diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm
index 73697c45634..1eaf66c2220 100644
--- a/code/game/objects/items/weapons/cigs_lighters.dm
+++ b/code/game/objects/items/weapons/cigs_lighters.dm
@@ -400,11 +400,11 @@ ZIPPO
if(istype(src, /obj/item/weapon/lighter/zippo) )
user.visible_message("Without even breaking stride, [user] flips open and lights [src] in one smooth movement.")
else
- if(prob(75))
+ if(prob(90))
user.visible_message("After a few attempts, [user] manages to light the [src].")
else
user << "You burn yourself while lighting the lighter."
- user.adjustFireLoss(5)
+ user.adjustFireLoss(2)
user.visible_message("After a few attempts, [user] manages to light the [src], they however burn their finger in the process.")
user.SetLuminosity(user.luminosity + 2)
diff --git a/code/modules/clothing/under/jobs/security.dm b/code/modules/clothing/under/jobs/security.dm
index 39bfe16c418..9d414401297 100644
--- a/code/modules/clothing/under/jobs/security.dm
+++ b/code/modules/clothing/under/jobs/security.dm
@@ -95,8 +95,8 @@
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
/obj/item/clothing/suit/armor/hos/jensen
- name = "armored trenchoat"
- desc = "A trenchoat augmented with a special alloy for some protection and style"
+ name = "armored trenchcoat"
+ desc = "A trenchcoat augmented with a special alloy for some protection and style."
icon_state = "jensencoat"
item_state = "jensencoat"
flags_inv = 0
\ No newline at end of file