just some init fixes (#16839)

This commit is contained in:
Kashargul
2025-01-05 11:51:45 +01:00
committed by GitHub
parent ee8fe38a8a
commit e6a5af065c
13 changed files with 22 additions and 24 deletions
+2 -2
View File
@@ -59,10 +59,10 @@
//-------------------------------------------
// Standard procs
//-------------------------------------------
/obj/vehicle/train/security/engine/New()
..()
/obj/vehicle/train/security/engine/Initialize()
cell = new /obj/item/cell/high(src)
key = new key_type(src)
. = ..()
var/image/I = new(icon = 'icons/obj/vehicles.dmi', icon_state = "cargo_engine_overlay", layer = src.layer + 0.2) //over mobs
add_overlay(I)
turn_off() //so engine verbs are correctly set
+2 -2
View File
@@ -216,8 +216,8 @@
return 1
return 0
/obj/vehicle/train/trolley/trailer/New()
..()
/obj/vehicle/train/trolley/trailer/Initialize()
. = ..()
update_icon()
/obj/vehicle/train/trolley/trailer/Moved(atom/old_loc, direction, forced = FALSE)
+2 -2
View File
@@ -58,10 +58,10 @@
//-------------------------------------------
// Standard procs
//-------------------------------------------
/obj/vehicle/train/rover/engine/New()
..()
/obj/vehicle/train/rover/engine/Initialize()
cell = new /obj/item/cell/high(src)
key = new(src)
. = ..()
turn_off() //so engine verbs are correctly set
/obj/vehicle/train/rover/engine/Move(var/turf/destination)