adds delay to sounds

This commit is contained in:
nachomeep
2017-03-07 16:11:38 -05:00
parent 72d54925d5
commit eaba140555
+8 -5
View File
@@ -67,16 +67,18 @@
break
if (istype(copyitem, /obj/item/weapon/paper))
playsound(loc, "sound/machines/copier.ogg", 100, 1)
sleep(11)
copy(copyitem)
playsound(src.loc, "sound/machines/coper.ogg", 100, 1)
sleep(15)
else if (istype(copyitem, /obj/item/weapon/photo))
playsound(loc, "sound/machines/copier.ogg", 100, 1)
sleep(11)
photocopy(copyitem)
playsound(src.loc, "sound/machines/coper.ogg", 100, 1)
sleep(15)
else if (istype(copyitem, /obj/item/weapon/paper_bundle))
sleep(11)
playsound(loc, "sound/machines/copier.ogg", 100, 1)
var/obj/item/weapon/paper_bundle/B = bundlecopy(copyitem)
sleep(15*B.pages.len)
sleep(11*B)
else
usr << "<span class='warning'>\The [copyitem] can't be copied by \the [src].</span>"
break
@@ -125,6 +127,7 @@
copyitem = O
O.loc = src
user << "<span class='notice'>You insert \the [O] into \the [src].</span>"
playsound(loc, "sound/machines/click.ogg", 100, 1)
flick(insert_anim, src)
else
user << "<span class='notice'>There is already something in \the [src].</span>"