From e65a47ffc31beae6bf3679185d976026cf8682a7 Mon Sep 17 00:00:00 2001 From: killer653 Date: Mon, 28 Aug 2017 21:11:23 -0400 Subject: [PATCH] Now it should compile. --- maps/tether/tether-06-colony.dmm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/maps/tether/tether-06-colony.dmm b/maps/tether/tether-06-colony.dmm index e9f2661aca1..f2f8cc49d80 100644 --- a/maps/tether/tether-06-colony.dmm +++ b/maps/tether/tether-06-colony.dmm @@ -361,7 +361,7 @@ "gW" = (/obj/structure/table/rack{dir = 4},/obj/item/clothing/suit/space/void/security/taur,/obj/item/clothing/suit/space/void/security/taur,/obj/item/clothing/head/helmet/space/void/security,/obj/effect/floor_decal/industrial/outline/yellow,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security) "gX" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/suit_cycler/security{req_access = null},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security) "gY" = (/obj/structure/table/rack,/obj/item/weapon/gun/projectile/automatic/p90,/obj/item/weapon/gun/projectile/automatic/p90,/obj/item/weapon/gun/projectile/automatic/p90,/obj/item/weapon/gun/projectile/automatic/p90,/obj/item/weapon/gun/projectile/automatic/p90,/obj/effect/floor_decal/industrial/outline/yellow,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security) -"gZ" = (/obj/structure/table/rack,/obj/item/weapon/gun/projectile/automatic/carbine,/obj/item/weapon/gun/projectile/automatic/carbine,/obj/item/weapon/gun/projectile/automatic/carbine,/obj/item/weapon/gun/projectile/automatic/carbine,/obj/item/weapon/gun/projectile/automatic/carbine,/obj/effect/floor_decal/industrial/outline/yellow,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security) +"gZ" = (/obj/structure/table/rack,/obj/item/weapon/gun/projectile/automatic/bullpup,/obj/item/weapon/gun/projectile/automatic/bullpup,/obj/item/weapon/gun/projectile/automatic/bullpup,/obj/item/weapon/gun/projectile/automatic/bullpup,/obj/item/weapon/gun/projectile/automatic/bullpup,/obj/effect/floor_decal/industrial/outline/yellow,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security) "ha" = (/obj/structure/table/rack,/obj/item/weapon/gun/projectile/automatic/wt550/lethal,/obj/item/weapon/gun/projectile/automatic/wt550/lethal,/obj/item/weapon/gun/projectile/automatic/wt550/lethal,/obj/item/weapon/gun/projectile/automatic/wt550/lethal,/obj/item/weapon/gun/projectile/automatic/wt550/lethal,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/camera/network/crescent,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security) "hb" = (/obj/structure/table/rack,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/effect/floor_decal/industrial/outline/yellow,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security) "hc" = (/turf/simulated/shuttle/floor/white{color = "#cccccc"},/area/shuttle/escape/centcom{base_turf = /turf/unsimulated/floor/techfloor_grid}) @@ -1373,7 +1373,7 @@ "Au" = (/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 8; icon_state = "leftsecure"; req_access = list(63); req_one_access = newlist(); tag = "icon-leftsecure (WEST)"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security) "Av" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table/rack,/obj/item/ammo_magazine/m762/ap,/obj/item/ammo_magazine/m762/ap,/obj/item/ammo_magazine/m762/ap,/obj/item/ammo_magazine/m762/ap,/obj/item/ammo_magazine/m762/ap,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/weapon/gun/projectile/automatic/z8,/obj/item/weapon/gun/projectile/automatic/z8,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "Aw" = (/obj/effect/floor_decal/borderfloorblack{dir = 10},/obj/effect/floor_decal/corner/blue/border{dir = 10},/obj/effect/floor_decal/borderfloorblack/corner2{dir = 8},/obj/effect/floor_decal/corner/blue/bordercorner2{dir = 8},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security) -"Ax" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table/rack,/obj/item/weapon/gun/projectile/automatic/carbine,/obj/item/ammo_magazine/m762m,/obj/item/ammo_magazine/m762m,/obj/item/ammo_magazine/m762m,/obj/item/ammo_magazine/m762m,/obj/item/ammo_magazine/m762m,/obj/item/ammo_magazine/m762m,/obj/item/ammo_magazine/m762m,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"Ax" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table/rack,/obj/item/weapon/gun/projectile/automatic/bullpup,/obj/item/ammo_magazine/m762m,/obj/item/ammo_magazine/m762m,/obj/item/ammo_magazine/m762m,/obj/item/ammo_magazine/m762m,/obj/item/ammo_magazine/m762m,/obj/item/ammo_magazine/m762m,/obj/item/ammo_magazine/m762m,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "Ay" = (/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 8; icon_state = "leftsecure"; req_access = list(63); req_one_access = newlist(); tag = "icon-leftsecure (WEST)"},/obj/effect/floor_decal/borderfloorblack{dir = 8},/obj/effect/floor_decal/corner/blue/border{dir = 8},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security) "Az" = (/obj/structure/table/rack,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy,/obj/effect/floor_decal/industrial/outline/yellow,/obj/item/weapon/melee/energy/sword/blue,/obj/item/weapon/melee/energy/sword/blue,/obj/item/weapon/melee/energy/sword/blue,/obj/item/weapon/melee/energy/sword/blue,/obj/item/weapon/melee/energy/sword/blue,/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "AA" = (/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 8; icon_state = "leftsecure"; req_access = list(63); req_one_access = newlist(); tag = "icon-leftsecure (WEST)"},/obj/machinery/button/remote/blast_door{id = "residential"; name = "Security Doors"; req_access = list(63); req_one_access = list(1); pixel_x = 6; pixel_y = -5},/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/floor_decal/borderfloorblack{dir = 9},/obj/effect/floor_decal/corner/blue/border{dir = 9},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security{name = "\improper CentCom Residential Security"})