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Adjusts implementation per Novacat's request.
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@@ -256,11 +256,9 @@
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backstab_bonus = 40 // 100
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thrown_bonus = 20 // 120
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update_item_state = FALSE
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slot_flags = SLOT_BELT
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/obj/item/weapon/kinetic_crusher/machete/Initialize() //Making sure you can't store gauntlets/greaves on your belts.
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if(w_class < ITEMSIZE_HUGE)
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slot_flags = SLOT_BELT
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/obj/item/weapon/kinetic_crusher/machete/gauntlets
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@@ -280,6 +278,7 @@
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detonation_damage = 37 // 75
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backstab_bonus = 55 // 130
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var/obj/item/offhand/crushergauntlets/offhand
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slot_flags = null
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/obj/item/weapon/kinetic_crusher/machete/gauntlets/equipped()
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. = ..()
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