From ea77c0229dcd8cdfe6b60d8335a7352ff218dc49 Mon Sep 17 00:00:00 2001 From: Aronai Sieyes Date: Mon, 19 Jul 2021 17:03:09 -0400 Subject: [PATCH] Buckled mobs don't flip when hit --- code/modules/mob/living/carbon/human/human_defense.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 153d56be43..62fef2744d 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -472,7 +472,7 @@ emp_act mass = I.w_class/THROWNOBJ_KNOCKBACK_DIVISOR var/momentum = speed*mass - if(O.throw_source && momentum >= THROWNOBJ_KNOCKBACK_SPEED) + if(O.throw_source && momentum >= THROWNOBJ_KNOCKBACK_SPEED && !buckled) var/dir = get_dir(O.throw_source, src) visible_message("[src] staggers under the impact!","You stagger under the impact!")