diff --git a/code/game/machinery/status_display_ai.dm b/code/game/machinery/status_display_ai.dm index 4077c6d56d7..0b7371c1b08 100644 --- a/code/game/machinery/status_display_ai.dm +++ b/code/game/machinery/status_display_ai.dm @@ -43,6 +43,7 @@ var/list/ai_status_emotions = list( if(istype(M, /obj/machinery/ai_status_display)) var/obj/machinery/ai_status_display/AISD = M AISD.emotion = emote + AISD.update() //if Friend Computer, change ALL displays else if(istype(M, /obj/machinery/status_display)) @@ -72,6 +73,9 @@ var/list/ai_status_emotions = list( var/emote = input("Please, select a status!", "AI Status", null, null) in ai_emotions src.emotion = emote +/obj/machinery/ai_status_display/process() + return + /obj/machinery/ai_status_display/proc/update() if(mode==0) //Blank overlays.Cut() @@ -91,3 +95,11 @@ var/list/ai_status_emotions = list( if(overlays.len) overlays.Cut() overlays += image('icons/obj/status_display.dmi', icon_state=picture_state) + +/obj/machinery/ai_status_display/power_change() + ..() + if(stat & NOPOWER) + if(overlays.len) + overlays.Cut() + else + update()