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Fix movement slow due to nutrition change
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@@ -27,7 +27,7 @@
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if(can_feel_pain())
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if(halloss >= 10) tally += (halloss / 10) //halloss shouldn't slow you down if you can't even feel it
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var/hungry = (MAX_NUTRITION - nutrition) / 5
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var/hungry = (500 - nutrition) / 5 //VOREStation Edit - Fixed 500 here instead of our huge MAX_NUTRITION
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if (hungry >= 70) tally += hungry/50
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//VOREstation start
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