return 0 - var/turf/the_turf = get_turf(O) - the_turf.assume_gas("volatile_fuel", volume, T20C) - reaction_turf(var/turf/T, var/volume) - src = null - T.assume_gas("volatile_fuel", volume, T20C) - return - reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with plasma is stronger than fuel! - if(!istype(M, /mob/living)) - return - if(method == TOUCH) - M.adjust_fire_stacks(volume / 5) - return - - toxin/lexorin - name = "Lexorin" - id = "lexorin" - description = "Lexorin temporarily stops respiration. Causes tissue damage." - reagent_state = LIQUID - color = "#C8A5DC" // rgb: 200, 165, 220 - toxpwr = 0 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(M.stat == 2.0) - return - if(!M) M = holder.my_atom - if(prob(33)) - M.take_organ_damage(1*REM, 0) - if(M.losebreath < 15) - M.losebreath++ - ..() - return - - toxin/slimejelly - name = "Slime Jelly" - id = "slimejelly" - description = "A gooey semi-liquid produced from one of the deadliest lifeforms in existence. SO REAL." - reagent_state = LIQUID - color = "#801E28" // rgb: 128, 30, 40 - toxpwr = 0 - - on_mob_life(var/mob/living/M as mob) - if(prob(10)) - M << "\red Your insides are burning!" - M.adjustToxLoss(rand(20,60)*REM) - else if(prob(40)) - M.heal_organ_damage(5*REM,0) - ..() - return - - toxin/cyanide //Fast and Lethal - name = "Cyanide" - id = "cyanide" - description = "A highly toxic chemical." - reagent_state = LIQUID - color = "#CF3600" // rgb: 207, 54, 0 - toxpwr = 4 - custom_metabolism = 0.4 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.adjustOxyLoss(4*REM) - M.sleeping += 1 - ..() - return - - toxin/minttoxin - name = "Mint Toxin" - id = "minttoxin" - description = "Useful for dealing with undesirable customers." - reagent_state = LIQUID - color = "#CF3600" // rgb: 207, 54, 0 - toxpwr = 0 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if (FAT in M.mutations) - M.gib() - ..() - return - - toxin/carpotoxin - name = "Carpotoxin" - id = "carpotoxin" - description = "A deadly neurotoxin produced by the dreaded space carp." - reagent_state = LIQUID - color = "#003333" // rgb: 0, 51, 51 - toxpwr = 2 - - toxin/zombiepowder - name = "Zombie Powder" - id = "zombiepowder" - description = "A strong neurotoxin that puts the subject into a death-like state." - reagent_state = SOLID - color = "#669900" // rgb: 102, 153, 0 - toxpwr = 0.5 - - on_mob_life(var/mob/living/carbon/M as mob) - if(!M) M = holder.my_atom - M.status_flags |= FAKEDEATH - M.adjustOxyLoss(0.5*REM) - M.Weaken(10) - M.silent = max(M.silent, 10) - M.tod = worldtime2text() - ..() - return - - Destroy() - if(holder && ismob(holder.my_atom)) - var/mob/M = holder.my_atom - M.status_flags &= ~FAKEDEATH - ..() - - toxin/mindbreaker - name = "Mindbreaker Toxin" - id = "mindbreaker" - description = "A powerful hallucinogen, it can cause fatal effects in users." - reagent_state = LIQUID - color = "#B31008" // rgb: 139, 166, 233 - toxpwr = 0 - custom_metabolism = 0.05 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M) - if(!M) M = holder.my_atom - M.hallucination += 10 - ..() - return - - //Reagents used for plant fertilizers. - toxin/fertilizer - name = "fertilizer" - id = "fertilizer" - description = "A chemical mix good for growing plants with." - reagent_state = LIQUID - toxpwr = 0.2 //It's not THAT poisonous. - color = "#664330" // rgb: 102, 67, 48 - - toxin/fertilizer/eznutrient - name = "EZ Nutrient" - id = "eznutrient" - - toxin/fertilizer/left4zed - name = "Left-4-Zed" - id = "left4zed" - - toxin/fertilizer/robustharvest - name = "Robust Harvest" - id = "robustharvest" - - toxin/plantbgone - name = "Plant-B-Gone" - id = "plantbgone" - description = "A harmful toxic mixture to kill plantlife. Do not ingest!" - reagent_state = LIQUID - color = "#49002E" // rgb: 73, 0, 46 - toxpwr = 1 - - // Clear off wallrot fungi - reaction_turf(var/turf/T, var/volume) - if(istype(T, /turf/simulated/wall)) - var/turf/simulated/wall/W = T - if(W.rotting) - W.rotting = 0 - for(var/obj/effect/E in W) if(E.name == "Wallrot") qdel(E) - - for(var/mob/O in viewers(W, null)) - O.show_message(text("\blue The fungi are completely dissolved by the solution!"), 1) - - reaction_obj(var/obj/O, var/volume) - if(istype(O,/obj/effect/alien/weeds/)) - var/obj/effect/alien/weeds/alien_weeds = O - alien_weeds.health -= rand(15,35) // Kills alien weeds pretty fast - alien_weeds.healthcheck() - else if(istype(O,/obj/effect/plant)) - var/obj/effect/plant/plant = O - plant.die_off() - else if(istype(O,/obj/machinery/portable_atmospherics/hydroponics)) - var/obj/machinery/portable_atmospherics/hydroponics/tray = O - - if(tray.seed) - tray.health -= rand(30,50) - if(tray.pestlevel > 0) - tray.pestlevel -= 2 - if(tray.weedlevel > 0) - tray.weedlevel -= 3 - tray.toxins += 4 - tray.check_level_sanity() - tray.update_icon() - - reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume) - src = null - if(iscarbon(M)) - var/mob/living/carbon/C = M - if(!C.wear_mask) // If not wearing a mask - C.adjustToxLoss(2) // 4 toxic damage per application, doubled for some reason - if(ishuman(M)) - var/mob/living/carbon/human/H = M - if(H.dna) - if(H.species.flags & IS_PLANT) //plantmen take a LOT of damage - H.adjustToxLoss(50) - - toxin/stoxin - name = "Soporific" - id = "stoxin" - description = "An effective hypnotic used to treat insomnia." - reagent_state = LIQUID - color = "#009CA8" // rgb: 232, 149, 204 - toxpwr = 0 - custom_metabolism = 0.1 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(!data) data = 1 - switch(data) - if(1 to 12) - if(prob(5)) M.emote("yawn") - if(12 to 15) - M.eye_blurry = max(M.eye_blurry, 10) - if(15 to 49) - if(prob(50)) - M.Weaken(2) - M.drowsyness = max(M.drowsyness, 20) - if(50 to INFINITY) - M.sleeping = max(M.sleeping, 20) - M.drowsyness = max(M.drowsyness, 60) - data++ - ..() - return - - toxin/chloralhydrate - name = "Chloral Hydrate" - id = "chloralhydrate" - description = "A powerful sedative." - reagent_state = SOLID - color = "#000067" // rgb: 0, 0, 103 - toxpwr = 1 - custom_metabolism = 0.1 //Default 0.2 - overdose = 15 - overdose_dam = 5 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(!data) data = 1 - data++ - switch(data) - if(1) - M.confused += 2 - M.drowsyness += 2 - if(2 to 20) - M.Weaken(30) - M.eye_blurry = max(M.eye_blurry, 10) - if(20 to INFINITY) - M.sleeping = max(M.sleeping, 30) - ..() - return - - toxin/potassium_chloride - name = "Potassium Chloride" - id = "potassium_chloride" - description = "A delicious salt that stops the heart when injected into cardiac muscle." - reagent_state = SOLID - color = "#FFFFFF" // rgb: 255,255,255 - toxpwr = 0 - overdose = 30 - - on_mob_life(var/mob/living/carbon/M as mob) - var/mob/living/carbon/human/H = M - if(H.stat != 1) - if (volume >= overdose) - if(H.losebreath >= 10) - H.losebreath = max(10, H.losebreath-10) - H.adjustOxyLoss(2) - H.Weaken(10) - ..() - return - - toxin/potassium_chlorophoride - name = "Potassium Chlorophoride" - id = "potassium_chlorophoride" - description = "A specific chemical based on Potassium Chloride to stop the heart for surgery. Not safe to eat!" - reagent_state = SOLID - color = "#FFFFFF" // rgb: 255,255,255 - toxpwr = 2 - overdose = 20 - - on_mob_life(var/mob/living/carbon/M as mob) - if(ishuman(M)) - var/mob/living/carbon/human/H = M - if(H.stat != 1) - if(H.losebreath >= 10) - H.losebreath = max(10, M.losebreath-10) - H.adjustOxyLoss(2) - H.Weaken(10) - ..() - return - - toxin/beer2 //disguised as normal beer for use by emagged brobots - name = "Beer" - id = "beer2" - description = "An alcoholic beverage made from malted grains, hops, yeast, and water. The fermentation appears to be incomplete." //If the players manage to analyze this, they deserve to know something is wrong. - reagent_state = LIQUID - color = "#664300" // rgb: 102, 67, 0 - custom_metabolism = 0.15 // Sleep toxins should always be consumed pretty fast - overdose = REAGENTS_OVERDOSE/2 - - glass_icon_state = "beerglass" - glass_name = "glass of beer" - glass_desc = "A freezing pint of beer" - glass_center_of_mass = list("x"=16, "y"=8) - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(!data) data = 1 - switch(data) - if(1) - M.confused += 2 - M.drowsyness += 2 - if(2 to 50) - M.sleeping += 1 - if(51 to INFINITY) - M.sleeping += 1 - M.adjustToxLoss((data - 50)*REM) - data++ - ..() - return - - toxin/acid - name = "Sulphuric acid" - id = "sacid" - description = "A very corrosive mineral acid with the molecular formula H2SO4." - reagent_state = LIQUID - color = "#DB5008" // rgb: 219, 80, 8 - toxpwr = 1 - var/meltprob = 10 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.take_organ_damage(0, 1*REM) - ..() - return - - reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//magic numbers everywhere - if(!istype(M, /mob/living)) - return - if(method == TOUCH) - if(ishuman(M)) - var/mob/living/carbon/human/H = M - - if(H.head) - if(prob(meltprob) && !H.head.unacidable) - H << "Your headgear melts away but protects you from the acid!" - qdel(H.head) - H.update_inv_head(0) - H.update_hair(0) - else - H << "Your headgear protects you from the acid." - return - - if(H.wear_mask) - if(prob(meltprob) && !H.wear_mask.unacidable) - H << "Your mask melts away but protects you from the acid!" - qdel (H.wear_mask) - H.update_inv_wear_mask(0) - H.update_hair(0) - else - H << "Your mask protects you from the acid." - return - - if(H.glasses) //Doesn't protect you from the acid but can melt anyways! - if(prob(meltprob) && !H.glasses.unacidable) - H << "Your glasses melts away!" - qdel (H.glasses) - H.update_inv_glasses(0) - - if(!M.unacidable) - if(istype(M, /mob/living/carbon/human) && volume >= 10) - var/mob/living/carbon/human/H = M - var/obj/item/organ/external/affecting = H.get_organ("head") - if(affecting) - if(affecting.take_damage(4*toxpwr, 2*toxpwr)) - H.UpdateDamageIcon() - if(prob(meltprob)) //Applies disfigurement - if (!(H.species && (H.species.flags & NO_PAIN))) - H.emote("scream") - H.status_flags |= DISFIGURED - else - M.take_organ_damage(min(6*toxpwr, volume * toxpwr)) // uses min() and volume to make sure they aren't being sprayed in trace amounts (1 unit != insta rape) -- Doohl - else - if(!M.unacidable) - M.take_organ_damage(min(6*toxpwr, volume * toxpwr)) - - reaction_obj(var/obj/O, var/volume) - if((istype(O,/obj/item) || istype(O,/obj/effect/plant)) && prob(meltprob * 3)) - if(!O.unacidable) - var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc) - I.desc = "Looks like this was \an [O] some time ago." - for(var/mob/M in viewers(5, O)) - M << "\red \the [O] melts." - qdel(O) - - toxin/acid/polyacid - name = "Polytrinic acid" - id = "pacid" - description = "Polytrinic acid is a an extremely corrosive chemical substance." - reagent_state = LIQUID - color = "#8E18A9" // rgb: 142, 24, 169 - toxpwr = 2 - meltprob = 30 - -/////////////////////////Food Reagents//////////////////////////// -// Part of the food code. Nutriment is used instead of the old "heal_amt" code. Also is where all the food -// condiments, additives, and such go. - nutriment - name = "Nutriment" - id = "nutriment" - description = "All the vitamins, minerals, and carbohydrates the body needs in pure form." - reagent_state = SOLID - nutriment_factor = 15 * REAGENTS_METABOLISM - color = "#664330" // rgb: 102, 67, 48 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(prob(50)) M.heal_organ_damage(1,0) - M.nutrition += nutriment_factor // For hunger and fatness - ..() - return - - nutriment/protein // Bad for Skrell! - name = "animal protein" - id = "protein" - color = "#440000" - - on_mob_life(var/mob/living/M, var/alien) - if(alien && alien == IS_SKRELL) - M.adjustToxLoss(0.5) - M.nutrition -= nutriment_factor - ..() - - nutriment/egg // Also bad for skrell. Not a child of protein because it might mess up, not sure. - name = "egg yolk" - id = "egg" - color = "#FFFFAA" - - on_mob_life(var/mob/living/M, var/alien) - if(alien && alien == IS_SKRELL) - M.adjustToxLoss(0.5) - M.nutrition -= nutriment_factor - ..() - - lipozine - name = "Lipozine" // The anti-nutriment. - id = "lipozine" - description = "A chemical compound that causes a powerful fat-burning reaction." - reagent_state = LIQUID - nutriment_factor = 10 * REAGENTS_METABOLISM - color = "#BBEDA4" // rgb: 187, 237, 164 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.nutrition = max(M.nutrition - nutriment_factor, 0) - M.overeatduration = 0 - if(M.nutrition < 0)//Prevent from going into negatives. - M.nutrition = 0 - ..() - return - - soysauce - name = "Soysauce" - id = "soysauce" - description = "A salty sauce made from the soy plant." - reagent_state = LIQUID - nutriment_factor = 2 * REAGENTS_METABOLISM - color = "#792300" // rgb: 121, 35, 0 - - ketchup - name = "Ketchup" - id = "ketchup" - description = "Ketchup, catsup, whatever. It's tomato paste." - reagent_state = LIQUID - nutriment_factor = 5 * REAGENTS_METABOLISM - color = "#731008" // rgb: 115, 16, 8 - - capsaicin - name = "Capsaicin Oil" - id = "capsaicin" - description = "This is what makes chilis hot." - reagent_state = LIQUID - color = "#B31008" // rgb: 179, 16, 8 - - on_mob_life(var/mob/living/M as mob) - if(!M) - M = holder.my_atom - if(!data) - data = 1 - if(ishuman(M)) - var/mob/living/carbon/human/H = M - if(H.species && !(H.species.flags & (NO_PAIN | IS_SYNTHETIC)) ) - switch(data) - if(1 to 2) - H << "\red Your insides feel uncomfortably hot !" - if(2 to 20) - if(prob(5)) - H << "\red Your insides feel uncomfortably hot !" - if(20 to INFINITY) - H.apply_effect(2,AGONY,0) - if(prob(5)) - H.visible_message("[H] [pick("dry heaves!","coughs!","splutters!")]") - H << "\red You feel like your insides are burning !" - else if(istype(M, /mob/living/carbon/slime)) - M.bodytemperature += rand(10,25) - holder.remove_reagent("frostoil", 5) - holder.remove_reagent(src.id, FOOD_METABOLISM) - data++ - ..() - return - - condensedcapsaicin - name = "Condensed Capsaicin" - id = "condensedcapsaicin" - description = "A chemical agent used for self-defense and in police work." - reagent_state = LIQUID - color = "#B31008" // rgb: 179, 16, 8 - - reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume) - if(!istype(M, /mob/living)) - return - if(method == TOUCH) - if(istype(M, /mob/living/carbon/human)) - var/mob/living/carbon/human/victim = M - var/mouth_covered = 0 - var/eyes_covered = 0 - var/obj/item/safe_thing = null - if( victim.wear_mask ) - if ( victim.wear_mask.flags & MASKCOVERSEYES ) - eyes_covered = 1 - safe_thing = victim.wear_mask - if ( victim.wear_mask.flags & MASKCOVERSMOUTH ) - mouth_covered = 1 - safe_thing = victim.wear_mask - if( victim.head ) - if ( victim.head.flags & MASKCOVERSEYES ) - eyes_covered = 1 - safe_thing = victim.head - if ( victim.head.flags & MASKCOVERSMOUTH ) - mouth_covered = 1 - safe_thing = victim.head - if(victim.glasses) - eyes_covered = 1 - if ( !safe_thing ) - safe_thing = victim.glasses - if ( eyes_covered && mouth_covered ) - victim << "\red Your [safe_thing] protects you from the pepperspray!" - return - else if ( eyes_covered ) // Reduced effects if partially protected - victim << "\red Your [safe_thing] protect you from most of the pepperspray!" - victim.eye_blurry = max(M.eye_blurry, 15) - victim.eye_blind = max(M.eye_blind, 5) - victim.Stun(5) - victim.Weaken(5) - //victim.Paralyse(10) - //victim.drop_item() - return - else if ( mouth_covered ) // Mouth cover is better than eye cover - victim << "\red Your [safe_thing] protects your face from the pepperspray!" - if (!(victim.species && (victim.species.flags & NO_PAIN))) - victim.emote("scream") - victim.eye_blurry = max(M.eye_blurry, 5) - return - else // Oh dear :D - if (!(victim.species && (victim.species.flags & NO_PAIN))) - victim.emote("scream") - victim << "\red You're sprayed directly in the eyes with pepperspray!" - victim.eye_blurry = max(M.eye_blurry, 25) - victim.eye_blind = max(M.eye_blind, 10) - victim.Stun(5) - victim.Weaken(5) - //victim.Paralyse(10) - //victim.drop_item() - - on_mob_life(var/mob/living/M as mob) - if(!M) - M = holder.my_atom - if(!data) - data = 1 - if(ishuman(M)) - var/mob/living/carbon/human/H = M - if(H.species && !(H.species.flags & (NO_PAIN | IS_SYNTHETIC)) ) - switch(data) - if(1) - H << "\red You feel like your insides are burning !" - if(2 to INFINITY) - H.apply_effect(4,AGONY,0) - if(prob(5)) - H.visible_message("[H] [pick("dry heaves!","coughs!","splutters!")]") - H << "\red You feel like your insides are burning !" - else if(istype(M, /mob/living/carbon/slime)) - M.bodytemperature += rand(15,30) - holder.remove_reagent("frostoil", 5) - holder.remove_reagent(src.id, FOOD_METABOLISM) - data++ - ..() - return - - frostoil - name = "Frost Oil" - id = "frostoil" - description = "A special oil that noticably chills the body. Extracted from Ice Peppers." - reagent_state = LIQUID - color = "#B31008" // rgb: 139, 166, 233 - - on_mob_life(var/mob/living/M as mob) - if(!M) - M = holder.my_atom - M.bodytemperature = max(M.bodytemperature - 10 * TEMPERATURE_DAMAGE_COEFFICIENT, 0) - if(prob(1)) - M.emote("shiver") - if(istype(M, /mob/living/carbon/slime)) - M.bodytemperature = max(M.bodytemperature - rand(10,20), 0) - holder.remove_reagent("capsaicin", 5) - holder.remove_reagent(src.id, FOOD_METABOLISM) - ..() - return - - reaction_turf(var/turf/simulated/T, var/volume) - for(var/mob/living/carbon/slime/M in T) - M.adjustToxLoss(rand(15,30)) - - sodiumchloride - name = "Table Salt" - id = "sodiumchloride" - description = "A salt made of sodium chloride. Commonly used to season food." - reagent_state = SOLID - color = "#FFFFFF" // rgb: 255,255,255 - overdose = REAGENTS_OVERDOSE - - blackpepper - name = "Black Pepper" - id = "blackpepper" - description = "A powder ground from peppercorns. *AAAACHOOO*" - reagent_state = SOLID - // no color (ie, black) - - coco - name = "Coco Powder" - id = "coco" - description = "A fatty, bitter paste made from coco beans." - reagent_state = SOLID - nutriment_factor = 5 * REAGENTS_METABOLISM - color = "#302000" // rgb: 48, 32, 0 - - on_mob_life(var/mob/living/M as mob) - M.nutrition += nutriment_factor - ..() - return - - hot_coco // there's also drink/hot_coco for whatever reason - name = "Hot Chocolate" - id = "hot_coco" - description = "Made with love! And cocoa beans." - reagent_state = LIQUID - nutriment_factor = 2 * REAGENTS_METABOLISM - color = "#403010" // rgb: 64, 48, 16 - - glass_icon_state = "chocolateglass" - glass_name = "glass of hot chocolate" - glass_desc = "Made with love! And cocoa beans." - - on_mob_life(var/mob/living/M as mob) - if (M.bodytemperature < 310)//310 is the normal bodytemp. 310.055 - M.bodytemperature = min(310, M.bodytemperature + (5 * TEMPERATURE_DAMAGE_COEFFICIENT)) - M.nutrition += nutriment_factor - ..() - return - - psilocybin - name = "Psilocybin" - id = "psilocybin" - description = "A strong psycotropic derived from certain species of mushroom." - color = "#E700E7" // rgb: 231, 0, 231 - overdose = REAGENTS_OVERDOSE - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.druggy = max(M.druggy, 30) - if(!data) data = 1 - switch(data) - if(1 to 5) - if (!M.stuttering) M.stuttering = 1 - M.make_dizzy(5) - if(prob(10)) M.emote(pick("twitch","giggle")) - if(5 to 10) - if (!M.stuttering) M.stuttering = 1 - M.make_jittery(10) - M.make_dizzy(10) - M.druggy = max(M.druggy, 35) - if(prob(20)) M.emote(pick("twitch","giggle")) - if (10 to INFINITY) - if (!M.stuttering) M.stuttering = 1 - M.make_jittery(20) - M.make_dizzy(20) - M.druggy = max(M.druggy, 40) - if(prob(30)) M.emote(pick("twitch","giggle")) - holder.remove_reagent(src.id, 0.2) - data++ - ..() - return - - sprinkles - name = "Sprinkles" - id = "sprinkles" - description = "Multi-colored little bits of sugar, commonly found on donuts. Loved by cops." - nutriment_factor = 1 * REAGENTS_METABOLISM - color = "#FF00FF" // rgb: 255, 0, 255 - - on_mob_life(var/mob/living/M as mob) - M.nutrition += nutriment_factor - /*if(istype(M, /mob/living/carbon/human) && M.job in list("Security Officer", "Head of Security", "Detective", "Warden")) - if(!M) M = holder.my_atom - M.heal_organ_damage(1,1) - M.nutrition += nutriment_factor - ..() - return - */ - ..() - -/* //removed because of meta bullshit. this is why we can't have nice things. - syndicream - name = "Cream filling" - id = "syndicream" - description = "Delicious cream filling of a mysterious origin. Tastes criminally good." - nutriment_factor = 1 * REAGENTS_METABOLISM - color = "#AB7878" // rgb: 171, 120, 120 - - on_mob_life(var/mob/living/M as mob) - M.nutrition += nutriment_factor - if(istype(M, /mob/living/carbon/human) && M.mind) - if(M.mind.special_role) - if(!M) M = holder.my_atom - M.heal_organ_damage(1,1) - M.nutrition += nutriment_factor - ..() - return - ..() -*/ - cornoil - name = "Corn Oil" - id = "cornoil" - description = "An oil derived from various types of corn." - reagent_state = LIQUID - nutriment_factor = 20 * REAGENTS_METABOLISM - color = "#302000" // rgb: 48, 32, 0 - - on_mob_life(var/mob/living/M as mob) - M.nutrition += nutriment_factor - ..() - return - reaction_turf(var/turf/simulated/T, var/volume) - if (!istype(T)) return - src = null - if(volume >= 3) - if(T.wet >= 1) return - T.wet = 1 - if(T.wet_overlay) - T.overlays -= T.wet_overlay - T.wet_overlay = null - T.wet_overlay = image('icons/effects/water.dmi',T,"wet_floor") - T.overlays += T.wet_overlay - - spawn(800) - if (!istype(T)) return - if(T.wet >= 2) return - T.wet = 0 - if(T.wet_overlay) - T.overlays -= T.wet_overlay - T.wet_overlay = null - var/hotspot = (locate(/obj/fire) in T) - if(hotspot) - var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles ) - lowertemp.temperature = max( min(lowertemp.temperature-2000,lowertemp.temperature / 2) ,0) - lowertemp.react() - T.assume_air(lowertemp) - qdel(hotspot) - - enzyme - name = "Universal Enzyme" - id = "enzyme" - description = "A universal enzyme used in the preperation of certain chemicals and foods." - reagent_state = LIQUID - color = "#365E30" // rgb: 54, 94, 48 - overdose = REAGENTS_OVERDOSE - - dry_ramen - name = "Dry Ramen" - id = "dry_ramen" - description = "Space age food, since August 25, 1958. Contains dried noodles, vegetables, and chemicals that boil in contact with water." - reagent_state = SOLID - nutriment_factor = 1 * REAGENTS_METABOLISM - color = "#302000" // rgb: 48, 32, 0 - - on_mob_life(var/mob/living/M as mob) - M.nutrition += nutriment_factor - ..() - return - - hot_ramen - name = "Hot Ramen" - id = "hot_ramen" - description = "The noodles are boiled, the flavors are artificial, just like being back in school." - reagent_state = LIQUID - nutriment_factor = 5 * REAGENTS_METABOLISM - color = "#302000" // rgb: 48, 32, 0 - - on_mob_life(var/mob/living/M as mob) - M.nutrition += nutriment_factor - if (M.bodytemperature < 310)//310 is the normal bodytemp. 310.055 - M.bodytemperature = min(310, M.bodytemperature + (10 * TEMPERATURE_DAMAGE_COEFFICIENT)) - ..() - return - - hell_ramen - name = "Hell Ramen" - id = "hell_ramen" - description = "The noodles are boiled, the flavors are artificial, just like being back in school." - reagent_state = LIQUID - nutriment_factor = 5 * REAGENTS_METABOLISM - color = "#302000" // rgb: 48, 32, 0 - - on_mob_life(var/mob/living/M as mob) - M.nutrition += nutriment_factor - M.bodytemperature += 10 * TEMPERATURE_DAMAGE_COEFFICIENT - ..() - return - - flour - name = "flour" - id = "flour" - description = "This is what you rub all over yourself to pretend to be a ghost." - reagent_state = SOLID - nutriment_factor = 1 * REAGENTS_METABOLISM - color = "#FFFFFF" // rgb: 0, 0, 0 - - on_mob_life(var/mob/living/M as mob) - M.nutrition += nutriment_factor - ..() - return - - reaction_turf(var/turf/T, var/volume) - src = null - if(!istype(T, /turf/space)) - new /obj/effect/decal/cleanable/flour(T) - - rice - name = "Rice" - id = "rice" - description = "Enjoy the great taste of nothing." - reagent_state = SOLID - nutriment_factor = 1 * REAGENTS_METABOLISM - color = "#FFFFFF" // rgb: 0, 0, 0 - - on_mob_life(var/mob/living/M as mob) - M.nutrition += nutriment_factor - ..() - return - - cherryjelly - name = "Cherry Jelly" - id = "cherryjelly" - description = "Totally the best. Only to be spread on foods with excellent lateral symmetry." - reagent_state = LIQUID - nutriment_factor = 1 * REAGENTS_METABOLISM - color = "#801E28" // rgb: 128, 30, 40 - - on_mob_life(var/mob/living/M as mob) - M.nutrition += nutriment_factor - ..() - return - -///////////////////////////////////////////////////////////////////////////////////////////////////////// -/////////////////////// DRINKS BELOW, Beer is up there though, along with cola. Cap'n Pete's Cuban Spiced Rum//////////////////////////////// -///////////////////////////////////////////////////////////////////////////////////////////////////////// - - drink - name = "Drink" - id = "drink" - description = "Uh, some kind of drink." - reagent_state = LIQUID - nutriment_factor = 1 * REAGENTS_METABOLISM - color = "#E78108" // rgb: 231, 129, 8 - var/adj_dizzy = 0 - var/adj_drowsy = 0 - var/adj_sleepy = 0 - var/adj_temp = 0 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.nutrition += nutriment_factor - holder.remove_reagent(src.id, FOOD_METABOLISM) - // Drinks should be used up faster than other reagents. - holder.remove_reagent(src.id, FOOD_METABOLISM) - if (adj_dizzy) M.dizziness = max(0,M.dizziness + adj_dizzy) - if (adj_drowsy) M.drowsyness = max(0,M.drowsyness + adj_drowsy) - if (adj_sleepy) M.sleeping = max(0,M.sleeping + adj_sleepy) - if (adj_temp) - if (M.bodytemperature < 310)//310 is the normal bodytemp. 310.055 - M.bodytemperature = min(310, M.bodytemperature + (25 * TEMPERATURE_DAMAGE_COEFFICIENT)) - - ..() - return - - drink/orangejuice - name = "Orange juice" - id = "orangejuice" - description = "Both delicious AND rich in Vitamin C, what more do you need?" - color = "#E78108" // rgb: 231, 129, 8 - - glass_icon_state = "glass_orange" - glass_name = "glass of orange juice" - glass_desc = "Vitamins! Yay!" - - on_mob_life(var/mob/living/M as mob) - ..() - if(M.getOxyLoss() && prob(30)) M.adjustOxyLoss(-1) - return - - drink/tomatojuice - name = "Tomato Juice" - id = "tomatojuice" - description = "Tomatoes made into juice. What a waste of big, juicy tomatoes, huh?" - color = "#731008" // rgb: 115, 16, 8 - - glass_icon_state = "glass_red" - glass_name = "glass of tomato juice" - glass_desc = "Are you sure this is tomato juice?" - - on_mob_life(var/mob/living/M as mob) - ..() - if(M.getFireLoss() && prob(20)) M.heal_organ_damage(0,1) - return - - drink/limejuice - name = "Lime Juice" - id = "limejuice" - description = "The sweet-sour juice of limes." - color = "#365E30" // rgb: 54, 94, 48 - - glass_icon_state = "glass_green" - glass_name = "glass of lime juice" - glass_desc = "A glass of sweet-sour lime juice" - - on_mob_life(var/mob/living/M as mob) - ..() - if(M.getToxLoss() && prob(20)) M.adjustToxLoss(-1*REM) - return - - drink/carrotjuice - name = "Carrot juice" - id = "carrotjuice" - description = "It is just like a carrot but without crunching." - color = "#FF8C00" // rgb: 255, 140, 0 - - glass_icon_state = "carrotjuice" - glass_name = "glass of carrot juice" - glass_desc = "It is just like a carrot but without crunching." - - on_mob_life(var/mob/living/M as mob) - ..() - M.eye_blurry = max(M.eye_blurry-1 , 0) - M.eye_blind = max(M.eye_blind-1 , 0) - if(!data) data = 1 - switch(data) - if(1 to 20) - //nothing - if(21 to INFINITY) - if (prob(data-10)) - M.disabilities &= ~NEARSIGHTED - data++ - return - - drink/berryjuice - name = "Berry Juice" - id = "berryjuice" - description = "A delicious blend of several different kinds of berries." - color = "#990066" // rgb: 153, 0, 102 - - glass_icon_state = "berryjuice" - glass_name = "glass of berry juice" - glass_desc = "Berry juice. Or maybe it's jam. Who cares?" - - drink/grapejuice - name = "Grape Juice" - id = "grapejuice" - description = "It's grrrrrape!" - color = "#863333" // rgb: 134, 51, 51 - - glass_icon_state = "grapejuice" - glass_name = "glass of grape juice" - glass_desc = "It's grrrrrape!" - - drink/grapesoda - name = "Grape Soda" - id = "grapesoda" - description = "Grapes made into a fine drank." - color = "#421C52" // rgb: 98, 57, 53 - adj_drowsy = -3 - - glass_icon_state = "gsodaglass" - glass_name = "glass of grape soda" - glass_desc = "Looks like a delicious drink!" - - drink/poisonberryjuice - name = "Poison Berry Juice" - id = "poisonberryjuice" - description = "A tasty juice blended from various kinds of very deadly and toxic berries." - color = "#863353" // rgb: 134, 51, 83 - - glass_icon_state = "poisonberryjuice" - glass_name = "glass of poison berry juice" - glass_desc = "A glass of deadly juice." - - on_mob_life(var/mob/living/M as mob) - ..() - M.adjustToxLoss(1) - return - - drink/watermelonjuice - name = "Watermelon Juice" - id = "watermelonjuice" - description = "Delicious juice made from watermelon." - color = "#B83333" // rgb: 184, 51, 51 - - glass_icon_state = "glass_red" - glass_name = "glass of watermelon juice" - glass_desc = "Delicious juice made from watermelon." - - drink/lemonjuice - name = "Lemon Juice" - id = "lemonjuice" - description = "This juice is VERY sour." - color = "#AFAF00" // rgb: 175, 175, 0 - - glass_icon_state = "lemonjuice" - glass_name = "glass of lemon juice" - glass_desc = "Sour..." - - drink/banana - name = "Banana Juice" - id = "banana" - description = "The raw essence of a banana." - color = "#C3AF00" // rgb: 195, 175, 0 - - glass_icon_state = "banana" - glass_name = "glass of banana juice" - glass_desc = "The raw essence of a banana. HONK!" - - drink/nothing - name = "Nothing" - id = "nothing" - description = "Absolutely nothing." - - glass_icon_state = "nothing" - glass_name = "glass of nothing" - glass_desc = "Absolutely nothing." - - drink/potato_juice - name = "Potato Juice" - id = "potato" - description = "Juice of the potato. Bleh." - nutriment_factor = 2 * FOOD_METABOLISM - color = "#302000" // rgb: 48, 32, 0 - - glass_icon_state = "glass_brown" - glass_name = "glass of potato juice" - glass_desc = "Juice from a potato. Bleh." - - drink/milk - name = "Milk" - id = "milk" - description = "An opaque white liquid produced by the mammary glands of mammals." - color = "#DFDFDF" // rgb: 223, 223, 223 - - glass_icon_state = "glass_white" - glass_name = "glass of milk" - glass_desc = "White and nutritious goodness!" - - on_mob_life(var/mob/living/M as mob) - if(M.getBruteLoss() && prob(20)) M.heal_organ_damage(1,0) - holder.remove_reagent("capsaicin", 10*REAGENTS_METABOLISM) - ..() - return - - drink/milk/soymilk - name = "Soy Milk" - id = "soymilk" - description = "An opaque white liquid made from soybeans." - color = "#DFDFC7" // rgb: 223, 223, 199 - - glass_icon_state = "glass_white" - glass_name = "glass of soy milk" - glass_desc = "White and nutritious soy goodness!" - - drink/milk/cream - name = "Cream" - id = "cream" - description = "The fatty, still liquid part of milk. Why don't you mix this with sum scotch, eh?" - color = "#DFD7AF" // rgb: 223, 215, 175 - - glass_icon_state = "glass_white" - glass_name = "glass of cream" - glass_desc = "Ewwww..." - - drink/grenadine - name = "Grenadine Syrup" - id = "grenadine" - description = "Made in the modern day with proper pomegranate substitute. Who uses real fruit, anyways?" - color = "#FF004F" // rgb: 255, 0, 79 - - glass_icon_state = "grenadineglass" - glass_name = "glass of grenadine syrup" - glass_desc = "Sweet and tangy, a bar syrup used to add color or flavor to drinks." - glass_center_of_mass = list("x"=17, "y"=6) - - drink/hot_coco - name = "Hot Chocolate" - id = "hot_coco" - description = "Made with love! And cocoa beans." - nutriment_factor = 2 * FOOD_METABOLISM - color = "#403010" // rgb: 64, 48, 16 - adj_temp = 5 - - glass_icon_state = "chocolateglass" - glass_name = "glass of hot chocolate" - glass_desc = "Made with love! And cocoa beans." - - drink/coffee - name = "Coffee" - id = "coffee" - description = "Coffee is a brewed drink prepared from roasted seeds, commonly called coffee beans, of the coffee plant." - color = "#482000" // rgb: 72, 32, 0 - adj_dizzy = -5 - adj_drowsy = -3 - adj_sleepy = -2 - adj_temp = 25 - - glass_icon_state = "hot_coffee" - glass_name = "cup of coffee" - glass_desc = "Don't drop it, or you'll send scalding liquid and glass shards everywhere." - - on_mob_life(var/mob/living/M as mob) - ..() - M.make_jittery(5) - if(adj_temp > 0) - holder.remove_reagent("frostoil", 10*REAGENTS_METABOLISM) - - holder.remove_reagent(src.id, 0.1) - - drink/coffee/icecoffee - name = "Iced Coffee" - id = "icecoffee" - description = "Coffee and ice, refreshing and cool." - color = "#102838" // rgb: 16, 40, 56 - adj_temp = -5 - - glass_icon_state = "icedcoffeeglass" - glass_name = "glass of iced coffee" - glass_desc = "A drink to perk you up and refresh you!" - - drink/coffee/soy_latte - name = "Soy Latte" - id = "soy_latte" - description = "A nice and tasty beverage while you are reading your hippie books." - color = "#664300" // rgb: 102, 67, 0 - adj_sleepy = 0 - adj_temp = 5 - - glass_icon_state = "soy_latte" - glass_name = "glass of soy latte" - glass_desc = "A nice and refrshing beverage while you are reading." - glass_center_of_mass = list("x"=15, "y"=9) - - on_mob_life(var/mob/living/M as mob) - ..() - M.sleeping = 0 - if(M.getBruteLoss() && prob(20)) M.heal_organ_damage(1,0) - return - - drink/coffee/cafe_latte - name = "Cafe Latte" - id = "cafe_latte" - description = "A nice, strong and tasty beverage while you are reading." - color = "#664300" // rgb: 102, 67, 0 - adj_sleepy = 0 - adj_temp = 5 - - glass_icon_state = "cafe_latte" - glass_name = "glass of cafe latte" - glass_desc = "A nice, strong and refreshing beverage while you are reading." - glass_center_of_mass = list("x"=15, "y"=9) - - on_mob_life(var/mob/living/M as mob) - ..() - M.sleeping = 0 - if(M.getBruteLoss() && prob(20)) M.heal_organ_damage(1,0) - return - - drink/tea - name = "Tea" - id = "tea" - description = "Tasty black tea, it has antioxidants, it's good for you!" - color = "#101000" // rgb: 16, 16, 0 - adj_dizzy = -2 - adj_drowsy = -1 - adj_sleepy = -3 - adj_temp = 20 - - glass_icon_state = "bigteacup" - glass_name = "cup of tea" - glass_desc = "Tasty black tea, it has antioxidants, it's good for you!" - - on_mob_life(var/mob/living/M as mob) - ..() - if(M.getToxLoss() && prob(20)) - M.adjustToxLoss(-1) - return - - drink/tea/icetea - name = "Iced Tea" - id = "icetea" - description = "No relation to a certain rap artist/ actor." - color = "#104038" // rgb: 16, 64, 56 - adj_temp = -5 - - glass_icon_state = "icedteaglass" - glass_name = "glass of iced tea" - glass_desc = "No relation to a certain rap artist/ actor." - glass_center_of_mass = list("x"=15, "y"=10) - - drink/cold - name = "Cold drink" - adj_temp = -5 - - drink/cold/tonic - name = "Tonic Water" - id = "tonic" - description = "It tastes strange but at least the quinine keeps the Space Malaria at bay." - color = "#664300" // rgb: 102, 67, 0 - adj_dizzy = -5 - adj_drowsy = -3 - adj_sleepy = -2 - - glass_icon_state = "glass_clear" - glass_name = "glass of tonic water" - glass_desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away." - - drink/cold/sodawater - name = "Soda Water" - id = "sodawater" - description = "A can of club soda. Why not make a scotch and soda?" - color = "#619494" // rgb: 97, 148, 148 - adj_dizzy = -5 - adj_drowsy = -3 - - glass_icon_state = "glass_clear" - glass_name = "glass of soda water" - glass_desc = "Soda water. Why not make a scotch and soda?" - - drink/cold/ice - name = "Ice" - id = "ice" - description = "Frozen water, your dentist wouldn't like you chewing this." - reagent_state = SOLID - color = "#619494" // rgb: 97, 148, 148 - - glass_icon_state = "iceglass" - glass_name = "glass of ice" - glass_desc = "Generally, you're supposed to put something else in there too..." - - drink/cold/space_cola - name = "Space Cola" - id = "cola" - description = "A refreshing beverage." - reagent_state = LIQUID - color = "#100800" // rgb: 16, 8, 0 - adj_drowsy = -3 - - glass_icon_state = "glass_brown" - glass_name = "glass of Space Cola" - glass_desc = "A glass of refreshing Space Cola" - - drink/cold/nuka_cola - name = "Nuka Cola" - id = "nuka_cola" - description = "Cola, cola never changes." - color = "#100800" // rgb: 16, 8, 0 - adj_sleepy = -2 - - glass_icon_state = "nuka_colaglass" - glass_name = "glass of Nuka-Cola" - glass_desc = "Don't cry, Don't raise your eye, It's only nuclear wasteland" - glass_center_of_mass = list("x"=16, "y"=6) - - on_mob_life(var/mob/living/M as mob) - M.make_jittery(20) - M.druggy = max(M.druggy, 30) - M.dizziness +=5 - M.drowsyness = 0 - ..() - return - - drink/cold/spacemountainwind - name = "Mountain Wind" - id = "spacemountainwind" - description = "Blows right through you like a space wind." - color = "#102000" // rgb: 16, 32, 0 - adj_drowsy = -7 - adj_sleepy = -1 - - glass_icon_state = "Space_mountain_wind_glass" - glass_name = "glass of Space Mountain Wind" - glass_desc = "Space Mountain Wind. As you know, there are no mountains in space, only wind." - - drink/cold/dr_gibb - name = "Dr. Gibb" - id = "dr_gibb" - description = "A delicious blend of 42 different flavours" - color = "#102000" // rgb: 16, 32, 0 - adj_drowsy = -6 - - glass_icon_state = "dr_gibb_glass" - glass_name = "glass of Dr. Gibb" - glass_desc = "Dr. Gibb. Not as dangerous as the name might imply." - - drink/cold/space_up - name = "Space-Up" - id = "space_up" - description = "Tastes like a hull breach in your mouth." - color = "#202800" // rgb: 32, 40, 0 - adj_temp = -8 - - glass_icon_state = "space-up_glass" - glass_name = "glass of Space-up" - glass_desc = "Space-up. It helps keep your cool." - - drink/cold/lemon_lime - name = "Lemon Lime" - description = "A tangy substance made of 0.5% natural citrus!" - id = "lemon_lime" - color = "#878F00" // rgb: 135, 40, 0 - adj_temp = -8 - - glass_icon_state = "lemonlime" - glass_name = "glass of lemon lime soda" - glass_desc = "A tangy substance made of 0.5% natural citrus!" - - drink/cold/lemonade - name = "Lemonade" - description = "Oh the nostalgia..." - id = "lemonade" - color = "#FFFF00" // rgb: 255, 255, 0 - - glass_icon_state = "lemonadeglass" - glass_name = "glass of lemonade" - glass_desc = "Oh the nostalgia..." - - drink/cold/kiraspecial - name = "Kira Special" - description = "Long live the guy who everyone had mistaken for a girl. Baka!" - id = "kiraspecial" - color = "#CCCC99" // rgb: 204, 204, 153 - - glass_icon_state = "kiraspecial" - glass_name = "glass of Kira Special" - glass_desc = "Long live the guy who everyone had mistaken for a girl. Baka!" - glass_center_of_mass = list("x"=16, "y"=12) - - drink/cold/brownstar - name = "Brown Star" - description = "It's not what it sounds like..." - id = "brownstar" - color = "#9F3400" // rgb: 159, 052, 000 - adj_temp = - 2 - - glass_icon_state = "brownstar" - glass_name = "glass of Brown Star" - glass_desc = "It's not what it sounds like..." - - drink/cold/milkshake - name = "Milkshake" - description = "Glorious brainfreezing mixture." - id = "milkshake" - color = "#AEE5E4" // rgb" 174, 229, 228 - adj_temp = -9 - - glass_icon_state = "milkshake" - glass_name = "glass of milkshake" - glass_desc = "Glorious brainfreezing mixture." - glass_center_of_mass = list("x"=16, "y"=7) - - on_mob_life(var/mob/living/M as mob) - if(!M) - M = holder.my_atom - if(prob(1)) - M.emote("shiver") - M.bodytemperature = max(M.bodytemperature - 10 * TEMPERATURE_DAMAGE_COEFFICIENT, 0) - if(istype(M, /mob/living/carbon/slime)) - M.bodytemperature = max(M.bodytemperature - rand(10,20), 0) - holder.remove_reagent("capsaicin", 5) - holder.remove_reagent(src.id, FOOD_METABOLISM) - ..() - return - - drink/cold/rewriter - name = "Rewriter" - description = "The secret of the sanctuary of the Libarian..." - id = "rewriter" - color = "#485000" // rgb:72, 080, 0 - - glass_icon_state = "rewriter" - glass_name = "glass of Rewriter" - glass_desc = "The secret of the sanctuary of the Libarian..." - glass_center_of_mass = list("x"=16, "y"=9) - - on_mob_life(var/mob/living/M as mob) - ..() - M.make_jittery(5) - return - - - doctor_delight - name = "The Doctor's Delight" - id = "doctorsdelight" - description = "A gulp a day keeps the MediBot away. That's probably for the best." - reagent_state = LIQUID - color = "#FF8CFF" // rgb: 255, 140, 255 - nutriment_factor = 1 * FOOD_METABOLISM - - glass_icon_state = "doctorsdelightglass" - glass_name = "glass of The Doctor's Delight" - glass_desc = "A healthy mixture of juices, guaranteed to keep you healthy until the next toolboxing takes place." - glass_center_of_mass = list("x"=16, "y"=8) - - on_mob_life(var/mob/living/M as mob) - M:nutrition += nutriment_factor - holder.remove_reagent(src.id, FOOD_METABOLISM) - if(!M) M = holder.my_atom - if(M:getOxyLoss() && prob(50)) M:adjustOxyLoss(-2) - if(M:getBruteLoss() && prob(60)) M:heal_organ_damage(2,0) - if(M:getFireLoss() && prob(50)) M:heal_organ_damage(0,2) - if(M:getToxLoss() && prob(50)) M:adjustToxLoss(-2) - if(M.dizziness !=0) M.dizziness = max(0,M.dizziness-15) - if(M.confused !=0) M.confused = max(0,M.confused - 5) - ..() - return - -//////////////////////////////////////////////The ten friggen million reagents that get you drunk////////////////////////////////////////////// - - atomicbomb - name = "Atomic Bomb" - id = "atomicbomb" - description = "Nuclear proliferation never tasted so good." - reagent_state = LIQUID - color = "#666300" // rgb: 102, 99, 0 - - glass_icon_state = "atomicbombglass" - glass_name = "glass of Atomic Bomb" - glass_desc = "Nanotrasen cannot take legal responsibility for your actions after imbibing." - glass_center_of_mass = list("x"=15, "y"=7) - - on_mob_life(var/mob/living/M as mob) - M.druggy = max(M.druggy, 50) - M.confused = max(M.confused+2,0) - M.make_dizzy(10) - if (!M.stuttering) M.stuttering = 1 - M.stuttering += 3 - if(!data) data = 1 - data++ - switch(data) - if(51 to 200) - M.sleeping += 1 - if(201 to INFINITY) - M.sleeping += 1 - M.adjustToxLoss(2) - ..() - return - - gargle_blaster - name = "Pan-Galactic Gargle Blaster" - id = "gargleblaster" - description = "Whoah, this stuff looks volatile!" - reagent_state = LIQUID - color = "#664300" // rgb: 102, 67, 0 - - glass_icon_state = "gargleblasterglass" - glass_name = "glass of Pan-Galactic Gargle Blaster" - glass_desc = "Does... does this mean that Arthur and Ford are on the station? Oh joy." - glass_center_of_mass = list("x"=17, "y"=6) - - on_mob_life(var/mob/living/M as mob) - if(!data) data = 1 - data++ - M.dizziness +=6 - switch(data) - if(15 to 45) - M.stuttering = max(M.stuttering+3,0) - if(45 to 55) - if (prob(50)) - M.confused = max(M.confused+3,0) - if(55 to 200) - M.druggy = max(M.druggy, 55) - if(200 to INFINITY) - M.adjustToxLoss(2) - ..() - - neurotoxin - name = "Neurotoxin" - id = "neurotoxin" - description = "A strong neurotoxin that puts the subject into a death-like state." - reagent_state = LIQUID - color = "#2E2E61" // rgb: 46, 46, 97 - - glass_icon_state = "neurotoxinglass" - glass_name = "glass of Neurotoxin" - glass_desc = "A drink that is guaranteed to knock you silly." - glass_center_of_mass = list("x"=16, "y"=8) - - on_mob_life(var/mob/living/carbon/M as mob) - if(!M) M = holder.my_atom - M.weakened = max(M.weakened, 3) - if(!data) data = 1 - data++ - M.dizziness +=6 - switch(data) - if(15 to 45) - M.stuttering = max(M.stuttering+3,0) - if(45 to 55) - if (prob(50)) - M.confused = max(M.confused+3,0) - if(55 to 200) - M.druggy = max(M.druggy, 55) - if(200 to INFINITY) - M.adjustToxLoss(2) - ..() - - hippies_delight - name = "Hippies' Delight" - id = "hippiesdelight" - description = "You just don't get it maaaan." - reagent_state = LIQUID - color = "#664300" // rgb: 102, 67, 0 - - glass_icon_state = "hippiesdelightglass" - glass_name = "glass of Hippie's Delight" - glass_desc = "A drink enjoyed by people during the 1960's." - glass_center_of_mass = list("x"=16, "y"=8) - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.druggy = max(M.druggy, 50) - if(!data) data = 1 - data++ - switch(data) - if(1 to 5) - if (!M.stuttering) M.stuttering = 1 - M.make_dizzy(10) - if(prob(10)) M.emote(pick("twitch","giggle")) - if(5 to 10) - if (!M.stuttering) M.stuttering = 1 - M.make_jittery(20) - M.make_dizzy(20) - M.druggy = max(M.druggy, 45) - if(prob(20)) M.emote(pick("twitch","giggle")) - if (10 to 200) - if (!M.stuttering) M.stuttering = 1 - M.make_jittery(40) - M.make_dizzy(40) - M.druggy = max(M.druggy, 60) - if(prob(30)) M.emote(pick("twitch","giggle")) - if(200 to INFINITY) - if (!M.stuttering) M.stuttering = 1 - M.make_jittery(60) - M.make_dizzy(60) - M.druggy = max(M.druggy, 75) - if(prob(40)) M.emote(pick("twitch","giggle")) - if(prob(30)) M.adjustToxLoss(2) - holder.remove_reagent(src.id, 0.2) - ..() - return - -/*boozepwr chart -1-2 = non-toxic alcohol -3 = medium-toxic -4 = the hard stuff -5 = potent mixes -<6 = deadly toxic -*/ - - ethanol - name = "Ethanol" //Parent class for all alcoholic reagents. - id = "ethanol" - description = "A well-known alcohol with a variety of applications." - reagent_state = LIQUID - nutriment_factor = 0 //So alcohol can fill you up! If they want to. - color = "#404030" // rgb: 64, 64, 48 - var/boozepwr = 5 //higher numbers mean the booze will have an effect faster. - var/dizzy_adj = 3 - var/adj_drowsy = 0 - var/adj_sleepy = 0 - var/slurr_adj = 3 - var/confused_adj = 2 - var/slur_start = 90 //amount absorbed after which mob starts slurring - var/confused_start = 150 //amount absorbed after which mob starts confusing directions - var/blur_start = 300 //amount absorbed after which mob starts getting blurred vision - var/pass_out = 400 //amount absorbed after which mob starts passing out - - glass_icon_state = "glass_clear" - glass_name = "glass of ethanol" - glass_desc = "A well-known alcohol with a variety of applications." - - on_mob_life(var/mob/living/M as mob, var/alien) - M:nutrition += nutriment_factor - holder.remove_reagent(src.id, (alien ? FOOD_METABOLISM : ALCOHOL_METABOLISM)) // Catch-all for creatures without livers. - - if (adj_drowsy) M.drowsyness = max(0,M.drowsyness + adj_drowsy) - if (adj_sleepy) M.sleeping = max(0,M.sleeping + adj_sleepy) - - if(!src.data || (!isnum(src.data) && src.data.len)) data = 1 //if it doesn't exist we set it. if it's a list we're going to set it to 1 as well. This is to - src.data += boozepwr //avoid a runtime error associated with drinking blood mixed in drinks (demon's blood). - - var/d = data - - // make all the beverages work together - for(var/datum/reagent/ethanol/A in holder.reagent_list) - if(A != src && isnum(A.data)) d += A.data - - if(alien && alien == IS_SKRELL) //Skrell get very drunk very quickly. - d*=5 - - M.dizziness += dizzy_adj. - if(d >= slur_start && d < pass_out) - if (!M:slurring) M:slurring = 1 - M:slurring += slurr_adj - if(d >= confused_start && prob(33)) - if (!M:confused) M:confused = 1 - M.confused = max(M:confused+confused_adj,0) - if(d >= blur_start) - M.eye_blurry = max(M.eye_blurry, 10) - M:drowsyness = max(M:drowsyness, 0) - if(d >= pass_out) - M:paralysis = max(M:paralysis, 20) - M:drowsyness = max(M:drowsyness, 30) - if(ishuman(M)) - var/mob/living/carbon/human/H = M - var/obj/item/organ/liver/L = H.internal_organs_by_name["liver"] - if (!L) - H.adjustToxLoss(5) - else if(istype(L)) - L.take_damage(0.1, 1) - H.adjustToxLoss(0.1) - ..() - return - - reaction_obj(var/obj/O, var/volume) - if(istype(O,/obj/item/weapon/paper)) - var/obj/item/weapon/paper/paperaffected = O - paperaffected.clearpaper() - usr << "The solution dissolves the ink on the paper." - if(istype(O,/obj/item/weapon/book)) - if(istype(O,/obj/item/weapon/book/tome)) - usr << "The solution does nothing. Whatever this is, it isn't normal ink." - return - if(volume >= 5) - var/obj/item/weapon/book/affectedbook = O - affectedbook.dat = null - usr << "The solution dissolves the ink on the book." - else - usr << "It wasn't enough..." - return - - reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with ethanol isn't quite as good as fuel. - if(!istype(M, /mob/living)) - return - if(method == TOUCH) - M.adjust_fire_stacks(volume / 15) - return - ethanol/beer - name = "Beer" - id = "beer" - description = "An alcoholic beverage made from malted grains, hops, yeast, and water." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 1 - nutriment_factor = 1 * FOOD_METABOLISM - - glass_icon_state = "beerglass" - glass_name = "glass of beer" - glass_desc = "A freezing pint of beer" - glass_center_of_mass = list("x"=16, "y"=8) - - on_mob_life(var/mob/living/M as mob) - M:jitteriness = max(M:jitteriness-3,0) - ..() - return - - ethanol/kahlua - name = "Kahlua" - id = "kahlua" - description = "A widely known, Mexican coffee-flavoured liqueur. In production since 1936!" - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 1.5 - dizzy_adj = -5 - adj_drowsy = -3 - adj_sleepy = -2 - - glass_icon_state = "kahluaglass" - glass_name = "glass of RR coffee liquor" - glass_desc = "DAMN, THIS THING LOOKS ROBUST" - glass_center_of_mass = list("x"=15, "y"=7) - - on_mob_life(var/mob/living/M as mob) - M.make_jittery(5) - ..() - return - - ethanol/whiskey - name = "Whiskey" - id = "whiskey" - description = "A superb and well-aged single-malt whiskey. Damn." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 2 - dizzy_adj = 4 - - glass_icon_state = "whiskeyglass" - glass_name = "glass of whiskey" - glass_desc = "The silky, smokey whiskey goodness inside the glass makes the drink look very classy." - glass_center_of_mass = list("x"=16, "y"=12) - - ethanol/specialwhiskey - name = "Special Blend Whiskey" - id = "specialwhiskey" - description = "Just when you thought regular station whiskey was good... This silky, amber goodness has to come along and ruin everything." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 2 - dizzy_adj = 4 - slur_start = 30 //amount absorbed after which mob starts slurring - - glass_icon_state = "whiskeyglass" - glass_name = "glass of special blend whiskey" - glass_desc = "Just when you thought regular station whiskey was good... This silky, amber goodness has to come along and ruin everything." - glass_center_of_mass = list("x"=16, "y"=12) - - ethanol/thirteenloko - name = "Thirteen Loko" - id = "thirteenloko" - description = "A potent mixture of caffeine and alcohol." - color = "#102000" // rgb: 16, 32, 0 - boozepwr = 2 - nutriment_factor = 1 * FOOD_METABOLISM - - glass_icon_state = "thirteen_loko_glass" - glass_name = "glass of Thirteen Loko" - glass_desc = "This is a glass of Thirteen Loko, it appears to be of the highest quality. The drink, not the glass." - - on_mob_life(var/mob/living/M as mob) - M:drowsyness = max(0,M:drowsyness-7) - if (M.bodytemperature > 310) - M.bodytemperature = max(310, M.bodytemperature - (5 * TEMPERATURE_DAMAGE_COEFFICIENT)) - M.make_jittery(5) - ..() - return - - ethanol/vodka - name = "Vodka" - id = "vodka" - description = "Number one drink AND fueling choice for Russians worldwide." - color = "#0064C8" // rgb: 0, 100, 200 - boozepwr = 2 - - glass_icon_state = "ginvodkaglass" - glass_name = "glass of vodka" - glass_desc = "The glass contain wodka. Xynta." - glass_center_of_mass = list("x"=16, "y"=12) - - on_mob_life(var/mob/living/M as mob) - M.radiation = max(M.radiation-1,0) - ..() - return - - ethanol/bilk - name = "Bilk" - id = "bilk" - description = "This appears to be beer mixed with milk. Disgusting." - color = "#895C4C" // rgb: 137, 92, 76 - boozepwr = 1 - nutriment_factor = 2 * FOOD_METABOLISM - - glass_icon_state = "glass_brown" - glass_name = "glass of bilk" - glass_desc = "A brew of milk and beer. For those alcoholics who fear osteoporosis." - - ethanol/threemileisland - name = "Three Mile Island Iced Tea" - id = "threemileisland" - description = "Made for a woman, strong enough for a man." - color = "#666340" // rgb: 102, 99, 64 - boozepwr = 5 - - glass_icon_state = "threemileislandglass" - glass_name = "glass of Three Mile Island iced tea" - glass_desc = "A glass of this is sure to prevent a meltdown." - glass_center_of_mass = list("x"=16, "y"=2) - - on_mob_life(var/mob/living/M as mob) - M.druggy = max(M.druggy, 50) - ..() - return - - ethanol/gin - name = "Gin" - id = "gin" - description = "It's gin. In space. I say, good sir." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 1 - dizzy_adj = 3 - - glass_icon_state = "ginvodkaglass" - glass_name = "glass of gin" - glass_desc = "A crystal clear glass of Griffeater gin." - glass_center_of_mass = list("x"=16, "y"=12) - - ethanol/tequilla - name = "Tequila" - id = "tequilla" - description = "A strong and mildly flavoured, mexican produced spirit. Feeling thirsty hombre?" - color = "#FFFF91" // rgb: 255, 255, 145 - boozepwr = 2 - - glass_icon_state = "tequillaglass" - glass_name = "glass of Tequilla" - glass_desc = "Now all that's missing is the weird colored shades!" - glass_center_of_mass = list("x"=16, "y"=12) - - ethanol/vermouth - name = "Vermouth" - id = "vermouth" - description = "You suddenly feel a craving for a martini..." - color = "#91FF91" // rgb: 145, 255, 145 - boozepwr = 1.5 - - glass_icon_state = "vermouthglass" - glass_name = "glass of vermouth" - glass_desc = "You wonder why you're even drinking this straight." - glass_center_of_mass = list("x"=16, "y"=12) - - ethanol/wine - name = "Wine" - id = "wine" - description = "An premium alchoholic beverage made from distilled grape juice." - color = "#7E4043" // rgb: 126, 64, 67 - boozepwr = 1.5 - dizzy_adj = 2 - slur_start = 65 //amount absorbed after which mob starts slurring - confused_start = 145 //amount absorbed after which mob starts confusing directions - - glass_icon_state = "wineglass" - glass_name = "glass of wine" - glass_desc = "A very classy looking drink." - glass_center_of_mass = list("x"=15, "y"=7) - - ethanol/cognac - name = "Cognac" - id = "cognac" - description = "A sweet and strongly alchoholic drink, made after numerous distillations and years of maturing. Classy as fornication." - color = "#AB3C05" // rgb: 171, 60, 5 - boozepwr = 1.5 - dizzy_adj = 4 - confused_start = 115 //amount absorbed after which mob starts confusing directions - - glass_icon_state = "cognacglass" - glass_name = "glass of cognac" - glass_desc = "Damn, you feel like some kind of French aristocrat just by holding this." - glass_center_of_mass = list("x"=16, "y"=6) - - ethanol/hooch - name = "Hooch" - id = "hooch" - description = "Either someone's failure at cocktail making or attempt in alchohol production. In any case, do you really want to drink that?" - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 2 - dizzy_adj = 6 - slurr_adj = 5 - slur_start = 35 //amount absorbed after which mob starts slurring - confused_start = 90 //amount absorbed after which mob starts confusing directions - - glass_icon_state = "glass_brown2" - glass_name = "glass of Hooch" - glass_desc = "You've really hit rock bottom now... your liver packed its bags and left last night." - - ethanol/ale - name = "Ale" - id = "ale" - description = "A dark alchoholic beverage made by malted barley and yeast." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 1 - - glass_icon_state = "aleglass" - glass_name = "glass of ale" - glass_desc = "A freezing pint of delicious ale" - glass_center_of_mass = list("x"=16, "y"=8) - - ethanol/absinthe - name = "Absinthe" - id = "absinthe" - description = "Watch out that the Green Fairy doesn't come for you!" - color = "#33EE00" // rgb: 51, 238, 0 - boozepwr = 4 - dizzy_adj = 5 - slur_start = 15 - confused_start = 30 - - glass_icon_state = "absintheglass" - glass_name = "glass of absinthe" - glass_desc = "Wormwood, anise, oh my." - glass_center_of_mass = list("x"=16, "y"=5) - - ethanol/pwine - name = "Poison Wine" - id = "pwine" - description = "Is this even wine? Toxic! Hallucinogenic! Probably consumed in boatloads by your superiors!" - color = "#000000" // rgb: 0, 0, 0 SHOCKER - boozepwr = 1 - dizzy_adj = 1 - slur_start = 1 - confused_start = 1 - - glass_icon_state = "pwineglass" - glass_name = "glass of ???" - glass_desc = "A black ichor with an oily purple sheer on top. Are you sure you should drink this?" - glass_center_of_mass = list("x"=16, "y"=5) - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - M.druggy = max(M.druggy, 50) - if(!data) data = 1 - data++ - switch(data) - if(1 to 25) - if (!M.stuttering) M.stuttering = 1 - M.make_dizzy(1) - M.hallucination = max(M.hallucination, 3) - if(prob(1)) M.emote(pick("twitch","giggle")) - if(25 to 75) - if (!M.stuttering) M.stuttering = 1 - M.hallucination = max(M.hallucination, 10) - M.make_jittery(2) - M.make_dizzy(2) - M.druggy = max(M.druggy, 45) - if(prob(5)) M.emote(pick("twitch","giggle")) - if (75 to 150) - if (!M.stuttering) M.stuttering = 1 - M.hallucination = max(M.hallucination, 60) - M.make_jittery(4) - M.make_dizzy(4) - M.druggy = max(M.druggy, 60) - if(prob(10)) M.emote(pick("twitch","giggle")) - if(prob(30)) M.adjustToxLoss(2) - if (150 to 300) - if (!M.stuttering) M.stuttering = 1 - M.hallucination = max(M.hallucination, 60) - M.make_jittery(4) - M.make_dizzy(4) - M.druggy = max(M.druggy, 60) - if(prob(10)) M.emote(pick("twitch","giggle")) - if(prob(30)) M.adjustToxLoss(2) - if(prob(5)) if(ishuman(M)) - var/mob/living/carbon/human/H = M - var/obj/item/organ/heart/L = H.internal_organs_by_name["heart"] - if (L && istype(L)) - L.take_damage(5, 0) - if (300 to INFINITY) - if(ishuman(M)) - var/mob/living/carbon/human/H = M - var/obj/item/organ/heart/L = H.internal_organs_by_name["heart"] - if (L && istype(L)) - L.take_damage(100, 0) - holder.remove_reagent(src.id, FOOD_METABOLISM) - - ethanol/rum - name = "Rum" - id = "rum" - description = "Yohoho and all that." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 1.5 - - glass_icon_state = "rumglass" - glass_name = "glass of rum" - glass_desc = "Now you want to Pray for a pirate suit, don't you?" - glass_center_of_mass = list("x"=16, "y"=12) - - ethanol/deadrum - name = "Deadrum" - id = "rum" // duplicate ids? - description = "Popular with the sailors. Not very popular with everyone else." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 1 - - glass_icon_state = "rumglass" - glass_name = "glass of rum" - glass_desc = "Now you want to Pray for a pirate suit, don't you?" - glass_center_of_mass = list("x"=16, "y"=12) - - on_mob_life(var/mob/living/M as mob) - ..() - M.dizziness +=5 - return - - ethanol/sake - name = "Sake" - id = "sake" - description = "Anime's favorite drink." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 2 - - glass_icon_state = "ginvodkaglass" - glass_name = "glass of sake" - glass_desc = "A glass of sake." - glass_center_of_mass = list("x"=16, "y"=12) - -/////////////////////////////////////////////////////////////////cocktail entities////////////////////////////////////////////// - - - ethanol/goldschlager - name = "Goldschlager" - id = "goldschlager" - description = "100 proof cinnamon schnapps, made for alcoholic teen girls on spring break." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 3 - - glass_icon_state = "ginvodkaglass" - glass_name = "glass of Goldschlager" - glass_desc = "100 proof that teen girls will drink anything with gold in it." - glass_center_of_mass = list("x"=16, "y"=12) - - ethanol/patron - name = "Patron" - id = "patron" - description = "Tequila with silver in it, a favorite of alcoholic women in the club scene." - color = "#585840" // rgb: 88, 88, 64 - boozepwr = 1.5 - - glass_icon_state = "patronglass" - glass_name = "glass of Patron" - glass_desc = "Drinking patron in the bar, with all the subpar ladies." - glass_center_of_mass = list("x"=7, "y"=8) - - ethanol/gintonic - name = "Gin and Tonic" - id = "gintonic" - description = "An all time classic, mild cocktail." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 1 - - glass_icon_state = "gintonicglass" - glass_name = "glass of gin and tonic" - glass_desc = "A mild but still great cocktail. Drink up, like a true Englishman." - glass_center_of_mass = list("x"=16, "y"=7) - - ethanol/cuba_libre - name = "Cuba Libre" - id = "cubalibre" - description = "Rum, mixed with cola. Viva la revolucion." - color = "#3E1B00" // rgb: 62, 27, 0 - boozepwr = 1.5 - - glass_icon_state = "cubalibreglass" - glass_name = "glass of Cuba Libre" - glass_desc = "A classic mix of rum and cola." - glass_center_of_mass = list("x"=16, "y"=8) - - ethanol/whiskey_cola - name = "Whiskey Cola" - id = "whiskeycola" - description = "Whiskey, mixed with cola. Surprisingly refreshing." - color = "#3E1B00" // rgb: 62, 27, 0 - boozepwr = 2 - - glass_icon_state = "whiskeycolaglass" - glass_name = "glass of whiskey cola" - glass_desc = "An innocent-looking mixture of cola and Whiskey. Delicious." - glass_center_of_mass = list("x"=16, "y"=9) - - ethanol/martini - name = "Classic Martini" - id = "martini" - description = "Vermouth with Gin. Not quite how 007 enjoyed it, but still delicious." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 2 - - glass_icon_state = "martiniglass" - glass_name = "glass of classic martini" - glass_desc = "Damn, the bartender even stirred it, not shook it." - glass_center_of_mass = list("x"=17, "y"=8) - - ethanol/vodkamartini - name = "Vodka Martini" - id = "vodkamartini" - description = "Vodka with Gin. Not quite how 007 enjoyed it, but still delicious." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 4 - - glass_icon_state = "martiniglass" - glass_name = "glass of vodka martini" - glass_desc ="A bastardisation of the classic martini. Still great." - glass_center_of_mass = list("x"=17, "y"=8) - - ethanol/white_russian - name = "White Russian" - id = "whiterussian" - description = "That's just, like, your opinion, man..." - color = "#A68340" // rgb: 166, 131, 64 - boozepwr = 3 - - glass_icon_state = "whiterussianglass" - glass_name = "glass of White Russian" - glass_desc = "A very nice looking drink. But that's just, like, your opinion, man." - glass_center_of_mass = list("x"=16, "y"=9) - - ethanol/screwdrivercocktail - name = "Screwdriver" - id = "screwdrivercocktail" - description = "Vodka, mixed with plain ol' orange juice. The result is surprisingly delicious." - color = "#A68310" // rgb: 166, 131, 16 - boozepwr = 3 - - glass_icon_state = "screwdriverglass" - glass_name = "glass of Screwdriver" - glass_desc = "A simple, yet superb mixture of Vodka and orange juice. Just the thing for the tired engineer." - glass_center_of_mass = list("x"=15, "y"=10) - - ethanol/booger - name = "Booger" - id = "booger" - description = "Ewww..." - color = "#8CFF8C" // rgb: 140, 255, 140 - boozepwr = 1.5 - - glass_icon_state = "booger" - glass_name = "glass of Booger" - glass_desc = "Ewww..." - - ethanol/bloody_mary - name = "Bloody Mary" - id = "bloodymary" - description = "A strange yet pleasurable mixture made of vodka, tomato and lime juice. Or at least you THINK the red stuff is tomato juice." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 3 - - glass_icon_state = "bloodymaryglass" - glass_name = "glass of Bloody Mary" - glass_desc = "Tomato juice, mixed with Vodka and a lil' bit of lime. Tastes like liquid murder." - - ethanol/brave_bull - name = "Brave Bull" - id = "bravebull" - description = "It's just as effective as Dutch-Courage!" - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 3 - - glass_icon_state = "bravebullglass" - glass_name = "glass of Brave Bull" - glass_desc = "Tequilla and coffee liquor, brought together in a mouthwatering mixture. Drink up." - glass_center_of_mass = list("x"=15, "y"=8) - - ethanol/tequilla_sunrise - name = "Tequila Sunrise" - id = "tequillasunrise" - description = "Tequila and orange juice. Much like a Screwdriver, only Mexican~" - color = "#FFE48C" // rgb: 255, 228, 140 - boozepwr = 2 - - glass_icon_state = "tequillasunriseglass" - glass_name = "glass of Tequilla Sunrise" - glass_desc = "Oh great, now you feel nostalgic about sunrises back on Terra..." - - ethanol/toxins_special - name = "Toxins Special" - id = "phoronspecial" - description = "This thing is ON FIRE! CALL THE DAMN SHUTTLE!" - reagent_state = LIQUID - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 5 - - glass_icon_state = "toxinsspecialglass" - glass_name = "glass of Toxins Special" - glass_desc = "Whoah, this thing is on FIRE" - - on_mob_life(var/mob/living/M as mob) - if (M.bodytemperature < 330) - M.bodytemperature = min(330, M.bodytemperature + (15 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055 - ..() - return - - ethanol/beepsky_smash - name = "Beepsky Smash" - id = "beepskysmash" - description = "Deny drinking this and prepare for THE LAW." - reagent_state = LIQUID - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 4 - - glass_icon_state = "beepskysmashglass" - glass_name = "Beepsky Smash" - glass_desc = "Heavy, hot and strong. Just like the Iron fist of the LAW." - glass_center_of_mass = list("x"=18, "y"=10) - - on_mob_life(var/mob/living/M as mob) - M.Stun(2) - ..() - return - - ethanol/irish_cream - name = "Irish Cream" - id = "irishcream" - description = "Whiskey-imbued cream, what else would you expect from the Irish." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 2 - - glass_icon_state = "irishcreamglass" - glass_name = "glass of Irish cream" - glass_desc = "It's cream, mixed with whiskey. What else would you expect from the Irish?" - glass_center_of_mass = list("x"=16, "y"=9) - - ethanol/manly_dorf - name = "The Manly Dorf" - id = "manlydorf" - description = "Beer and Ale, brought together in a delicious mix. Intended for true men only." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 2 - - glass_icon_state = "manlydorfglass" - glass_name = "glass of The Manly Dorf" - glass_desc = "A manly concotion made from Ale and Beer. Intended for true men only." - - ethanol/longislandicedtea - name = "Long Island Iced Tea" - id = "longislandicedtea" - description = "The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 4 - - glass_icon_state = "longislandicedteaglass" - glass_name = "glass of Long Island iced tea" - glass_desc = "The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only." - glass_center_of_mass = list("x"=16, "y"=8) - - ethanol/moonshine - name = "Moonshine" - id = "moonshine" - description = "You've really hit rock bottom now... your liver packed its bags and left last night." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 4 - - glass_icon_state = "glass_clear" - glass_name = "glass of moonshine" - glass_desc = "You've really hit rock bottom now... your liver packed its bags and left last night." - - ethanol/b52 - name = "B-52" - id = "b52" - description = "Coffee, Irish Cream, and cognac. You will get bombed." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 4 - - glass_icon_state = "b52glass" - glass_name = "glass of B-52" - glass_desc = "Kahlua, Irish cream, and congac. You will get bombed." - - ethanol/irishcoffee - name = "Irish Coffee" - id = "irishcoffee" - description = "Coffee, and alcohol. More fun than a Mimosa to drink in the morning." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 3 - - glass_icon_state = "irishcoffeeglass" - glass_name = "glass of Irish coffee" - glass_desc = "Coffee and alcohol. More fun than a Mimosa to drink in the morning." - glass_center_of_mass = list("x"=15, "y"=10) - - ethanol/margarita - name = "Margarita" - id = "margarita" - description = "On the rocks with salt on the rim. Arriba~!" - color = "#8CFF8C" // rgb: 140, 255, 140 - boozepwr = 3 - - glass_icon_state = "margaritaglass" - glass_name = "glass of margarita" - glass_desc = "On the rocks with salt on the rim. Arriba~!" - glass_center_of_mass = list("x"=16, "y"=8) - - ethanol/black_russian - name = "Black Russian" - id = "blackrussian" - description = "For the lactose-intolerant. Still as classy as a White Russian." - color = "#360000" // rgb: 54, 0, 0 - boozepwr = 3 - - glass_icon_state = "blackrussianglass" - glass_name = "glass of Black Russian" - glass_desc = "For the lactose-intolerant. Still as classy as a White Russian." - glass_center_of_mass = list("x"=16, "y"=9) - - ethanol/manhattan - name = "Manhattan" - id = "manhattan" - description = "The Detective's undercover drink of choice. He never could stomach gin..." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 3 - - glass_icon_state = "manhattanglass" - glass_name = "glass of Manhattan" - glass_desc = "The Detective's undercover drink of choice. He never could stomach gin..." - glass_center_of_mass = list("x"=17, "y"=8) - - ethanol/manhattan_proj - name = "Manhattan Project" - id = "manhattan_proj" - description = "A scientist's drink of choice, for pondering ways to blow up the station." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 5 - - glass_icon_state = "proj_manhattanglass" - glass_name = "glass of Manhattan Project" - glass_desc = "A scienitst drink of choice, for thinking how to blow up the station." - glass_center_of_mass = list("x"=17, "y"=8) - - on_mob_life(var/mob/living/M as mob) - M.druggy = max(M.druggy, 30) - ..() - return - - ethanol/whiskeysoda - name = "Whiskey Soda" - id = "whiskeysoda" - description = "For the more refined griffon." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 3 - - glass_icon_state = "whiskeysodaglass2" - glass_name = "glass of whiskey soda" - glass_desc = "Ultimate refreshment." - glass_center_of_mass = list("x"=16, "y"=9) - - ethanol/antifreeze - name = "Anti-freeze" - id = "antifreeze" - description = "Ultimate refreshment." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 4 - - glass_icon_state = "antifreeze" - glass_name = "glass of Anti-freeze" - glass_desc = "The ultimate refreshment." - glass_center_of_mass = list("x"=16, "y"=8) - - on_mob_life(var/mob/living/M as mob) - if (M.bodytemperature < 330) - M.bodytemperature = min(330, M.bodytemperature + (20 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055 - ..() - return - - ethanol/barefoot - name = "Barefoot" - id = "barefoot" - description = "Barefoot and pregnant" - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 1.5 - - glass_icon_state = "b&p" - glass_name = "glass of Barefoot" - glass_desc = "Barefoot and pregnant" - glass_center_of_mass = list("x"=17, "y"=8) - - ethanol/snowwhite - name = "Snow White" - id = "snowwhite" - description = "A cold refreshment" - color = "#FFFFFF" // rgb: 255, 255, 255 - boozepwr = 1.5 - - glass_icon_state = "snowwhite" - glass_name = "glass of Snow White" - glass_desc = "A cold refreshment." - glass_center_of_mass = list("x"=16, "y"=8) - - ethanol/melonliquor - name = "Melon Liquor" - id = "melonliquor" - description = "A relatively sweet and fruity 46 proof liquor." - color = "#138808" // rgb: 19, 136, 8 - boozepwr = 1 - - glass_icon_state = "emeraldglass" - glass_name = "glass of melon liquor" - glass_desc = "A relatively sweet and fruity 46 proof liquor." - glass_center_of_mass = list("x"=16, "y"=5) - - ethanol/bluecuracao - name = "Blue Curacao" - id = "bluecuracao" - description = "Exotically blue, fruity drink, distilled from oranges." - color = "#0000CD" // rgb: 0, 0, 205 - boozepwr = 1.5 - - glass_icon_state = "curacaoglass" - glass_name = "glass of blue curacao" - glass_desc = "Exotically blue, fruity drink, distilled from oranges." - glass_center_of_mass = list("x"=16, "y"=5) - - ethanol/suidream - name = "Sui Dream" - id = "suidream" - description = "Comprised of: White soda, blue curacao, melon liquor." - color = "#00A86B" // rgb: 0, 168, 107 - boozepwr = 0.5 - - glass_icon_state = "sdreamglass" - glass_name = "glass of Sui Dream" - glass_desc = "A froofy, fruity, and sweet mixed drink. Understanding the name only brings shame." - glass_center_of_mass = list("x"=16, "y"=5) - - ethanol/demonsblood - name = "Demons Blood" - id = "demonsblood" - description = "AHHHH!!!!" - color = "#820000" // rgb: 130, 0, 0 - boozepwr = 3 - - glass_icon_state = "demonsblood" - glass_name = "glass of Demons' Blood" - glass_desc = "Just looking at this thing makes the hair at the back of your neck stand up." - glass_center_of_mass = list("x"=16, "y"=2) - - ethanol/vodkatonic - name = "Vodka and Tonic" - id = "vodkatonic" - description = "For when a gin and tonic isn't russian enough." - color = "#0064C8" // rgb: 0, 100, 200 - boozepwr = 3 - dizzy_adj = 4 - slurr_adj = 3 - - glass_icon_state = "vodkatonicglass" - glass_name = "glass of vodka and tonic" - glass_desc = "For when a gin and tonic isn't Russian enough." - glass_center_of_mass = list("x"=16, "y"=7) - - ethanol/ginfizz - name = "Gin Fizz" - id = "ginfizz" - description = "Refreshingly lemony, deliciously dry." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 1.5 - dizzy_adj = 4 - slurr_adj = 3 - - glass_icon_state = "ginfizzglass" - glass_name = "glass of gin fizz" - glass_desc = "Refreshingly lemony, deliciously dry." - glass_center_of_mass = list("x"=16, "y"=7) - - ethanol/bahama_mama - name = "Bahama mama" - id = "bahama_mama" - description = "Tropical cocktail." - color = "#FF7F3B" // rgb: 255, 127, 59 - boozepwr = 2 - - glass_icon_state = "bahama_mama" - glass_name = "glass of Bahama Mama" - glass_desc = "Tropical cocktail" - glass_center_of_mass = list("x"=16, "y"=5) - - ethanol/singulo - name = "Singulo" - id = "singulo" - description = "A blue-space beverage!" - color = "#2E6671" // rgb: 46, 102, 113 - boozepwr = 5 - dizzy_adj = 15 - slurr_adj = 15 - - glass_icon_state = "singulo" - glass_name = "glass of Singulo" - glass_desc = "A blue-space beverage." - glass_center_of_mass = list("x"=17, "y"=4) - - ethanol/sbiten - name = "Sbiten" - id = "sbiten" - description = "A spicy Vodka! Might be a little hot for the little guys!" - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 3 - - glass_icon_state = "sbitenglass" - glass_name = "glass of Sbiten" - glass_desc = "A spicy mix of Vodka and Spice. Very hot." - glass_center_of_mass = list("x"=17, "y"=8) - - on_mob_life(var/mob/living/M as mob) - if (M.bodytemperature < 360) - M.bodytemperature = min(360, M.bodytemperature + (50 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055 - ..() - return - - ethanol/devilskiss - name = "Devils Kiss" - id = "devilskiss" - description = "Creepy time!" - color = "#A68310" // rgb: 166, 131, 16 - boozepwr = 3 - - glass_icon_state = "devilskiss" - glass_name = "glass of Devil's Kiss" - glass_desc = "Creepy time!" - glass_center_of_mass = list("x"=16, "y"=8) - - ethanol/red_mead - name = "Red Mead" - id = "red_mead" - description = "The true Viking's drink! Even though it has a strange red color." - color = "#C73C00" // rgb: 199, 60, 0 - boozepwr = 1.5 - - glass_icon_state = "red_meadglass" - glass_name = "glass of red mead" - glass_desc = "A true Viking's beverage, though its color is strange." - glass_center_of_mass = list("x"=17, "y"=10) - - ethanol/mead - name = "Mead" - id = "mead" - description = "A Viking's drink, though a cheap one." - reagent_state = LIQUID - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 1.5 - nutriment_factor = 1 * FOOD_METABOLISM - - glass_icon_state = "meadglass" - glass_name = "glass of mead" - glass_desc = "A Viking's beverage, though a cheap one." - glass_center_of_mass = list("x"=17, "y"=10) - - ethanol/iced_beer - name = "Iced Beer" - id = "iced_beer" - description = "A beer which is so cold the air around it freezes." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 1 - - glass_icon_state = "iced_beerglass" - glass_name = "glass of iced beer" - glass_desc = "A beer so frosty, the air around it freezes." - glass_center_of_mass = list("x"=16, "y"=7) - - on_mob_life(var/mob/living/M as mob) - if(M.bodytemperature > 270) - M.bodytemperature = max(270, M.bodytemperature - (20 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055 - ..() - return - - ethanol/grog - name = "Grog" - id = "grog" - description = "Watered down rum, NanoTrasen approves!" - reagent_state = LIQUID - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 0.5 - - glass_icon_state = "grogglass" - glass_name = "glass of grog" - glass_desc = "A fine and cepa drink for Space." - - ethanol/aloe - name = "Aloe" - id = "aloe" - description = "So very, very, very good." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 3 - - glass_icon_state = "aloe" - glass_name = "glass of Aloe" - glass_desc = "Very, very, very good." - glass_center_of_mass = list("x"=17, "y"=8) - - ethanol/andalusia - name = "Andalusia" - id = "andalusia" - description = "A nice, strangely named drink." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 3 - - glass_icon_state = "andalusia" - glass_name = "glass of Andalusia" - glass_desc = "A nice, strange named drink." - glass_center_of_mass = list("x"=16, "y"=9) - - ethanol/alliescocktail - name = "Allies Cocktail" - id = "alliescocktail" - description = "A drink made from your allies, not as sweet as when made from your enemies." - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 2 - - glass_icon_state = "alliescocktail" - glass_name = "glass of Allies cocktail" - glass_desc = "A drink made from your allies." - glass_center_of_mass = list("x"=17, "y"=8) - - ethanol/acid_spit - name = "Acid Spit" - id = "acidspit" - description = "A drink for the daring, can be deadly if incorrectly prepared!" - reagent_state = LIQUID - color = "#365000" // rgb: 54, 80, 0 - boozepwr = 1.5 - - glass_icon_state = "acidspitglass" - glass_name = "glass of Acid Spit" - glass_desc = "A drink from Nanotrasen. Made from live aliens." - glass_center_of_mass = list("x"=16, "y"=7) - - ethanol/amasec - name = "Amasec" - id = "amasec" - description = "Official drink of the NanoTrasen Gun-Club!" - reagent_state = LIQUID - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 2 - - glass_icon_state = "amasecglass" - glass_name = "glass of Amasec" - glass_desc = "Always handy before COMBAT!!!" - glass_center_of_mass = list("x"=16, "y"=9) - - ethanol/changelingsting - name = "Changeling Sting" - id = "changelingsting" - description = "You take a tiny sip and feel a burning sensation..." - color = "#2E6671" // rgb: 46, 102, 113 - boozepwr = 5 - - glass_icon_state = "changelingsting" - glass_name = "glass of Changeling Sting" - glass_desc = "A stingy drink." - - ethanol/irishcarbomb - name = "Irish Car Bomb" - id = "irishcarbomb" - description = "Mmm, tastes like chocolate cake..." - color = "#2E6671" // rgb: 46, 102, 113 - boozepwr = 3 - dizzy_adj = 5 - - glass_icon_state = "irishcarbomb" - glass_name = "glass of Irish Car Bomb" - glass_desc = "An irish car bomb." - glass_center_of_mass = list("x"=16, "y"=8) - - ethanol/syndicatebomb - name = "Syndicate Bomb" - id = "syndicatebomb" - description = "Tastes like terrorism!" - color = "#2E6671" // rgb: 46, 102, 113 - boozepwr = 5 - - glass_icon_state = "syndicatebomb" - glass_name = "glass of Syndicate Bomb" - glass_desc = "Tastes like terrorism!" - glass_center_of_mass = list("x"=16, "y"=4) - - ethanol/erikasurprise - name = "Erika Surprise" - id = "erikasurprise" - description = "The surprise is it's green!" - color = "#2E6671" // rgb: 46, 102, 113 - boozepwr = 3 - - glass_icon_state = "erikasurprise" - glass_name = "glass of Erika Surprise" - glass_desc = "The surprise is, it's green!" - glass_center_of_mass = list("x"=16, "y"=9) - - ethanol/driestmartini - name = "Driest Martini" - id = "driestmartini" - description = "Only for the experienced. You think you see sand floating in the glass." - nutriment_factor = 1 * FOOD_METABOLISM - color = "#2E6671" // rgb: 46, 102, 113 - boozepwr = 4 - - glass_icon_state = "driestmartiniglass" - glass_name = "glass of Driest Martini" - glass_desc = "Only for the experienced. You think you see sand floating in the glass." - glass_center_of_mass = list("x"=17, "y"=8) - - ethanol/bananahonk - name = "Banana Mama" - id = "bananahonk" - description = "A drink from Clown Heaven." - nutriment_factor = 1 * REAGENTS_METABOLISM - color = "#FFFF91" // rgb: 255, 255, 140 - boozepwr = 4 - - glass_icon_state = "bananahonkglass" - glass_name = "glass of Banana Honk" - glass_desc = "A drink from Banana Heaven." - glass_center_of_mass = list("x"=16, "y"=8) - - ethanol/silencer - name = "Silencer" - id = "silencer" - description = "A drink from Mime Heaven." - nutriment_factor = 1 * FOOD_METABOLISM - color = "#664300" // rgb: 102, 67, 0 - boozepwr = 4 - - glass_icon_state = "silencerglass" - glass_name = "glass of Silencer" - glass_desc = "A drink from mime Heaven." - glass_center_of_mass = list("x"=16, "y"=9) - - on_mob_life(var/mob/living/M as mob) - if(!data) data = 1 - data++ - M.dizziness +=10 - if(data >= 55 && data <115) - if (!M.stuttering) M.stuttering = 1 - M.stuttering += 10 - else if(data >= 115 && prob(33)) - M.confused = max(M.confused+15,15) - ..() - return - -datum/reagent/Destroy() // This should only be called by the holder, so it's already handled clearing its references +/datum/reagent + var/name = "Reagent" + var/id = "reagent" + var/description = "" + var/datum/reagents/holder = null + var/reagent_state = SOLID + var/list/data = null + var/volume = 0 + var/nutriment_factor = 0 + var/custom_metabolism = REAGENTS_METABOLISM + var/overdose = 0 + var/overdose_dam = 1 + var/scannable = 0 //shows up on health analyzers + var/glass_icon_state = null + var/glass_name = null + var/glass_desc = null + var/glass_center_of_mass = null + //var/list/viruses = list() + var/color = "#000000" // rgb: 0, 0, 0, 0 - supports alpha channels + var/color_weight = 1 + +/datum/reagent/proc/reaction_mob(var/mob/M, var/method=TOUCH, var/volume) //By default we have a chance to transfer some + if(!istype(M, /mob/living)) return 0 + var/datum/reagent/self = src + src = null //of the reagent to the mob on TOUCHING it. + + if(self.holder) //for catching rare runtimes + if(!istype(self.holder.my_atom, /obj/effect/effect/smoke/chem)) + // If the chemicals are in a smoke cloud, do not try to let the chemicals "penetrate" into the mob's system (balance station 13) -- Doohl + + if(method == TOUCH) + + var/chance = 1 + var/block = 0 + + for(var/obj/item/clothing/C in M.get_equipped_items()) + if(C.permeability_coefficient < chance) chance = C.permeability_coefficient + if(istype(C, /obj/item/clothing/suit/bio_suit)) + // bio suits are just about completely fool-proof - Doohl + // kind of a hacky way of making bio suits more resistant to chemicals but w/e + if(prob(75)) + block = 1 + + if(istype(C, /obj/item/clothing/head/bio_hood)) + if(prob(75)) + block = 1 + + chance = chance * 100 + + if(prob(chance) && !block) + if(M.reagents) + M.reagents.add_reagent(self.id,self.volume/2) + return 1 + +/datum/reagent/proc/reaction_obj(var/obj/O, var/volume) //By default we transfer a small part of the reagent to the object + src = null //if it can hold reagents. nope! + //if(O.reagents) + // O.reagents.add_reagent(id,volume/3) + return + +/datum/reagent/proc/reaction_turf(var/turf/T, var/volume) + src = null + return + +/datum/reagent/proc/on_mob_life(var/mob/living/M as mob, var/alien) + if(!istype(M, /mob/living)) + return //Noticed runtime errors from pacid trying to damage ghosts, this should fix. --NEO + if( (overdose > 0) && (volume >= overdose))//Overdosing, wooo + M.adjustToxLoss(overdose_dam) + holder.remove_reagent(src.id, custom_metabolism) //By default it slowly disappears. + return + +/datum/reagent/proc/on_move(var/mob/M) + return + +// Called after add_reagents creates a new reagent. +/datum/reagent/proc/on_new(var/data) + return + +// Called when two reagents of the same are mixing. <-- Blatant lies +/datum/reagent/proc/on_merge(var/newdata, var/newamount) + return + +/datum/reagent/proc/on_update(var/atom/A) + return + +/datum/reagent/Destroy() // This should only be called by the holder, so it's already handled clearing its references ..() holder = null -// Undefine the alias for REAGENTS_EFFECT_MULTIPLER -#undef REM +/datum/reagent/woodpulp + name = "Wood Pulp" + id = "woodpulp" + description = "A mass of wood fibers." + reagent_state = LIQUID + color = "#B97A57" diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm new file mode 100644 index 0000000000..36749ef408 --- /dev/null +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm @@ -0,0 +1,225 @@ +/datum/reagent/blood + data = new/list("donor"=null,"viruses"=null,"species"="Human","blood_DNA"=null,"blood_type"=null,"blood_colour"= "#A10808","resistances"=null,"trace_chem"=null, "antibodies" = list()) + name = "Blood" + id = "blood" + reagent_state = LIQUID + color = "#C80000" // rgb: 200, 0, 0 + + glass_icon_state = "glass_red" + glass_name = "glass of tomato juice" + glass_desc = "Are you sure this is tomato juice?" + +/datum/reagent/blood/reaction_mob(var/mob/M, var/method=TOUCH, var/volume) + var/datum/reagent/blood/self = src + src = null + if(self.data && self.data["viruses"]) + for(var/datum/disease/D in self.data["viruses"]) + //var/datum/disease/virus = new D.type(0, D, 1) + // We don't spread. + if(D.spread_type == SPECIAL || D.spread_type == NON_CONTAGIOUS) continue + + if(method == TOUCH) + M.contract_disease(D) + else //injected + M.contract_disease(D, 1, 0) + if(self.data && self.data["virus2"] && istype(M, /mob/living/carbon))//infecting... + var/list/vlist = self.data["virus2"] + if (vlist.len) + for (var/ID in vlist) + var/datum/disease2/disease/V = vlist[ID] + + if(method == TOUCH) + infect_virus2(M,V.getcopy()) + else + infect_virus2(M,V.getcopy(),1) //injected, force infection! + if(self.data && self.data["antibodies"] && istype(M, /mob/living/carbon))//... and curing + var/mob/living/carbon/C = M + C.antibodies |= self.data["antibodies"] + +/datum/reagent/blood/on_merge(var/newdata, var/newamount) + if(!data || !newdata) + return + if(newdata["blood_colour"]) + color = newdata["blood_colour"] + if(data && newdata) + if(data["viruses"] || newdata["viruses"]) + + var/list/mix1 = data["viruses"] + var/list/mix2 = newdata["viruses"] + + // Stop issues with the list changing during mixing. + var/list/to_mix = list() + + for(var/datum/disease/advance/AD in mix1) + to_mix += AD + for(var/datum/disease/advance/AD in mix2) + to_mix += AD + + var/datum/disease/advance/AD = Advance_Mix(to_mix) + if(AD) + var/list/preserve = list(AD) + for(var/D in data["viruses"]) + if(!istype(D, /datum/disease/advance)) + preserve += D + data["viruses"] = preserve + return ..() + +/datum/reagent/blood/on_update(var/atom/A) + if(data["blood_colour"]) + color = data["blood_colour"] + return ..() + +/datum/reagent/blood/reaction_turf(var/turf/simulated/T, var/volume)//splash the blood all over the place + if(!istype(T)) return + var/datum/reagent/blood/self = src + src = null + if(!(volume >= 3)) return + + if(!self.data["donor"] || istype(self.data["donor"], /mob/living/carbon/human)) + blood_splatter(T,self,1) + else if(istype(self.data["donor"], /mob/living/carbon/alien)) + var/obj/effect/decal/cleanable/blood/B = blood_splatter(T,self,1) + if(B) B.blood_DNA["UNKNOWN DNA STRUCTURE"] = "X*" + if(volume >= 5 && !istype(T.loc, /area/chapel)) //blood desanctifies non-chapel tiles + T.holy = 0 + return + +/* Must check the transfering of reagents and their data first. They all can point to one disease datum. + +/datum/reagent/blood/Destroy() + if(src.data["virus"]) + var/datum/disease/D = src.data["virus"] + D.cure(0) + ..() +*/ + +/datum/reagent/vaccine + //data must contain virus type + name = "Vaccine" + id = "vaccine" + reagent_state = LIQUID + color = "#C81040" // rgb: 200, 16, 64 + +/datum/reagent/vaccine/reaction_mob(var/mob/M, var/method=TOUCH, var/volume) + var/datum/reagent/vaccine/self = src + src = null + if(self.data&&method == INGEST) + for(var/datum/disease/D in M.viruses) + if(istype(D, /datum/disease/advance)) + var/datum/disease/advance/A = D + if(A.GetDiseaseID() == self.data) + D.cure() + else + if(D.type == self.data) + D.cure() + + M.resistances += self.data + return + +#define WATER_LATENT_HEAT 19000 // How much heat is removed when applied to a hot turf, in J/unit (19000 makes 120 u of water roughly equivalent to 4L) +/datum/reagent/water + name = "Water" + id = "water" + description = "A ubiquitous chemical substance that is composed of hydrogen and oxygen." + reagent_state = LIQUID + color = "#0064C877" // rgb: 0, 100, 200 + custom_metabolism = 0.01 + + glass_icon_state = "glass_clear" + glass_name = "glass of water" + glass_desc = "The father of all refreshments." + +/datum/reagent/water/reaction_turf(var/turf/simulated/T, var/volume) + if (!istype(T)) return + + //If the turf is hot enough, remove some heat + var/datum/gas_mixture/environment = T.return_air() + var/min_temperature = T0C + 100 //100C, the boiling point of water + + if (environment && environment.temperature > min_temperature) //abstracted as steam or something + var/removed_heat = between(0, volume*WATER_LATENT_HEAT, -environment.get_thermal_energy_change(min_temperature)) + environment.add_thermal_energy(-removed_heat) + if (prob(5)) + T.visible_message("\red The water sizzles as it lands on \the [T]!") + + else //otherwise, the turf gets wet + if(volume >= 3) + if(T.wet >= 1) return + T.wet = 1 + if(T.wet_overlay) + T.overlays -= T.wet_overlay + T.wet_overlay = null + T.wet_overlay = image('icons/effects/water.dmi',T,"wet_floor") + T.overlays += T.wet_overlay + + src = null + spawn(800) + if (!istype(T)) return + if(T.wet >= 2) return + T.wet = 0 + if(T.wet_overlay) + T.overlays -= T.wet_overlay + T.wet_overlay = null + + //Put out fires. + var/hotspot = (locate(/obj/fire) in T) + if(hotspot) + qdel(hotspot) + if(environment) + environment.react() //react at the new temperature + +/datum/reagent/water/reaction_obj(var/obj/O, var/volume) + var/turf/T = get_turf(O) + var/hotspot = (locate(/obj/fire) in T) + if(hotspot && !istype(T, /turf/space)) + var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles ) + lowertemp.temperature = max( min(lowertemp.temperature-2000,lowertemp.temperature / 2) ,0) + lowertemp.react() + T.assume_air(lowertemp) + qdel(hotspot) + if(istype(O,/obj/item/weapon/reagent_containers/food/snacks/monkeycube)) + var/obj/item/weapon/reagent_containers/food/snacks/monkeycube/cube = O + if(!cube.wrapped) + cube.Expand() + +/datum/reagent/water/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume) + if (istype(M, /mob/living/carbon/slime)) + var/mob/living/carbon/slime/S = M + S.apply_water(volume) + if(method == TOUCH && isliving(M)) + M.adjust_fire_stacks(-(volume / 10)) + if(M.fire_stacks <= 0) + M.ExtinguishMob() + return + +/datum/reagent/fuel + name = "Welding fuel" + id = "fuel" + description = "Required for welders. Flamable." + reagent_state = LIQUID + color = "#660000" // rgb: 102, 0, 0 + overdose = REAGENTS_OVERDOSE + + glass_icon_state = "dr_gibb_glass" + glass_name = "glass of welder fuel" + glass_desc = "Unless you are an industrial tool, this is probably not safe for consumption." + +/datum/reagent/fuel/reaction_obj(var/obj/O, var/volume) + var/turf/the_turf = get_turf(O) + if(!the_turf) + return //No sense trying to start a fire if you don't have a turf to set on fire. --NEO + new /obj/effect/decal/cleanable/liquid_fuel(the_turf, volume) +/datum/reagent/fuel/reaction_turf(var/turf/T, var/volume) + new /obj/effect/decal/cleanable/liquid_fuel(T, volume) + return +/datum/reagent/fuel/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.adjustToxLoss(1) + ..() + return +/datum/reagent/fuel/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with welding fuel to make them easy to ignite! + if(!istype(M, /mob/living)) + return + if(method == TOUCH) + M.adjust_fire_stacks(volume / 10) + return diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm new file mode 100644 index 0000000000..c12ad11ebf --- /dev/null +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm @@ -0,0 +1,405 @@ +/datum/reagent/aluminum + name = "Aluminum" + id = "aluminum" + description = "A silvery white and ductile member of the boron group of chemical elements." + reagent_state = SOLID + color = "#A8A8A8" // rgb: 168, 168, 168 + +/datum/reagent/carbon + name = "Carbon" + id = "carbon" + description = "A chemical element, the builing block of life." + reagent_state = SOLID + color = "#1C1300" // rgb: 30, 20, 0 + + custom_metabolism = 0.01 + +/datum/reagent/carbon/reaction_turf(var/turf/T, var/volume) + src = null + if(!istype(T, /turf/space)) + var/obj/effect/decal/cleanable/dirt/dirtoverlay = locate(/obj/effect/decal/cleanable/dirt, T) + if (!dirtoverlay) + dirtoverlay = new/obj/effect/decal/cleanable/dirt(T) + dirtoverlay.alpha = volume*30 + else + dirtoverlay.alpha = min(dirtoverlay.alpha+volume*30, 255) + +/datum/reagent/chlorine + name = "Chlorine" + id = "chlorine" + description = "A chemical element with a characteristic odour." + reagent_state = GAS + color = "#808080" // rgb: 128, 128, 128 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/chlorine/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.take_organ_damage(1*REM, 0) + ..() + return + +/datum/reagent/copper + name = "Copper" + id = "copper" + description = "A highly ductile metal." + color = "#6E3B08" // rgb: 110, 59, 8 + + custom_metabolism = 0.01 + +/datum/reagent/ethanol + name = "Ethanol" //Parent class for all alcoholic reagents. + id = "ethanol" + description = "A well-known alcohol with a variety of applications." + reagent_state = LIQUID + nutriment_factor = 0 //So alcohol can fill you up! If they want to. + color = "#404030" // rgb: 64, 64, 48 + var/boozepwr = 5 //higher numbers mean the booze will have an effect faster. + var/dizzy_adj = 3 + var/adj_drowsy = 0 + var/adj_sleepy = 0 + var/slurr_adj = 3 + var/confused_adj = 2 + var/slur_start = 90 //amount absorbed after which mob starts slurring + var/confused_start = 150 //amount absorbed after which mob starts confusing directions + var/blur_start = 300 //amount absorbed after which mob starts getting blurred vision + var/pass_out = 400 //amount absorbed after which mob starts passing out + + glass_icon_state = "glass_clear" + glass_name = "glass of ethanol" + glass_desc = "A well-known alcohol with a variety of applications." + +/datum/reagent/ethanol/on_mob_life(var/mob/living/M as mob, var/alien) + M:nutrition += nutriment_factor + holder.remove_reagent(src.id, (alien ? FOOD_METABOLISM : ALCOHOL_METABOLISM)) // Catch-all for creatures without livers. + + if (adj_drowsy) M.drowsyness = max(0,M.drowsyness + adj_drowsy) + if (adj_sleepy) M.sleeping = max(0,M.sleeping + adj_sleepy) + + if(!src.data || (!isnum(src.data) && src.data.len)) data = 1 //if it doesn't exist we set it. if it's a list we're going to set it to 1 as well. This is to + src.data += boozepwr //avoid a runtime error associated with drinking blood mixed in drinks (demon's blood). + + var/d = data + + // make all the beverages work together + for(var/datum/reagent/ethanol/A in holder.reagent_list) + if(A != src && isnum(A.data)) d += A.data + + if(alien && alien == IS_SKRELL) //Skrell get very drunk very quickly. + d*=5 + + M.dizziness += dizzy_adj. + if(d >= slur_start && d < pass_out) + if (!M:slurring) M:slurring = 1 + M:slurring += slurr_adj + if(d >= confused_start && prob(33)) + if (!M:confused) M:confused = 1 + M.confused = max(M:confused+confused_adj,0) + if(d >= blur_start) + M.eye_blurry = max(M.eye_blurry, 10) + M:drowsyness = max(M:drowsyness, 0) + if(d >= pass_out) + M:paralysis = max(M:paralysis, 20) + M:drowsyness = max(M:drowsyness, 30) + if(ishuman(M)) + var/mob/living/carbon/human/H = M + var/obj/item/organ/liver/L = H.internal_organs_by_name["liver"] + if (!L) + H.adjustToxLoss(5) + else if(istype(L)) + L.take_damage(0.1, 1) + H.adjustToxLoss(0.1) + ..() + return + +/datum/reagent/ethanol/reaction_obj(var/obj/O, var/volume) + if(istype(O,/obj/item/weapon/paper)) + var/obj/item/weapon/paper/paperaffected = O + paperaffected.clearpaper() + usr << "The solution dissolves the ink on the paper." + if(istype(O,/obj/item/weapon/book)) + if(istype(O,/obj/item/weapon/book/tome)) + usr << "The solution does nothing. Whatever this is, it isn't normal ink." + return + if(volume >= 5) + var/obj/item/weapon/book/affectedbook = O + affectedbook.dat = null + usr << "The solution dissolves the ink on the book." + else + usr << "It wasn't enough..." + return + +/datum/reagent/ethanol/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with ethanol isn't quite as good as fuel. + if(!istype(M, /mob/living)) + return + if(method == TOUCH) + M.adjust_fire_stacks(volume / 15) + return + +/datum/reagent/fluorine + name = "Fluorine" + id = "fluorine" + description = "A highly-reactive chemical element." + reagent_state = GAS + color = "#808080" // rgb: 128, 128, 128 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/fluorine/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.adjustToxLoss(1*REM) + ..() + return + +/datum/reagent/hydrogen + name = "Hydrogen" + id = "hydrogen" + description = "A colorless, odorless, nonmetallic, tasteless, highly combustible diatomic gas." + reagent_state = GAS + color = "#808080" // rgb: 128, 128, 128 + + custom_metabolism = 0.01 + +/datum/reagent/iron + name = "Iron" + id = "iron" + description = "Pure iron is a metal." + reagent_state = SOLID + color = "#353535" + overdose = REAGENTS_OVERDOSE + +/datum/reagent/lithium + name = "Lithium" + id = "lithium" + description = "A chemical element, used as antidepressant." + reagent_state = SOLID + color = "#808080" // rgb: 128, 128, 128 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/lithium/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(M.canmove && !M.restrained() && istype(M.loc, /turf/space)) + step(M, pick(cardinal)) + if(prob(5)) M.emote(pick("twitch","drool","moan")) + ..() + return + +/datum/reagent/mercury + name = "Mercury" + id = "mercury" + description = "A chemical element." + reagent_state = LIQUID + color = "#484848" // rgb: 72, 72, 72 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/mercury/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(M.canmove && !M.restrained() && istype(M.loc, /turf/space)) + step(M, pick(cardinal)) + if(prob(5)) M.emote(pick("twitch","drool","moan")) + M.adjustBrainLoss(2) + ..() + return + +/datum/reagent/nitrogen + name = "Nitrogen" + id = "nitrogen" + description = "A colorless, odorless, tasteless gas." + reagent_state = GAS + color = "#808080" // rgb: 128, 128, 128 + + custom_metabolism = 0.01 + +/datum/reagent/nitrogen/on_mob_life(var/mob/living/M as mob, var/alien) + if(M.stat == 2) return + if(alien && alien == IS_VOX) + M.adjustOxyLoss(-2*REM) + holder.remove_reagent(src.id, REAGENTS_METABOLISM) //By default it slowly disappears. + return + ..() + +/datum/reagent/oxygen + name = "Oxygen" + id = "oxygen" + description = "A colorless, odorless gas." + reagent_state = GAS + color = "#808080" // rgb: 128, 128, 128 + + custom_metabolism = 0.01 + +/datum/reagent/oxygen/on_mob_life(var/mob/living/M as mob, var/alien) + if(M.stat == 2) return + if(alien && alien == IS_VOX) + M.adjustToxLoss(REAGENTS_METABOLISM) + holder.remove_reagent(src.id, REAGENTS_METABOLISM) //By default it slowly disappears. + return + ..() + +/datum/reagent/phosphorus + name = "Phosphorus" + id = "phosphorus" + description = "A chemical element, the backbone of biological energy carriers." + reagent_state = SOLID + color = "#832828" // rgb: 131, 40, 40 + + custom_metabolism = 0.01 + +/datum/reagent/potassium + name = "Potassium" + id = "potassium" + description = "A soft, low-melting solid that can easily be cut with a knife. Reacts violently with water." + reagent_state = SOLID + color = "#A0A0A0" // rgb: 160, 160, 160 + + custom_metabolism = 0.01 + +/datum/reagent/radium + name = "Radium" + id = "radium" + description = "Radium is an alkaline earth metal. It is extremely radioactive." + reagent_state = SOLID + color = "#C7C7C7" // rgb: 199,199,199 + +/datum/reagent/radium/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.apply_effect(2*REM,IRRADIATE,0) + // radium may increase your chances to cure a disease + if(istype(M,/mob/living/carbon)) // make sure to only use it on carbon mobs + var/mob/living/carbon/C = M + if(C.virus2.len) + for (var/ID in C.virus2) + var/datum/disease2/disease/V = C.virus2[ID] + if(prob(5)) + C.antibodies |= V.antigen + if(prob(50)) + M.radiation += 50 // curing it that way may kill you instead + var/absorbed + var/obj/item/organ/diona/nutrients/rad_organ = locate() in C.internal_organs + if(rad_organ && !rad_organ.is_broken()) + absorbed = 1 + if(!absorbed) + M.adjustToxLoss(100) + ..() + return + +/datum/reagent/radium/reaction_turf(var/turf/T, var/volume) + src = null + if(volume >= 3) + if(!istype(T, /turf/space)) + var/obj/effect/decal/cleanable/greenglow/glow = locate(/obj/effect/decal/cleanable/greenglow, T) + if(!glow) + new /obj/effect/decal/cleanable/greenglow(T) + return + +/datum/reagent/toxin/acid + name = "Sulphuric acid" + id = "sacid" + description = "A very corrosive mineral acid with the molecular formula H2SO4." + reagent_state = LIQUID + color = "#DB5008" // rgb: 219, 80, 8 + toxpwr = 1 + var/meltprob = 10 + +/datum/reagent/toxin/acid/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.take_organ_damage(0, 1*REM) + ..() + return + +/datum/reagent/toxin/acid/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//magic numbers everywhere + if(!istype(M, /mob/living)) + return + if(method == TOUCH) + if(ishuman(M)) + var/mob/living/carbon/human/H = M + + if(H.head) + if(prob(meltprob) && !H.head.unacidable) + H << "Your headgear melts away but protects you from the acid!" + qdel(H.head) + H.update_inv_head(0) + H.update_hair(0) + else + H << "Your headgear protects you from the acid." + return + + if(H.wear_mask) + if(prob(meltprob) && !H.wear_mask.unacidable) + H << "Your mask melts away but protects you from the acid!" + qdel (H.wear_mask) + H.update_inv_wear_mask(0) + H.update_hair(0) + else + H << "Your mask protects you from the acid." + return + + if(H.glasses) //Doesn't protect you from the acid but can melt anyways! + if(prob(meltprob) && !H.glasses.unacidable) + H << "Your glasses melts away!" + qdel (H.glasses) + H.update_inv_glasses(0) + + if(!M.unacidable) + if(istype(M, /mob/living/carbon/human) && volume >= 10) + var/mob/living/carbon/human/H = M + var/obj/item/organ/external/affecting = H.get_organ("head") + if(affecting) + if(affecting.take_damage(4*toxpwr, 2*toxpwr)) + H.UpdateDamageIcon() + if(prob(meltprob)) //Applies disfigurement + if (!(H.species && (H.species.flags & NO_PAIN))) + H.emote("scream") + H.status_flags |= DISFIGURED + else + M.take_organ_damage(min(6*toxpwr, volume * toxpwr)) // uses min() and volume to make sure they aren't being sprayed in trace amounts (1 unit != insta rape) -- Doohl + else + if(!M.unacidable) + M.take_organ_damage(min(6*toxpwr, volume * toxpwr)) + +/datum/reagent/toxin/acid/reaction_obj(var/obj/O, var/volume) + if((istype(O,/obj/item) || istype(O,/obj/effect/plant)) && prob(meltprob * 3)) + if(!O.unacidable) + var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc) + I.desc = "Looks like this was \an [O] some time ago." + for(var/mob/M in viewers(5, O)) + M << "\red \the [O] melts." + qdel(O) + +/datum/reagent/silicon + name = "Silicon" + id = "silicon" + description = "A tetravalent metalloid, silicon is less reactive than its chemical analog carbon." + reagent_state = SOLID + color = "#A8A8A8" // rgb: 168, 168, 168 + +/datum/reagent/sodium + name = "Sodium" + id = "sodium" + description = "A chemical element, readily reacts with water." + reagent_state = SOLID + color = "#808080" // rgb: 128, 128, 128 + + custom_metabolism = 0.01 + +/datum/reagent/sugar + name = "Sugar" + id = "sugar" + description = "The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste." + reagent_state = SOLID + color = "#FFFFFF" // rgb: 255, 255, 255 + + glass_icon_state = "iceglass" + glass_name = "glass of sugar" + glass_desc = "The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste." + +/datum/reagent/sugar/on_mob_life(var/mob/living/M as mob) + M.nutrition += 1*REM + ..() + return + +/datum/reagent/sulfur + name = "Sulfur" + id = "sulfur" + description = "A chemical element with a pungent smell." + reagent_state = SOLID + color = "#BF8C00" // rgb: 191, 140, 0 + + custom_metabolism = 0.01 diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm new file mode 100644 index 0000000000..afb6585e1b --- /dev/null +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm @@ -0,0 +1,2191 @@ + +/datum/reagent/nutriment + name = "Nutriment" + id = "nutriment" + description = "All the vitamins, minerals, and carbohydrates the body needs in pure form." + reagent_state = SOLID + nutriment_factor = 15 * REAGENTS_METABOLISM + color = "#664330" // rgb: 102, 67, 48 + +/datum/reagent/nutriment/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(prob(50)) M.heal_organ_damage(1,0) + M.nutrition += nutriment_factor // For hunger and fatness + ..() + return + +/datum/reagent/nutriment/protein // Bad for Skrell! + name = "animal protein" + id = "protein" + color = "#440000" + +/datum/reagent/nutriment/protein/on_mob_life(var/mob/living/M, var/alien) + if(alien && alien == IS_SKRELL) + M.adjustToxLoss(0.5) + M.nutrition -= nutriment_factor + ..() + +/datum/reagent/nutriment/egg // Also bad for skrell. Not a child of protein because it might mess up, not sure. + name = "egg yolk" + id = "egg" + color = "#FFFFAA" + +/datum/reagent/nutriment/egg/on_mob_life(var/mob/living/M, var/alien) + if(alien && alien == IS_SKRELL) + M.adjustToxLoss(0.5) + M.nutrition -= nutriment_factor + ..() + +/datum/reagent/flour + name = "flour" + id = "flour" + description = "This is what you rub all over yourself to pretend to be a ghost." + reagent_state = SOLID + nutriment_factor = 1 * REAGENTS_METABOLISM + color = "#FFFFFF" // rgb: 0, 0, 0 + +/datum/reagent/flour/on_mob_life(var/mob/living/M as mob) + M.nutrition += nutriment_factor + ..() + return + +/datum/reagent/flour/reaction_turf(var/turf/T, var/volume) + src = null + if(!istype(T, /turf/space)) + new /obj/effect/decal/cleanable/flour(T) + +/datum/reagent/coco + name = "Coco Powder" + id = "coco" + description = "A fatty, bitter paste made from coco beans." + reagent_state = SOLID + nutriment_factor = 5 * REAGENTS_METABOLISM + color = "#302000" // rgb: 48, 32, 0 + +/datum/reagent/coco/on_mob_life(var/mob/living/M as mob) + M.nutrition += nutriment_factor + ..() + return + +/datum/reagent/soysauce + name = "Soysauce" + id = "soysauce" + description = "A salty sauce made from the soy plant." + reagent_state = LIQUID + nutriment_factor = 2 * REAGENTS_METABOLISM + color = "#792300" // rgb: 121, 35, 0 + +/datum/reagent/ketchup + name = "Ketchup" + id = "ketchup" + description = "Ketchup, catsup, whatever. It's tomato paste." + reagent_state = LIQUID + nutriment_factor = 5 * REAGENTS_METABOLISM + color = "#731008" // rgb: 115, 16, 8 + +/datum/reagent/rice + name = "Rice" + id = "rice" + description = "Enjoy the great taste of nothing." + reagent_state = SOLID + nutriment_factor = 1 * REAGENTS_METABOLISM + color = "#FFFFFF" // rgb: 0, 0, 0 + +/datum/reagent/rice/on_mob_life(var/mob/living/M as mob) + M.nutrition += nutriment_factor + ..() + return + +/datum/reagent/cherryjelly + name = "Cherry Jelly" + id = "cherryjelly" + description = "Totally the best. Only to be spread on foods with excellent lateral symmetry." + reagent_state = LIQUID + nutriment_factor = 1 * REAGENTS_METABOLISM + color = "#801E28" // rgb: 128, 30, 40 + +/datum/reagent/cherryjelly/on_mob_life(var/mob/living/M as mob) + M.nutrition += nutriment_factor + ..() + return + +/datum/reagent/cornoil + name = "Corn Oil" + id = "cornoil" + description = "An oil derived from various types of corn." + reagent_state = LIQUID + nutriment_factor = 20 * REAGENTS_METABOLISM + color = "#302000" // rgb: 48, 32, 0 + +/datum/reagent/cornoil/on_mob_life(var/mob/living/M as mob) + M.nutrition += nutriment_factor + ..() + return + +/datum/reagent/cornoil/reaction_turf(var/turf/simulated/T, var/volume) + if (!istype(T)) return + src = null + if(volume >= 3) + if(T.wet >= 1) return + T.wet = 1 + if(T.wet_overlay) + T.overlays -= T.wet_overlay + T.wet_overlay = null + T.wet_overlay = image('icons/effects/water.dmi',T,"wet_floor") + T.overlays += T.wet_overlay + + spawn(800) + if (!istype(T)) return + if(T.wet >= 2) return + T.wet = 0 + if(T.wet_overlay) + T.overlays -= T.wet_overlay + T.wet_overlay = null + var/hotspot = (locate(/obj/fire) in T) + if(hotspot) + var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles ) + lowertemp.temperature = max( min(lowertemp.temperature-2000,lowertemp.temperature / 2) ,0) + lowertemp.react() + T.assume_air(lowertemp) + qdel(hotspot) + +/datum/reagent/virus_food + name = "Virus Food" + id = "virusfood" + description = "A mixture of water, milk, and oxygen. Virus cells can use this mixture to reproduce." + reagent_state = LIQUID + nutriment_factor = 2 * REAGENTS_METABOLISM + color = "#899613" // rgb: 137, 150, 19 + +/datum/reagent/virus_food/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.nutrition += nutriment_factor*REM + ..() + return + +/datum/reagent/sprinkles + name = "Sprinkles" + id = "sprinkles" + description = "Multi-colored little bits of sugar, commonly found on donuts. Loved by cops." + nutriment_factor = 1 * REAGENTS_METABOLISM + color = "#FF00FF" // rgb: 255, 0, 255 + +/datum/reagent/sprinkles/on_mob_life(var/mob/living/M as mob) + M.nutrition += nutriment_factor + /*if(istype(M, /mob/living/carbon/human) && M.job in list("Security Officer", "Head of Security", "Detective", "Warden")) + if(!M) M = holder.my_atom + M.heal_organ_damage(1,1) + M.nutrition += nutriment_factor + ..() + return + */ + ..() + +/datum/reagent/toxin/minttoxin + name = "Mint Toxin" + id = "minttoxin" + description = "Useful for dealing with undesirable customers." + reagent_state = LIQUID + color = "#CF3600" // rgb: 207, 54, 0 + toxpwr = 0 + +/datum/reagent/toxin/minttoxin/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if (FAT in M.mutations) + M.gib() + ..() + return + +/datum/reagent/lipozine + name = "Lipozine" // The anti-nutriment. + id = "lipozine" + description = "A chemical compound that causes a powerful fat-burning reaction." + reagent_state = LIQUID + nutriment_factor = 10 * REAGENTS_METABOLISM + color = "#BBEDA4" // rgb: 187, 237, 164 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/lipozine/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.nutrition = max(M.nutrition - nutriment_factor, 0) + M.overeatduration = 0 + if(M.nutrition < 0)//Prevent from going into negatives. + M.nutrition = 0 + ..() + return + +/datum/reagent/sodiumchloride + name = "Table Salt" + id = "sodiumchloride" + description = "A salt made of sodium chloride. Commonly used to season food." + reagent_state = SOLID + color = "#FFFFFF" // rgb: 255,255,255 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/blackpepper + name = "Black Pepper" + id = "blackpepper" + description = "A powder ground from peppercorns. *AAAACHOOO*" + reagent_state = SOLID + // no color (ie, black) + +/datum/reagent/enzyme + name = "Universal Enzyme" + id = "enzyme" + description = "A universal enzyme used in the preperation of certain chemicals and foods." + reagent_state = LIQUID + color = "#365E30" // rgb: 54, 94, 48 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/frostoil + name = "Frost Oil" + id = "frostoil" + description = "A special oil that noticably chills the body. Extracted from Ice Peppers." + reagent_state = LIQUID + color = "#B31008" // rgb: 139, 166, 233 + +/datum/reagent/frostoil/on_mob_life(var/mob/living/M as mob) + if(!M) + M = holder.my_atom + M.bodytemperature = max(M.bodytemperature - 10 * TEMPERATURE_DAMAGE_COEFFICIENT, 0) + if(prob(1)) + M.emote("shiver") + if(istype(M, /mob/living/carbon/slime)) + M.bodytemperature = max(M.bodytemperature - rand(10,20), 0) + holder.remove_reagent("capsaicin", 5) + holder.remove_reagent(src.id, FOOD_METABOLISM) + ..() + return + +/datum/reagent/frostoil/reaction_turf(var/turf/simulated/T, var/volume) + for(var/mob/living/carbon/slime/M in T) + M.adjustToxLoss(rand(15,30)) + +/datum/reagent/capsaicin + name = "Capsaicin Oil" + id = "capsaicin" + description = "This is what makes chilis hot." + reagent_state = LIQUID + color = "#B31008" // rgb: 179, 16, 8 + +/datum/reagent/capsaicin/on_mob_life(var/mob/living/M as mob) + if(!M) + M = holder.my_atom + if(!data) + data = 1 + if(ishuman(M)) + var/mob/living/carbon/human/H = M + if(H.species && !(H.species.flags & (NO_PAIN | IS_SYNTHETIC)) ) + switch(data) + if(1 to 2) + H << "\red Your insides feel uncomfortably hot !" + if(2 to 20) + if(prob(5)) + H << "\red Your insides feel uncomfortably hot !" + if(20 to INFINITY) + H.apply_effect(2,AGONY,0) + if(prob(5)) + H.visible_message("[H] [pick("dry heaves!","coughs!","splutters!")]") + H << "\red You feel like your insides are burning !" + else if(istype(M, /mob/living/carbon/slime)) + M.bodytemperature += rand(10,25) + holder.remove_reagent("frostoil", 5) + holder.remove_reagent(src.id, FOOD_METABOLISM) + data++ + ..() + return + +/datum/reagent/condensedcapsaicin + name = "Condensed Capsaicin" + id = "condensedcapsaicin" + description = "A chemical agent used for self-defense and in police work." + reagent_state = LIQUID + color = "#B31008" // rgb: 179, 16, 8 + +/datum/reagent/condensedcapsaicin/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume) + if(!istype(M, /mob/living)) + return + if(method == TOUCH) + if(istype(M, /mob/living/carbon/human)) + var/mob/living/carbon/human/victim = M + var/mouth_covered = 0 + var/eyes_covered = 0 + var/obj/item/safe_thing = null + if( victim.wear_mask ) + if ( victim.wear_mask.flags & MASKCOVERSEYES ) + eyes_covered = 1 + safe_thing = victim.wear_mask + if ( victim.wear_mask.flags & MASKCOVERSMOUTH ) + mouth_covered = 1 + safe_thing = victim.wear_mask + if( victim.head ) + if ( victim.head.flags & MASKCOVERSEYES ) + eyes_covered = 1 + safe_thing = victim.head + if ( victim.head.flags & MASKCOVERSMOUTH ) + mouth_covered = 1 + safe_thing = victim.head + if(victim.glasses) + eyes_covered = 1 + if ( !safe_thing ) + safe_thing = victim.glasses + if ( eyes_covered && mouth_covered ) + victim << "\red Your [safe_thing] protects you from the pepperspray!" + return + else if ( eyes_covered ) // Reduced effects if partially protected + victim << "\red Your [safe_thing] protect you from most of the pepperspray!" + victim.eye_blurry = max(M.eye_blurry, 15) + victim.eye_blind = max(M.eye_blind, 5) + victim.Stun(5) + victim.Weaken(5) + //victim.Paralyse(10) + //victim.drop_item() + return + else if ( mouth_covered ) // Mouth cover is better than eye cover + victim << "\red Your [safe_thing] protects your face from the pepperspray!" + if (!(victim.species && (victim.species.flags & NO_PAIN))) + victim.emote("scream") + victim.eye_blurry = max(M.eye_blurry, 5) + return + else // Oh dear :D + if (!(victim.species && (victim.species.flags & NO_PAIN))) + victim.emote("scream") + victim << "\red You're sprayed directly in the eyes with pepperspray!" + victim.eye_blurry = max(M.eye_blurry, 25) + victim.eye_blind = max(M.eye_blind, 10) + victim.Stun(5) + victim.Weaken(5) + //victim.Paralyse(10) + //victim.drop_item() + +/datum/reagent/condensedcapsaicin/on_mob_life(var/mob/living/M as mob) + if(!M) + M = holder.my_atom + if(!data) + data = 1 + if(ishuman(M)) + var/mob/living/carbon/human/H = M + if(H.species && !(H.species.flags & (NO_PAIN | IS_SYNTHETIC)) ) + switch(data) + if(1) + H << "\red You feel like your insides are burning !" + if(2 to INFINITY) + H.apply_effect(4,AGONY,0) + if(prob(5)) + H.visible_message("[H] [pick("dry heaves!","coughs!","splutters!")]") + H << "\red You feel like your insides are burning !" + else if(istype(M, /mob/living/carbon/slime)) + M.bodytemperature += rand(15,30) + holder.remove_reagent("frostoil", 5) + holder.remove_reagent(src.id, FOOD_METABOLISM) + data++ + ..() + return + +/datum/reagent/drink + name = "Drink" + id = "drink" + description = "Uh, some kind of drink." + reagent_state = LIQUID + nutriment_factor = 1 * REAGENTS_METABOLISM + color = "#E78108" // rgb: 231, 129, 8 + var/adj_dizzy = 0 + var/adj_drowsy = 0 + var/adj_sleepy = 0 + var/adj_temp = 0 + +/datum/reagent/drink/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.nutrition += nutriment_factor + holder.remove_reagent(src.id, FOOD_METABOLISM) + // Drinks should be used up faster than other reagents. + holder.remove_reagent(src.id, FOOD_METABOLISM) + if (adj_dizzy) M.dizziness = max(0,M.dizziness + adj_dizzy) + if (adj_drowsy) M.drowsyness = max(0,M.drowsyness + adj_drowsy) + if (adj_sleepy) M.sleeping = max(0,M.sleeping + adj_sleepy) + if (adj_temp) + if (M.bodytemperature < 310)//310 is the normal bodytemp. 310.055 + M.bodytemperature = min(310, M.bodytemperature + (25 * TEMPERATURE_DAMAGE_COEFFICIENT)) + + ..() + return + +/datum/reagent/drink/banana + name = "Banana Juice" + id = "banana" + description = "The raw essence of a banana." + color = "#C3AF00" // rgb: 195, 175, 0 + + glass_icon_state = "banana" + glass_name = "glass of banana juice" + glass_desc = "The raw essence of a banana. HONK!" + +/datum/reagent/drink/berryjuice + name = "Berry Juice" + id = "berryjuice" + description = "A delicious blend of several different kinds of berries." + color = "#990066" // rgb: 153, 0, 102 + + glass_icon_state = "berryjuice" + glass_name = "glass of berry juice" + glass_desc = "Berry juice. Or maybe it's jam. Who cares?" + +/datum/reagent/drink/carrotjuice + name = "Carrot juice" + id = "carrotjuice" + description = "It is just like a carrot but without crunching." + color = "#FF8C00" // rgb: 255, 140, 0 + + glass_icon_state = "carrotjuice" + glass_name = "glass of carrot juice" + glass_desc = "It is just like a carrot but without crunching." + +/datum/reagent/drink/carrotjuice/on_mob_life(var/mob/living/M as mob) + ..() + M.eye_blurry = max(M.eye_blurry-1 , 0) + M.eye_blind = max(M.eye_blind-1 , 0) + if(!data) data = 1 + switch(data) + if(1 to 20) + //nothing + if(21 to INFINITY) + if (prob(data-10)) + M.disabilities &= ~NEARSIGHTED + data++ + return + +/datum/reagent/drink/grapejuice + name = "Grape Juice" + id = "grapejuice" + description = "It's grrrrrape!" + color = "#863333" // rgb: 134, 51, 51 + + glass_icon_state = "grapejuice" + glass_name = "glass of grape juice" + glass_desc = "It's grrrrrape!" + +/datum/reagent/drink/lemonjuice + name = "Lemon Juice" + id = "lemonjuice" + description = "This juice is VERY sour." + color = "#AFAF00" // rgb: 175, 175, 0 + + glass_icon_state = "lemonjuice" + glass_name = "glass of lemon juice" + glass_desc = "Sour..." + +/datum/reagent/drink/limejuice + name = "Lime Juice" + id = "limejuice" + description = "The sweet-sour juice of limes." + color = "#365E30" // rgb: 54, 94, 48 + + glass_icon_state = "glass_green" + glass_name = "glass of lime juice" + glass_desc = "A glass of sweet-sour lime juice" + +/datum/reagent/drink/limejuice/on_mob_life(var/mob/living/M as mob) + ..() + if(M.getToxLoss() && prob(20)) M.adjustToxLoss(-1*REM) + return + +/datum/reagent/drink/orangejuice + name = "Orange juice" + id = "orangejuice" + description = "Both delicious AND rich in Vitamin C, what more do you need?" + color = "#E78108" // rgb: 231, 129, 8 + + glass_icon_state = "glass_orange" + glass_name = "glass of orange juice" + glass_desc = "Vitamins! Yay!" + +/datum/reagent/drink/orangejuice/on_mob_life(var/mob/living/M as mob) + ..() + if(M.getOxyLoss() && prob(30)) M.adjustOxyLoss(-1) + return + +/datum/reagent/drink/poisonberryjuice + name = "Poison Berry Juice" + id = "poisonberryjuice" + description = "A tasty juice blended from various kinds of very deadly and toxic berries." + color = "#863353" // rgb: 134, 51, 83 + + glass_icon_state = "poisonberryjuice" + glass_name = "glass of poison berry juice" + glass_desc = "A glass of deadly juice." + +/datum/reagent/drink/poisonberryjuice/on_mob_life(var/mob/living/M as mob) + ..() + M.adjustToxLoss(1) + return + +/datum/reagent/drink/potato_juice + name = "Potato Juice" + id = "potato" + description = "Juice of the potato. Bleh." + nutriment_factor = 2 * FOOD_METABOLISM + color = "#302000" // rgb: 48, 32, 0 + + glass_icon_state = "glass_brown" + glass_name = "glass of potato juice" + glass_desc = "Juice from a potato. Bleh." + +/datum/reagent/drink/tomatojuice + name = "Tomato Juice" + id = "tomatojuice" + description = "Tomatoes made into juice. What a waste of big, juicy tomatoes, huh?" + color = "#731008" // rgb: 115, 16, 8 + + glass_icon_state = "glass_red" + glass_name = "glass of tomato juice" + glass_desc = "Are you sure this is tomato juice?" + +/datum/reagent/drink/tomatojuice/on_mob_life(var/mob/living/M as mob) + ..() + if(M.getFireLoss() && prob(20)) M.heal_organ_damage(0,1) + return + +/datum/reagent/drink/watermelonjuice + name = "Watermelon Juice" + id = "watermelonjuice" + description = "Delicious juice made from watermelon." + color = "#B83333" // rgb: 184, 51, 51 + + glass_icon_state = "glass_red" + glass_name = "glass of watermelon juice" + glass_desc = "Delicious juice made from watermelon." + +/datum/reagent/drink/milk + name = "Milk" + id = "milk" + description = "An opaque white liquid produced by the mammary glands of mammals." + color = "#DFDFDF" // rgb: 223, 223, 223 + + glass_icon_state = "glass_white" + glass_name = "glass of milk" + glass_desc = "White and nutritious goodness!" + +/datum/reagent/drink/milk/on_mob_life(var/mob/living/M as mob) + if(M.getBruteLoss() && prob(20)) M.heal_organ_damage(1,0) + holder.remove_reagent("capsaicin", 10*REAGENTS_METABOLISM) + ..() + return + +/datum/reagent/drink/milk/cream + name = "Cream" + id = "cream" + description = "The fatty, still liquid part of milk. Why don't you mix this with sum scotch, eh?" + color = "#DFD7AF" // rgb: 223, 215, 175 + + glass_icon_state = "glass_white" + glass_name = "glass of cream" + glass_desc = "Ewwww..." + +/datum/reagent/drink/milk/soymilk + name = "Soy Milk" + id = "soymilk" + description = "An opaque white liquid made from soybeans." + color = "#DFDFC7" // rgb: 223, 223, 199 + + glass_icon_state = "glass_white" + glass_name = "glass of soy milk" + glass_desc = "White and nutritious soy goodness!" + +/datum/reagent/drink/tea + name = "Tea" + id = "tea" + description = "Tasty black tea, it has antioxidants, it's good for you!" + color = "#101000" // rgb: 16, 16, 0 + adj_dizzy = -2 + adj_drowsy = -1 + adj_sleepy = -3 + adj_temp = 20 + + glass_icon_state = "bigteacup" + glass_name = "cup of tea" + glass_desc = "Tasty black tea, it has antioxidants, it's good for you!" + +/datum/reagent/drink/tea/on_mob_life(var/mob/living/M as mob) + ..() + if(M.getToxLoss() && prob(20)) + M.adjustToxLoss(-1) + return + +/datum/reagent/drink/tea/icetea + name = "Iced Tea" + id = "icetea" + description = "No relation to a certain rap artist/ actor." + color = "#104038" // rgb: 16, 64, 56 + adj_temp = -5 + + glass_icon_state = "icedteaglass" + glass_name = "glass of iced tea" + glass_desc = "No relation to a certain rap artist/ actor." + glass_center_of_mass = list("x"=15, "y"=10) + +/datum/reagent/drink/coffee + name = "Coffee" + id = "coffee" + description = "Coffee is a brewed drink prepared from roasted seeds, commonly called coffee beans, of the coffee plant." + color = "#482000" // rgb: 72, 32, 0 + adj_dizzy = -5 + adj_drowsy = -3 + adj_sleepy = -2 + adj_temp = 25 + + glass_icon_state = "hot_coffee" + glass_name = "cup of coffee" + glass_desc = "Don't drop it, or you'll send scalding liquid and glass shards everywhere." + +/datum/reagent/drink/coffee/on_mob_life(var/mob/living/M as mob) + ..() + M.make_jittery(5) + if(adj_temp > 0) + holder.remove_reagent("frostoil", 10*REAGENTS_METABOLISM) + + holder.remove_reagent(src.id, 0.1) + +/datum/reagent/drink/coffee/icecoffee + name = "Iced Coffee" + id = "icecoffee" + description = "Coffee and ice, refreshing and cool." + color = "#102838" // rgb: 16, 40, 56 + adj_temp = -5 + + glass_icon_state = "icedcoffeeglass" + glass_name = "glass of iced coffee" + glass_desc = "A drink to perk you up and refresh you!" + +/datum/reagent/drink/coffee/soy_latte + name = "Soy Latte" + id = "soy_latte" + description = "A nice and tasty beverage while you are reading your hippie books." + color = "#664300" // rgb: 102, 67, 0 + adj_sleepy = 0 + adj_temp = 5 + + glass_icon_state = "soy_latte" + glass_name = "glass of soy latte" + glass_desc = "A nice and refrshing beverage while you are reading." + glass_center_of_mass = list("x"=15, "y"=9) + +/datum/reagent/drink/coffee/soy_latte/on_mob_life(var/mob/living/M as mob) + ..() + M.sleeping = 0 + if(M.getBruteLoss() && prob(20)) M.heal_organ_damage(1,0) + return + +/datum/reagent/drink/coffee/cafe_latte + name = "Cafe Latte" + id = "cafe_latte" + description = "A nice, strong and tasty beverage while you are reading." + color = "#664300" // rgb: 102, 67, 0 + adj_sleepy = 0 + adj_temp = 5 + + glass_icon_state = "cafe_latte" + glass_name = "glass of cafe latte" + glass_desc = "A nice, strong and refreshing beverage while you are reading." + glass_center_of_mass = list("x"=15, "y"=9) + +/datum/reagent/drink/coffee/cafe_latte/on_mob_life(var/mob/living/M as mob) + ..() + M.sleeping = 0 + if(M.getBruteLoss() && prob(20)) M.heal_organ_damage(1,0) + return + +/datum/reagent/hot_coco // there's also drink/hot_coco for whatever reason + name = "Hot Chocolate" + id = "hot_coco" + description = "Made with love! And cocoa beans." + reagent_state = LIQUID + nutriment_factor = 2 * REAGENTS_METABOLISM + color = "#403010" // rgb: 64, 48, 16 + + glass_icon_state = "chocolateglass" + glass_name = "glass of hot chocolate" + glass_desc = "Made with love! And cocoa beans." + +/datum/reagent/hot_coco/on_mob_life(var/mob/living/M as mob) + if (M.bodytemperature < 310)//310 is the normal bodytemp. 310.055 + M.bodytemperature = min(310, M.bodytemperature + (5 * TEMPERATURE_DAMAGE_COEFFICIENT)) + M.nutrition += nutriment_factor + ..() + return + +/datum/reagent/drink/hot_coco + name = "Hot Chocolate" + id = "hot_coco" + description = "Made with love! And cocoa beans." + nutriment_factor = 2 * FOOD_METABOLISM + color = "#403010" // rgb: 64, 48, 16 + adj_temp = 5 + + glass_icon_state = "chocolateglass" + glass_name = "glass of hot chocolate" + glass_desc = "Made with love! And cocoa beans." + +/datum/reagent/drink/cold/sodawater + name = "Soda Water" + id = "sodawater" + description = "A can of club soda. Why not make a scotch and soda?" + color = "#619494" // rgb: 97, 148, 148 + adj_dizzy = -5 + adj_drowsy = -3 + + glass_icon_state = "glass_clear" + glass_name = "glass of soda water" + glass_desc = "Soda water. Why not make a scotch and soda?" + +/datum/reagent/drink/grapesoda + name = "Grape Soda" + id = "grapesoda" + description = "Grapes made into a fine drank." + color = "#421C52" // rgb: 98, 57, 53 + adj_drowsy = -3 + + glass_icon_state = "gsodaglass" + glass_name = "glass of grape soda" + glass_desc = "Looks like a delicious drink!" + +/datum/reagent/drink/cold/tonic + name = "Tonic Water" + id = "tonic" + description = "It tastes strange but at least the quinine keeps the Space Malaria at bay." + color = "#664300" // rgb: 102, 67, 0 + adj_dizzy = -5 + adj_drowsy = -3 + adj_sleepy = -2 + + glass_icon_state = "glass_clear" + glass_name = "glass of tonic water" + glass_desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away." + +/datum/reagent/drink/cold/lemonade + name = "Lemonade" + description = "Oh the nostalgia..." + id = "lemonade" + color = "#FFFF00" // rgb: 255, 255, 0 + + glass_icon_state = "lemonadeglass" + glass_name = "glass of lemonade" + glass_desc = "Oh the nostalgia..." + +/datum/reagent/drink/cold/kiraspecial + name = "Kira Special" + description = "Long live the guy who everyone had mistaken for a girl. Baka!" + id = "kiraspecial" + color = "#CCCC99" // rgb: 204, 204, 153 + + glass_icon_state = "kiraspecial" + glass_name = "glass of Kira Special" + glass_desc = "Long live the guy who everyone had mistaken for a girl. Baka!" + glass_center_of_mass = list("x"=16, "y"=12) + +/datum/reagent/drink/cold/brownstar + name = "Brown Star" + description = "It's not what it sounds like..." + id = "brownstar" + color = "#9F3400" // rgb: 159, 052, 000 + adj_temp = - 2 + + glass_icon_state = "brownstar" + glass_name = "glass of Brown Star" + glass_desc = "It's not what it sounds like..." + +/datum/reagent/drink/cold/milkshake + name = "Milkshake" + description = "Glorious brainfreezing mixture." + id = "milkshake" + color = "#AEE5E4" // rgb" 174, 229, 228 + adj_temp = -9 + + glass_icon_state = "milkshake" + glass_name = "glass of milkshake" + glass_desc = "Glorious brainfreezing mixture." + glass_center_of_mass = list("x"=16, "y"=7) + +/datum/reagent/drink/cold/milkshake/on_mob_life(var/mob/living/M as mob) + if(!M) + M = holder.my_atom + if(prob(1)) + M.emote("shiver") + M.bodytemperature = max(M.bodytemperature - 10 * TEMPERATURE_DAMAGE_COEFFICIENT, 0) + if(istype(M, /mob/living/carbon/slime)) + M.bodytemperature = max(M.bodytemperature - rand(10,20), 0) + holder.remove_reagent("capsaicin", 5) + holder.remove_reagent(src.id, FOOD_METABOLISM) + ..() + return + +/datum/reagent/drink/cold/rewriter + name = "Rewriter" + description = "The secret of the sanctuary of the Libarian..." + id = "rewriter" + color = "#485000" // rgb:72, 080, 0 + + glass_icon_state = "rewriter" + glass_name = "glass of Rewriter" + glass_desc = "The secret of the sanctuary of the Libarian..." + glass_center_of_mass = list("x"=16, "y"=9) + +/datum/reagent/drink/cold/rewriter/on_mob_life(var/mob/living/M as mob) + ..() + M.make_jittery(5) + return + +/datum/reagent/drink/cold/nuka_cola + name = "Nuka Cola" + id = "nuka_cola" + description = "Cola, cola never changes." + color = "#100800" // rgb: 16, 8, 0 + adj_sleepy = -2 + + glass_icon_state = "nuka_colaglass" + glass_name = "glass of Nuka-Cola" + glass_desc = "Don't cry, Don't raise your eye, It's only nuclear wasteland" + glass_center_of_mass = list("x"=16, "y"=6) + +/datum/reagent/drink/cold/nuka_cola/on_mob_life(var/mob/living/M as mob) + M.make_jittery(20) + M.druggy = max(M.druggy, 30) + M.dizziness +=5 + M.drowsyness = 0 + ..() + return + +/datum/reagent/drink/grenadine + name = "Grenadine Syrup" + id = "grenadine" + description = "Made in the modern day with proper pomegranate substitute. Who uses real fruit, anyways?" + color = "#FF004F" // rgb: 255, 0, 79 + + glass_icon_state = "grenadineglass" + glass_name = "glass of grenadine syrup" + glass_desc = "Sweet and tangy, a bar syrup used to add color or flavor to drinks." + glass_center_of_mass = list("x"=17, "y"=6) + +/datum/reagent/drink/cold/space_cola + name = "Space Cola" + id = "cola" + description = "A refreshing beverage." + reagent_state = LIQUID + color = "#100800" // rgb: 16, 8, 0 + adj_drowsy = -3 + + glass_icon_state = "glass_brown" + glass_name = "glass of Space Cola" + glass_desc = "A glass of refreshing Space Cola" + +/datum/reagent/drink/cold/spacemountainwind + name = "Mountain Wind" + id = "spacemountainwind" + description = "Blows right through you like a space wind." + color = "#102000" // rgb: 16, 32, 0 + adj_drowsy = -7 + adj_sleepy = -1 + + glass_icon_state = "Space_mountain_wind_glass" + glass_name = "glass of Space Mountain Wind" + glass_desc = "Space Mountain Wind. As you know, there are no mountains in space, only wind." + +/datum/reagent/drink/cold/dr_gibb + name = "Dr. Gibb" + id = "dr_gibb" + description = "A delicious blend of 42 different flavours" + color = "#102000" // rgb: 16, 32, 0 + adj_drowsy = -6 + + glass_icon_state = "dr_gibb_glass" + glass_name = "glass of Dr. Gibb" + glass_desc = "Dr. Gibb. Not as dangerous as the name might imply." + +/datum/reagent/drink/cold/space_up + name = "Space-Up" + id = "space_up" + description = "Tastes like a hull breach in your mouth." + color = "#202800" // rgb: 32, 40, 0 + adj_temp = -8 + + glass_icon_state = "space-up_glass" + glass_name = "glass of Space-up" + glass_desc = "Space-up. It helps keep your cool." + +/datum/reagent/drink/cold/lemon_lime + name = "Lemon Lime" + description = "A tangy substance made of 0.5% natural citrus!" + id = "lemon_lime" + color = "#878F00" // rgb: 135, 40, 0 + adj_temp = -8 + + glass_icon_state = "lemonlime" + glass_name = "glass of lemon lime soda" + glass_desc = "A tangy substance made of 0.5% natural citrus!" + +/datum/reagent/doctor_delight + name = "The Doctor's Delight" + id = "doctorsdelight" + description = "A gulp a day keeps the MediBot away. That's probably for the best." + reagent_state = LIQUID + color = "#FF8CFF" // rgb: 255, 140, 255 + nutriment_factor = 1 * FOOD_METABOLISM + + glass_icon_state = "doctorsdelightglass" + glass_name = "glass of The Doctor's Delight" + glass_desc = "A healthy mixture of juices, guaranteed to keep you healthy until the next toolboxing takes place." + glass_center_of_mass = list("x"=16, "y"=8) + +/datum/reagent/doctor_delight/on_mob_life(var/mob/living/M as mob) + M:nutrition += nutriment_factor + holder.remove_reagent(src.id, FOOD_METABOLISM) + if(!M) M = holder.my_atom + if(M:getOxyLoss() && prob(50)) M:adjustOxyLoss(-2) + if(M:getBruteLoss() && prob(60)) M:heal_organ_damage(2,0) + if(M:getFireLoss() && prob(50)) M:heal_organ_damage(0,2) + if(M:getToxLoss() && prob(50)) M:adjustToxLoss(-2) + if(M.dizziness !=0) M.dizziness = max(0,M.dizziness-15) + if(M.confused !=0) M.confused = max(0,M.confused - 5) + ..() + return + +/datum/reagent/dry_ramen + name = "Dry Ramen" + id = "dry_ramen" + description = "Space age food, since August 25, 1958. Contains dried noodles, vegetables, and chemicals that boil in contact with water." + reagent_state = SOLID + nutriment_factor = 1 * REAGENTS_METABOLISM + color = "#302000" // rgb: 48, 32, 0 + +/datum/reagent/dry_ramen/on_mob_life(var/mob/living/M as mob) + M.nutrition += nutriment_factor + ..() + return + +/datum/reagent/hot_ramen + name = "Hot Ramen" + id = "hot_ramen" + description = "The noodles are boiled, the flavors are artificial, just like being back in school." + reagent_state = LIQUID + nutriment_factor = 5 * REAGENTS_METABOLISM + color = "#302000" // rgb: 48, 32, 0 + +/datum/reagent/hot_ramen/on_mob_life(var/mob/living/M as mob) + M.nutrition += nutriment_factor + if (M.bodytemperature < 310)//310 is the normal bodytemp. 310.055 + M.bodytemperature = min(310, M.bodytemperature + (10 * TEMPERATURE_DAMAGE_COEFFICIENT)) + ..() + return + +/datum/reagent/hell_ramen + name = "Hell Ramen" + id = "hell_ramen" + description = "The noodles are boiled, the flavors are artificial, just like being back in school." + reagent_state = LIQUID + nutriment_factor = 5 * REAGENTS_METABOLISM + color = "#302000" // rgb: 48, 32, 0 + +/datum/reagent/hell_ramen/on_mob_life(var/mob/living/M as mob) + M.nutrition += nutriment_factor + M.bodytemperature += 10 * TEMPERATURE_DAMAGE_COEFFICIENT + ..() + return + +/datum/reagent/drink/cold/ice + name = "Ice" + id = "ice" + description = "Frozen water, your dentist wouldn't like you chewing this." + reagent_state = SOLID + color = "#619494" // rgb: 97, 148, 148 + + glass_icon_state = "iceglass" + glass_name = "glass of ice" + glass_desc = "Generally, you're supposed to put something else in there too..." + +/datum/reagent/drink/nothing + name = "Nothing" + id = "nothing" + description = "Absolutely nothing." + + glass_icon_state = "nothing" + glass_name = "glass of nothing" + glass_desc = "Absolutely nothing." + +/datum/reagent/drink/cold + name = "Cold drink" + adj_temp = -5 + +/datum/reagent/ethanol/absinthe + name = "Absinthe" + id = "absinthe" + description = "Watch out that the Green Fairy doesn't come for you!" + color = "#33EE00" // rgb: 51, 238, 0 + boozepwr = 4 + dizzy_adj = 5 + slur_start = 15 + confused_start = 30 + + glass_icon_state = "absintheglass" + glass_name = "glass of absinthe" + glass_desc = "Wormwood, anise, oh my." + glass_center_of_mass = list("x"=16, "y"=5) + +/datum/reagent/ethanol/ale + name = "Ale" + id = "ale" + description = "A dark alchoholic beverage made by malted barley and yeast." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 1 + + glass_icon_state = "aleglass" + glass_name = "glass of ale" + glass_desc = "A freezing pint of delicious ale" + glass_center_of_mass = list("x"=16, "y"=8) + +/datum/reagent/ethanol/beer + name = "Beer" + id = "beer" + description = "An alcoholic beverage made from malted grains, hops, yeast, and water." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 1 + nutriment_factor = 1 * FOOD_METABOLISM + + glass_icon_state = "beerglass" + glass_name = "glass of beer" + glass_desc = "A freezing pint of beer" + glass_center_of_mass = list("x"=16, "y"=8) + +/datum/reagent/ethanol/beer/on_mob_life(var/mob/living/M as mob) + M:jitteriness = max(M:jitteriness-3,0) + ..() + return + +/datum/reagent/ethanol/bluecuracao + name = "Blue Curacao" + id = "bluecuracao" + description = "Exotically blue, fruity drink, distilled from oranges." + color = "#0000CD" // rgb: 0, 0, 205 + boozepwr = 1.5 + + glass_icon_state = "curacaoglass" + glass_name = "glass of blue curacao" + glass_desc = "Exotically blue, fruity drink, distilled from oranges." + glass_center_of_mass = list("x"=16, "y"=5) + +/datum/reagent/ethanol/cognac + name = "Cognac" + id = "cognac" + description = "A sweet and strongly alchoholic drink, made after numerous distillations and years of maturing. Classy as fornication." + color = "#AB3C05" // rgb: 171, 60, 5 + boozepwr = 1.5 + dizzy_adj = 4 + confused_start = 115 //amount absorbed after which mob starts confusing directions + + glass_icon_state = "cognacglass" + glass_name = "glass of cognac" + glass_desc = "Damn, you feel like some kind of French aristocrat just by holding this." + glass_center_of_mass = list("x"=16, "y"=6) + +/datum/reagent/ethanol/deadrum + name = "Deadrum" + id = "rum" // duplicate ids? + description = "Popular with the sailors. Not very popular with everyone else." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 1 + + glass_icon_state = "rumglass" + glass_name = "glass of rum" + glass_desc = "Now you want to Pray for a pirate suit, don't you?" + glass_center_of_mass = list("x"=16, "y"=12) + +/datum/reagent/ethanol/deadrum/on_mob_life(var/mob/living/M as mob) + ..() + M.dizziness +=5 + return + +/datum/reagent/ethanol/gin + name = "Gin" + id = "gin" + description = "It's gin. In space. I say, good sir." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 1 + dizzy_adj = 3 + + glass_icon_state = "ginvodkaglass" + glass_name = "glass of gin" + glass_desc = "A crystal clear glass of Griffeater gin." + glass_center_of_mass = list("x"=16, "y"=12) + +/datum/reagent/ethanol/kahlua + name = "Kahlua" + id = "kahlua" + description = "A widely known, Mexican coffee-flavoured liqueur. In production since 1936!" + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 1.5 + dizzy_adj = -5 + adj_drowsy = -3 + adj_sleepy = -2 + + glass_icon_state = "kahluaglass" + glass_name = "glass of RR coffee liquor" + glass_desc = "DAMN, THIS THING LOOKS ROBUST" + glass_center_of_mass = list("x"=15, "y"=7) + +/datum/reagent/ethanol/kahlua/on_mob_life(var/mob/living/M as mob) + M.make_jittery(5) + ..() + return + +/datum/reagent/ethanol/melonliquor + name = "Melon Liquor" + id = "melonliquor" + description = "A relatively sweet and fruity 46 proof liquor." + color = "#138808" // rgb: 19, 136, 8 + boozepwr = 1 + + glass_icon_state = "emeraldglass" + glass_name = "glass of melon liquor" + glass_desc = "A relatively sweet and fruity 46 proof liquor." + glass_center_of_mass = list("x"=16, "y"=5) + +/datum/reagent/ethanol/rum + name = "Rum" + id = "rum" + description = "Yohoho and all that." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 1.5 + + glass_icon_state = "rumglass" + glass_name = "glass of rum" + glass_desc = "Now you want to Pray for a pirate suit, don't you?" + glass_center_of_mass = list("x"=16, "y"=12) + +/datum/reagent/ethanol/sake + name = "Sake" + id = "sake" + description = "Anime's favorite drink." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 2 + + glass_icon_state = "ginvodkaglass" + glass_name = "glass of sake" + glass_desc = "A glass of sake." + glass_center_of_mass = list("x"=16, "y"=12) + +/datum/reagent/ethanol/tequilla + name = "Tequila" + id = "tequilla" + description = "A strong and mildly flavoured, mexican produced spirit. Feeling thirsty hombre?" + color = "#FFFF91" // rgb: 255, 255, 145 + boozepwr = 2 + + glass_icon_state = "tequillaglass" + glass_name = "glass of Tequilla" + glass_desc = "Now all that's missing is the weird colored shades!" + glass_center_of_mass = list("x"=16, "y"=12) + +/datum/reagent/ethanol/thirteenloko + name = "Thirteen Loko" + id = "thirteenloko" + description = "A potent mixture of caffeine and alcohol." + color = "#102000" // rgb: 16, 32, 0 + boozepwr = 2 + nutriment_factor = 1 * FOOD_METABOLISM + + glass_icon_state = "thirteen_loko_glass" + glass_name = "glass of Thirteen Loko" + glass_desc = "This is a glass of Thirteen Loko, it appears to be of the highest quality. The drink, not the glass." + +/datum/reagent/ethanol/thirteenloko/on_mob_life(var/mob/living/M as mob) + M:drowsyness = max(0,M:drowsyness-7) + if (M.bodytemperature > 310) + M.bodytemperature = max(310, M.bodytemperature - (5 * TEMPERATURE_DAMAGE_COEFFICIENT)) + M.make_jittery(5) + ..() + return + +/datum/reagent/ethanol/vermouth + name = "Vermouth" + id = "vermouth" + description = "You suddenly feel a craving for a martini..." + color = "#91FF91" // rgb: 145, 255, 145 + boozepwr = 1.5 + + glass_icon_state = "vermouthglass" + glass_name = "glass of vermouth" + glass_desc = "You wonder why you're even drinking this straight." + glass_center_of_mass = list("x"=16, "y"=12) + +/datum/reagent/ethanol/vodka + name = "Vodka" + id = "vodka" + description = "Number one drink AND fueling choice for Russians worldwide." + color = "#0064C8" // rgb: 0, 100, 200 + boozepwr = 2 + + glass_icon_state = "ginvodkaglass" + glass_name = "glass of vodka" + glass_desc = "The glass contain wodka. Xynta." + glass_center_of_mass = list("x"=16, "y"=12) + +/datum/reagent/ethanol/vodka/on_mob_life(var/mob/living/M as mob) + M.radiation = max(M.radiation-1,0) + ..() + return + +/datum/reagent/ethanol/whiskey + name = "Whiskey" + id = "whiskey" + description = "A superb and well-aged single-malt whiskey. Damn." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 2 + dizzy_adj = 4 + + glass_icon_state = "whiskeyglass" + glass_name = "glass of whiskey" + glass_desc = "The silky, smokey whiskey goodness inside the glass makes the drink look very classy." + glass_center_of_mass = list("x"=16, "y"=12) + +/datum/reagent/ethanol/wine + name = "Wine" + id = "wine" + description = "An premium alchoholic beverage made from distilled grape juice." + color = "#7E4043" // rgb: 126, 64, 67 + boozepwr = 1.5 + dizzy_adj = 2 + slur_start = 65 //amount absorbed after which mob starts slurring + confused_start = 145 //amount absorbed after which mob starts confusing directions + + glass_icon_state = "wineglass" + glass_name = "glass of wine" + glass_desc = "A very classy looking drink." + glass_center_of_mass = list("x"=15, "y"=7) + +/datum/reagent/ethanol/acid_spit + name = "Acid Spit" + id = "acidspit" + description = "A drink for the daring, can be deadly if incorrectly prepared!" + reagent_state = LIQUID + color = "#365000" // rgb: 54, 80, 0 + boozepwr = 1.5 + + glass_icon_state = "acidspitglass" + glass_name = "glass of Acid Spit" + glass_desc = "A drink from Nanotrasen. Made from live aliens." + glass_center_of_mass = list("x"=16, "y"=7) + +/datum/reagent/ethanol/alliescocktail + name = "Allies Cocktail" + id = "alliescocktail" + description = "A drink made from your allies, not as sweet as when made from your enemies." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 2 + + glass_icon_state = "alliescocktail" + glass_name = "glass of Allies cocktail" + glass_desc = "A drink made from your allies." + glass_center_of_mass = list("x"=17, "y"=8) + +/datum/reagent/ethanol/aloe + name = "Aloe" + id = "aloe" + description = "So very, very, very good." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 3 + + glass_icon_state = "aloe" + glass_name = "glass of Aloe" + glass_desc = "Very, very, very good." + glass_center_of_mass = list("x"=17, "y"=8) + +/datum/reagent/ethanol/amasec + name = "Amasec" + id = "amasec" + description = "Official drink of the NanoTrasen Gun-Club!" + reagent_state = LIQUID + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 2 + +/datum/reagent/ethanol/andalusia + name = "Andalusia" + id = "andalusia" + description = "A nice, strangely named drink." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 3 + + glass_icon_state = "andalusia" + glass_name = "glass of Andalusia" + glass_desc = "A nice, strange named drink." + glass_center_of_mass = list("x"=16, "y"=9) + + glass_icon_state = "amasecglass" + glass_name = "glass of Amasec" + glass_desc = "Always handy before COMBAT!!!" + glass_center_of_mass = list("x"=16, "y"=9) + +/datum/reagent/ethanol/antifreeze + name = "Anti-freeze" + id = "antifreeze" + description = "Ultimate refreshment." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 4 + + glass_icon_state = "antifreeze" + glass_name = "glass of Anti-freeze" + glass_desc = "The ultimate refreshment." + glass_center_of_mass = list("x"=16, "y"=8) + +/datum/reagent/ethanol/antifreeze/on_mob_life(var/mob/living/M as mob) + if (M.bodytemperature < 330) + M.bodytemperature = min(330, M.bodytemperature + (20 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055 + ..() + return + +/datum/reagent/atomicbomb + name = "Atomic Bomb" + id = "atomicbomb" + description = "Nuclear proliferation never tasted so good." + reagent_state = LIQUID + color = "#666300" // rgb: 102, 99, 0 + + glass_icon_state = "atomicbombglass" + glass_name = "glass of Atomic Bomb" + glass_desc = "Nanotrasen cannot take legal responsibility for your actions after imbibing." + glass_center_of_mass = list("x"=15, "y"=7) + +/datum/reagent/atomicbomb/on_mob_life(var/mob/living/M as mob) + M.druggy = max(M.druggy, 50) + M.confused = max(M.confused+2,0) + M.make_dizzy(10) + if (!M.stuttering) M.stuttering = 1 + M.stuttering += 3 + if(!data) data = 1 + data++ + switch(data) + if(51 to 200) + M.sleeping += 1 + if(201 to INFINITY) + M.sleeping += 1 + M.adjustToxLoss(2) + ..() + return + +/datum/reagent/ethanol/b52 + name = "B-52" + id = "b52" + description = "Coffee, Irish Cream, and cognac. You will get bombed." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 4 + + glass_icon_state = "b52glass" + glass_name = "glass of B-52" + glass_desc = "Kahlua, Irish cream, and congac. You will get bombed." + +/datum/reagent/ethanol/bahama_mama + name = "Bahama mama" + id = "bahama_mama" + description = "Tropical cocktail." + color = "#FF7F3B" // rgb: 255, 127, 59 + boozepwr = 2 + + glass_icon_state = "bahama_mama" + glass_name = "glass of Bahama Mama" + glass_desc = "Tropical cocktail" + glass_center_of_mass = list("x"=16, "y"=5) + +/datum/reagent/ethanol/bananahonk + name = "Banana Mama" + id = "bananahonk" + description = "A drink from Clown Heaven." + nutriment_factor = 1 * REAGENTS_METABOLISM + color = "#FFFF91" // rgb: 255, 255, 140 + boozepwr = 4 + + glass_icon_state = "bananahonkglass" + glass_name = "glass of Banana Honk" + glass_desc = "A drink from Banana Heaven." + glass_center_of_mass = list("x"=16, "y"=8) + +/datum/reagent/ethanol/barefoot + name = "Barefoot" + id = "barefoot" + description = "Barefoot and pregnant" + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 1.5 + + glass_icon_state = "b&p" + glass_name = "glass of Barefoot" + glass_desc = "Barefoot and pregnant" + glass_center_of_mass = list("x"=17, "y"=8) + +/datum/reagent/ethanol/beepsky_smash + name = "Beepsky Smash" + id = "beepskysmash" + description = "Deny drinking this and prepare for THE LAW." + reagent_state = LIQUID + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 4 + + glass_icon_state = "beepskysmashglass" + glass_name = "Beepsky Smash" + glass_desc = "Heavy, hot and strong. Just like the Iron fist of the LAW." + glass_center_of_mass = list("x"=18, "y"=10) + +/datum/reagent/ethanol/beepsky_smash/on_mob_life(var/mob/living/M as mob) + M.Stun(2) + ..() + return + +/datum/reagent/ethanol/bilk + name = "Bilk" + id = "bilk" + description = "This appears to be beer mixed with milk. Disgusting." + color = "#895C4C" // rgb: 137, 92, 76 + boozepwr = 1 + nutriment_factor = 2 * FOOD_METABOLISM + + glass_icon_state = "glass_brown" + glass_name = "glass of bilk" + glass_desc = "A brew of milk and beer. For those alcoholics who fear osteoporosis." + +/datum/reagent/ethanol/black_russian + name = "Black Russian" + id = "blackrussian" + description = "For the lactose-intolerant. Still as classy as a White Russian." + color = "#360000" // rgb: 54, 0, 0 + boozepwr = 3 + + glass_icon_state = "blackrussianglass" + glass_name = "glass of Black Russian" + glass_desc = "For the lactose-intolerant. Still as classy as a White Russian." + glass_center_of_mass = list("x"=16, "y"=9) + +/datum/reagent/ethanol/bloody_mary + name = "Bloody Mary" + id = "bloodymary" + description = "A strange yet pleasurable mixture made of vodka, tomato and lime juice. Or at least you THINK the red stuff is tomato juice." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 3 + + glass_icon_state = "bloodymaryglass" + glass_name = "glass of Bloody Mary" + glass_desc = "Tomato juice, mixed with Vodka and a lil' bit of lime. Tastes like liquid murder." + +/datum/reagent/ethanol/booger + name = "Booger" + id = "booger" + description = "Ewww..." + color = "#8CFF8C" // rgb: 140, 255, 140 + boozepwr = 1.5 + + glass_icon_state = "booger" + glass_name = "glass of Booger" + glass_desc = "Ewww..." + +/datum/reagent/ethanol/brave_bull + name = "Brave Bull" + id = "bravebull" + description = "It's just as effective as Dutch-Courage!" + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 3 + + glass_icon_state = "bravebullglass" + glass_name = "glass of Brave Bull" + glass_desc = "Tequilla and coffee liquor, brought together in a mouthwatering mixture. Drink up." + glass_center_of_mass = list("x"=15, "y"=8) + +/datum/reagent/ethanol/changelingsting + name = "Changeling Sting" + id = "changelingsting" + description = "You take a tiny sip and feel a burning sensation..." + color = "#2E6671" // rgb: 46, 102, 113 + boozepwr = 5 + + glass_icon_state = "changelingsting" + glass_name = "glass of Changeling Sting" + glass_desc = "A stingy drink." + +/datum/reagent/ethanol/martini + name = "Classic Martini" + id = "martini" + description = "Vermouth with Gin. Not quite how 007 enjoyed it, but still delicious." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 2 + + glass_icon_state = "martiniglass" + glass_name = "glass of classic martini" + glass_desc = "Damn, the bartender even stirred it, not shook it." + glass_center_of_mass = list("x"=17, "y"=8) + +/datum/reagent/ethanol/cuba_libre + name = "Cuba Libre" + id = "cubalibre" + description = "Rum, mixed with cola. Viva la revolucion." + color = "#3E1B00" // rgb: 62, 27, 0 + boozepwr = 1.5 + + glass_icon_state = "cubalibreglass" + glass_name = "glass of Cuba Libre" + glass_desc = "A classic mix of rum and cola." + glass_center_of_mass = list("x"=16, "y"=8) + +/datum/reagent/ethanol/demonsblood + name = "Demons Blood" + id = "demonsblood" + description = "AHHHH!!!!" + color = "#820000" // rgb: 130, 0, 0 + boozepwr = 3 + + glass_icon_state = "demonsblood" + glass_name = "glass of Demons' Blood" + glass_desc = "Just looking at this thing makes the hair at the back of your neck stand up." + glass_center_of_mass = list("x"=16, "y"=2) + +/datum/reagent/ethanol/devilskiss + name = "Devils Kiss" + id = "devilskiss" + description = "Creepy time!" + color = "#A68310" // rgb: 166, 131, 16 + boozepwr = 3 + + glass_icon_state = "devilskiss" + glass_name = "glass of Devil's Kiss" + glass_desc = "Creepy time!" + glass_center_of_mass = list("x"=16, "y"=8) + +/datum/reagent/ethanol/driestmartini + name = "Driest Martini" + id = "driestmartini" + description = "Only for the experienced. You think you see sand floating in the glass." + nutriment_factor = 1 * FOOD_METABOLISM + color = "#2E6671" // rgb: 46, 102, 113 + boozepwr = 4 + + glass_icon_state = "driestmartiniglass" + glass_name = "glass of Driest Martini" + glass_desc = "Only for the experienced. You think you see sand floating in the glass." + glass_center_of_mass = list("x"=17, "y"=8) + +/datum/reagent/ethanol/ginfizz + name = "Gin Fizz" + id = "ginfizz" + description = "Refreshingly lemony, deliciously dry." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 1.5 + dizzy_adj = 4 + slurr_adj = 3 + + glass_icon_state = "ginfizzglass" + glass_name = "glass of gin fizz" + glass_desc = "Refreshingly lemony, deliciously dry." + glass_center_of_mass = list("x"=16, "y"=7) + +/datum/reagent/ethanol/grog + name = "Grog" + id = "grog" + description = "Watered down rum, NanoTrasen approves!" + reagent_state = LIQUID + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 0.5 + + glass_icon_state = "grogglass" + glass_name = "glass of grog" + glass_desc = "A fine and cepa drink for Space." + +/datum/reagent/ethanol/erikasurprise + name = "Erika Surprise" + id = "erikasurprise" + description = "The surprise is it's green!" + color = "#2E6671" // rgb: 46, 102, 113 + boozepwr = 3 + + glass_icon_state = "erikasurprise" + glass_name = "glass of Erika Surprise" + glass_desc = "The surprise is, it's green!" + glass_center_of_mass = list("x"=16, "y"=9) + +/datum/reagent/gargle_blaster + name = "Pan-Galactic Gargle Blaster" + id = "gargleblaster" + description = "Whoah, this stuff looks volatile!" + reagent_state = LIQUID + color = "#664300" // rgb: 102, 67, 0 + + glass_icon_state = "gargleblasterglass" + glass_name = "glass of Pan-Galactic Gargle Blaster" + glass_desc = "Does... does this mean that Arthur and Ford are on the station? Oh joy." + glass_center_of_mass = list("x"=17, "y"=6) + +/datum/reagent/gargle_blaster/on_mob_life(var/mob/living/M as mob) + if(!data) data = 1 + data++ + M.dizziness +=6 + switch(data) + if(15 to 45) + M.stuttering = max(M.stuttering+3,0) + if(45 to 55) + if (prob(50)) + M.confused = max(M.confused+3,0) + if(55 to 200) + M.druggy = max(M.druggy, 55) + if(200 to INFINITY) + M.adjustToxLoss(2) + ..() + +/datum/reagent/ethanol/gintonic + name = "Gin and Tonic" + id = "gintonic" + description = "An all time classic, mild cocktail." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 1 + + glass_icon_state = "gintonicglass" + glass_name = "glass of gin and tonic" + glass_desc = "A mild but still great cocktail. Drink up, like a true Englishman." + glass_center_of_mass = list("x"=16, "y"=7) + +/datum/reagent/ethanol/goldschlager + name = "Goldschlager" + id = "goldschlager" + description = "100 proof cinnamon schnapps, made for alcoholic teen girls on spring break." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 3 + + glass_icon_state = "ginvodkaglass" + glass_name = "glass of Goldschlager" + glass_desc = "100 proof that teen girls will drink anything with gold in it." + glass_center_of_mass = list("x"=16, "y"=12) + +/datum/reagent/hippies_delight + name = "Hippies' Delight" + id = "hippiesdelight" + description = "You just don't get it maaaan." + reagent_state = LIQUID + color = "#664300" // rgb: 102, 67, 0 + + glass_icon_state = "hippiesdelightglass" + glass_name = "glass of Hippie's Delight" + glass_desc = "A drink enjoyed by people during the 1960's." + glass_center_of_mass = list("x"=16, "y"=8) + +/datum/reagent/hippies_delight/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.druggy = max(M.druggy, 50) + if(!data) data = 1 + data++ + switch(data) + if(1 to 5) + if (!M.stuttering) M.stuttering = 1 + M.make_dizzy(10) + if(prob(10)) M.emote(pick("twitch","giggle")) + if(5 to 10) + if (!M.stuttering) M.stuttering = 1 + M.make_jittery(20) + M.make_dizzy(20) + M.druggy = max(M.druggy, 45) + if(prob(20)) M.emote(pick("twitch","giggle")) + if (10 to 200) + if (!M.stuttering) M.stuttering = 1 + M.make_jittery(40) + M.make_dizzy(40) + M.druggy = max(M.druggy, 60) + if(prob(30)) M.emote(pick("twitch","giggle")) + if(200 to INFINITY) + if (!M.stuttering) M.stuttering = 1 + M.make_jittery(60) + M.make_dizzy(60) + M.druggy = max(M.druggy, 75) + if(prob(40)) M.emote(pick("twitch","giggle")) + if(prob(30)) M.adjustToxLoss(2) + holder.remove_reagent(src.id, 0.2) + ..() + return + +/datum/reagent/ethanol/hooch + name = "Hooch" + id = "hooch" + description = "Either someone's failure at cocktail making or attempt in alchohol production. In any case, do you really want to drink that?" + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 2 + dizzy_adj = 6 + slurr_adj = 5 + slur_start = 35 //amount absorbed after which mob starts slurring + confused_start = 90 //amount absorbed after which mob starts confusing directions + + glass_icon_state = "glass_brown2" + glass_name = "glass of Hooch" + glass_desc = "You've really hit rock bottom now... your liver packed its bags and left last night." + +/datum/reagent/ethanol/iced_beer + name = "Iced Beer" + id = "iced_beer" + description = "A beer which is so cold the air around it freezes." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 1 + + glass_icon_state = "iced_beerglass" + glass_name = "glass of iced beer" + glass_desc = "A beer so frosty, the air around it freezes." + glass_center_of_mass = list("x"=16, "y"=7) + +/datum/reagent/ethanol/iced_beer/on_mob_life(var/mob/living/M as mob) + if(M.bodytemperature > 270) + M.bodytemperature = max(270, M.bodytemperature - (20 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055 + ..() + return + +/datum/reagent/ethanol/irishcarbomb + name = "Irish Car Bomb" + id = "irishcarbomb" + description = "Mmm, tastes like chocolate cake..." + color = "#2E6671" // rgb: 46, 102, 113 + boozepwr = 3 + dizzy_adj = 5 + + glass_icon_state = "irishcarbomb" + glass_name = "glass of Irish Car Bomb" + glass_desc = "An irish car bomb." + glass_center_of_mass = list("x"=16, "y"=8) + +/datum/reagent/ethanol/irish_cream + name = "Irish Cream" + id = "irishcream" + description = "Whiskey-imbued cream, what else would you expect from the Irish." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 2 + + glass_icon_state = "irishcreamglass" + glass_name = "glass of Irish cream" + glass_desc = "It's cream, mixed with whiskey. What else would you expect from the Irish?" + glass_center_of_mass = list("x"=16, "y"=9) + +/datum/reagent/ethanol/longislandicedtea + name = "Long Island Iced Tea" + id = "longislandicedtea" + description = "The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 4 + + glass_icon_state = "longislandicedteaglass" + glass_name = "glass of Long Island iced tea" + glass_desc = "The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only." + glass_center_of_mass = list("x"=16, "y"=8) + +/datum/reagent/ethanol/manhattan + name = "Manhattan" + id = "manhattan" + description = "The Detective's undercover drink of choice. He never could stomach gin..." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 3 + + glass_icon_state = "manhattanglass" + glass_name = "glass of Manhattan" + glass_desc = "The Detective's undercover drink of choice. He never could stomach gin..." + glass_center_of_mass = list("x"=17, "y"=8) + +/datum/reagent/ethanol/manhattan_proj + name = "Manhattan Project" + id = "manhattan_proj" + description = "A scientist's drink of choice, for pondering ways to blow up the station." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 5 + + glass_icon_state = "proj_manhattanglass" + glass_name = "glass of Manhattan Project" + glass_desc = "A scienitst drink of choice, for thinking how to blow up the station." + glass_center_of_mass = list("x"=17, "y"=8) + +/datum/reagent/ethanol/manhattan_proj/on_mob_life(var/mob/living/M as mob) + M.druggy = max(M.druggy, 30) + ..() + return + +/datum/reagent/ethanol/manly_dorf + name = "The Manly Dorf" + id = "manlydorf" + description = "Beer and Ale, brought together in a delicious mix. Intended for true men only." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 2 + + glass_icon_state = "manlydorfglass" + glass_name = "glass of The Manly Dorf" + glass_desc = "A manly concotion made from Ale and Beer. Intended for true men only." + +/datum/reagent/ethanol/margarita + name = "Margarita" + id = "margarita" + description = "On the rocks with salt on the rim. Arriba~!" + color = "#8CFF8C" // rgb: 140, 255, 140 + boozepwr = 3 + + glass_icon_state = "margaritaglass" + glass_name = "glass of margarita" + glass_desc = "On the rocks with salt on the rim. Arriba~!" + glass_center_of_mass = list("x"=16, "y"=8) + +/datum/reagent/ethanol/mead + name = "Mead" + id = "mead" + description = "A Viking's drink, though a cheap one." + reagent_state = LIQUID + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 1.5 + nutriment_factor = 1 * FOOD_METABOLISM + + glass_icon_state = "meadglass" + glass_name = "glass of mead" + glass_desc = "A Viking's beverage, though a cheap one." + glass_center_of_mass = list("x"=17, "y"=10) + +/datum/reagent/ethanol/moonshine + name = "Moonshine" + id = "moonshine" + description = "You've really hit rock bottom now... your liver packed its bags and left last night." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 4 + + glass_icon_state = "glass_clear" + glass_name = "glass of moonshine" + glass_desc = "You've really hit rock bottom now... your liver packed its bags and left last night." + +/datum/reagent/neurotoxin + name = "Neurotoxin" + id = "neurotoxin" + description = "A strong neurotoxin that puts the subject into a death-like state." + reagent_state = LIQUID + color = "#2E2E61" // rgb: 46, 46, 97 + + glass_icon_state = "neurotoxinglass" + glass_name = "glass of Neurotoxin" + glass_desc = "A drink that is guaranteed to knock you silly." + glass_center_of_mass = list("x"=16, "y"=8) + +/datum/reagent/neurotoxin/on_mob_life(var/mob/living/carbon/M as mob) + if(!M) M = holder.my_atom + M.weakened = max(M.weakened, 3) + if(!data) data = 1 + data++ + M.dizziness +=6 + switch(data) + if(15 to 45) + M.stuttering = max(M.stuttering+3,0) + if(45 to 55) + if (prob(50)) + M.confused = max(M.confused+3,0) + if(55 to 200) + M.druggy = max(M.druggy, 55) + if(200 to INFINITY) + M.adjustToxLoss(2) + ..() + +/datum/reagent/ethanol/patron + name = "Patron" + id = "patron" + description = "Tequila with silver in it, a favorite of alcoholic women in the club scene." + color = "#585840" // rgb: 88, 88, 64 + boozepwr = 1.5 + + glass_icon_state = "patronglass" + glass_name = "glass of Patron" + glass_desc = "Drinking patron in the bar, with all the subpar ladies." + glass_center_of_mass = list("x"=7, "y"=8) + +/datum/reagent/ethanol/pwine + name = "Poison Wine" + id = "pwine" + description = "Is this even wine? Toxic! Hallucinogenic! Probably consumed in boatloads by your superiors!" + color = "#000000" // rgb: 0, 0, 0 SHOCKER + boozepwr = 1 + dizzy_adj = 1 + slur_start = 1 + confused_start = 1 + + glass_icon_state = "pwineglass" + glass_name = "glass of ???" + glass_desc = "A black ichor with an oily purple sheer on top. Are you sure you should drink this?" + glass_center_of_mass = list("x"=16, "y"=5) + +/datum/reagent/ethanol/pwine/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.druggy = max(M.druggy, 50) + if(!data) data = 1 + data++ + switch(data) + if(1 to 25) + if (!M.stuttering) M.stuttering = 1 + M.make_dizzy(1) + M.hallucination = max(M.hallucination, 3) + if(prob(1)) M.emote(pick("twitch","giggle")) + if(25 to 75) + if (!M.stuttering) M.stuttering = 1 + M.hallucination = max(M.hallucination, 10) + M.make_jittery(2) + M.make_dizzy(2) + M.druggy = max(M.druggy, 45) + if(prob(5)) M.emote(pick("twitch","giggle")) + if (75 to 150) + if (!M.stuttering) M.stuttering = 1 + M.hallucination = max(M.hallucination, 60) + M.make_jittery(4) + M.make_dizzy(4) + M.druggy = max(M.druggy, 60) + if(prob(10)) M.emote(pick("twitch","giggle")) + if(prob(30)) M.adjustToxLoss(2) + if (150 to 300) + if (!M.stuttering) M.stuttering = 1 + M.hallucination = max(M.hallucination, 60) + M.make_jittery(4) + M.make_dizzy(4) + M.druggy = max(M.druggy, 60) + if(prob(10)) M.emote(pick("twitch","giggle")) + if(prob(30)) M.adjustToxLoss(2) + if(prob(5)) if(ishuman(M)) + var/mob/living/carbon/human/H = M + var/obj/item/organ/heart/L = H.internal_organs_by_name["heart"] + if (L && istype(L)) + L.take_damage(5, 0) + if (300 to INFINITY) + if(ishuman(M)) + var/mob/living/carbon/human/H = M + var/obj/item/organ/heart/L = H.internal_organs_by_name["heart"] + if (L && istype(L)) + L.take_damage(100, 0) + holder.remove_reagent(src.id, FOOD_METABOLISM) + +/datum/reagent/ethanol/red_mead + name = "Red Mead" + id = "red_mead" + description = "The true Viking's drink! Even though it has a strange red color." + color = "#C73C00" // rgb: 199, 60, 0 + boozepwr = 1.5 + + glass_icon_state = "red_meadglass" + glass_name = "glass of red mead" + glass_desc = "A true Viking's beverage, though its color is strange." + glass_center_of_mass = list("x"=17, "y"=10) + +/datum/reagent/ethanol/sbiten + name = "Sbiten" + id = "sbiten" + description = "A spicy Vodka! Might be a little hot for the little guys!" + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 3 + + glass_icon_state = "sbitenglass" + glass_name = "glass of Sbiten" + glass_desc = "A spicy mix of Vodka and Spice. Very hot." + glass_center_of_mass = list("x"=17, "y"=8) + +/datum/reagent/ethanol/sbiten/on_mob_life(var/mob/living/M as mob) + if (M.bodytemperature < 360) + M.bodytemperature = min(360, M.bodytemperature + (50 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055 + ..() + return + +/datum/reagent/ethanol/screwdrivercocktail + name = "Screwdriver" + id = "screwdrivercocktail" + description = "Vodka, mixed with plain ol' orange juice. The result is surprisingly delicious." + color = "#A68310" // rgb: 166, 131, 16 + boozepwr = 3 + + glass_icon_state = "screwdriverglass" + glass_name = "glass of Screwdriver" + glass_desc = "A simple, yet superb mixture of Vodka and orange juice. Just the thing for the tired engineer." + glass_center_of_mass = list("x"=15, "y"=10) + +/datum/reagent/ethanol/silencer + name = "Silencer" + id = "silencer" + description = "A drink from Mime Heaven." + nutriment_factor = 1 * FOOD_METABOLISM + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 4 + + glass_icon_state = "silencerglass" + glass_name = "glass of Silencer" + glass_desc = "A drink from mime Heaven." + glass_center_of_mass = list("x"=16, "y"=9) + +/datum/reagent/ethanol/silencer/on_mob_life(var/mob/living/M as mob) + if(!data) data = 1 + data++ + M.dizziness +=10 + if(data >= 55 && data <115) + if (!M.stuttering) M.stuttering = 1 + M.stuttering += 10 + else if(data >= 115 && prob(33)) + M.confused = max(M.confused+15,15) + ..() + return + +/datum/reagent/ethanol/singulo + name = "Singulo" + id = "singulo" + description = "A blue-space beverage!" + color = "#2E6671" // rgb: 46, 102, 113 + boozepwr = 5 + dizzy_adj = 15 + slurr_adj = 15 + + glass_icon_state = "singulo" + glass_name = "glass of Singulo" + glass_desc = "A blue-space beverage." + glass_center_of_mass = list("x"=17, "y"=4) + +/datum/reagent/ethanol/snowwhite + name = "Snow White" + id = "snowwhite" + description = "A cold refreshment" + color = "#FFFFFF" // rgb: 255, 255, 255 + boozepwr = 1.5 + + glass_icon_state = "snowwhite" + glass_name = "glass of Snow White" + glass_desc = "A cold refreshment." + glass_center_of_mass = list("x"=16, "y"=8) + +/datum/reagent/ethanol/suidream + name = "Sui Dream" + id = "suidream" + description = "Comprised of: White soda, blue curacao, melon liquor." + color = "#00A86B" // rgb: 0, 168, 107 + boozepwr = 0.5 + + glass_icon_state = "sdreamglass" + glass_name = "glass of Sui Dream" + glass_desc = "A froofy, fruity, and sweet mixed drink. Understanding the name only brings shame." + glass_center_of_mass = list("x"=16, "y"=5) + +/datum/reagent/ethanol/syndicatebomb + name = "Syndicate Bomb" + id = "syndicatebomb" + description = "Tastes like terrorism!" + color = "#2E6671" // rgb: 46, 102, 113 + boozepwr = 5 + + glass_icon_state = "syndicatebomb" + glass_name = "glass of Syndicate Bomb" + glass_desc = "Tastes like terrorism!" + glass_center_of_mass = list("x"=16, "y"=4) + +/datum/reagent/ethanol/tequilla_sunrise + name = "Tequila Sunrise" + id = "tequillasunrise" + description = "Tequila and orange juice. Much like a Screwdriver, only Mexican~" + color = "#FFE48C" // rgb: 255, 228, 140 + boozepwr = 2 + + glass_icon_state = "tequillasunriseglass" + glass_name = "glass of Tequilla Sunrise" + glass_desc = "Oh great, now you feel nostalgic about sunrises back on Terra..." + +/datum/reagent/ethanol/threemileisland + name = "Three Mile Island Iced Tea" + id = "threemileisland" + description = "Made for a woman, strong enough for a man." + color = "#666340" // rgb: 102, 99, 64 + boozepwr = 5 + + glass_icon_state = "threemileislandglass" + glass_name = "glass of Three Mile Island iced tea" + glass_desc = "A glass of this is sure to prevent a meltdown." + glass_center_of_mass = list("x"=16, "y"=2) + +/datum/reagent/ethanol/threemileisland/on_mob_life(var/mob/living/M as mob) + M.druggy = max(M.druggy, 50) + ..() + return + +/datum/reagent/ethanol/toxins_special + name = "Toxins Special" + id = "phoronspecial" + description = "This thing is ON FIRE! CALL THE DAMN SHUTTLE!" + reagent_state = LIQUID + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 5 + + glass_icon_state = "toxinsspecialglass" + glass_name = "glass of Toxins Special" + glass_desc = "Whoah, this thing is on FIRE" + +/datum/reagent/ethanol/toxins_special/on_mob_life(var/mob/living/M as mob) + if (M.bodytemperature < 330) + M.bodytemperature = min(330, M.bodytemperature + (15 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055 + ..() + return + +/datum/reagent/ethanol/vodkamartini + name = "Vodka Martini" + id = "vodkamartini" + description = "Vodka with Gin. Not quite how 007 enjoyed it, but still delicious." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 4 + + glass_icon_state = "martiniglass" + glass_name = "glass of vodka martini" + glass_desc ="A bastardisation of the classic martini. Still great." + glass_center_of_mass = list("x"=17, "y"=8) + +/datum/reagent/ethanol/vodkatonic + name = "Vodka and Tonic" + id = "vodkatonic" + description = "For when a gin and tonic isn't russian enough." + color = "#0064C8" // rgb: 0, 100, 200 + boozepwr = 3 + dizzy_adj = 4 + slurr_adj = 3 + + glass_icon_state = "vodkatonicglass" + glass_name = "glass of vodka and tonic" + glass_desc = "For when a gin and tonic isn't Russian enough." + glass_center_of_mass = list("x"=16, "y"=7) + +/datum/reagent/ethanol/white_russian + name = "White Russian" + id = "whiterussian" + description = "That's just, like, your opinion, man..." + color = "#A68340" // rgb: 166, 131, 64 + boozepwr = 3 + + glass_icon_state = "whiterussianglass" + glass_name = "glass of White Russian" + glass_desc = "A very nice looking drink. But that's just, like, your opinion, man." + glass_center_of_mass = list("x"=16, "y"=9) + +/datum/reagent/ethanol/whiskey_cola + name = "Whiskey Cola" + id = "whiskeycola" + description = "Whiskey, mixed with cola. Surprisingly refreshing." + color = "#3E1B00" // rgb: 62, 27, 0 + boozepwr = 2 + + glass_icon_state = "whiskeycolaglass" + glass_name = "glass of whiskey cola" + glass_desc = "An innocent-looking mixture of cola and Whiskey. Delicious." + glass_center_of_mass = list("x"=16, "y"=9) + +/datum/reagent/ethanol/whiskeysoda + name = "Whiskey Soda" + id = "whiskeysoda" + description = "For the more refined griffon." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 3 + + glass_icon_state = "whiskeysodaglass2" + glass_name = "glass of whiskey soda" + glass_desc = "Ultimate refreshment." + glass_center_of_mass = list("x"=16, "y"=9) + +/datum/reagent/ethanol/specialwhiskey + name = "Special Blend Whiskey" + id = "specialwhiskey" + description = "Just when you thought regular station whiskey was good... This silky, amber goodness has to come along and ruin everything." + color = "#664300" // rgb: 102, 67, 0 + boozepwr = 2 + dizzy_adj = 4 + slur_start = 30 //amount absorbed after which mob starts slurring + + glass_icon_state = "whiskeyglass" + glass_name = "glass of special blend whiskey" + glass_desc = "Just when you thought regular station whiskey was good... This silky, amber goodness has to come along and ruin everything." + glass_center_of_mass = list("x"=16, "y"=12) diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm new file mode 100644 index 0000000000..11ea8f23a6 --- /dev/null +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm @@ -0,0 +1,603 @@ +/datum/reagent/inaprovaline + name = "Inaprovaline" + id = "inaprovaline" + description = "Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients." + reagent_state = LIQUID + color = "#00BFFF" // rgb: 200, 165, 220 + overdose = REAGENTS_OVERDOSE*2 + scannable = 1 + +/datum/reagent/inaprovaline/on_mob_life(var/mob/living/M as mob, var/alien) + if(!M) M = holder.my_atom + + if(alien && alien == IS_VOX) + M.adjustToxLoss(REAGENTS_METABOLISM) + else + if(M.losebreath >= 10) + M.losebreath = max(10, M.losebreath-5) + + holder.remove_reagent(src.id, 0.5 * REAGENTS_METABOLISM) + return + +/datum/reagent/bicaridine + name = "Bicaridine" + id = "bicaridine" + description = "Bicaridine is an analgesic medication and can be used to treat blunt trauma." + reagent_state = LIQUID + color = "#BF0000" // rgb: 200, 165, 220 + overdose = REAGENTS_OVERDOSE + scannable = 1 + +/datum/reagent/bicaridine/on_mob_life(var/mob/living/M as mob, var/alien) + if(M.stat == 2.0) + return + if(!M) M = holder.my_atom + if(alien != IS_DIONA) + M.heal_organ_damage(2*REM,0) + ..() + return + +/datum/reagent/kelotane + name = "Kelotane" + id = "kelotane" + description = "Kelotane is a drug used to treat burns." + reagent_state = LIQUID + color = "#FFA800" // rgb: 200, 165, 220 + overdose = REAGENTS_OVERDOSE + scannable = 1 + +/datum/reagent/kelotane/on_mob_life(var/mob/living/M as mob) + if(M.stat == 2.0) + return + if(!M) M = holder.my_atom + //This needs a diona check but if one is added they won't be able to heal burn damage at all. + M.heal_organ_damage(0,2*REM) + ..() + return + +/datum/reagent/dermaline + name = "Dermaline" + id = "dermaline" + description = "Dermaline is the next step in burn medication. Works twice as good as kelotane and enables the body to restore even the direst heat-damaged tissue." + reagent_state = LIQUID + color = "#FF8000" // rgb: 200, 165, 220 + overdose = REAGENTS_OVERDOSE/2 + scannable = 1 + +/datum/reagent/dermaline/on_mob_life(var/mob/living/M as mob, var/alien) + if(M.stat == 2.0) //THE GUY IS **DEAD**! BEREFT OF ALL LIFE HE RESTS IN PEACE etc etc. He does NOT metabolise shit anymore, god DAMN + return + if(!M) M = holder.my_atom + if(!alien || alien != IS_DIONA) + M.heal_organ_damage(0,3*REM) + ..() + return + +/datum/reagent/anti_toxin + name = "Dylovene" + id = "anti_toxin" + description = "Dylovene is a broad-spectrum antitoxin." + reagent_state = LIQUID + color = "#00A000" // rgb: 200, 165, 220 + scannable = 1 + +/datum/reagent/anti_toxin/on_mob_life(var/mob/living/M as mob, var/alien) + if(!M) M = holder.my_atom + if(!alien || alien != IS_DIONA) + M.reagents.remove_all_type(/datum/reagent/toxin, 1*REM, 0, 1) + M.drowsyness = max(M.drowsyness-2*REM, 0) + M.hallucination = max(0, M.hallucination - 5*REM) + M.adjustToxLoss(-2*REM) + ..() + return + +/datum/reagent/dexalin + name = "Dexalin" + id = "dexalin" + description = "Dexalin is used in the treatment of oxygen deprivation." + reagent_state = LIQUID + color = "#0080FF" // rgb: 200, 165, 220 + overdose = REAGENTS_OVERDOSE + scannable = 1 + +/datum/reagent/dexalin/on_mob_life(var/mob/living/M as mob, var/alien) + if(M.stat == 2.0) + return //See above, down and around. --Agouri + if(!M) M = holder.my_atom + + if(alien && alien == IS_VOX) + M.adjustToxLoss(2*REM) + else if(!alien || alien != IS_DIONA) + M.adjustOxyLoss(-2*REM) + + holder.remove_reagent("lexorin", 2*REM) + ..() + return + +/datum/reagent/dexalinp + name = "Dexalin Plus" + id = "dexalinp" + description = "Dexalin Plus is used in the treatment of oxygen deprivation. It is highly effective." + reagent_state = LIQUID + color = "#0040FF" // rgb: 200, 165, 220 + overdose = REAGENTS_OVERDOSE/2 + scannable = 1 + +/datum/reagent/dexalinp/on_mob_life(var/mob/living/M as mob, var/alien) + if(M.stat == 2.0) + return + if(!M) M = holder.my_atom + + if(alien && alien == IS_VOX) + M.adjustOxyLoss() + else if(!alien || alien != IS_DIONA) + M.adjustOxyLoss(-M.getOxyLoss()) + + holder.remove_reagent("lexorin", 2*REM) + ..() + return + +/datum/reagent/tricordrazine + name = "Tricordrazine" + id = "tricordrazine" + description = "Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries." + reagent_state = LIQUID + color = "#8040FF" // rgb: 200, 165, 220 + scannable = 1 + +/datum/reagent/tricordrazine/on_mob_life(var/mob/living/M as mob, var/alien) + if(M.stat == 2.0) + return + if(!M) M = holder.my_atom + if(!alien || alien != IS_DIONA) + if(M.getOxyLoss()) M.adjustOxyLoss(-1*REM) + if(M.getBruteLoss() && prob(80)) M.heal_organ_damage(1*REM,0) + if(M.getFireLoss() && prob(80)) M.heal_organ_damage(0,1*REM) + if(M.getToxLoss() && prob(80)) M.adjustToxLoss(-1*REM) + ..() + return + +/datum/reagent/cryoxadone + name = "Cryoxadone" + id = "cryoxadone" + description = "A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly." + reagent_state = LIQUID + color = "#8080FF" // rgb: 200, 165, 220 + scannable = 1 + +/datum/reagent/cryoxadone/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(M.bodytemperature < 170) + M.adjustCloneLoss(-1) + M.adjustOxyLoss(-1) + M.heal_organ_damage(1,1) + M.adjustToxLoss(-1) + ..() + return + +/datum/reagent/clonexadone + name = "Clonexadone" + id = "clonexadone" + description = "A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube." + reagent_state = LIQUID + color = "#80BFFF" // rgb: 200, 165, 220 + scannable = 1 + +/datum/reagent/clonexadone/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(M.bodytemperature < 170) + M.adjustCloneLoss(-3) + M.adjustOxyLoss(-3) + M.heal_organ_damage(3,3) + M.adjustToxLoss(-3) + ..() + return + +/datum/reagent/paracetamol + name = "Paracetamol" + id = "paracetamol" + description = "Most probably know this as Tylenol, but this chemical is a mild, simple painkiller." + reagent_state = LIQUID + color = "#C8A5DC" + overdose = 60 + scannable = 1 + custom_metabolism = 0.025 // Lasts 10 minutes for 15 units + +/datum/reagent/paracetamol/on_mob_life(var/mob/living/M as mob) + if (volume > overdose) + M.hallucination = max(M.hallucination, 2) + ..() + return + +/datum/reagent/tramadol + name = "Tramadol" + id = "tramadol" + description = "A simple, yet effective painkiller." + reagent_state = LIQUID + color = "#CB68FC" + overdose = 30 + scannable = 1 + custom_metabolism = 0.025 // Lasts 10 minutes for 15 units + +/datum/reagent/tramadol/on_mob_life(var/mob/living/M as mob) + if (volume > overdose) + M.hallucination = max(M.hallucination, 2) + ..() + return + +/datum/reagent/oxycodone + name = "Oxycodone" + id = "oxycodone" + description = "An effective and very addictive painkiller." + reagent_state = LIQUID + color = "#800080" + overdose = 20 + custom_metabolism = 0.25 // Lasts 10 minutes for 15 units + +/datum/reagent/oxycodone/on_mob_life(var/mob/living/M as mob) + if (volume > overdose) + M.druggy = max(M.druggy, 10) + M.hallucination = max(M.hallucination, 3) + ..() + return + +/datum/reagent/synaptizine + name = "Synaptizine" + id = "synaptizine" + description = "Synaptizine is used to treat various diseases." + reagent_state = LIQUID + color = "#99CCFF" // rgb: 200, 165, 220 + custom_metabolism = 0.01 + overdose = REAGENTS_OVERDOSE + scannable = 1 + +/datum/reagent/synaptizine/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.drowsyness = max(M.drowsyness-5, 0) + M.AdjustParalysis(-1) + M.AdjustStunned(-1) + M.AdjustWeakened(-1) + holder.remove_reagent("mindbreaker", 5) + M.hallucination = max(0, M.hallucination - 10) + if(prob(60)) M.adjustToxLoss(1) + ..() + return + +/datum/reagent/alkysine + name = "Alkysine" + id = "alkysine" + description = "Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Can heal brain tissue." + reagent_state = LIQUID + color = "#FFFF66" // rgb: 200, 165, 220 + custom_metabolism = 0.05 + overdose = REAGENTS_OVERDOSE + scannable = 1 +/datum/reagent/alkysine/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.adjustBrainLoss(-3*REM) + ..() + return + +/datum/reagent/imidazoline + name = "Imidazoline" + id = "imidazoline" + description = "Heals eye damage" + reagent_state = LIQUID + color = "#C8A5DC" // rgb: 200, 165, 220 + overdose = REAGENTS_OVERDOSE + scannable = 1 + +/datum/reagent/imidazoline/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.eye_blurry = max(M.eye_blurry-5 , 0) + M.eye_blind = max(M.eye_blind-5 , 0) + if(ishuman(M)) + var/mob/living/carbon/human/H = M + var/obj/item/organ/eyes/E = H.internal_organs_by_name["eyes"] + if(E && istype(E)) + if(E.damage > 0) + E.damage = max(E.damage - 1, 0) + ..() + return + +/datum/reagent/peridaxon + name = "Peridaxon" + id = "peridaxon" + description = "Used to encourage recovery of internal organs and nervous systems. Medicate cautiously." + reagent_state = LIQUID + color = "#561EC3" // rgb: 200, 165, 220 + overdose = 10 + scannable = 1 + +/datum/reagent/peridaxon/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(ishuman(M)) + var/mob/living/carbon/human/H = M + + //Peridaxon heals only non-robotic organs + for(var/obj/item/organ/I in H.internal_organs) + if((I.damage > 0) && (I.robotic != 2)) + I.damage = max(I.damage - 0.20, 0) + ..() + return + +/datum/reagent/ryetalyn + name = "Ryetalyn" + id = "ryetalyn" + description = "Ryetalyn can cure all genetic abnomalities via a catalytic process." + reagent_state = SOLID + color = "#004000" // rgb: 200, 165, 220 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/ryetalyn/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + + var/needs_update = M.mutations.len > 0 + + M.mutations = list() + M.disabilities = 0 + M.sdisabilities = 0 + + // Might need to update appearance for hulk etc. + if(needs_update && ishuman(M)) + var/mob/living/carbon/human/H = M + H.update_mutations() + + ..() + return + +/datum/reagent/hyperzine + name = "Hyperzine" + id = "hyperzine" + description = "Hyperzine is a highly effective, long lasting, muscle stimulant." + reagent_state = LIQUID + color = "#FF3300" // rgb: 200, 165, 220 + custom_metabolism = 0.03 + overdose = REAGENTS_OVERDOSE/2 + +/datum/reagent/hyperzine/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(prob(5)) M.emote(pick("twitch","blink_r","shiver")) + ..() + return + +/datum/reagent/ethylredoxrazine // FUCK YOU, ALCOHOL + name = "Ethylredoxrazine" + id = "ethylredoxrazine" + description = "A powerful oxidizer that reacts with ethanol." + reagent_state = SOLID + color = "#605048" // rgb: 96, 80, 72 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/ethylredoxrazine/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.dizziness = 0 + M.drowsyness = 0 + M.stuttering = 0 + M.confused = 0 + M.reagents.remove_all_type(/datum/reagent/ethanol, 1*REM, 0, 1) + ..() + return + +/datum/reagent/hyronalin + name = "Hyronalin" + id = "hyronalin" + description = "Hyronalin is a medicinal drug used to counter the effect of radiation poisoning." + reagent_state = LIQUID + color = "#408000" // rgb: 200, 165, 220 + custom_metabolism = 0.05 + overdose = REAGENTS_OVERDOSE + scannable = 1 + +/datum/reagent/hyronalin/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.radiation = max(M.radiation-3*REM,0) + ..() + return + +/datum/reagent/arithrazine + name = "Arithrazine" + id = "arithrazine" + description = "Arithrazine is an unstable medication used for the most extreme cases of radiation poisoning." + reagent_state = LIQUID + color = "#008000" // rgb: 200, 165, 220 + custom_metabolism = 0.05 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/arithrazine/on_mob_life(var/mob/living/M as mob) + if(M.stat == 2.0) + return //See above, down and around. --Agouri + if(!M) M = holder.my_atom + M.radiation = max(M.radiation-7*REM,0) + M.adjustToxLoss(-1*REM) + if(prob(15)) + M.take_organ_damage(1, 0) + ..() + return + +/datum/reagent/spaceacillin + name = "Spaceacillin" + id = "spaceacillin" + description = "An all-purpose antiviral agent." + reagent_state = LIQUID + color = "#C1C1C1" // rgb: 200, 165, 220 + custom_metabolism = 0.01 + overdose = REAGENTS_OVERDOSE + scannable = 1 + +/datum/reagent/spaceacillin/on_mob_life(var/mob/living/M as mob) + ..() + return + +/datum/reagent/sterilizine + name = "Sterilizine" + id = "sterilizine" + description = "Sterilizes wounds in preparation for surgery." + reagent_state = LIQUID + color = "#C8A5DC" // rgb: 200, 165, 220 + + //makes you squeaky clean +/datum/reagent/sterilizine/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume) + if (method == TOUCH) + M.germ_level -= min(volume*20, M.germ_level) + +/datum/reagent/sterilizine/reaction_obj(var/obj/O, var/volume) + O.germ_level -= min(volume*20, O.germ_level) + +/datum/reagent/sterilizine/reaction_turf(var/turf/T, var/volume) + T.germ_level -= min(volume*20, T.germ_level) + +/* reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume) + src = null + if (method==TOUCH) + if(istype(M, /mob/living/carbon/human)) + if(M.health >= -100 && M.health <= 0) + M.crit_op_stage = 0.0 + if (method==INGEST) + usr << "Well, that was stupid." + M.adjustToxLoss(3) + return + on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.radiation += 3 + ..() + return +*/ + +/datum/reagent/leporazine + name = "Leporazine" + id = "leporazine" + description = "Leporazine can be use to stabilize an individuals body temperature." + reagent_state = LIQUID + color = "#C8A5DC" // rgb: 200, 165, 220 + overdose = REAGENTS_OVERDOSE + scannable = 1 + +/datum/reagent/leporazine/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(M.bodytemperature > 310) + M.bodytemperature = max(310, M.bodytemperature - (40 * TEMPERATURE_DAMAGE_COEFFICIENT)) + else if(M.bodytemperature < 311) + M.bodytemperature = min(310, M.bodytemperature + (40 * TEMPERATURE_DAMAGE_COEFFICIENT)) + ..() + return + +#define ANTIDEPRESSANT_MESSAGE_DELAY 5*60*10 + +/datum/reagent/antidepressant/methylphenidate + name = "Methylphenidate" + id = "methylphenidate" + description = "Improves the ability to concentrate." + reagent_state = LIQUID + color = "#BF80BF" + custom_metabolism = 0.01 + data = 0 + + on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(src.volume <= 0.1) if(data != -1) + data = -1 + M << "\red You lose focus.." + else + if(world.time > data + ANTIDEPRESSANT_MESSAGE_DELAY) + data = world.time + M << "\blue Your mind feels focused and undivided." + ..() + return + +/datum/chemical_reaction/methylphenidate + name = "Methylphenidate" + id = "methylphenidate" + result = "methylphenidate" + required_reagents = list("mindbreaker" = 1, "hydrogen" = 1) + result_amount = 3 + +/datum/reagent/antidepressant/citalopram + name = "Citalopram" + id = "citalopram" + description = "Stabilizes the mind a little." + reagent_state = LIQUID + color = "#FF80FF" + custom_metabolism = 0.01 + data = 0 + + on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(src.volume <= 0.1) if(data != -1) + data = -1 + M << "\red Your mind feels a little less stable.." + else + if(world.time > data + ANTIDEPRESSANT_MESSAGE_DELAY) + data = world.time + M << "\blue Your mind feels stable.. a little stable." + ..() + return + +/datum/chemical_reaction/citalopram + name = "Citalopram" + id = "citalopram" + result = "citalopram" + required_reagents = list("mindbreaker" = 1, "carbon" = 1) + result_amount = 3 + + +/datum/reagent/antidepressant/paroxetine + name = "Paroxetine" + id = "paroxetine" + description = "Stabilizes the mind greatly, but has a chance of adverse effects." + reagent_state = LIQUID + color = "#FF80BF" + custom_metabolism = 0.01 + data = 0 + + on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(src.volume <= 0.1) if(data != -1) + data = -1 + M << "\red Your mind feels much less stable.." + else + if(world.time > data + ANTIDEPRESSANT_MESSAGE_DELAY) + data = world.time + if(prob(90)) + M << "\blue Your mind feels much more stable." + else + M << "\red Your mind breaks apart.." + M.hallucination += 200 + ..() + return + +/datum/chemical_reaction/paroxetine + name = "Paroxetine" + id = "paroxetine" + result = "paroxetine" + required_reagents = list("mindbreaker" = 1, "oxygen" = 1, "inaprovaline" = 1) + result_amount = 3 + +/datum/reagent/rezadone + name = "Rezadone" + id = "rezadone" + description = "A powder derived from fish toxin, this substance can effectively treat genetic damage in humanoids, though excessive consumption has side effects." + reagent_state = SOLID + color = "#669900" // rgb: 102, 153, 0 + overdose = REAGENTS_OVERDOSE + scannable = 1 + +/datum/reagent/rezadone/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(!data) data = 1 + data++ + switch(data) + if(1 to 15) + M.adjustCloneLoss(-1) + M.heal_organ_damage(1,1) + if(15 to 35) + M.adjustCloneLoss(-2) + M.heal_organ_damage(2,1) + M.status_flags &= ~DISFIGURED + if(35 to INFINITY) + M.adjustToxLoss(1) + M.make_dizzy(5) + M.make_jittery(5) + + ..() + return diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm new file mode 100644 index 0000000000..847c3ce458 --- /dev/null +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm @@ -0,0 +1,389 @@ +/datum/reagent/crayon_dust + name = "Crayon dust" + id = "crayon_dust" + description = "Intensely coloured powder obtained by grinding crayons." + reagent_state = LIQUID + color = "#888888" + overdose = 5 + +/datum/reagent/crayon_dust/red + name = "Red crayon dust" + id = "crayon_dust_red" + color = "#FE191A" + +/datum/reagent/crayon_dust/orange + name = "Orange crayon dust" + id = "crayon_dust_orange" + color = "#FFBE4F" + +/datum/reagent/crayon_dust/yellow + name = "Yellow crayon dust" + id = "crayon_dust_yellow" + color = "#FDFE7D" + +/datum/reagent/crayon_dust/green + name = "Green crayon dust" + id = "crayon_dust_green" + color = "#18A31A" + +/datum/reagent/crayon_dust/blue + name = "Blue crayon dust" + id = "crayon_dust_blue" + color = "#247CFF" + +/datum/reagent/crayon_dust/purple + name = "Purple crayon dust" + id = "crayon_dust_purple" + color = "#CC0099" + +/datum/reagent/crayon_dust/grey //Mime + name = "Grey crayon dust" + id = "crayon_dust_grey" + color = "#808080" + +/datum/reagent/crayon_dust/brown //Rainbow + name = "Brown crayon dust" + id = "crayon_dust_brown" + color = "#846F35" + +/datum/reagent/paint + name = "Paint" + id = "paint" + description = "This paint will stick to almost any object." + reagent_state = LIQUID + color = "#808080" + overdose = 15 + color_weight = 20 + +/datum/reagent/paint/New() + ..() + data = color + +/datum/reagent/paint/reaction_turf(var/turf/T, var/volume) + ..() + if(istype(T) && !istype(T, /turf/space)) + T.color = color + +/datum/reagent/paint/reaction_obj(var/obj/O, var/volume) + ..() + if(istype(O,/obj)) + O.color = color + +/datum/reagent/paint/reaction_mob(var/mob/M, var/method=TOUCH, var/volume) + ..() + if(istype(M,/mob) && !istype(M,/mob/dead)) + //painting ghosts: not allowed + M.color = color + +/datum/reagent/paint/on_merge(var/newdata, var/newamount) + if(!data || !newdata) + return + var/list/colors = list(0, 0, 0, 0) + var/tot_w = 0 + + var/hex1 = uppertext(color) + var/hex2 = uppertext(newdata) + if(length(hex1) == 7) + hex1 += "FF" + if(length(hex2) == 7) + hex2 += "FF" + if(length(hex1) != 9 || length(hex2) != 9) + return + colors[1] += hex2num(copytext(hex1, 2, 4)) * volume + colors[2] += hex2num(copytext(hex1, 4, 6)) * volume + colors[3] += hex2num(copytext(hex1, 6, 8)) * volume + colors[4] += hex2num(copytext(hex1, 8, 10)) * volume + tot_w += volume + colors[1] += hex2num(copytext(hex2, 2, 4)) * newamount + colors[2] += hex2num(copytext(hex2, 4, 6)) * newamount + colors[3] += hex2num(copytext(hex2, 6, 8)) * newamount + colors[4] += hex2num(copytext(hex2, 8, 10)) * newamount + tot_w += newamount + + color = rgb(colors[1] / tot_w, colors[2] / tot_w, colors[3] / tot_w, colors[4] / tot_w) + data = color + return + +/datum/reagent/adminordrazine //An OP chemical for admins + name = "Adminordrazine" + id = "adminordrazine" + description = "It's magic. We don't have to explain it." + reagent_state = LIQUID + color = "#C8A5DC" // rgb: 200, 165, 220 + + glass_icon_state = "golden_cup" + glass_name = "golden cup" + glass_desc = "It's magic. We don't have to explain it." + +/datum/reagent/adminordrazine/on_mob_life(var/mob/living/carbon/M as mob) + if(!M) M = holder.my_atom ///This can even heal dead people. + M.reagents.remove_all_type(/datum/reagent/toxin, 5*REM, 0, 1) + M.setCloneLoss(0) + M.setOxyLoss(0) + M.radiation = 0 + M.heal_organ_damage(5,5) + M.adjustToxLoss(-5) + M.hallucination = 0 + M.setBrainLoss(0) + M.disabilities = 0 + M.sdisabilities = 0 + M.eye_blurry = 0 + M.eye_blind = 0 + M.SetWeakened(0) + M.SetStunned(0) + M.SetParalysis(0) + M.silent = 0 + M.dizziness = 0 + M.drowsyness = 0 + M.stuttering = 0 + M.confused = 0 + M.sleeping = 0 + M.jitteriness = 0 + for(var/datum/disease/D in M.viruses) + D.spread = "Remissive" + D.stage-- + if(D.stage < 1) + D.cure() + ..() + return + +/datum/reagent/gold + name = "Gold" + id = "gold" + description = "Gold is a dense, soft, shiny metal and the most malleable and ductile metal known." + reagent_state = SOLID + color = "#F7C430" // rgb: 247, 196, 48 + +/datum/reagent/silver + name = "Silver" + id = "silver" + description = "A soft, white, lustrous transition metal, it has the highest electrical conductivity of any element and the highest thermal conductivity of any metal." + reagent_state = SOLID + color = "#D0D0D0" // rgb: 208, 208, 208 + +/datum/reagent/uranium + name ="Uranium" + id = "uranium" + description = "A silvery-white metallic chemical element in the actinide series, weakly radioactive." + reagent_state = SOLID + color = "#B8B8C0" // rgb: 184, 184, 192 + +/datum/reagent/uranium/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.apply_effect(1,IRRADIATE,0) + ..() + return + +/datum/reagent/uranium/reaction_turf(var/turf/T, var/volume) + src = null + if(volume >= 3) + if(!istype(T, /turf/space)) + var/obj/effect/decal/cleanable/greenglow/glow = locate(/obj/effect/decal/cleanable/greenglow, T) + if(!glow) + new /obj/effect/decal/cleanable/greenglow(T) + return + +/datum/reagent/adrenaline + name = "Adrenaline" + id = "adrenaline" + description = "Adrenaline is a hormone used as a drug to treat cardiac arrest and other cardiac dysrhythmias resulting in diminished or absent cardiac output." + reagent_state = LIQUID + color = "#C8A5DC" // rgb: 200, 165, 220 + +/datum/reagent/adrenaline/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.SetParalysis(0) + M.SetWeakened(0) + M.adjustToxLoss(rand(3)) + ..() + return + +/datum/reagent/water/holywater + name = "Holy Water" + id = "holywater" + description = "An ashen-obsidian-water mix, this solution will alter certain sections of the brain's rationality." + color = "#E0E8EF" // rgb: 224, 232, 239 + + glass_icon_state = "glass_clear" + glass_name = "glass of holy water" + glass_desc = "An ashen-obsidian-water mix, this solution will alter certain sections of the brain's rationality." + +/datum/reagent/water/holywater/on_mob_life(var/mob/living/M as mob) + if(ishuman(M)) + if(M.mind && cult.is_antagonist(M.mind) && prob(10)) + cult.remove_antagonist(M.mind) + holder.remove_reagent(src.id, 10 * REAGENTS_METABOLISM) //high metabolism to prevent extended uncult rolls. + return + +/datum/reagent/water/holywater/reaction_turf(var/turf/T, var/volume) + src = null + if(volume >= 5) + T.holy = 1 + return + +/datum/reagent/ammonia + name = "Ammonia" + id = "ammonia" + description = "A caustic substance commonly used in fertilizer or household cleaners." + reagent_state = GAS + color = "#404030" // rgb: 64, 64, 48 + +/datum/reagent/diethylamine + name = "Diethylamine" + id = "diethylamine" + description = "A secondary amine, mildly corrosive." + reagent_state = LIQUID + color = "#604030" // rgb: 96, 64, 48 + +/datum/reagent/fluorosurfactant//foam precursor + name = "Fluorosurfactant" + id = "fluorosurfactant" + description = "A perfluoronated sulfonic acid that forms a foam when mixed with water." + reagent_state = LIQUID + color = "#9E6B38" // rgb: 158, 107, 56 + +/datum/reagent/foaming_agent// Metal foaming agent. This is lithium hydride. Add other recipes (e.g. LiH + H2O -> LiOH + H2) eventually. + name = "Foaming agent" + id = "foaming_agent" + description = "A agent that yields metallic foam when mixed with light metal and a strong acid." + reagent_state = SOLID + color = "#664B63" // rgb: 102, 75, 99 + +/datum/reagent/thermite + name = "Thermite" + id = "thermite" + description = "Thermite produces an aluminothermic reaction known as a thermite reaction. Can be used to melt walls." + reagent_state = SOLID + color = "#673910" // rgb: 103, 57, 16 + +/datum/reagent/thermite/reaction_turf(var/turf/T, var/volume) + src = null + if(volume >= 5) + if(istype(T, /turf/simulated/wall)) + var/turf/simulated/wall/W = T + W.thermite = 1 + W.overlays += image('icons/effects/effects.dmi',icon_state = "#673910") + return + +/datum/reagent/thermite/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.adjustFireLoss(1) + ..() + return + +/datum/reagent/space_cleaner + name = "Space cleaner" + id = "cleaner" + description = "A compound used to clean things. Now with 50% more sodium hypochlorite!" + reagent_state = LIQUID + color = "#A5F0EE" // rgb: 165, 240, 238 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/space_cleaner/reaction_obj(var/obj/O, var/volume) + if(istype(O,/obj/effect/decal/cleanable)) + qdel(O) + else + if(O) + O.clean_blood() + +/datum/reagent/space_cleaner/reaction_turf(var/turf/T, var/volume) + if(volume >= 1) + if(istype(T, /turf/simulated)) + var/turf/simulated/S = T + S.dirt = 0 + T.clean_blood() + for(var/obj/effect/decal/cleanable/C in T.contents) + src.reaction_obj(C, volume) + qdel(C) + + for(var/mob/living/carbon/slime/M in T) + M.adjustToxLoss(rand(5,10)) + +/datum/reagent/space_cleaner/reaction_mob(var/mob/M, var/method=TOUCH, var/volume) + if(iscarbon(M)) + var/mob/living/carbon/C = M + if(C.r_hand) + C.r_hand.clean_blood() + if(C.l_hand) + C.l_hand.clean_blood() + if(C.wear_mask) + if(C.wear_mask.clean_blood()) + C.update_inv_wear_mask(0) + if(ishuman(M)) + var/mob/living/carbon/human/H = C + if(H.head) + if(H.head.clean_blood()) + H.update_inv_head(0) + if(H.wear_suit) + if(H.wear_suit.clean_blood()) + H.update_inv_wear_suit(0) + else if(H.w_uniform) + if(H.w_uniform.clean_blood()) + H.update_inv_w_uniform(0) + if(H.shoes) + if(H.shoes.clean_blood()) + H.update_inv_shoes(0) + else + H.clean_blood(1) + return + M.clean_blood() + +/datum/reagent/lube + name = "Space Lube" + id = "lube" + description = "Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them. giggity." + reagent_state = LIQUID + color = "#009CA8" // rgb: 0, 156, 168 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/lube/reaction_turf(var/turf/simulated/T, var/volume) + if (!istype(T)) return + src = null + if(volume >= 1) + if(T.wet >= 2) return + T.wet = 2 + spawn(800) + if (!istype(T)) return + T.wet = 0 + if(T.wet_overlay) + T.overlays -= T.wet_overlay + T.wet_overlay = null + return + +/datum/reagent/silicate + name = "Silicate" + id = "silicate" + description = "A compound that can be used to reinforce glass." + reagent_state = LIQUID + color = "#C7FFFF" // rgb: 199, 255, 255 + +/datum/reagent/silicate/reaction_obj(var/obj/O, var/volume) + src = null + if(istype(O,/obj/structure/window)) + var/obj/structure/window/W = O + W.apply_silicate(volume) + return + +/datum/reagent/glycerol + name = "Glycerol" + id = "glycerol" + description = "Glycerol is a simple polyol compound. Glycerol is sweet-tasting and of low toxicity." + reagent_state = LIQUID + color = "#808080" // rgb: 128, 128, 128 + + custom_metabolism = 0.01 + +/datum/reagent/nitroglycerin + name = "Nitroglycerin" + id = "nitroglycerin" + description = "Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol." + reagent_state = LIQUID + color = "#808080" // rgb: 128, 128, 128 + + custom_metabolism = 0.01 + +/datum/reagent/ultraglue + name = "Ultra Glue" + id = "glue" + description = "An extremely powerful bonding agent." + color = "#FFFFCC" // rgb: 255, 255, 204 diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm new file mode 100644 index 0000000000..bea079a755 --- /dev/null +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm @@ -0,0 +1,594 @@ +/datum/reagent/toxin + name = "Toxin" + id = "toxin" + description = "A toxic chemical." + reagent_state = LIQUID + color = "#CF3600" // rgb: 207, 54, 0 + var/toxpwr = 0.7 // Toxins are really weak, but without being treated, last very long. + custom_metabolism = 0.1 + +/datum/reagent/toxin/on_mob_life(var/mob/living/M as mob,var/alien) + if(!M) M = holder.my_atom + if(toxpwr) + M.adjustToxLoss(toxpwr*REM) + if(alien) ..() // Kind of a catch-all for aliens without the liver. Because this does not metabolize 'naturally', only removed by the liver. + return + +/datum/reagent/plasticide + name = "Plasticide" + id = "plasticide" + description = "Liquid plastic, do not eat." + reagent_state = LIQUID + color = "#CF3600" // rgb: 207, 54, 0 + custom_metabolism = 0.01 + +/datum/reagent/plasticide/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + // Toxins are really weak, but without being treated, last very long. + M.adjustToxLoss(0.2) + ..() + return + +/datum/reagent/toxin/amatoxin + name = "Amatoxin" + id = "amatoxin" + description = "A powerful poison derived from certain species of mushroom." + reagent_state = LIQUID + color = "#792300" // rgb: 121, 35, 0 + toxpwr = 1 + +/datum/reagent/toxin/carpotoxin + name = "Carpotoxin" + id = "carpotoxin" + description = "A deadly neurotoxin produced by the dreaded space carp." + reagent_state = LIQUID + color = "#003333" // rgb: 0, 51, 51 + toxpwr = 2 + +/datum/reagent/toxin/phoron + name = "Phoron" + id = "phoron" + description = "Phoron in its liquid form." + reagent_state = LIQUID + color = "#9D14DB" + toxpwr = 3 + +/datum/reagent/toxin/phoron/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + holder.remove_reagent("inaprovaline", 2*REM) + ..() + return + +/datum/reagent/toxin/phoron/reaction_obj(var/obj/O, var/volume) + src = null + /*if(istype(O,/obj/item/weapon/reagent_containers/food/snacks/egg/slime)) + var/obj/item/weapon/reagent_containers/food/snacks/egg/slime/egg = O + if (egg.grown) + egg.Hatch()*/ + if((!O) || (!volume)) return 0 + var/turf/the_turf = get_turf(O) + the_turf.assume_gas("volatile_fuel", volume, T20C) + +/datum/reagent/toxin/phoron/reaction_turf(var/turf/T, var/volume) + src = null + T.assume_gas("volatile_fuel", volume, T20C) + return + +/datum/reagent/toxin/phoron/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with plasma is stronger than fuel! + if(!istype(M, /mob/living)) + return + if(method == TOUCH) + M.adjust_fire_stacks(volume / 5) + return + +/datum/reagent/toxin/cyanide //Fast and Lethal + name = "Cyanide" + id = "cyanide" + description = "A highly toxic chemical." + reagent_state = LIQUID + color = "#CF3600" // rgb: 207, 54, 0 + toxpwr = 4 + custom_metabolism = 0.4 + +/datum/reagent/toxin/cyanide/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.adjustOxyLoss(4*REM) + M.sleeping += 1 + ..() + return + +/datum/reagent/toxin/potassium_chloride + name = "Potassium Chloride" + id = "potassium_chloride" + description = "A delicious salt that stops the heart when injected into cardiac muscle." + reagent_state = SOLID + color = "#FFFFFF" // rgb: 255,255,255 + toxpwr = 0 + overdose = 30 + +/datum/reagent/toxin/potassium_chloride/on_mob_life(var/mob/living/carbon/M as mob) + var/mob/living/carbon/human/H = M + if(H.stat != 1) + if (volume >= overdose) + if(H.losebreath >= 10) + H.losebreath = max(10, H.losebreath-10) + H.adjustOxyLoss(2) + H.Weaken(10) + ..() + return + +/datum/reagent/toxin/potassium_chlorophoride + name = "Potassium Chlorophoride" + id = "potassium_chlorophoride" + description = "A specific chemical based on Potassium Chloride to stop the heart for surgery. Not safe to eat!" + reagent_state = SOLID + color = "#FFFFFF" // rgb: 255,255,255 + toxpwr = 2 + overdose = 20 + +/datum/reagent/toxin/potassium_chlorophoride/on_mob_life(var/mob/living/carbon/M as mob) + if(ishuman(M)) + var/mob/living/carbon/human/H = M + if(H.stat != 1) + if(H.losebreath >= 10) + H.losebreath = max(10, M.losebreath-10) + H.adjustOxyLoss(2) + H.Weaken(10) + ..() + return + +/datum/reagent/toxin/zombiepowder + name = "Zombie Powder" + id = "zombiepowder" + description = "A strong neurotoxin that puts the subject into a death-like state." + reagent_state = SOLID + color = "#669900" // rgb: 102, 153, 0 + toxpwr = 0.5 + +/datum/reagent/toxin/zombiepowder/on_mob_life(var/mob/living/carbon/M as mob) + if(!M) M = holder.my_atom + M.status_flags |= FAKEDEATH + M.adjustOxyLoss(0.5*REM) + M.Weaken(10) + M.silent = max(M.silent, 10) + M.tod = worldtime2text() + ..() + return + +/datum/reagent/toxin/zombiepowder/Destroy() + if(holder && ismob(holder.my_atom)) + var/mob/M = holder.my_atom + M.status_flags &= ~FAKEDEATH + ..() + +//Reagents used for plant fertilizers. +/datum/reagent/toxin/fertilizer + name = "fertilizer" + id = "fertilizer" + description = "A chemical mix good for growing plants with." + reagent_state = LIQUID + toxpwr = 0.2 //It's not THAT poisonous. + color = "#664330" // rgb: 102, 67, 48 + +/datum/reagent/toxin/fertilizer/eznutrient + name = "EZ Nutrient" + id = "eznutrient" + +/datum/reagent/toxin/fertilizer/left4zed + name = "Left-4-Zed" + id = "left4zed" + +/datum/reagent/toxin/fertilizer/robustharvest + name = "Robust Harvest" + id = "robustharvest" + +/datum/reagent/toxin/plantbgone + name = "Plant-B-Gone" + id = "plantbgone" + description = "A harmful toxic mixture to kill plantlife. Do not ingest!" + reagent_state = LIQUID + color = "#49002E" // rgb: 73, 0, 46 + toxpwr = 1 + + // Clear off wallrot fungi +/datum/reagent/toxin/plantbgone/reaction_turf(var/turf/T, var/volume) + if(istype(T, /turf/simulated/wall)) + var/turf/simulated/wall/W = T + if(W.rotting) + W.rotting = 0 + for(var/obj/effect/E in W) if(E.name == "Wallrot") qdel(E) + + for(var/mob/O in viewers(W, null)) + O.show_message(text("\blue The fungi are completely dissolved by the solution!"), 1) + +/datum/reagent/toxin/plantbgone/reaction_obj(var/obj/O, var/volume) + if(istype(O,/obj/effect/alien/weeds/)) + var/obj/effect/alien/weeds/alien_weeds = O + alien_weeds.health -= rand(15,35) // Kills alien weeds pretty fast + alien_weeds.healthcheck() + else if(istype(O,/obj/effect/plant)) + var/obj/effect/plant/plant = O + plant.die_off() + else if(istype(O,/obj/machinery/portable_atmospherics/hydroponics)) + var/obj/machinery/portable_atmospherics/hydroponics/tray = O + + if(tray.seed) + tray.health -= rand(30,50) + if(tray.pestlevel > 0) + tray.pestlevel -= 2 + if(tray.weedlevel > 0) + tray.weedlevel -= 3 + tray.toxins += 4 + tray.check_level_sanity() + tray.update_icon() + +/datum/reagent/toxin/plantbgone/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume) + src = null + if(iscarbon(M)) + var/mob/living/carbon/C = M + if(!C.wear_mask) // If not wearing a mask + C.adjustToxLoss(2) // 4 toxic damage per application, doubled for some reason + if(ishuman(M)) + var/mob/living/carbon/human/H = M + if(H.dna) + if(H.species.flags & IS_PLANT) //plantmen take a LOT of damage + H.adjustToxLoss(50) + +/datum/reagent/toxin/acid/polyacid + name = "Polytrinic acid" + id = "pacid" + description = "Polytrinic acid is a an extremely corrosive chemical substance." + reagent_state = LIQUID + color = "#8E18A9" // rgb: 142, 24, 169 + toxpwr = 2 + meltprob = 30 + +/datum/reagent/toxin/lexorin + name = "Lexorin" + id = "lexorin" + description = "Lexorin temporarily stops respiration. Causes tissue damage." + reagent_state = LIQUID + color = "#C8A5DC" // rgb: 200, 165, 220 + toxpwr = 0 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/toxin/lexorin/on_mob_life(var/mob/living/M as mob) + if(M.stat == 2.0) + return + if(!M) M = holder.my_atom + if(prob(33)) + M.take_organ_damage(1*REM, 0) + if(M.losebreath < 15) + M.losebreath++ + ..() + return + +/datum/reagent/toxin/mutagen + name = "Unstable mutagen" + id = "mutagen" + description = "Might cause unpredictable mutations. Keep away from children." + reagent_state = LIQUID + color = "#13BC5E" // rgb: 19, 188, 94 + toxpwr = 0 + +/datum/reagent/toxin/mutagen/reaction_mob(var/mob/living/carbon/M, var/method=TOUCH, var/volume) + if(!..()) return + if(!istype(M) || !M.dna) return //No robots, AIs, aliens, Ians or other mobs should be affected by this. + src = null + if((method==TOUCH && prob(33)) || method==INGEST) + randmuti(M) + if(prob(98)) randmutb(M) + else randmutg(M) + domutcheck(M, null) + M.UpdateAppearance() + return + +/datum/reagent/toxin/mutagen/on_mob_life(var/mob/living/carbon/M) + if(!istype(M)) return + if(!M) M = holder.my_atom + M.apply_effect(10,IRRADIATE,0) + ..() + return + +/datum/reagent/toxin/slimejelly + name = "Slime Jelly" + id = "slimejelly" + description = "A gooey semi-liquid produced from one of the deadliest lifeforms in existence. SO REAL." + reagent_state = LIQUID + color = "#801E28" // rgb: 128, 30, 40 + toxpwr = 0 + +/datum/reagent/toxin/slimejelly/on_mob_life(var/mob/living/M as mob) + if(prob(10)) + M << "\red Your insides are burning!" + M.adjustToxLoss(rand(20,60)*REM) + else if(prob(40)) + M.heal_organ_damage(5*REM,0) + ..() + return + +/datum/reagent/toxin/stoxin + name = "Soporific" + id = "stoxin" + description = "An effective hypnotic used to treat insomnia." + reagent_state = LIQUID + color = "#009CA8" // rgb: 232, 149, 204 + toxpwr = 0 + custom_metabolism = 0.1 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/toxin/stoxin/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(!data) data = 1 + switch(data) + if(1 to 12) + if(prob(5)) M.emote("yawn") + if(12 to 15) + M.eye_blurry = max(M.eye_blurry, 10) + if(15 to 49) + if(prob(50)) + M.Weaken(2) + M.drowsyness = max(M.drowsyness, 20) + if(50 to INFINITY) + M.sleeping = max(M.sleeping, 20) + M.drowsyness = max(M.drowsyness, 60) + data++ + ..() + return + +/datum/reagent/toxin/chloralhydrate + name = "Chloral Hydrate" + id = "chloralhydrate" + description = "A powerful sedative." + reagent_state = SOLID + color = "#000067" // rgb: 0, 0, 103 + toxpwr = 1 + custom_metabolism = 0.1 //Default 0.2 + overdose = 15 + overdose_dam = 5 + +/datum/reagent/toxin/chloralhydrate/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(!data) data = 1 + data++ + switch(data) + if(1) + M.confused += 2 + M.drowsyness += 2 + if(2 to 20) + M.Weaken(30) + M.eye_blurry = max(M.eye_blurry, 10) + if(20 to INFINITY) + M.sleeping = max(M.sleeping, 30) + ..() + return + +/datum/reagent/toxin/beer2 //disguised as normal beer for use by emagged brobots + name = "Beer" + id = "beer2" + description = "An alcoholic beverage made from malted grains, hops, yeast, and water. The fermentation appears to be incomplete." //If the players manage to analyze this, they deserve to know something is wrong. + reagent_state = LIQUID + color = "#664300" // rgb: 102, 67, 0 + custom_metabolism = 0.15 // Sleep toxins should always be consumed pretty fast + overdose = REAGENTS_OVERDOSE/2 + + glass_icon_state = "beerglass" + glass_name = "glass of beer" + glass_desc = "A freezing pint of beer" + glass_center_of_mass = list("x"=16, "y"=8) + +/datum/reagent/toxin/beer2/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(!data) data = 1 + switch(data) + if(1) + M.confused += 2 + M.drowsyness += 2 + if(2 to 50) + M.sleeping += 1 + if(51 to INFINITY) + M.sleeping += 1 + M.adjustToxLoss((data - 50)*REM) + data++ + ..() + return + +/datum/reagent/space_drugs + name = "Space drugs" + id = "space_drugs" + description = "An illegal chemical compound used as drug." + reagent_state = LIQUID + color = "#60A584" // rgb: 96, 165, 132 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/space_drugs/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.druggy = max(M.druggy, 15) + if(isturf(M.loc) && !istype(M.loc, /turf/space)) + if(M.canmove && !M.restrained()) + if(prob(10)) step(M, pick(cardinal)) + if(prob(7)) M.emote(pick("twitch","drool","moan","giggle")) + holder.remove_reagent(src.id, 0.5 * REAGENTS_METABOLISM) + return + +/datum/reagent/serotrotium + name = "Serotrotium" + id = "serotrotium" + description = "A chemical compound that promotes concentrated production of the serotonin neurotransmitter in humans." + reagent_state = LIQUID + color = "#202040" // rgb: 20, 20, 40 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/serotrotium/on_mob_life(var/mob/living/M as mob) + if(ishuman(M)) + if(prob(7)) M.emote(pick("twitch","drool","moan","gasp")) + holder.remove_reagent(src.id, 0.25 * REAGENTS_METABOLISM) + return + +/datum/reagent/cryptobiolin + name = "Cryptobiolin" + id = "cryptobiolin" + description = "Cryptobiolin causes confusion and dizzyness." + reagent_state = LIQUID + color = "#000055" // rgb: 200, 165, 220 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/cryptobiolin/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.make_dizzy(1) + if(!M.confused) M.confused = 1 + M.confused = max(M.confused, 20) + holder.remove_reagent(src.id, 0.5 * REAGENTS_METABOLISM) + ..() + return + +/datum/reagent/impedrezene + name = "Impedrezene" + id = "impedrezene" + description = "Impedrezene is a narcotic that impedes one's ability by slowing down the higher brain cell functions." + reagent_state = LIQUID + color = "#C8A5DC" // rgb: 200, 165, 220 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/impedrezene/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.jitteriness = max(M.jitteriness-5,0) + if(prob(80)) M.adjustBrainLoss(1*REM) + if(prob(50)) M.drowsyness = max(M.drowsyness, 3) + if(prob(10)) M.emote("drool") + ..() + return + +/datum/reagent/toxin/mindbreaker + name = "Mindbreaker Toxin" + id = "mindbreaker" + description = "A powerful hallucinogen, it can cause fatal effects in users." + reagent_state = LIQUID + color = "#B31008" // rgb: 139, 166, 233 + toxpwr = 0 + custom_metabolism = 0.05 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/toxin/mindbreaker/on_mob_life(var/mob/living/M) + if(!M) M = holder.my_atom + M.hallucination += 10 + ..() + return + +/datum/reagent/psilocybin + name = "Psilocybin" + id = "psilocybin" + description = "A strong psycotropic derived from certain species of mushroom." + color = "#E700E7" // rgb: 231, 0, 231 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/psilocybin/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + M.druggy = max(M.druggy, 30) + if(!data) data = 1 + switch(data) + if(1 to 5) + if (!M.stuttering) M.stuttering = 1 + M.make_dizzy(5) + if(prob(10)) M.emote(pick("twitch","giggle")) + if(5 to 10) + if (!M.stuttering) M.stuttering = 1 + M.make_jittery(10) + M.make_dizzy(10) + M.druggy = max(M.druggy, 35) + if(prob(20)) M.emote(pick("twitch","giggle")) + if (10 to INFINITY) + if (!M.stuttering) M.stuttering = 1 + M.make_jittery(20) + M.make_dizzy(20) + M.druggy = max(M.druggy, 40) + if(prob(30)) M.emote(pick("twitch","giggle")) + holder.remove_reagent(src.id, 0.2) + data++ + ..() + return + +/datum/reagent/nicotine + name = "Nicotine" + id = "nicotine" + description = "A highly addictive stimulant extracted from the tobacco plant." + reagent_state = LIQUID + color = "#181818" // rgb: 24, 24, 24 + +/datum/reagent/slimetoxin + name = "Mutation Toxin" + id = "mutationtoxin" + description = "A corruptive toxin produced by slimes." + reagent_state = LIQUID + color = "#13BC5E" // rgb: 19, 188, 94 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/slimetoxin/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(ishuman(M)) + var/mob/living/carbon/human/human = M + if(human.species.name != "Slime") + M << "Your flesh rapidly mutates!" + human.set_species("Slime") + ..() + return + +/datum/reagent/aslimetoxin + name = "Advanced Mutation Toxin" + id = "amutationtoxin" + description = "An advanced corruptive toxin produced by slimes." + reagent_state = LIQUID + color = "#13BC5E" // rgb: 19, 188, 94 + overdose = REAGENTS_OVERDOSE + +/datum/reagent/aslimetoxin/on_mob_life(var/mob/living/M as mob) + if(!M) M = holder.my_atom + if(istype(M, /mob/living/carbon) && M.stat != DEAD) + M << "\red Your flesh rapidly mutates!" + if(M.monkeyizing) return + M.monkeyizing = 1 + M.canmove = 0 + M.icon = null + M.overlays.Cut() + M.invisibility = 101 + for(var/obj/item/W in M) + if(istype(W, /obj/item/weapon/implant)) //TODO: Carn. give implants a dropped() or something + qdel(W) + continue + W.layer = initial(W.layer) + W.loc = M.loc + W.dropped(M) + var/mob/living/carbon/slime/new_mob = new /mob/living/carbon/slime(M.loc) + new_mob.a_intent = I_HURT + new_mob.universal_speak = 1 + if(M.mind) + M.mind.transfer_to(new_mob) + else + new_mob.key = M.key + qdel(M) + ..() + return + +/datum/reagent/nanites + name = "Nanomachines" + id = "nanites" + description = "Microscopic construction robots." + reagent_state = LIQUID + color = "#535E66" // rgb: 83, 94, 102 + +/datum/reagent/nanites/reaction_mob(var/mob/M, var/method=TOUCH, var/volume) + src = null + if( (prob(10) && method==TOUCH) || method==INGEST) + M.contract_disease(new /datum/disease/robotic_transformation(0),1) + +/datum/reagent/xenomicrobes + name = "Xenomicrobes" + id = "xenomicrobes" + description = "Microbes with an entirely alien cellular structure." + reagent_state = LIQUID + color = "#535E66" // rgb: 83, 94, 102 + +/datum/reagent/xenomicrobes/reaction_mob(var/mob/M, var/method=TOUCH, var/volume) + src = null + if( (prob(10) && method==TOUCH) || method==INGEST) + M.contract_disease(new /datum/disease/xeno_transformation(0),1)