mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-23 20:17:15 +01:00
Rebalancing and adjusting divisors for all weapon damage values.
This commit is contained in:
@@ -75,12 +75,12 @@ var/list/name_to_material
|
||||
/material/proc/get_blunt_damage()
|
||||
return weight //todo
|
||||
|
||||
/material/proc/get_edge_damage()
|
||||
return hardness //todo
|
||||
|
||||
/material/proc/can_open_material_door(var/mob/living/user)
|
||||
return 1
|
||||
|
||||
/material/proc/get_edge_damage()
|
||||
return round(hardness/4) //todo
|
||||
|
||||
/material/proc/products_need_process()
|
||||
return (radioactivity>0) //todo
|
||||
|
||||
@@ -213,7 +213,7 @@ var/list/name_to_material
|
||||
integrity = 100
|
||||
shard_type = SHARD_SHARD
|
||||
tableslam_noise = 'sound/effects/Glasshit.ogg'
|
||||
hardness = 15
|
||||
hardness = 30
|
||||
weight = 15
|
||||
door_icon_base = "stone"
|
||||
|
||||
@@ -224,8 +224,6 @@ var/list/name_to_material
|
||||
ignition_point = 300
|
||||
integrity = 200 // idk why but phoron windows are strong, so.
|
||||
icon_colour = "#FC2BC5"
|
||||
hardness = 10
|
||||
weight = 10
|
||||
stack_origin_tech = "materials=3;phorontech=2"
|
||||
|
||||
/material/glass/phoron/reinforced
|
||||
@@ -243,8 +241,8 @@ var/list/name_to_material
|
||||
integrity = 100
|
||||
shard_type = SHARD_SHARD
|
||||
tableslam_noise = 'sound/effects/Glasshit.ogg'
|
||||
hardness = 15
|
||||
weight = 15
|
||||
hardness = 40
|
||||
weight = 30
|
||||
stack_origin_tech = "materials=2"
|
||||
composite_material = list() //todo
|
||||
|
||||
|
||||
Reference in New Issue
Block a user