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Fixes human examine
Fixes issues introduced with the examine tab system by decoupling the examine() proc from the code that updates a mob's description holders. Puts a few things in more logical places.
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@@ -451,7 +451,6 @@
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msg += "\n[t_He] is [pose]"
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user << msg
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..()
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//Helper procedure. Called by /mob/living/carbon/human/examine() and /mob/living/carbon/human/Topic() to determine HUD access to security and medical records.
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/proc/hasHUD(mob/M as mob, hudtype)
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@@ -232,6 +232,9 @@ var/list/slot_equipment_priority = list( \
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face_atom(A)
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A.examine(src)
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if(client)
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client.update_description_holders(A)
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/mob/verb/pointed(atom/A as mob|obj|turf in view())
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set name = "Point To"
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