Reworks bluespace suit, adds redspace suit

This commit is contained in:
Heroman
2021-03-07 14:08:25 +10:00
parent 0f079e1fe9
commit ecb982e6e9
7 changed files with 48 additions and 26 deletions
+13 -5
View File
@@ -1,9 +1,17 @@
/datum/design/item/general/bluespace_jumpsuit
name = "Bluespace jumpsuit"
name = "RBluespace jumpsuit"
id = "bsjumpsuit"
req_tech = list(TECH_BLUESPACE = 2)
materials = list(DEFAULT_WALL_MATERIAL = 2000, MAT_GLASS = 1000)
build_path = /obj/item/clothing/under/bluespace
sort_string = "TAVAA"
/datum/design/item/general/redspace_jumpsuit
name = "Redspace jumpsuit"
id = "rsjumpsuit"
req_tech = list(TECH_BLUESPACE = 2, TECH_MATERIAL = 3, TECH_POWER = 2)
materials = list(DEFAULT_WALL_MATERIAL = 4000, MAT_GLASS = 4000)
build_path = /obj/item/clothing/under/bluespace
build_path = /obj/item/clothing/under/bluespace/redspace
sort_string = "TAVAA"
/datum/design/item/general/sizegun
@@ -12,7 +20,7 @@
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_POWER = 2)
materials = list(DEFAULT_WALL_MATERIAL = 3000, MAT_GLASS = 2000, MAT_URANIUM = 2000)
build_path = /obj/item/weapon/gun/energy/sizegun
sort_string = "TAVAB"
sort_string = "TAVBA"
/datum/design/item/general/bodysnatcher
name = "Body Snatcher"
@@ -28,7 +36,7 @@
req_tech = list(TECH_BLUESPACE = 4, TECH_MATERIAL = 5, TECH_POWER = 6)
materials = list(DEFAULT_WALL_MATERIAL = 8000, MAT_GLASS = 2000, MAT_URANIUM = 4000, MAT_PHORON = 4000)
build_path = /obj/item/weapon/inducer/sci
sort_string = "TAVAB"
sort_string = "TCVAA"
/datum/design/item/general/inducer_eng
name = "Inducer (Industrial)"
@@ -36,4 +44,4 @@
req_tech = list(TECH_BLUESPACE = 5, TECH_MATERIAL = 7, TECH_POWER = 7)
materials = list(DEFAULT_WALL_MATERIAL = 3000, MAT_GLASS = 2000, MAT_URANIUM = 2000, MAT_TITANIUM = 2000)
build_path = /obj/item/weapon/inducer/unloaded
sort_string = "TAVAC"
sort_string = "TCVAB"