diff --git a/code/modules/vore/fluffstuff/custom_clothes_vr.dm b/code/modules/vore/fluffstuff/custom_clothes_vr.dm
index 0ca27347774..9c144a9308c 100644
--- a/code/modules/vore/fluffstuff/custom_clothes_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_clothes_vr.dm
@@ -82,16 +82,16 @@
icon_override = 'icons/vore/custom_clothes_vr.dmi'
item_state = "joanasuna"
-//JoanRisu:Joan Risu
+//Unknown. Please check records from the forums.
/obj/item/clothing/under/suit_jacket/female/fluff/miqote
name = "Miqo'te Seperates"
desc = "This two-part set of clothing is very popular on the planet Hydaelyn. While made of very robust materials, its usefulness as armor is negated by the exposed midriff."
icon = 'icons/vore/custom_clothes_vr.dmi'
- icon_state = "joanmiqote"
+ icon_state = "miqote"
icon_override = 'icons/vore/custom_clothes_vr.dmi'
- item_state = "joanmiqote"
+ item_state = "miqote"
//JoanRisu:Joan Risu
/obj/item/clothing/under/fluff/nightgown
@@ -294,3 +294,157 @@
icon_override = 'icons/vore/custom_clothes_vr.dmi'
item_state = "tasaldsuit"
+
+//Event Costumes Below
+/obj/item/clothing/head/helmet/fluff/freddy
+ name = "Animatronic Suit Helmet"
+ desc = "Votre toast, je peux vous le rendre."
+
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "freddyhead"
+
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ item_state = "freddyhead_mob"
+ permeability_coefficient = 0.01
+ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
+ flags_inv = HIDEMASK|HIDEEARS
+ cold_protection = HEAD
+ siemens_coefficient = 0.9
+
+/obj/item/clothing/suit/fluff/freddy
+ name = "Animatronic Suit"
+ desc = "Votre toast, je peux vous le rendre."
+
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "freddysuit"
+
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ item_state = "freddysuit_mob"
+ gas_transfer_coefficient = 0.01
+ permeability_coefficient = 0.02
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
+ allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank)
+ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
+ flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
+ cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS
+ siemens_coefficient = 0.9
+
+//These inherit freddy stats
+/obj/item/clothing/head/helmet/fluff/freddy/bonnie
+ desc = "Children's entertainer."
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "bonniehead"
+ item_state = "bonniehead_mob"
+
+/obj/item/clothing/suit/fluff/freddy/bonnie
+ desc = "Children's entertainer."
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "bonniesuit"
+ item_state = "bonniesuit_mob"
+
+/obj/item/clothing/head/helmet/fluff/freddy/foxy
+ desc = "I guess he doesn't like being watched."
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "foxyhead"
+ item_state = "foxyhead_mob"
+
+/obj/item/clothing/suit/fluff/freddy/foxy
+ desc = "I guess he doesn't like being watched."
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "foxysuit"
+ item_state = "foxysuit_mob"
+
+/obj/item/clothing/head/helmet/fluff/freddy/chica
+ desc = "LET'S EAT!"
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "chicahead"
+ item_state = "chicahead_mob"
+
+/obj/item/clothing/suit/fluff/freddy/chica
+ desc = "LET'S EAT!"
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "chicasuit"
+ item_state = "chicasuit_mob"
+
+//End event costumes
+
+//scree:Scree
+/obj/item/clothing/head/helmet/space/void/engineering/fluff/screehelm
+ name = "Modified Tajara Helmet"
+ desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding. This one doesn't look like it was made for humans. Its been modified to include headlights."
+
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "rig0-scree"
+
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ item_state = "rig0-scree_mob"
+
+//scree:Scree
+/obj/item/clothing/suit/space/void/engineering/fluff/screespess
+ name = "Modified Winged Suit"
+ desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding. This one doesn't look like it was made for humans. This one was made with a special personal shielding for someone's wings."
+
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "wingedsuit"
+
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ item_state = "wingedsuit"
+
+//scree:Scree
+/obj/item/clothing/under/fluff/screesuit
+ name = "Scree's feathers"
+ desc = "A mop of fluffy blue feathers, the honkmother only knows what kind of bird they originally came from."
+
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "screesuit"
+
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ item_state = "screesuit"
+
+//HOS Hardsuit
+/obj/item/clothing/suit/space/void/security/fluff/hos // ToDo: Rig version.
+ name = "\improper prototype voidsuit"
+ desc = "A customized security voidsuit made to match the Head of Security's obession with black. Has additional composite armor."
+
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "rig-hos"
+
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ item_state = "rig-hos_mob"
+
+//HOS Hardsuit Helmet
+/obj/item/clothing/head/helmet/space/void/security/fluff/hos // ToDo: Rig version.
+ name = "\improper prototype voidsuit helmet"
+ desc = "A customized security voidsuit helmet customized to include the Head of Security's signature hat. Has additional composite armor."
+
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "rig0-hos"
+
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ item_state = "rig0-hos_mob"
+
+//adk09:Lethe
+/obj/item/clothing/head/helmet/hos/fluff/lethe
+ name = "Lethe's Hat"
+ desc = " This is Lethe's Hat! A little tag attached inside reads: 'If found please return to Lethe! Or else!' It looks rather worn in. It also lacks armor."
+ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
+
+ icon = 'icons/obj/clothing/hats.dmi'
+ icon_state = "hoscap"
+
+ icon_override = 'icons/mob/head.dmi'
+ item_state = "hoscap"
+
+
+// molenar:Giliana Gamish
+/obj/item/clothing/suit/storage/toggle/labcoat/fluff/molenar
+ name = "Gili Custom Labcoat"
+ desc = " Custom made, lengthened labcoat with water resistant, durable material. And a custom set of holes inserted for Deathclaw anatomy. A tag inside has 'G.G.' monogram on it"
+
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "molenar"
+ icon_open = "molenar_open"
+ icon_closed = "molenar"
+
+ icon_override = 'icons/vore/custom_clothes_vr.dmi'
+ item_state = "molenar"
diff --git a/code/modules/vore/fluffstuff/custom_items_vr.dm b/code/modules/vore/fluffstuff/custom_items_vr.dm
index e1a0b6aa070..c1fbdb0305b 100644
--- a/code/modules/vore/fluffstuff/custom_items_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_items_vr.dm
@@ -81,12 +81,12 @@
icon_state = "joanaria"
origin_tech = "materials=7"
-//JoanRisu:Joan Risu
-/obj/item/weapon/twohanded/fireaxe/fluff/joanmjollnir
+//john.wayne9392:Harmony Prechtl
+/obj/item/weapon/twohanded/fireaxe/fluff/mjollnir
name = "Mjollnir"
desc = "Large hammer that looks like it can do a great deal of damage if properly used."
icon = 'icons/vore/custom_items_vr.dmi'
- icon_state = "joanmjollnir"
+ icon_state = "harmonymjollnir"
origin_tech = "materials=7"
attack_verb = list("attacked", "hammered", "smashed", "slammed", "crushed")
diff --git a/icons/vore/custom_clothes_vr.dmi b/icons/vore/custom_clothes_vr.dmi
index 8de73c2aaa8..e5c1e780126 100644
Binary files a/icons/vore/custom_clothes_vr.dmi and b/icons/vore/custom_clothes_vr.dmi differ
diff --git a/icons/vore/custom_items_vr.dmi b/icons/vore/custom_items_vr.dmi
index 4fc86084bae..9a260414b0a 100644
Binary files a/icons/vore/custom_items_vr.dmi and b/icons/vore/custom_items_vr.dmi differ