diff --git a/code/game/gamemodes/changeling/powers/transform.dm b/code/game/gamemodes/changeling/powers/transform.dm index 37a9945210..9225792575 100644 --- a/code/game/gamemodes/changeling/powers/transform.dm +++ b/code/game/gamemodes/changeling/powers/transform.dm @@ -1,6 +1,6 @@ /datum/power/changeling/transform name = "Transform" - desc = "We take on the apperance and voice of one we have absorbed." + desc = "We take on the appearance and voice of one we have absorbed." ability_icon_state = "ling_transform" genomecost = 0 verbpath = /mob/proc/changeling_transform diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 408e3184d4..d546ef4676 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -387,9 +387,9 @@ var/dat = "" if(gameStatus == ORION_STATUS_GAMEOVER) dat = "
Hire a new Crewmember (-10FU,-10FO)
" else - eventdat += "Cant afford a new Crewmember
" + eventdat += "You cannot afford a new Crewmember
" //Sell crew if(settlers.len > 1) eventdat += "Sell crew for Fuel and Food (+7FU,+7FO)
" else - eventdat += "Cant afford to sell a Crewmember
" + eventdat += "You cannot afford to sell a Crewmember
" //BUY/SELL STUFF eventdat += "Spare Parts:
" @@ -919,30 +919,30 @@ if(fuel > 5) eventdat += "" else - eventdat += "Cant afford to buy Engine Parts" + eventdat += "
You cannot afford to buy Engine Parts" //Hull plates if(fuel > 5) eventdat += "
" else - eventdat += "Cant afford to buy Hull Plates" + eventdat += "
You cannot afford to buy Hull Plates" //Electronics if(fuel > 5) eventdat += "
" else - eventdat += "Cant afford to buy Spare Electronics" + eventdat += "
You cannot afford to buy Spare Electronics" //Trade if(fuel > 5) eventdat += "
Trade Fuel for Food (-5FU,+5FO)
" else - eventdat += "Cant afford to Trade Fuel for Food
You cannot afford to Trade Fuel for Food 5) eventdat += "Trade Food for Fuel (+5FU,-5FO)
" else - eventdat += "Cant afford to Trade Food for Fuel
You cannot afford to Trade Food for Fuel!! Raid Spaceport !!" @@ -1057,4 +1057,4 @@ #undef ORION_STATUS_START #undef ORION_STATUS_NORMAL #undef ORION_STATUS_GAMEOVER -#undef ORION_STATUS_MARKET \ No newline at end of file +#undef ORION_STATUS_MARKET diff --git a/code/game/objects/items/weapons/implants/implanter.dm b/code/game/objects/items/weapons/implants/implanter.dm index 6f76aad00a..87a76305c6 100644 --- a/code/game/objects/items/weapons/implants/implanter.dm +++ b/code/game/objects/items/weapons/implants/implanter.dm @@ -44,7 +44,7 @@ return if(active) if (imp) - M.visible_message("[user] is attemping to implant [M].") + M.visible_message("[user] is attempting to implant [M].") user.setClickCooldown(DEFAULT_QUICK_COOLDOWN) user.do_attack_animation(M) diff --git a/code/modules/clothing/under/jobs/medsci.dm b/code/modules/clothing/under/jobs/medsci.dm index 7398efa44d..b958d18840 100644 --- a/code/modules/clothing/under/jobs/medsci.dm +++ b/code/modules/clothing/under/jobs/medsci.dm @@ -16,7 +16,7 @@ /obj/item/clothing/under/rank/research_director/dress_rd name = "research director dress uniform" - desc = "Feminine fashion for the style concious RD. Its fabric provides minor protection from biological contaminants." + desc = "Feminine fashion for the style conscious RD. Its fabric provides minor protection from biological contaminants." icon_state = "dress_rd" armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0) body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS @@ -194,4 +194,4 @@ item_state_slots = list(slot_r_hand_str = "white", slot_l_hand_str = "white") permeability_coefficient = 0.50 armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0) - rolled_sleeves = 0 \ No newline at end of file + rolled_sleeves = 0 diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index 9c8eb14582..7f9586b6a0 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -363,13 +363,13 @@ /obj/item/clothing/under/dress/dress_cap name = "colony director's dress uniform" - desc = "Feminine fashion for the style concious Colony Director." + desc = "Feminine fashion for the style conscious Colony Director." icon_state = "dress_cap" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS /obj/item/clothing/under/dress/dress_hop name = "head of personnel dress uniform" - desc = "Feminine fashion for the style concious HoP." + desc = "Feminine fashion for the style conscious HoP." icon_state = "dress_hop" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS @@ -808,4 +808,4 @@ name = "bathrobe" desc = "A fluffy robe to keep you from showing off to the world." icon_state = "bathrobe" - worn_state = "bathrobe" \ No newline at end of file + worn_state = "bathrobe" diff --git a/code/modules/shuttles/shuttle_console.dm b/code/modules/shuttles/shuttle_console.dm index 0da9634b39..5e096fcd8f 100644 --- a/code/modules/shuttles/shuttle_console.dm +++ b/code/modules/shuttles/shuttle_console.dm @@ -40,7 +40,7 @@ else shuttle_status = "Standing-by at offsite location." if(WAIT_LAUNCH, FORCE_LAUNCH) - shuttle_status = "Shuttle has recieved command and will depart shortly." + shuttle_status = "Shuttle has received command and will depart shortly." if(WAIT_ARRIVE) shuttle_status = "Proceeding to destination." if(WAIT_FINISH)