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Refactors code to work with BYOND 500.
500 adds a "color" var to /atom, which conflicts with /obj/item/color, /obj/atmospherics/color and various simple_animals. /obj/item/color is now item_color /obj/atmospherics/color is now pipe_color simple_animals color is now body_color Removes transformer.dm since it conflicted with transform() and was never used. Signed-off-by: Mloc-Argent <colmohici@gmail.com>
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@@ -2094,7 +2094,7 @@
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for(var/obj/item/clothing/under/W in world)
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W.icon_state = "schoolgirl"
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W.item_state = "w_suit"
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W.color = "schoolgirl"
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W.item_color = "schoolgirl"
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message_admins("[key_name_admin(usr)] activated Japanese Animes mode")
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world << sound('sound/AI/animes.ogg')
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if("eagles")//SCRAW
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