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Adjusting burn drop prob.
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@@ -219,7 +219,7 @@
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if(!cannot_amputate && config.limbs_can_break && (brute_dam + burn_dam) >= (max_damage * config.organ_health_multiplier))
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var/threshold = max_damage/3
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var/dropped
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if((burn >= threshold) && prob(burn))
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if((burn >= threshold) && prob(burn/3))
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dropped = 1
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droplimb(0,1)
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if(!dropped && prob(brute))
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