fix jan HUD visibility (#16031)

This commit is contained in:
Kashargul
2024-06-09 17:29:28 +10:00
committed by GitHub
parent 6cabe9f7e6
commit e5b57b588a
3 changed files with 14 additions and 6 deletions
@@ -193,7 +193,6 @@ var/global/list/image/splatter_cache=list()
icon = blood
cut_overlays()
add_overlay(janhud)
add_overlay(giblets)
/obj/effect/decal/cleanable/blood/gibs/up
@@ -130,7 +130,6 @@ var/global/list/image/fluidtrack_cache=list()
/obj/effect/decal/cleanable/blood/tracks/update_icon()
cut_overlays()
add_overlay(janhud)
color = "#FFFFFF"
var/truedir=0
+14 -4
View File
@@ -12,7 +12,7 @@ generic_filth = TRUE means when the decal is saved, it will be switched out for
var/generic_filth = FALSE
var/age = 0
var/list/random_icon_states = list()
var/list/janhud = list()
var/obj/effect/decal/jan_hud/jan_icon = null
/obj/effect/decal/cleanable/Initialize(var/mapload, var/_age)
if(!isnull(_age))
@@ -21,13 +21,12 @@ generic_filth = TRUE means when the decal is saved, it will be switched out for
src.icon_state = pick(src.random_icon_states)
if(!mapload || !config.persistence_ignore_mapload)
SSpersistence.track_value(src, /datum/persistent/filth)
janhud += gen_hud_image(ingame_hud, src, "janhud[rand(1,9)]", plane = PLANE_JANHUD)
add_overlay(janhud)
jan_icon = new/obj/effect/decal/jan_hud(src.loc)
. = ..()
/obj/effect/decal/cleanable/Destroy()
SSpersistence.forget_value(src, /datum/persistent/filth)
cut_overlays()
qdel(jan_icon)
. = ..()
/obj/effect/decal/cleanable/clean_blood(var/ignore = 0)
@@ -40,3 +39,14 @@ generic_filth = TRUE means when the decal is saved, it will be switched out for
if (random_icon_states && length(src.random_icon_states) > 0)
src.icon_state = pick(src.random_icon_states)
..()
/obj/effect/decal/jan_hud
plane = PLANE_JANHUD
layer = BELOW_MOB_LAYER
vis_flags = VIS_HIDE
persist_storable = FALSE
icon = 'icons/mob/hud.dmi'
mouse_opacity = 0
/obj/effect/decal/jan_hud/Initialize()
src.icon_state = "janhud[rand(1,9)]"