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SC Stupid Sized Map Update
Or how Woodrat spent too long on something that was supposed to be simple. - Addition of a Explorer Radio Channel and headsets. - Explorers and Search and Rescue job slots added - Adjustments to the pilot job including getting rid of the flatcap - Map fixes, adjustments, (including signs pointing to cryo) planetside side map additions splitting up of the wilderness into two area sections - Disabled lighting on the arrivals shuttle area once it is docked with the station, should help with the whole issue of lighting bugging out and having dark space - Fixed EMS jacket missing icons - Fixed Research signs being missing for some reason, addition of directional signs for cryo - Addition of a Search and Rescue Winter coat - Probably a dozen other small bug fixes I forgot, and bug additions Tested, seems fine. At least in short tests.
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@@ -15,6 +15,7 @@ var/list/department_radio_keys = list(
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":u" = "Supply", ".u" = "Supply",
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":v" = "Service", ".v" = "Service",
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":p" = "AI Private", ".p" = "AI Private",
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":y" = "Explorer", ".y" = "Explorer",
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":R" = "right ear", ".R" = "right ear",
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":L" = "left ear", ".L" = "left ear",
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@@ -31,6 +32,7 @@ var/list/department_radio_keys = list(
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":U" = "Supply", ".U" = "Supply",
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":V" = "Service", ".V" = "Service",
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":P" = "AI Private", ".P" = "AI Private",
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":Y" = "Explorer", ".Y" = "Explorer",
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//kinda localization -- rastaf0
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//same keys as above, but on russian keyboard layout. This file uses cp1251 as encoding.
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@@ -245,6 +245,7 @@ var/obj/machinery/blackbox_recorder/blackbox
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var/list/msg_raider = list()
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var/list/msg_cargo = list()
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var/list/msg_service = list()
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var/list/msg_explorer = list()
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var/list/datum/feedback_variable/feedback = new()
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@@ -69,6 +69,7 @@
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interpreter.SetVar("$engineering",ENG_FREQ)
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interpreter.SetVar("$security", SEC_FREQ)
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interpreter.SetVar("$supply", SUP_FREQ)
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interpreter.SetVar("$explorer", EXP_FREQ)
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// Signal data
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