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Bloodpump (#17549)
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@@ -673,14 +673,9 @@ This function completely restores a damaged organ to perfect condition.
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/obj/item/organ/external/process()
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if(owner)
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//Dismemberment
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//if(parent && parent.is_stump()) //should never happen
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// warning("\The [src] ([src.type]) belonging to [owner] ([owner.type]) was attached to a stump")
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// remove()
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// return
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// Process wounds, doing healing etc. Only do this every few ticks to save processing power
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if(owner.life_tick % wound_update_accuracy == 0)
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if(owner.stat != DEAD && owner.life_tick % wound_update_accuracy == 0)
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update_wounds()
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//Chem traces slowly vanish
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