diff --git a/code/modules/multiz/movement.dm b/code/modules/multiz/movement.dm
index 6c25e551737..945175111f3 100644
--- a/code/modules/multiz/movement.dm
+++ b/code/modules/multiz/movement.dm
@@ -104,6 +104,9 @@
if(incapacitated())
return 0
+ if(wings_flying) //VOREStation Edit. Allows movement up/down with wings.
+ return 1 //VOREStation Edit
+
if(Process_Spacemove())
return 1
@@ -162,8 +165,8 @@
if(ishuman(src)) //VOREStation Edit Start. Code to see if they have wings.
var/mob/living/carbon/human/H = src
if(H.wings_flying == 1) //Some other checks are done in the wings_toggle proc
- if(H.nutrition > 10)
- H.nutrition -= 10 //You use up 10 nutrition per second of flying above open spaces. If people wanna flap their wings in the hallways, shouldn't penalize them for it.
+ if(H.nutrition > 2)
+ H.nutrition -= 2 //You use up 2 nutrition per TILE and tick of flying above open spaces. If people wanna flap their wings in the hallways, shouldn't penalize them for it.
if(H.incapacitated(INCAPACITATION_ALL))
H.stop_flying()
//Just here to see if the person is KO'd, stunned, etc. If so, it'll move onto can_fall.
@@ -171,13 +174,13 @@
to_chat(H, "You're too heavy! Your wings give out and you plummit to the ground!")
H.stop_flying() //womp womp.
else if(H.nutrition < 300 && H.nutrition > 289) //290 would be risky, as metabolism could mess it up. Let's do 289.
- to_chat(H, "You are starting to get fatigued... You probably have a good minute left in the air, if that. You should get to the ground soon!") //Ticks are, on average, 3 seconds. So this would most likely be 90 seconds, but lets just say 60.
+ to_chat(H, "You are starting to get fatigued... You probably have a good minute left in the air, if that. Even less if you continue to fly around! You should get to the ground soon!") //Ticks are, on average, 3 seconds. So this would most likely be 90 seconds, but lets just say 60.
H.nutrition -= 10
return
else if(H.nutrition < 100 && H.nutrition > 89)
to_chat(H, "You're seriously fatigued! You need to get to the ground immediately and eat before you fall!")
return
- else if(H.nutrition < 20) //Should have listened to the warnings!
+ else if(H.nutrition < 2) //Should have listened to the warnings!
to_chat(H, "You lack the strength to keep yourself up in the air...")
H.stop_flying()
else