robot outsider overhaul (#15894)

* robot outsider overhaul

* .

* adds icon and defines
This commit is contained in:
Kashargul
2024-04-02 19:14:13 +10:00
committed by GitHub
parent 4a8b7c0067
commit e51e5281f5
9 changed files with 72 additions and 44 deletions
+19 -8
View File
@@ -64,6 +64,9 @@
var/sleeper_state = 0 // 0 for empty, 1 for normal, 2 for mediborg-healthy
var/scrubbing = FALSE //Floor cleaning enabled
// Subtype limited modules or admin restrictions
var/list/restrict_modules_to = list()
// Components are basically robot organs.
var/list/components = list()
@@ -322,15 +325,21 @@
var/list/modules = list()
//VOREStatation Edit Start: shell restrictions
if(shell)
modules.Add(shell_module_types)
if(restrict_modules_to.len > 0)
modules.Add(restrict_modules_to)
else
modules.Add(shell_module_types)
else
modules.Add(robot_module_types)
if(crisis || security_level == SEC_LEVEL_RED || crisis_override)
to_chat(src, span_red("Crisis mode active. Combat module available."))
modules |= emergency_module_types
for(var/module_name in whitelisted_module_types)
if(is_borg_whitelisted(src, module_name))
modules |= module_name
if(restrict_modules_to.len > 0)
modules.Add(restrict_modules_to)
else
modules.Add(robot_module_types)
if(crisis || security_level == SEC_LEVEL_RED || crisis_override)
to_chat(src, span_red("Crisis mode active. Combat module available."))
modules |= emergency_module_types
for(var/module_name in whitelisted_module_types)
if(is_borg_whitelisted(src, module_name))
modules |= module_name
//VOREStatation Edit End: shell restrictions
modtype = tgui_input_list(usr, "Please, select a module!", "Robot module", modules)
@@ -1249,6 +1258,8 @@
icon_selected = 1
icon_selection_tries = 0
sprite_type = robot_species
if(hands)
update_hud()
to_chat(src, "<span class='filter_notice'>Your icon has been set. You now require a module reset to change it.</span>")
/mob/living/silicon/robot/proc/set_default_module_icon()
@@ -8,6 +8,7 @@
idcard_type = /obj/item/weapon/card/id
icon_selected = FALSE
can_be_antagged = FALSE
restrict_modules_to = list("Gravekeeper")
/mob/living/silicon/robot/gravekeeper/init()
aiCamera = new/obj/item/device/camera/siliconcam/robot_camera(src)
@@ -7,6 +7,7 @@
braintype = "Drone"
idcard_type = /obj/item/weapon/card/id
icon_selected = FALSE
restrict_modules_to = list("Lost")
/mob/living/silicon/robot/lost/init()
aiCamera = new/obj/item/device/camera/siliconcam/robot_camera(src)
@@ -298,4 +299,4 @@
return
return
@@ -1,11 +1,13 @@
/mob/living/silicon/robot/syndicate
lawupdate = 0
scrambledcodes = 1
emagged = 1
modtype = "Syndicate"
lawchannel = "State"
braintype = "Drone"
idcard_type = /obj/item/weapon/card/id/syndicate
icon_selected = FALSE
restrict_modules_to = list("Protector", "Mechanist", "Combat Medic")
/mob/living/silicon/robot/syndicate/init()
aiCamera = new/obj/item/device/camera/siliconcam/robot_camera(src)
@@ -17,7 +19,9 @@
updatename("Syndicate")
if(!cell)
cell = new /obj/item/weapon/cell/high(src) // 15k cell, because Antag.
cell = new /obj/item/weapon/cell/robot_syndi(src) // 25k cell, because Antag.
// new /obj/item/weapon/robot_module/robot/syndicate(src)
laws = new /datum/ai_laws/syndicate_override()
@@ -29,17 +33,23 @@
/mob/living/silicon/robot/syndicate/protector/init()
..()
module = new /obj/item/weapon/robot_module/robot/syndicate/protector(src)
modtype = "Protector"
restrict_modules_to = list("Protector")
updatename("Protector")
/mob/living/silicon/robot/syndicate/mechanist/init()
..()
module = new /obj/item/weapon/robot_module/robot/syndicate/mechanist(src)
modtype = "Mechanist"
restrict_modules_to = list("Mechanist")
updatename("Mechanist")
/mob/living/silicon/robot/syndicate/combat_medic/init()
..()
module = new /obj/item/weapon/robot_module/robot/syndicate/combat_medic(src)
modtype = "Combat Medic"
restrict_modules_to = list("Combat Medic")
updatename("Combat Medic")
/mob/living/silicon/robot/syndicate/speech_bubble_appearance()
return "synthetic_evil"
return "synthetic_evil"
@@ -1,27 +0,0 @@
/mob/living/silicon/robot/syndicate
lawupdate = 0
scrambledcodes = 1
emagged = 1
icon_state = "securityrobot"
modtype = "Security"
lawchannel = "State"
idcard_type = /obj/item/weapon/card/id/syndicate
/mob/living/silicon/robot/syndicate/New()
if(!cell)
cell = new /obj/item/weapon/cell/robot_syndi(src)
..()
/mob/living/silicon/robot/syndicate/init()
aiCamera = new/obj/item/device/camera/siliconcam/robot_camera(src)
laws = new /datum/ai_laws/syndicate_override
cut_overlays()
init_id()
new /obj/item/weapon/robot_module/robot/syndicate(src)
radio.keyslot = new /obj/item/device/encryptionkey/syndicate(radio)
radio.recalculateChannels()
playsound(src, 'sound/mecha/nominalsyndi.ogg', 75, 0)