Refactors code to work with BYOND 500.

500 adds a "color" var to /atom, which conflicts with /obj/item/color, /obj/atmospherics/color and various simple_animals.
  /obj/item/color is now item_color
  /obj/atmospherics/color is now pipe_color
  simple_animals color is now body_color
Removes transformer.dm since it conflicted with transform() and was never used.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
This commit is contained in:
Mloc-Argent
2013-09-22 12:39:48 +01:00
parent 2493a0a671
commit e9bf414820
51 changed files with 1372 additions and 1373 deletions
@@ -7,7 +7,7 @@
var/implanted = null
var/mob/imp_in = null
var/datum/organ/external/part = null
color = "b"
item_color = "b"
var/allow_reagents = 0
var/malfunction = 0
@@ -15,7 +15,7 @@
update()
if (src.imp)
src.icon_state = text("implantcase-[]", src.imp.color)
src.icon_state = text("implantcase-[]", src.imp.item_color)
else
src.icon_state = "implantcase-0"
return
@@ -3,7 +3,7 @@
/obj/item/weapon/implant/freedom
name = "freedom"
desc = "Use this to escape from those evil Red Shirts."
color = "r"
item_color = "r"
var/activation_emote = "chuckle"
var/uses = 1.0